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authorajs3 <ajs3@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2007-07-29 15:55:38 +0000
committerajs3 <ajs3@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2007-07-29 15:55:38 +0000
commite40511de55836cc3d81793f6b8d9b74870ff5523 (patch)
tree3fd83815798fa85f40800951331fe8f2f7fd08c7
parentb87b2c6964222da4329a733060d2b82c496a4c26 (diff)
downloadATCD-e40511de55836cc3d81793f6b8d9b74870ff5523.tar.gz
Adding SOCK_SCTP_STREAM_Connector files
-rw-r--r--ACE/ace/SOCK_SCTP_STREAM_Connector.cpp435
-rw-r--r--ACE/ace/SOCK_SCTP_STREAM_Connector.h329
-rw-r--r--ACE/ace/SOCK_SCTP_STREAM_Connector.inl38
-rw-r--r--ACE/ace/ace.mpc1
4 files changed, 803 insertions, 0 deletions
diff --git a/ACE/ace/SOCK_SCTP_STREAM_Connector.cpp b/ACE/ace/SOCK_SCTP_STREAM_Connector.cpp
new file mode 100644
index 00000000000..8992447c896
--- /dev/null
+++ b/ACE/ace/SOCK_SCTP_STREAM_Connector.cpp
@@ -0,0 +1,435 @@
+// $Id$
+
+#include "ace/SOCK_SCTP_STREAM_Connector.h"
+
+#include "ace/INET_Addr.h"
+#include "ace/Log_Msg.h"
+#include "ace/Time_Value.h"
+#include "ace/OS_Memory.h"
+#include "ace/OS_NS_string.h"
+#include "ace/OS_NS_sys_socket.h"
+#include "ace/os_include/os_fcntl.h"
+
+#if defined (ACE_WIN32)
+#include "ace/OS_NS_unistd.h"
+#endif /* ACE_WIN32 */
+
+#if !defined (__ACE_INLINE__)
+#include "ace/SOCK_SCTP_STREAM_Connector.inl"
+#endif /* __ACE_INLINE__ */
+
+ACE_RCSID(ace, SOCK_SCTP_STREAM_Connector, "SOCK_SCTP_STREAM_Connector.cpp,v 4.35 2002/03/08 23:18:09 spark Exp")
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_SCTP_STREAM_Connector)
+
+int
+ACE_SOCK_SCTP_STREAM_Connector::shared_open (ACE_SOCK_SCTP_STREAM &new_association,
+ int protocol_family,
+ int protocol,
+ int reuse_addr)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::shared_open");
+
+
+
+ // Only open a new socket if we don't already have a valid handle.
+ if (new_association.get_handle () == ACE_INVALID_HANDLE &&
+#if defined (ACE_HAS_LKSCTP)
+ new_association.open (SOCK_STREAM,
+#else
+ new_association.open (SOCK_SCTP_STREAMET,
+#endif /* ACE_HAS_LKSCTP */
+ protocol_family,
+ protocol,
+ reuse_addr) == -1)
+ return -1;
+ else
+ return 0;
+}
+
+int
+ACE_SOCK_SCTP_STREAM_Connector::shared_open (ACE_SOCK_SCTP_STREAM &new_association,
+ int protocol_family,
+ int protocol,
+ ACE_Protocol_Info *protocolinfo,
+ ACE_SOCK_GROUP g,
+ u_long flags,
+ int reuse_addr)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::shared_open");
+
+ // Only open a new socket if we don't already have a valid handle.
+ if (new_association.get_handle () == ACE_INVALID_HANDLE &&
+#if defined (ACE_HAS_LKSCTP)
+ new_association.open (SOCK_STREAM,
+#else
+ new_association.open (SOCK_SCTP_STREAMET,
+#endif /* ACE_HAS_LKSCTP */
+ protocol_family,
+ protocol,
+ protocolinfo,
+ g,
+ flags,
+ reuse_addr) == -1)
+ return -1;
+ else
+ return 0;
+}
+
+int
+ACE_SOCK_SCTP_STREAM_Connector::shared_connect_start (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Time_Value *timeout,
+ const ACE_Addr &local_sap)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::shared_connect_start");
+
+ if (local_sap != ACE_Addr::sap_any)
+ {
+ sockaddr *laddr = reinterpret_cast<sockaddr *> (local_sap.get_addr ());
+ int size = local_sap.get_size ();
+
+ if (ACE_OS::bind (new_association.get_handle (),
+ laddr,
+ size) == -1)
+ {
+ // Save/restore errno.
