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authorschmidt <douglascraigschmidt@users.noreply.github.com>1997-12-21 19:26:46 +0000
committerschmidt <douglascraigschmidt@users.noreply.github.com>1997-12-21 19:26:46 +0000
commit9e9254f32711d4ecf1e3f71b54982eaf6845388e (patch)
tree760551d54bece3e52d2f1cd3d05b26d9c1c1439b
parent4ecd5d0edb663fdba4935912ccdbbf79a66482ae (diff)
downloadATCD-9e9254f32711d4ecf1e3f71b54982eaf6845388e.tar.gz
*** empty log message ***
-rw-r--r--ChangeLog-98a13
-rw-r--r--README1
-rw-r--r--TAO/tao/Makefile1
-rw-r--r--ace/ACE.h4
-rw-r--r--ace/ARGV.h2
-rw-r--r--ace/Acceptor.h6
-rw-r--r--ace/Activation_Queue.h2
-rw-r--r--ace/Addr.h2
-rw-r--r--ace/Array.h16
-rw-r--r--ace/Asynch_Acceptor.h9
-rw-r--r--ace/Asynch_IO.h160
-rw-r--r--ace/Auto_Ptr.h8
-rw-r--r--ace/CORBA_Handler.h4
-rw-r--r--ace/CORBA_Ref.h2
-rw-r--r--ace/Connector.h6
-rw-r--r--ace/Containers.h56
-rw-r--r--ace/DEV.h2
-rw-r--r--ace/DEV_Addr.h2
-rw-r--r--ace/DEV_Connector.h2
-rw-r--r--ace/DEV_IO.h5
-rw-r--r--ace/Date_Time.h3
-rw-r--r--ace/Dump.h12
-rw-r--r--ace/Dump_T.h2
-rw-r--r--ace/Dynamic.h2
-rw-r--r--ace/Dynamic_Service.h2
-rw-r--r--ace/Event_Handler.h7
-rw-r--r--ace/Event_Handler_T.h57
-rw-r--r--ace/FIFO.h2
-rw-r--r--ace/FIFO_Recv.h2
-rw-r--r--ace/FIFO_Recv_Msg.h2
-rw-r--r--ace/FIFO_Send.h2
-rw-r--r--ace/FIFO_Send_Msg.h2
-rw-r--r--ace/FILE.h7
-rw-r--r--ace/FILE_Addr.h2
-rw-r--r--ace/FILE_Connector.h2
-rw-r--r--ace/FILE_IO.h5
-rw-r--r--ace/Filecache.h9
-rw-r--r--ace/Free_List.h4
-rw-r--r--ace/Future.h12
-rw-r--r--ace/Get_Opt.h2
-rw-r--r--ace/Handle_Set.h5
-rw-r--r--ace/Hash_Map_Manager.h11
-rw-r--r--ace/High_Res_Timer.h9
-rw-r--r--ace/INET_Addr.h2
-rw-r--r--ace/IOStream.h2
-rw-r--r--ace/IOStream_T.h4
-rw-r--r--ace/IO_Cntl_Msg.h2
-rw-r--r--ace/IO_SAP.h2
-rw-r--r--ace/IPC_SAP.h5
-rw-r--r--ace/LOCK_SOCK_Acceptor.h16
-rw-r--r--ace/LSOCK.h2
-rw-r--r--ace/LSOCK_Acceptor.h2
-rw-r--r--ace/LSOCK_CODgram.h6
-rw-r--r--ace/LSOCK_Connector.h6
-rw-r--r--ace/LSOCK_Dgram.h2
-rw-r--r--ace/LSOCK_Stream.h10
-rw-r--r--ace/Local_Name_Space.h4
-rw-r--r--ace/Local_Name_Space_T.h76
-rw-r--r--ace/Local_Tokens.h226
-rw-r--r--ace/Log_Msg.h2
-rw-r--r--ace/Log_Priority.h3
-rw-r--r--ace/Log_Record.h3
-rw-r--r--ace/Malloc.h8
-rw-r--r--ace/Malloc_T.h15
-rw-r--r--ace/Managed_Object.h30
-rw-r--r--ace/Map_Manager.h21
-rw-r--r--ace/Mem_Map.h8
-rw-r--r--ace/Memory_Pool.h19
-rw-r--r--ace/Message_Block.h7
-rw-r--r--ace/Message_Queue.h10
-rw-r--r--ace/Method_Object.h2
-rw-r--r--ace/Module.h5
-rw-r--r--ace/Multiplexor.h22
-rw-r--r--ace/Name_Proxy.h8
-rw-r--r--ace/Name_Request_Reply.h14
-rw-r--r--ace/Name_Space.h6
-rw-r--r--ace/Naming_Context.h4
-rw-r--r--ace/OS.h41
-rw-r--r--ace/Object_Manager.h4
-rw-r--r--ace/Obstack.h4
-rw-r--r--ace/Parse_Node.h24
-rw-r--r--ace/Pipe.h2
-rw-r--r--ace/Priority_Reactor.h4
-rw-r--r--ace/Proactor.h31
-rw-r--r--ace/Process.h18
-rw-r--r--ace/Process_Manager.h11
-rw-r--r--ace/Profile_Timer.h2
-rw-r--r--ace/Reactor.h7
-rw-r--r--ace/Reactor_Impl.h4
