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authorJohnny Willemsen <jwillemsen@remedy.nl>2005-04-29 11:32:33 +0000
committerJohnny Willemsen <jwillemsen@remedy.nl>2005-04-29 11:32:33 +0000
commitb21cda46c2002e58b7967cc73a2831c203964ef5 (patch)
tree38e9cc5a8d646c94291020ca19d209f2d7468730
parent0398f62f303c4f84def3894062a1f900b16a907a (diff)
downloadATCD-b21cda46c2002e58b7967cc73a2831c203964ef5.tar.gz
ChangeLogTag: Fri Apr 29 11:14:12 UTC 2005 Johnny Willemsen <jwillemsen@remedy.nl>
-rw-r--r--TAO/tao/Array_VarOut_T.inl2
1 files changed, 1 insertions, 1 deletions
diff --git a/TAO/tao/Array_VarOut_T.inl b/TAO/tao/Array_VarOut_T.inl
index 4a4809ee8f7..27d70d8fff1 100644
--- a/TAO/tao/Array_VarOut_T.inl
+++ b/TAO/tao/Array_VarOut_T.inl
@@ -326,7 +326,7 @@ TAO_Array_Forany_T<T,T_slice,TAG>::in (void) const
{
// @@@ (JP) This looks scary I know but it helps MSVC understand
// things better when the array is multi-dimensional.
-#if defined (_MSC_VER) && _MSC_VER <= 1200
+#if (defined (_MSC_VER) && _MSC_VER <= 1200) || (defined (__IBMCPP__) && (__IBMCPP__ <= 600))
// @@ (OO) MSVC++ 6 can't handle the const_cast<> in the
// multi-dimensional array case so reinterpret_cast<> cast
// instead. It's not clear if this is really the right