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authorirfan <irfan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2003-05-16 21:36:51 +0000
committerirfan <irfan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2003-05-16 21:36:51 +0000
commit3ef716520e3ac42a8d569b306528e0a0b0fe74db (patch)
tree90309f6f23950c9c60384d4caa923a3a6d0d55b1
parent4bf3a0ee8d73818e402367414eb7977c40897763 (diff)
downloadATCD-3ef716520e3ac42a8d569b306528e0a0b0fe74db.tar.gz
ChangeLogTag: Fri May 16 16:34:35 2003 Irfan Pyarali <irfan@oomworks.com>
-rw-r--r--ChangeLog7
-rw-r--r--tests/MT_Reference_Counted_Event_Handler_Test.cpp48
-rw-r--r--tests/Timer_Queue_Reference_Counting_Test.cpp64
3 files changed, 63 insertions, 56 deletions
diff --git a/ChangeLog b/ChangeLog
index 54837dc8930..35d6b189055 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,10 @@
+Fri May 16 16:34:35 2003 Irfan Pyarali <irfan@oomworks.com>
+
+ * tests/MT_Reference_Counted_Event_Handler_Test.cpp:
+ * tests/Timer_Queue_Reference_Counting_Test.cpp (cancellation_test):
+
+ Fixed static array initialization warnings.
+
Thu May 15 19:46:49 2003 Irfan Pyarali <irfan@oomworks.com>
* ACEXML/common/Mem_Map_Stream.cpp:
diff --git a/tests/MT_Reference_Counted_Event_Handler_Test.cpp b/tests/MT_Reference_Counted_Event_Handler_Test.cpp
index c94b52c29e5..938669f403c 100644
--- a/tests/MT_Reference_Counted_Event_Handler_Test.cpp
+++ b/tests/MT_Reference_Counted_Event_Handler_Test.cpp
@@ -67,37 +67,37 @@ static int test_configs[][5] =
// make_invocations, run_event_loop_thread, run_purger_thread, run_receiver_thread, nested_upcalls
//
- // 0, 0, 0, 0, 0, // At least one thread should be running.
- // 0, 0, 0, 1, 0, // If event_loop_thread is not running and invocation_thread is not making invocations,
+ // { 0, 0, 0, 0, 0, }, // At least one thread should be running.
+ // { 0, 0, 0, 1, 0, }, // If event_loop_thread is not running and invocation_thread is not making invocations,
// no thread will know that the socket is closed.
- // 0, 0, 1, 0, 0, // If invocation_thread is not making invocations and if receiver is not threaded,
+ // { 0, 0, 1, 0, 0, }, // If invocation_thread is not making invocations and if receiver is not threaded,
// we cannot decide which socket to close.
- // 0, 0, 1, 1, 0, // If event_loop_thread is not running and invocation_thread is not making invocations,
+ // { 0, 0, 1, 1, 0, }, // If event_loop_thread is not running and invocation_thread is not making invocations,
// no thread will know that the socket is closed.
- // 0, 1, 0, 0, 0, // If invocation_thread is not making invocations and if receiver is not threaded,
+ // { 0, 1, 0, 0, 0, }, // If invocation_thread is not making invocations and if receiver is not threaded,
// we cannot decide which socket to close.
- 0, 1, 0, 1, 0,
- // 0, 1, 0, 1, 1, // No need for nested upcalls without invocations.
- // 0, 1, 1, 0, 0, // If invocation_thread is not making invocations and if receiver is not threaded,
+ { 0, 1, 0, 1, 0, },
+ // { 0, 1, 0, 1, 1, }, // No need for nested upcalls without invocations.
+ // { 0, 1, 1, 0, 0, }, // If invocation_thread is not making invocations and if receiver is not threaded,
// we cannot decide which socket to close.
- 0, 1, 1, 1, 0,
- // 0, 1, 1, 1, 1, // No need for nested upcalls without invocations.
- // 1, 0, 0, 0, 0, // If both event_loop_thread and receiver are not threaded,
+ { 0, 1, 1, 1, 0, },
+ // { 0, 1, 1, 1, 1, }, // No need for nested upcalls without invocations.
+ // { 1, 0, 0, 0, 0, }, // If both event_loop_thread and receiver are not threaded,
// no thread can receive the messages.
- 1, 0, 0, 1, 0,
- // 1, 0, 0, 1, 1, // No need for nested upcalls without event loop being used by the receiver.
- // 1, 0, 1, 0, 0, // If both event_loop_thread and receiver are not threaded,
+ { 1, 0, 0, 1, 0, },
+ // { 1, 0, 0, 1, 1, }, // No need for nested upcalls without event loop being used by the receiver.
+ // { 1, 0, 1, 0, 0, }, // If both event_loop_thread and receiver are not threaded,
// no thread can receive the messages.