-rw-r--r--ace/Read_Buffer.h2
-rw-r--r--ace/Registry.h63
-rw-r--r--ace/Registry_Name_Space.h39
-rw-r--r--ace/Remote_Name_Space.h36
-rw-r--r--ace/Remote_Tokens.h52
-rw-r--r--ace/SOCK.h14
-rw-r--r--ace/SOCK_Acceptor.h5
-rw-r--r--ace/SOCK_CODgram.h4
-rw-r--r--ace/SOCK_Connector.h2
-rw-r--r--ace/SOCK_Dgram.h2
-rw-r--r--ace/SOCK_Dgram_Bcast.h5
-rw-r--r--ace/SOCK_Dgram_Mcast.h2
-rw-r--r--ace/SOCK_IO.h2
-rw-r--r--ace/SOCK_Stream.h2
-rw-r--r--ace/SPIPE.h2
-rw-r--r--ace/SPIPE_Acceptor.h2
-rw-r--r--ace/SPIPE_Addr.h2
-rw-r--r--ace/SPIPE_Connector.h2
-rw-r--r--ace/SPIPE_Stream.h7
-rw-r--r--ace/SString.h21
-rw-r--r--ace/SV_Message.h2
-rw-r--r--ace/SV_Message_Queue.h2
-rw-r--r--ace/SV_Semaphore_Complex.h2
-rw-r--r--ace/SV_Semaphore_Simple.h2
-rw-r--r--ace/SV_Shared_Memory.h2
-rw-r--r--ace/Sched_Params.h2
-rw-r--r--ace/Select_Reactor.h24
-rw-r--r--ace/Service_Config.h2
-rw-r--r--ace/Service_Manager.h9
-rw-r--r--ace/Service_Object.h6
-rw-r--r--ace/Service_Repository.h10
-rw-r--r--ace/Service_Types.h8
-rw-r--r--ace/Shared_Memory.h2
-rw-r--r--ace/Shared_Memory_MM.h2
-rw-r--r--ace/Shared_Memory_SV.h2
-rw-r--r--ace/Shared_Object.h6
-rw-r--r--ace/Signal.h13
-rw-r--r--ace/Singleton.h4
-rw-r--r--ace/Strategies.h9
-rw-r--r--ace/Strategies_T.h42
-rw-r--r--ace/Stream.h7
-rw-r--r--ace/Stream_Modules.h18
-rw-r--r--ace/Svc_Handler.h2
-rw-r--r--ace/Synch.h59
-rw-r--r--ace/Synch_Options.h2
-rw-r--r--ace/Synch_T.h29
-rw-r--r--ace/System_Time.h6
-rw-r--r--ace/TLI.h2
-rw-r--r--ace/TLI_Acceptor.h7
-rw-r--r--ace/TLI_Connector.h5
-rw-r--r--ace/TLI_Stream.h7
-rw-r--r--ace/TTY_IO.h2
-rw-r--r--ace/Task.h11
-rw-r--r--ace/Task_T.h7
-rw-r--r--ace/Thread.h7
-rw-r--r--ace/Thread_Manager.h10
-rw-r--r--ace/Time_Request_Reply.h2
-rw-r--r--ace/Timer_Hash_T.h12
-rw-r--r--ace/Timer_Heap_T.h5
-rw-r--r--ace/Timer_List_T.h5
-rw-r--r--ace/Timer_Queue_Adapters.h4
-rw-r--r--ace/Timer_Queue_T.h8
-rw-r--r--ace/Timer_Wheel_T.h5
-rw-r--r--ace/Token.h2
-rw-r--r--ace/Token_Collection.h6
-rw-r--r--ace/Token_Invariants.h7
-rw-r--r--ace/Token_Manager.h148
-rw-r--r--ace/Token_Request_Reply.h4
-rw-r--r--ace/Trace.h2
-rw-r--r--ace/Typed_SV_Message.h2
-rw-r--r--ace/Typed_SV_Message_Queue.h2
-rw-r--r--ace/UNIX_Addr.h2
-rw-r--r--ace/UPIPE_Acceptor.h2
-rw-r--r--ace/UPIPE_Connector.h2
-rw-r--r--ace/UPIPE_Stream.h4
-rw-r--r--ace/WFMO_Reactor.h36
-rw-r--r--ace/XtReactor.h2
166 files changed, 1001 insertions, 1031 deletions
diff --git a/ChangeLog-98a b/ChangeLog-98a
index 56c715b2577..1c1af10b5a3 100644
--- a/ChangeLog-98a
+++ b/ChangeLog-98a
@@ -1,3 +1,16 @@
+Sun Dec 21 12:39:38 1997 Douglas C. Schmidt <schmidt@flamenco.cs.wustl.edu>
+
+ * ace: Changed all ACE class documentation so that it puts the
+ =TITLE and =DESCRIPTION comments *after* the opening '{' rather
+ than before. I did this since (1) it makes emacs C++ mode
+ happier and (2) it makes Rational Rose reverse-engineering tool
+ happier too. Thanks to Thomas Jordan
+ <Thomas_Jordan@deluxedata.com> for suggesting this.
