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authorSteve Huston <shuston@riverace.com>2006-02-28 19:53:20 +0000
committerSteve Huston <shuston@riverace.com>2006-02-28 19:53:20 +0000
commitd94b9977c26f34f61d239dad93235edcb2fc2114 (patch)
tree2cf28aee4291322b1a38cfd06338b0a99689c53e
parentfa94827a5bcd45cd864aec65ee1ef2cd9d5033ac (diff)
downloadATCD-d94b9977c26f34f61d239dad93235edcb2fc2114.tar.gz
ChangeLogTag:Tue Feb 28 19:46:16 UTC 2006 Steve Huston <shuston@riverace.com>
-rw-r--r--ChangeLog18
-rw-r--r--tests/MT_SOCK_Test.cpp141
2 files changed, 101 insertions, 58 deletions
diff --git a/ChangeLog b/ChangeLog
index 548941bb4ce..0c82da30ff9 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,21 @@
+Tue Feb 28 19:46:16 UTC 2006 Steve Huston <shuston@riverace.com>
+
+ * tests/MT_SOCK_Test.cpp: Add a special-case check for Win64. It
+ appears that Win64 listen/accept side has some changed behavior
+ but I haven't found any Windows docs to state this; just observed
+ behavior. It appears that WinXP-64 will appear to accept connections
+ at the TCP level past the listen backlog but if data arrives before
+ the actual application-level accept() occurs, the connection is
+ reset. I can see where this would be sensible for a web server or
+ something like that, but it causes a problem for this use case where
+ the test client side connects and starts sending.
+ Note I also tried modifying the checks in the connect path (in
+ ACE.cpp, handle_timed_complete()), but the connection really does
+ appear to be accepted clean; a peek recv will complete without
+ the reset being noticed, hence my speculation that Microsoft
+ "enhanced" the behavior at the server side.
+ Also, fixed a lot of bad indentation and some missing ACE_TEXTs.
+
Tue Feb 28 11:12:12 UTC 2006 Johnny Willemsen <jwilemsen@remedy.nl>
* ace/Connector.cpp:
diff --git a/tests/MT_SOCK_Test.cpp b/tests/MT_SOCK_Test.cpp
index 483c075b455..403db298f4c 100644
--- a/tests/MT_SOCK_Test.cpp
+++ b/tests/MT_SOCK_Test.cpp
@@ -63,8 +63,7 @@ client (void *arg)
ACE_Time_Value *timeout = &tv;
#endif /* ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS */
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Connecting...\n")));
+ ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) client: Connecting...\n")));
// Initiate timed connection with server.
// Attempt a timed connect to the server.
@@ -74,24 +73,24 @@ client (void *arg)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: Connection timed out.")));
+ ACE_TEXT ("client: Connection timed out.")));
return 0;
}
if (cli_stream.get_local_addr (client_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: get_local_addr")),
+ ACE_TEXT ("client: get_local_addr")),
0);
ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Connected at %d\n"),
+ ACE_TEXT ("(%P|%t) client: Connected at %d\n"),
client_addr.get_port_number ()));
if (cli_stream.disable (ACE_NONBLOCK) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: disable")));
+ ACE_TEXT ("client: disable")));
// Send data to server (correctly handles "incomplete writes").
@@ -100,26 +99,45 @@ client (void *arg)
for (const char *c = ACE_ALPHABET; *c != '\0'; c++)
if (cli_stream.send_n (c, 1) == -1)
{
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) (%d) %p\n"), errno,
- ACE_TEXT ("client: send_n")));
+#if defined (ACE_WIN64)
+ // This is, I believe, more of an issue with WinXP-64 _server_
+ // side, but we can trap it here since we know we're connecting
+ // to localhost. It appears, though I haven't found documentation
+ // stating, that WinXP-64 will appear to accept connections at the
+ // TCP level past the listen backlog but if data arrives before the
+ // actual application-level accept() occurs, the connection is reset.
+ // So, if we get a reset on the first send, don't flag the error -
+ // just note it and act like the connection was refused.