+ ACE_Errno_Guard error (errno);
+ new_association.close ();
+ return -1;
+ }
+ }
+
+ // Enable non-blocking, if required.
+ if (timeout != 0
+ && new_association.enable (ACE_NONBLOCK) == -1)
+ return -1;
+ else
+ return 0;
+}
+
+// Multihomed version of same
+int
+ACE_SOCK_SCTP_STREAM_Connector::shared_connect_start (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Time_Value *timeout,
+ const ACE_Multihomed_INET_Addr &local_sap)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::shared_connect_start");
+
+ if (local_sap.ACE_Addr::operator!= (ACE_Addr::sap_any))
+ {
+ // The total number of addresses is the number of secondary
+ // addresses plus one.
+ size_t num_addresses = local_sap.get_num_secondary_addresses() + 1;
+
+ // Create an array of sockaddr_in to hold the underlying
+ // representations of the primary and secondary
+ // addresses.
+ sockaddr_in* local_inet_addrs = 0;
+ ACE_NEW_NORETURN (local_inet_addrs, sockaddr_in[num_addresses]);
+ if (!local_inet_addrs)
+ return -1;
+
+ // Populate the array by invoking the get_addresses method on
+ // the Multihomed_INET_Addr
+ local_sap.get_addresses(local_inet_addrs, num_addresses);
+
+#if defined (ACE_HAS_LKSCTP)
+ sockaddr_in *local_sockaddr = 0;
+ sockaddr_in portst;
+ int sn = sizeof(sockaddr);
+
+ // bind to the primary addr first
+ if (ACE_OS::bind(new_association.get_handle (),
+ reinterpret_cast<sockaddr *> (&(local_inet_addrs[0])),
+ sizeof(sockaddr)))
+ {
+ ACE_Errno_Guard error (errno);
+ new_association.close ();
+ return -1;
+ }
+
+ // do we need to bind multiple addrs
+ if (num_addresses > 1)
+ {
+ // allocate enough memory to hold the number of secondary addrs
+ ACE_NEW_NORETURN(local_sockaddr,
+ sockaddr_in[num_addresses - 1]);
+
+ // get sockaddr_in for the local handle
+ if (ACE_OS::getsockname(new_association.get_handle (),
+ reinterpret_cast<sockaddr *> (&portst),
+ &sn))
+ {
+ ACE_Errno_Guard error (errno);
+ new_association.close ();
+ return -1;
+ }
+
+ // set the local port # assigned by the os to every secondary addr
+ for (size_t i = 1; i < num_addresses; i++)
+ {
+ local_inet_addrs[i].sin_port = portst.sin_port;
+ }
+
+ // copy all of the secondary addrs into a sockaddr structure
+ for (size_t i = 0; i < num_addresses - 1; i++)
+ {
+ ACE_OS::memcpy(&(local_sockaddr[i]),
+ &(local_inet_addrs[i + 1]),
+ sizeof(sockaddr_in));
+ }
+
+ // bind other ifaces
+ if (sctp_bindx(new_association.get_handle(),
+ reinterpret_cast<sockaddr *> (local_sockaddr),
+ num_addresses - 1,
+ SCTP_BINDX_ADD_ADDR))
+ {
+ ACE_Errno_Guard error (errno);
+ new_association.close ();
+ return -1;
+ }
+
+ delete [] local_sockaddr;
+ }
+#else
+
+ // Call bind
+ size_t name_len = (sizeof (sockaddr_in)) * num_addresses;
+ if (ACE_OS::bind (new_association.get_handle (),
+ reinterpret_cast<sockaddr *> (local_inet_addrs),
+ static_cast<int> (name_len)) == -1)
+ {
+ // Save/restore errno.