+
+ * ace/LOCK_SOCK_Acceptor.h: The accept() method of class
+ ACE_LOCK_SOCK_Acceptor is no longer a virtual. I don't know why
+ this was made virtual in the first place, but it was a mistake.
+
Sat Dec 20 11:05:45 1997 Douglas C. Schmidt <schmidt@flamenco.cs.wustl.edu>
* tests/test_config.h (ACE_INIT_LOG): Added (%P|%t) to an
diff --git a/README b/README
index e4c93ea30c2..70eff58ab4b 100644
--- a/README
+++ b/README
@@ -495,6 +495,7 @@ Lori Anderson <lori@probita.com>
Erik Margraf <erik@asgard.gud.siemens.co.at>
Bryan Doerr <Bryan.S.Doerr@boeing.com>
Adam Miller <adam@royalblueny.com>
+Thomas Jordan <Thomas_Jordan@deluxedata.com>
I would particularly like to thank Paul Stephenson, who worked with me
at Ericsson and is now at ObjectSpace. Paul devised the recursive
diff --git a/TAO/tao/Makefile b/TAO/tao/Makefile
index 7f9efca16c5..a54b9e1e17c 100644
--- a/TAO/tao/Makefile
+++ b/TAO/tao/Makefile
@@ -9,7 +9,6 @@ LIBNAME = libTAO
LIB = $(LIBNAME).a
SHLIB = $(LIBNAME).$(SOEXT)
-# @@ Need to clean up this makefile...it's a MESS!!!! (cjc)
# These are components that are only headers and must be installed
CORBA_HDRS = orb sequence stub orbconf objtable optable $(CORBA_SRCS)
CORBA_SRCS = any corbacom except nvlist object orbobj poa \
diff --git a/ace/ACE.h b/ace/ACE.h
index 50e50c1bc5f..1846356c384 100644
--- a/ace/ACE.h
+++ b/ace/ACE.h
@@ -28,6 +28,7 @@ class ACE_Event_Handler;
class ACE_INET_Addr;
class ACE_Export ACE
+{
// = TITLE
// Contains value added ACE methods that extend the behavior
// of the UNIX and Win32 OS calls.
@@ -37,10 +38,9 @@ class ACE_Export ACE
// single place in order to manage the namespace better. These
// methods are put here rather than in ACE_OS in order to
// separate concerns.
-{
+public:
ACE_CLASS_IS_NAMESPACE (ACE);
-public:
// = ACE version information.
static u_int major_version (void);
// E.g., the "4" in ACE 4.3.19.
diff --git a/ace/ARGV.h b/ace/ARGV.h
index e148159af2d..d64263ec960 100644
--- a/ace/ARGV.h
+++ b/ace/ARGV.h
@@ -22,11 +22,11 @@
#include "ace/Containers.h"
class ACE_Export ACE_ARGV
+{
// = TITLE
// Transforms a string <buf> into an <argv> style vector of
// strings or an <argv> style vector of string <buf>, performing
// environment variable substitutions if necessary.
-{
public:
// = Initialization and termination.
ACE_ARGV (const char buf[], int substitute_env_args = 1);
diff --git a/ace/Acceptor.h b/ace/Acceptor.h
index 123aead77a8..d9498b5340a 100644
--- a/ace/Acceptor.h
+++ b/ace/Acceptor.h
@@ -24,6 +24,7 @@
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Acceptor : public ACE_Service_Object
+{
// = TITLE
// Abstract factory for creating a service handler
// (SVC_HANDLER), accepting into the SVC_HANDLER, and
@@ -45,7 +46,6 @@ class ACE_Acceptor : public ACE_Service_Object
// establishment, and service activation strategies. These
// strategies can be overridden by subclasses individually or as
// a group.
-{
public:
// = Initialization and termination methods.