+ if (c == ACE_ALPHABET && errno == ECONNRESET) // First byte sent
+ {
+ ACE_DEBUG
+ ((LM_DEBUG,
+ ACE_TEXT ("(%P|%t) client: Connection refused (delayed)\n")));
+ cli_stream.close ();
+ return 0;
+ }
+#endif /* ACE_WIN64 */
+
+ ACE_ERROR ((LM_ERROR,
+ ACE_TEXT ("(%P|%t) (errno %d) %p\n"), errno,
+ ACE_TEXT ("client: send_n")));
ACE_ERROR ((LM_ERROR, "client: Closing stream.\n"));
cli_stream.close();
return 0;
}
ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Closing writer...\n")));
+ ACE_TEXT ("(%P|%t) client: Closing writer...\n")));
// Explicitly close the writer-side of the connection.
if (cli_stream.close_writer () == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: close_writer")));
+ ACE_TEXT ("client: close_writer")));
char buf[1];
ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Waiting for server handshake...\n")));
+ ACE_TEXT ("(%P|%t) client: Waiting for server handshake...\n")));
// Wait for handshake with server.
if (cli_stream.recv_n (buf, 1) != 1)
@@ -127,14 +145,15 @@ client (void *arg)
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("client: recv_n")));
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Handshake received. Closing stream.\n")));
+ ACE_DEBUG
+ ((LM_DEBUG,
+ ACE_TEXT ("(%P|%t) client: Handshake received. Closing stream.\n")));
// Close the connection completely.
if (cli_stream.close () == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: close")));
+ ACE_TEXT ("client: close")));
return 0;
}
@@ -147,7 +166,7 @@ server (void *arg)
if (peer_acceptor->enable (ACE_NONBLOCK) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: enable acceptor")));
+ ACE_TEXT ("server: enable acceptor")));
// Keep these objects out here to prevent excessive constructor
// calls...
@@ -173,7 +192,7 @@ server (void *arg)
handle_set.reset ();
handle_set.set_bit (peer_acceptor->get_handle ());
- ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Waiting for connection...\n"));
+ ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Waiting for connection...\n"));
int select_width;
# if defined (ACE_WIN64)
@@ -183,26 +202,28 @@ server (void *arg)
# else
select_width = int (peer_acceptor->get_handle ()) + 1;
# endif /* ACE_WIN64 */
- int result = ACE_OS::select (select_width, handle_set, 0, 0, &tv);
+ int result = ACE_OS::select (select_width, handle_set, 0, 0, &tv);
ACE_ASSERT (tv == def_timeout);
if (result == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: select acceptor")),
+ ACE_TEXT ("server: select acceptor")),
0);
else if (result == 0)
{
ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: Test finished.\n")));
- // The meaning of the backlog parameter for listen() varies by platform. For
- // some reason lost to history, the specified value is typically
- // backlog * 1.5, backlog * 1.5 + 1, or event taken literally as on Windows.
- // We'll accept any number less than backlog * 2 as valid.
- if (num_clients_connected >= BACKLOG * 2)
- ACE_ERROR((LM_ERROR,
- "(%P|%t) server: Incorrect # client connections. Expected:%d-%d Actual:%d\n",
- BACKLOG, BACKLOG * 2, num_clients_connected));
+ ACE_TEXT ("(%P|%t) server: Test finished.\n")));
+ // The meaning of the backlog parameter for listen() varies by
+ // platform. For some reason lost to history, the specified value
+ // is typically backlog * 1.5, backlog * 1.5 + 1, or event taken
+ // literally as on Windows. We'll accept any number less than
+ // backlog * 2 as valid.
+ if (num_clients_connected >= BACKLOG * 2)
+ ACE_ERROR ((LM_ERROR,
+ ACE_TEXT ("(%P|%t) server: Incorrect # client ")
+ ACE_TEXT ("connections. Expected:%d-%d Actual:%d\n"),
+ BACKLOG, BACKLOG * 2, num_clients_connected));
return 0;
}
@@ -214,25 +235,25 @@ server (void *arg)
{
const char *t = ACE_ALPHABET;
- ++num_clients_connected;
+ ++num_clients_connected;
ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: Client %s connected from %d\n"),
- ACE_TEXT_CHAR_TO_TCHAR(cli_addr.get_host_name ()),
+ ACE_TEXT ("(%P|%t) server: Client %C connected from %d\n"),
+ cli_addr.get_host_name (),
cli_addr.get_port_number ()));
// Enable non-blocking I/O.
if (new_stream.enable (ACE_NONBLOCK) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: enable non blocking i/o")),
+ ACE_TEXT ("server: enable non blocking i/o")),
0);
handle_set.reset ();
handle_set.set_bit (new_stream.get_handle ());
// Read data from client (terminate on error).
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: Waiting for data...\n")));
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("(%P|%t) server: Waiting for data...\n")));
for (ssize_t r_bytes; ;)
{
@@ -252,7 +273,7 @@ server (void *arg)
ACE_TEXT ("select")),
0);
- ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Receiving data...\n"));
+ ACE_DEBUG ((LM_DEBUG, "(%P|%t) server: Receiving data...\n"));
while ((r_bytes = new_stream.recv (buf, 1)) > 0)
{
@@ -260,39 +281,42 @@ server (void *arg)
t++;
}
- ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Received data.\n"));
+ ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Received data.\n"));
if (r_bytes == 0)
{
// Handshake back with client.