+ ACE_Errno_Guard error (errno);
+ new_association.close ();
+ return -1;
+ }
+#endif /* ACE_HAS_LKSCTP */
+
+ delete [] local_inet_addrs;
+ }
+
+ // Enable non-blocking, if required.
+ if (timeout != 0
+ && new_association.enable (ACE_NONBLOCK) == -1)
+ return -1;
+ else
+ return 0;
+}
+
+int
+ACE_SOCK_SCTP_STREAM_Connector::shared_connect_finish (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Time_Value *timeout,
+ int result)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::shared_connect_finish");
+ // Save/restore errno.
+ ACE_Errno_Guard error (errno);
+
+ if (result == -1 && timeout != 0)
+ {
+ // Check whether the connection is in progress.
+ if (error == EINPROGRESS || error == EWOULDBLOCK)
+ {
+ // This expression checks if we were polling.
+ if (timeout->sec () == 0
+ && timeout->usec () == 0)
+ error = EWOULDBLOCK;
+ // Wait synchronously using timeout.
+ else if (this->complete (new_association,
+ 0,
+ timeout) == -1)
+ error = errno;
+ else
+ return 0;
+ }
+ }
+
+ // EISCONN is treated specially since this routine may be used to
+ // check if we are already connected.
+ if (result != -1 || error == EISCONN)
+ // Start out with non-blocking disabled on the <new_association>.
+ new_association.disable (ACE_NONBLOCK);
+ else if (!(error == EWOULDBLOCK || error == ETIMEDOUT))
+ new_association.close ();
+
+ return result;
+}
+
+// Actively connect and produce a new ACE_SOCK_SCTP_STREAM if things go well...
+
+
+int
+ACE_SOCK_SCTP_STREAM_Connector::connect (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Addr &remote_sap,
+ const ACE_Time_Value *timeout,
+ const ACE_Addr &local_sap,
+ int reuse_addr,
+ int /* flags */,
+ int /* perms */,
+ int protocol)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::connect");
+
+ if (this->shared_open (new_association,
+ remote_sap.get_type (),
+ protocol,
+ reuse_addr) == -1)
+ return -1;
+ else if (this->shared_connect_start (new_association,
+ timeout,
+ local_sap) == -1)
+ return -1;
+
+ int result = ACE_OS::connect (new_association.get_handle (),
+ reinterpret_cast<sockaddr *> (remote_sap.get_addr ()),
+ remote_sap.get_size ());
+
+ return this->shared_connect_finish (new_association,
+ timeout,
+ result);
+}
+
+// Multihomed version of same
+int
+ACE_SOCK_SCTP_STREAM_Connector::connect (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Addr &remote_sap,
+ const ACE_Time_Value *timeout,
+ const ACE_Multihomed_INET_Addr &local_sap,
+ int reuse_addr,
+ int /* flags */,
+ int /* perms */,
+ int protocol)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::connect");
+
+ if (this->shared_open (new_association,
+ remote_sap.get_type (),
+ protocol,
+ reuse_addr) == -1)
+ return -1;
+ else if (this->shared_connect_start (new_association,
+ timeout,
+ local_sap) == -1)
+ return -1;
+
+ int result = ACE_OS::connect (new_association.get_handle (),
+ reinterpret_cast<sockaddr *> (remote_sap.get_addr ()),
+ remote_sap.get_size ());
+
+ return this->shared_connect_finish (new_association,
+ timeout,
+ result);
+}
+
+// Try to complete a non-blocking connection.
+
+int
+ACE_SOCK_SCTP_STREAM_Connector::complete (ACE_SOCK_SCTP_STREAM &new_association,
+ ACE_Addr *remote_sap,
+ const ACE_Time_Value *tv)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::complete");
+ ACE_HANDLE h = ACE::handle_timed_complete (new_association.get_handle (),
+ tv);
+ // We failed to get connected.