- 1, 0, 1, 1, 0,
- // 1, 0, 1, 1, 1, // No need for nested upcalls without event loop being used by the receiver.
- 1, 1, 0, 0, 0,
- 1, 1, 0, 0, 1,
- 1, 1, 0, 1, 0,
- // 1, 1, 0, 1, 1, // No need for nested upcalls without event loop being used by the receiver.
- 1, 1, 1, 0, 0,
- 1, 1, 1, 0, 1,
- 1, 1, 1, 1, 0,
- // 1, 1, 1, 1, 1, // No need for nested upcalls without event loop being used by the receiver.
+ { 1, 0, 1, 1, 0, },
+ // { 1, 0, 1, 1, 1, }, // No need for nested upcalls without event loop being used by the receiver.
+ { 1, 1, 0, 0, 0, },
+ { 1, 1, 0, 0, 1, },
+ { 1, 1, 0, 1, 0, },
+ // { 1, 1, 0, 1, 1, }, // No need for nested upcalls without event loop being used by the receiver.
+ { 1, 1, 1, 0, 0, },
+ { 1, 1, 1, 0, 1, },
+ { 1, 1, 1, 1, 0, },
+ // { 1, 1, 1, 1, 1, }, // No need for nested upcalls without event loop being used by the receiver.
};
/* Replication of the ACE_Pipe class. Only difference is that this
diff --git a/tests/Timer_Queue_Reference_Counting_Test.cpp b/tests/Timer_Queue_Reference_Counting_Test.cpp
index 6b041dd3cbe..33db9d8a5fb 100644
--- a/tests/Timer_Queue_Reference_Counting_Test.cpp
+++ b/tests/Timer_Queue_Reference_Counting_Test.cpp
@@ -208,38 +208,38 @@ cancellation_test<TIMER_QUEUE>::cancellation_test (const char *timer_queue_type)
timer_queue_type));
int configs[][5] = {
- 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 1,
- 0, 0, 0, 1, 0,
- 0, 0, 0, 1, 1,
- 0, 0, 1, 0, 0,
- 0, 0, 1, 0, 1,
- 0, 0, 1, 1, 0,
- 0, 0, 1, 1, 1,
- 0, 1, 0, 0, 0,
- 0, 1, 0, 0, 1,
- 0, 1, 0, 1, 0,
- 0, 1, 0, 1, 1,
- 0, 1, 1, 0, 0,
- 0, 1, 1, 0, 1,
- 0, 1, 1, 1, 0,
- 0, 1, 1, 1, 1,
- 1, 0, 0, 0, 0,
- 1, 0, 0, 0, 1,
- 1, 0, 0, 1, 0,
- 1, 0, 0, 1, 1,
- 1, 0, 1, 0, 0,
- 1, 0, 1, 0, 1,
- 1, 0, 1, 1, 0,
- 1, 0, 1, 1, 1,
- 1, 1, 0, 0, 0,
- 1, 1, 0, 0, 1,
- 1, 1, 0, 1, 0,
- 1, 1, 0, 1, 1,
- 1, 1, 1, 0, 0,
- 1, 1, 1, 0, 1,
- 1, 1, 1, 1, 0,
- 1, 1, 1, 1, 1,
+ { 0, 0, 0, 0, 0, },
+ { 0, 0, 0, 0, 1, },
+ { 0, 0, 0, 1, 0, },
+ { 0, 0, 0, 1, 1, },
+ { 0, 0, 1, 0, 0, },
+ { 0, 0, 1, 0, 1, },
+ { 0, 0, 1, 1, 0, },
+ { 0, 0, 1, 1, 1, },
+ { 0, 1, 0, 0, 0, },
+ { 0, 1, 0, 0, 1, },
+ { 0, 1, 0, 1, 0, },
+ { 0, 1, 0, 1, 1, },
+ { 0, 1, 1, 0, 0, },
+ { 0, 1, 1, 0, 1, },
+ { 0, 1, 1, 1, 0, },
+ { 0, 1, 1, 1, 1, },
+ { 1, 0, 0, 0, 0, },
+ { 1, 0, 0, 0, 1, },
+ { 1, 0, 0, 1, 0, },
+ { 1, 0, 0, 1, 1, },
+ { 1, 0, 1, 0, 0, },
+ { 1, 0, 1, 0, 1, },
+ { 1, 0, 1, 1, 0, },
+ { 1, 0, 1, 1, 1, },
+ { 1, 1, 0, 0, 0, },
+ { 1, 1, 0, 0, 1, },
+ { 1, 1, 0, 1, 0, },
+ { 1, 1, 0, 1, 1, },
+ { 1, 1, 1, 0, 0, },
+ { 1, 1, 1, 0, 1, },
+ { 1, 1, 1, 1, 0, },
+ { 1, 1, 1, 1, 1, },
};
for (int i = 0;