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: Connection closed by client.\n")));
+ ACE_DEBUG
+ ((LM_DEBUG,
+ ACE_TEXT ("(%P|%t) server: Connection closed by client.\n")));
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) server: Sending handshake.\n"));
+ ACE_DEBUG
+ ((LM_DEBUG,
+ ACE_TEXT ("(%P|%t) server: Sending handshake.\n")));
if (new_stream.send_n ("", 1) != 1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: send_n")));
+ ACE_TEXT ("server: send_n")));
- ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Closing stream.\n"));
+ ACE_DEBUG ((LM_DEBUG, "(%P|%t) server: Closing stream.\n"));
// Close endpoint.
if (new_stream.close () == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: close")));
+ ACE_TEXT ("server: close")));
break;
}
else if (r_bytes == -1)
{
if (errno == EWOULDBLOCK || errno == EAGAIN)
ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: (EWOULDBLOCK) Waiting for more data...\n")));
+ ACE_TEXT ("(%P|%t) server: (EWOULDBLOCK) Waiting for more data...\n")));
else
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: recv_n")),
+ ACE_TEXT ("server: recv_n")),
0);
}
}
@@ -301,11 +325,11 @@ server (void *arg)
{
if (errno == EWOULDBLOCK)
ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: No more connections pending.\n")));
+ ACE_TEXT ("(%P|%t) server: No more connections pending.\n")));
else
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: accept")));
+ ACE_TEXT ("server: accept")));
}
}
ACE_NOTREACHED (return 0);
@@ -327,7 +351,7 @@ spawn (int num_clients)
|| peer_acceptor.get_local_addr (server_addr) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("spawn: open")));
+ ACE_TEXT ("spawn: open")));
else
{
ACE_DEBUG ((LM_DEBUG,
@@ -341,8 +365,8 @@ spawn (int num_clients)
{
case -1:
ACE_ERROR ((LM_ERROR,
- "(%P|%t) %p\n", "spawn: fork failed"));
- i = num_clients;
+ ACE_TEXT ("(%P|%t) %p\n", "spawn: fork failed")));
+ i = num_clients;
// Break out of 'for' loop.
break;
case 0:
@@ -361,11 +385,11 @@ spawn (int num_clients)
// Reap the child pids.
for (pid_t pid; (pid = ACE_OS::wait ()) != -1; )
ACE_DEBUG ((LM_DEBUG,
- "(%P|%t) spawn: reaping pid %d\n", pid));
+ ACE_TEXT ("(%P|%t) spawn: reaping pid %d\n"), pid));
#elif defined (ACE_HAS_THREADS)
- ACE_DEBUG((LM_DEBUG, "Spawning server...\n"));
+ ACE_DEBUG((LM_DEBUG, "Spawning server...\n"));
if (ACE_Thread_Manager::instance ()->spawn
(ACE_THR_FUNC (server),
@@ -373,33 +397,34 @@ spawn (int num_clients)
THR_BOUND | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n%a"),
- ACE_TEXT ("spawn: failed"),
+ ACE_TEXT ("spawn: failed"),
1));
- ACE_DEBUG((LM_DEBUG, "Spawning %d clients...\n", num_clients));
+ ACE_DEBUG((LM_DEBUG, "Spawning %d clients...\n", num_clients));
if (ACE_Thread_Manager::instance ()->spawn_n
- (num_clients,
+ (num_clients,
ACE_THR_FUNC (client),
(void *) &server_addr,
THR_BOUND | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n%a"),
- ACE_TEXT ("spawn: failed 2"),
+ ACE_TEXT ("spawn: failed 2"),
1));
- ACE_DEBUG((LM_DEBUG, "Waiting for threads to finish...\n"));
+ ACE_DEBUG((LM_DEBUG, "Waiting for threads to finish...\n"));
// Wait for the threads to exit.
ACE_Thread_Manager::instance ()->wait ();
#else
ACE_ERROR ((LM_INFO,
ACE_TEXT ("(%P|%t) ")
- ACE_TEXT ("spawn: only one thread may be run")
+ ACE_TEXT ("spawn: only one thread may be run")
ACE_TEXT (" in a process on this platform\n")));
#endif /* !ACE_LACKS_FORK */
- ACE_DEBUG((LM_DEBUG, "Threads complete. Closing Acceptor.\n"));
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("Threads complete. Closing Acceptor.\n")));
peer_acceptor.close ();
}