+ if (h == ACE_INVALID_HANDLE)
+ {
+#if defined (ACE_WIN32)
+ // Win32 has a timing problem - if you check to see if the
+ // connection has completed too fast, it will fail - so wait
+ // <ACE_NON_BLOCKING_BUG_DELAY> microseconds to let it catch up
+ // then retry to see if it's a real failure.
+ ACE_Time_Value time (0, ACE_NON_BLOCKING_BUG_DELAY);
+ ACE_OS::sleep (time);
+ h = ACE::handle_timed_complete (new_association.get_handle (),
+ tv);
+ if (h == ACE_INVALID_HANDLE)
+ {
+#endif /* ACE_WIN32 */
+ // Save/restore errno.
+ ACE_Errno_Guard error (errno);
+ new_association.close ();
+ return -1;
+#if defined (ACE_WIN32)
+ }
+#endif /* ACE_WIN32 */
+ }
+
+ if (remote_sap != 0)
+ {
+ int len = remote_sap->get_size ();
+ sockaddr *addr = reinterpret_cast<sockaddr *> (remote_sap->get_addr ());
+ if (ACE_OS::getpeername (h,
+ addr,
+ &len) == -1)
+ {
+ // Save/restore errno.
+ ACE_Errno_Guard error (errno);
+ new_association.close ();
+ return -1;
+ }
+ }
+
+ // Start out with non-blocking disabled on the <new_association>.
+ new_association.disable (ACE_NONBLOCK);
+ return 0;
+}
+
+ACE_SOCK_SCTP_STREAM_Connector::ACE_SOCK_SCTP_STREAM_Connector (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Addr &remote_sap,
+ const ACE_Time_Value *timeout,
+ const ACE_Addr &local_sap,
+ int reuse_addr,
+ int flags,
+ int perms,
+ int protocol)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::ACE_SOCK_SCTP_STREAM_Connector");
+
+ if (this->connect (new_association,
+ remote_sap,
+ timeout,
+ local_sap,
+ reuse_addr,
+ flags,
+ perms,
+ protocol) == -1
+ && timeout != 0
+ && !(errno == EWOULDBLOCK || errno == ETIME || errno == ETIMEDOUT))
+ ACE_ERROR ((LM_ERROR,
+ ACE_LIB_TEXT ("%p\n"),
+ ACE_LIB_TEXT ("ACE_SOCK_SCTP_STREAM_Connector::ACE_SOCK_SCTP_STREAM_Connector")));
+}
+
+// Multihomed version of same
+ACE_SOCK_SCTP_STREAM_Connector::ACE_SOCK_SCTP_STREAM_Connector (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Addr &remote_sap,
+ const ACE_Time_Value *timeout,
+ const ACE_Multihomed_INET_Addr &local_sap,
+ int reuse_addr,
+ int flags,
+ int perms,
+ int protocol)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::ACE_SOCK_SCTP_STREAM_Connector");
+
+ if (this->connect (new_association,
+ remote_sap,
+ timeout,
+ local_sap,
+ reuse_addr,
+ flags,
+ perms,
+ protocol) == -1
+ && timeout != 0
+ && !(errno == EWOULDBLOCK || errno == ETIME || errno == ETIMEDOUT))
+ ACE_ERROR ((LM_ERROR,
+ ACE_LIB_TEXT ("%p\n"),
+ ACE_LIB_TEXT ("ACE_SOCK_SCTP_STREAM_Connector::ACE_SOCK_SCTP_STREAM_Connector")));
+}
+
+ACE_END_VERSIONED_NAMESPACE_DECL
diff --git a/ACE/ace/SOCK_SCTP_STREAM_Connector.h b/ACE/ace/SOCK_SCTP_STREAM_Connector.h
new file mode 100644
index 00000000000..a5417fca761
--- /dev/null
+++ b/ACE/ace/SOCK_SCTP_STREAM_Connector.h
@@ -0,0 +1,329 @@
+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file SOCK_SCTP_STREAM_Connector.h
+ *
+ * $Id$
+ *
+ * @author Andrew J. Stafford <ajstafford@gmail.com>
+ *
+ * @author based on SOCK_SEQPACK_Connector by:
+ * @author Patrick J. Lardieri <plardier@atl.lmco.com>
+ * @author Gaurav Naik, Lockheed Martin ATL
+ *
+ */
+//=============================================================================
+
+#ifndef ACE_SOCK_SCTP_STREAM_CONNECTOR_H
+#define ACE_SOCK_SCTP_STREAM_CONNECTOR_H
+
+#include /**/ "ace/pre.h"
+
+#include /**/ "ace/ACE_export.h"
+
+#include "ace/SOCK_SCTP_STREAM.h"
+#include "ace/Multihomed_INET_Addr.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+// Forward declarations.
+class ACE_Time_Value;
+
+/**
+ * @class ACE_SOCK_SCTP_STREAM_Connector
+ *
+ * @brief Defines a factory that actively connects to a remote IP
+ * address and TCP port, creating a new @c ACE_SOCK_SCTP_STREAM object.
+ *
+ * The @c ACE_SOCK_SCTP_STREAM_Connector doesn't have a socket of its own,
+ * i.e., it simply "borrows" the one from the @c ACE_SOCK_SCTP_STREAM
+ * that's being connected. The reason for this is that the
+ * underlying socket API doesn't use a factory socket to connect
+ * data mode sockets. Therefore, there's no need to inherit
+ * @c ACE_SOCK_SCTP_STREAM_Connector from @c ACE_SOCK. A nice side-effect of
+ * this is that @c ACE_SOCK_SCTP_STREAM_Connector objects do not store state so
+ * they can be used reentrantly in multithreaded programs.
+ */
+class ACE_Export ACE_SOCK_SCTP_STREAM_Connector
+{
+public:
+ // = Initialization and termination methods.
+ /// Default constructor.
+ ACE_SOCK_SCTP_STREAM_Connector (void);
+
+ /**
+ * Actively connect to a peer, producing a connected @c ACE_SOCK_SCTP_STREAM
+ * object if the connection succeeds.
+ *
+ * @param new_association The @c ACE_SOCK_SCTP_STREAM object that will be connected
+ * to the peer.
+ * @param remote_sap The address that we are trying to connect to.
+ * The protocol family of @c remote_sap is used for
+ * the connected socket. That is, if @c remote_sap
+ * contains an IPv6 address, a socket with family
+ * PF_INET6 will be used, else it will be PF_INET.
+ * @param timeout Pointer to an @c ACE_Time_Value object with amount
+ * of time to wait to connect. If the pointer is 0
+ * then the call blocks until the connection attempt
+ * is complete, whether it succeeds or fails. If
+ * *timeout == {0, 0} then the connection is done
+ * using nonblocking mode. In this case, if the
+ * connection can't be made immediately, this method
+ * returns -1 and errno == EWOULDBLOCK.
+ * If *timeout > {0, 0} then this is the maximum amount
+ * of time to wait before timing out; if the specified
+ * amount of time passes before the connection is made,
+ * this method returns -1 and errno == ETIME. Note
+ * the difference between this case and when a blocking
+ * connect is attmpted that TCP times out - in the latter
+ * case, errno will be ETIMEDOUT.
+ * @param local_sap (optional) The local address to bind to. If it's
+ * the default value of @c ACE_Addr::sap_any then the
+ * OS will choose an unused port.
+ * @param reuse_addr (optional) If the value is 1, the local address
+ * (@c local_sap) is reused, even if it hasn't been
+ * cleaned up yet.
+ * @param flags Ignored.
+ * @param perms Ignored.
+ * @param protocol (optional) If value is 0, default SOCK_STREAM
+ * protocol is selected by kernel (typically TCP).
+ *
+ * @return Returns 0 if the connection succeeds. If it fails,
+ * -1 is returned and errno contains a specific error
+ * code.
+ */
+ ACE_SOCK_SCTP_STREAM_Connector (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Addr &remote_sap,
+ const ACE_Time_Value *timeout = 0,
+ const ACE_Addr &local_sap = ACE_Addr::sap_any,
+ int reuse_addr = 0,
+ int flags = 0,
+ int perms = 0,
+ int protocol = 132);
+
+ /**
+ * Actively connect to a peer, producing a connected @c ACE_SOCK_SCTP_STREAM
+ * object if the connection succeeds.
+ *
+ * @param new_association The @c ACE_SOCK_SCTP_STREAM object that will be connected
+ * to the peer.
+ * @param remote_sap The address that we are trying to connect to.
+ * The protocol family of @c remote_sap is used for
+ * the connected socket. That is, if @c remote_sap
+ * contains an IPv6 address, a socket with family
+ * PF_INET6 will be used, else it will be PF_INET.
+ * @param timeout Pointer to an @c ACE_Time_Value object with amount
+ * of time to wait to connect. If the pointer is 0
+ * then the call blocks until the connection attempt
+ * is complete, whether it succeeds or fails. If
+ * *timeout == {0, 0} then the connection is done
+ * using nonblocking mode. In this case, if the
+ * connection can't be made immediately, this method
+ * returns -1 and errno == EWOULDBLOCK.
+ * If *timeout > {0, 0} then this is the maximum amount
+ * of time to wait before timing out; if the specified
+ * amount of time passes before the connection is made,
+ * this method returns -1 and errno == ETIME. Note
+ * the difference between this case and when a blocking
+ * connect is attmpted that TCP times out - in the latter
+ * case, errno will be ETIMEDOUT.
+ * @param local_sap (optional) The set of local addresses for SCTP to
+ * bind to.
+ * @param reuse_addr (optional) If the value is 1, the local address
+ * (@c local_sap) is reused, even if it hasn't been
+ * cleaned up yet.
+ * @param flags Ignored.
+ * @param perms Ignored.
+ * @param protocol (optional) If value is 0, default SOCK_STREAM
+ * protocol is selected by kernel (typically TCP).
+ *
+ * @return Returns 0 if the connection succeeds. If it fails,
+ * -1 is returned and errno contains a specific error
+ * code.
+ */
+ ACE_SOCK_SCTP_STREAM_Connector (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Addr &remote_sap,
+ const ACE_Time_Value *timeout,
+ const ACE_Multihomed_INET_Addr &local_sap,
+ int reuse_addr = 0,
+ int flags = 0,
+ int perms = 0,
+ int protocol = 132);
+
+ /**
+ * Actively connect to a peer, producing a connected @c ACE_SOCK_SCTP_STREAM
+ * object if the connection succeeds.
+ *
+ * @param new_association The @c ACE_SOCK_SCTP_STREAM object that will be connected
+ * to the peer.
+ * @param remote_sap The address that we are trying to connect to.
+ * The protocol family of @c remote_sap is used for
+ * the connected socket. That is, if @c remote_sap
+ * contains an IPv6 address, a socket with family
+ * PF_INET6 will be used, else it will be PF_INET.
+ * @param timeout Pointer to an @c ACE_Time_Value object with amount
+ * of time to wait to connect. If the pointer is 0
+ * then the call blocks until the connection attempt
+ * is complete, whether it succeeds or fails. If
+ * *timeout == {0, 0} then the connection is done
+ * using nonblocking mode. In this case, if the
+ * connection can't be made immediately, this method
+ * returns -1 and errno == EWOULDBLOCK.
+ * If *timeout > {0, 0} then this is the maximum amount
+ * of time to wait before timing out; if the specified
+ * amount of time passes before the connection is made,
+ * this method returns -1 and errno == ETIME. Note
+ * the difference between this case and when a blocking
+ * connect is attmpted that TCP times out - in the latter
+ * case, errno will be ETIMEDOUT.
+ * @param local_sap (optional) The local address to bind to. If it's
+ * the default value of @c ACE_Addr::sap_any then the
+ * OS will choose an unused port.
+ * @param reuse_addr (optional) If the value is 1, the local address
+ * (@c local_sap) is reused, even if it hasn't been
+ * cleaned up yet.
+ * @param flags Ignored.
+ * @param perms Ignored.
+ * @param protocol (optional) If value is 0, default SOCK_STREAM
+ * protocol is selected by kernel (typically TCP).
+ *
+ * @return Returns 0 if the connection succeeds. If it fails,
+ * -1 is returned and errno contains a specific error
+ * code.
+ */
+ int connect (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Addr &remote_sap,
+ const ACE_Time_Value *timeout = 0,
+ const ACE_Addr &local_sap = ACE_Addr::sap_any,
+ int reuse_addr = 0,
+ int flags = 0,
+ int perms = 0,
+ int protocol = 132);
+
+ /**
+ * Actively connect to a peer, producing a connected @c ACE_SOCK_SCTP_STREAM
+ * object if the connection succeeds.
+ *
+ * @param new_association The @c ACE_SOCK_SCTP_STREAM object that will be connected
+ * to the peer.
+ * @param remote_sap The address that we are trying to connect to.
+ * The protocol family of @c remote_sap is used for
+ * the connected socket. That is, if @c remote_sap
+ * contains an IPv6 address, a socket with family
+ * PF_INET6 will be used, else it will be PF_INET.
+ * @param timeout Pointer to an @c ACE_Time_Value object with amount
+ * of time to wait to connect. If the pointer is 0
+ * then the call blocks until the connection attempt
+ * is complete, whether it succeeds or fails. If
+ * *timeout == {0, 0} then the connection is done
+ * using nonblocking mode. In this case, if the
+ * connection can't be made immediately, this method
+ * returns -1 and errno == EWOULDBLOCK.
+ * If *timeout > {0, 0} then this is the maximum amount
+ * of time to wait before timing out; if the specified
+ * amount of time passes before the connection is made,
+ * this method returns -1 and errno == ETIME. Note
+ * the difference between this case and when a blocking
+ * connect is attmpted that TCP times out - in the latter
+ * case, errno will be ETIMEDOUT.
+ * @param local_sap (optional) The set of local addresses for SCTP to
+ * bind to.
+ * @param reuse_addr (optional) If the value is 1, the local address
+ * (@c local_sap) is reused, even if it hasn't been
+ * cleaned up yet.
+ * @param flags Ignored.
+ * @param perms Ignored.
+ * @param protocol (optional) If value is 0, default SOCK_STREAM
+ * protocol is selected by kernel (typically TCP).
+ *
+ * @return Returns 0 if the connection succeeds. If it fails,
+ * -1 is returned and errno contains a specific error
+ * code.
+ */
+
+ int connect (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Addr &remote_sap,
+ const ACE_Time_Value *timeout,
+ const ACE_Multihomed_INET_Addr &local_sap,
+ int reuse_addr = 0,
+ int flags = 0,
+ int perms = 0,
+ int protocol = 132);
+
+ /// Default dtor.
+ ~ACE_SOCK_SCTP_STREAM_Connector (void);
+
+ // = Completion routine.
+ /**
+ * Try to complete a nonblocking connection that was begun by a
+ * previous call to connect with a {0, 0} ACE_Time_Value timeout.
+ * @see connect().
+ *
+ * @param new_association The @c ACE_SOCK_SCTP_STREAM object that will be connected
+ * to the peer.
+ * @param remote_sap If non-0, it points to the @c ACE_INET_Addr object
+ * that will contain the address of the connected peer.
+ * @param timeout Same values and return value possibilites as for
+ * connect(). @see connect().
+ */
+ int complete (ACE_SOCK_SCTP_STREAM &new_association,
+ ACE_Addr *remote_sap = 0,
+ const ACE_Time_Value *timeout = 0);
+
+ /// Resets any event associations on this handle
+ int reset_new_handle (ACE_HANDLE handle);
+
+ // = Meta-type info
+ typedef ACE_Multihomed_INET_Addr PEER_ADDR;
+ typedef ACE_SOCK_SCTP_STREAM PEER_STREAM;
+
+ /// Declare the dynamic allocation hooks.
+ ACE_ALLOC_HOOK_DECLARE;
+
+protected:
+ /// Perform operations that ensure the socket is opened using
+ /// BSD-style semantics (no QoS).
+ int shared_open (ACE_SOCK_SCTP_STREAM &new_association,
+ int protocol_family,
+ int protocol,
+ int reuse_addr);
+
+ /// Perform operations that ensure the socket is opened using
+ /// QoS-enabled semantics.
+ int shared_open (ACE_SOCK_SCTP_STREAM &new_association,
+ int protocol_family,
+ int protocol,
+ ACE_Protocol_Info *protocolinfo,
+ ACE_SOCK_GROUP g,
+ u_long flags,
+ int reuse_addr);
+
+ /// Perform operations that must be called before <ACE_OS::connect>.
+ int shared_connect_start (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Time_Value *timeout,
+ const ACE_Addr &local_sap);
+
+ int shared_connect_start (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Time_Value *timeout,
+ const ACE_Multihomed_INET_Addr &local_sap);
+
+ /// Perform operations that must be called after <ACE_OS::connect>.
+ int shared_connect_finish (ACE_SOCK_SCTP_STREAM &new_association,
+ const ACE_Time_Value *timeout,
+ int result);
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+#include "ace/SOCK_SCTP_STREAM_Connector.inl"
+#endif /* __ACE_INLINE__ */
+
+#include /**/ "ace/post.h"
+
+#endif /* ACE_SOCK_SCTP_STREAM_CONNECTOR_H */
diff --git a/ACE/ace/SOCK_SCTP_STREAM_Connector.inl b/ACE/ace/SOCK_SCTP_STREAM_Connector.inl
new file mode 100644
index 00000000000..48e5078d817
--- /dev/null
+++ b/ACE/ace/SOCK_SCTP_STREAM_Connector.inl
@@ -0,0 +1,38 @@
+// -*- C++ -*-
+//
+// $Id$
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+// This constructor is used by a client when it wants to connect to
+// the specified REMOTE_SAP address using a blocking open.
+
+ACE_INLINE
+ACE_SOCK_SCTP_STREAM_Connector::~ACE_SOCK_SCTP_STREAM_Connector (void)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::~ACE_SOCK_SCTP_STREAM_Connector");
+}
+
+// Do-nothing constructor...
+
+ACE_INLINE
+ACE_SOCK_SCTP_STREAM_Connector::ACE_SOCK_SCTP_STREAM_Connector (void)
+{
+ ACE_TRACE ("ACE_SOCK_SCTP_STREAM_Connector::ACE_SOCK_SCTP_STREAM_Connector");
+}
+
+ACE_INLINE int
+ACE_SOCK_SCTP_STREAM_Connector::reset_new_handle (ACE_HANDLE handle)
+{
+#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
+ // Reset the event association
+ return ::WSAEventSelect ((SOCKET) handle,
+ NULL,
+ 0);
+#else /* !defined ACE_HAS_WINSOCK2 */
+ ACE_UNUSED_ARG (handle);
+ return 0;
+#endif /* ACE_WIN32 */
+}
+
+ACE_END_VERSIONED_NAMESPACE_DECL
diff --git a/ACE/ace/ace.mpc b/ACE/ace/ace.mpc
index b8e8aef1839..b7668274556 100644
--- a/ACE/ace/ace.mpc
+++ b/ACE/ace/ace.mpc
@@ -225,6 +225,7 @@ project(ACE) : acedefaults, install, other, codecs, token, svcconf, uuid, fileca
SOCK_SCTP_SEQPACK_Acceptor.cpp
SOCK_SCTP_STREAM.cpp
SOCK_SCTP_STREAM_Acceptor.cpp
+ SOCK_SCTP_STREAM_Connector.cpp
SOCK_SEQPACK_Acceptor.cpp
SOCK_SEQPACK_Association.cpp
SOCK_SEQPACK_Connector.cpp