ACE_Acceptor (ACE_Reactor * = 0);
@@ -161,6 +161,7 @@ private:
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Strategy_Acceptor : public ACE_Acceptor <SVC_HANDLER, ACE_PEER_ACCEPTOR_2>
+{
// = TITLE
// Abstract factory for creating a service handler
// (SVC_HANDLER), accepting into the SVC_HANDLER, and activating
@@ -173,7 +174,6 @@ class ACE_Strategy_Acceptor : public ACE_Acceptor <SVC_HANDLER, ACE_PEER_ACCEPTO
// passively accepting a new connection from a client into the
// SVC_HANDLER, and (3) activating the SVC_HANDLER with a
// particular concurrency mechanism.
-{
public:
// = Initialization and termination methods.
ACE_Strategy_Acceptor (const char service_name[] = 0,
@@ -336,6 +336,7 @@ protected:
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Oneshot_Acceptor : public ACE_Service_Object
+{
// = TITLE
// Generic factory for passively connecting clients and creating
// exactly one service handler (SVC_HANDLER).
@@ -346,7 +347,6 @@ class ACE_Oneshot_Acceptor : public ACE_Service_Object
// user supplies the SVC_HANDLER) or an Accept_Strategy (since
// this class only accepts one connection and then removes all
// traces (e.g., from the ACE_Reactor).
-{
public:
// = Initialization and termination methods.
ACE_Oneshot_Acceptor (void);
diff --git a/ace/Activation_Queue.h b/ace/Activation_Queue.h
index 17fbc3fbc5a..547ad62a4bd 100644
--- a/ace/Activation_Queue.h
+++ b/ace/Activation_Queue.h
@@ -23,6 +23,7 @@
#include "ace/Method_Object.h"
class ACE_Export ACE_Activation_Queue
+{
// = TITLE
// Reifies a method into an object. Subclasses typically
// represent necessary state and behavior.
@@ -30,7 +31,6 @@ class ACE_Export ACE_Activation_Queue
// = DESCRIPTION
// A <Method_Object> is inserted in the <Activation_Queue>, where
// it is subsequently removed by the <Scheduler> and invoked.
-{
public:
// = Initialization and termination methods.
ACE_Activation_Queue (ACE_Message_Queue<ACE_SYNCH> *new_queue = 0);
diff --git a/ace/Addr.h b/ace/Addr.h
index 732910527e6..0d96f65cd3d 100644
--- a/ace/Addr.h
+++ b/ace/Addr.h
@@ -20,10 +20,10 @@
#include "ace/ACE.h"
class ACE_Export ACE_Addr
+{
// = TITLE
// Defines the base class for the "address family independent"
// address format.
-{
public:
// = Initialization method.
diff --git a/ace/Array.h b/ace/Array.h
index aaca6e1659d..b39d2dc37ed 100644
--- a/ace/Array.h
+++ b/ace/Array.h
@@ -25,6 +25,8 @@ template <class T> class ACE_Array_Iterator;
template <class T>
class ACE_Array
{
+ // = TITLE
+ // Implement a dynamic array class.
public:
// Define a "trait"
typedef T TYPE;
@@ -112,13 +114,15 @@ private:
template <class T>
class ACE_Array_Iterator
- // = TITLE
- // Implement an iterator over an ACE_Array. This iterator is
- // safe in the face of array element deletions. But it is NOT
- // safe if the array is resized (via the ACE_Array assignment
- // operator) during iteration. That would be very odd, and
- // dangerous.
{
+ // = TITLE
+ // Implement an iterator over an ACE_Array.
+ //
+ // = DESCRIPTION
+ // This iterator is safe in the face of array element deletions.
+ // But it is NOT safe if the array is resized (via the ACE_Array
+ // assignment operator) during iteration. That would be very
+ // odd, and dangerous.
public:
// = Initialization method.
ACE_Array_Iterator (ACE_Array<T> &);
diff --git a/ace/Asynch_Acceptor.h b/ace/Asynch_Acceptor.h
index fe6813ccb75..8dc06e20b2e 100644
--- a/ace/Asynch_Acceptor.h
+++ b/ace/Asynch_Acceptor.h
@@ -30,16 +30,15 @@ class ACE_INET_Addr;
template <class HANDLER>
class ACE_Asynch_Acceptor : public ACE_Handler
- //
+{
// = TITLE
- //
// This class is an example of the Acceptor Pattern. This class
// will accept new connections and create new HANDLER to handle
// the new connections.
- //
+ //
// = DESCRIPTION
- //
-{
+ // Unlike the <ACE_Acceptor>, however, this class is designed to
+ // be used asynchronously.
public:
ACE_Asynch_Acceptor (void);
// A do nothing constructor.
diff --git a/ace/Asynch_IO.h b/ace/Asynch_IO.h
index ad9c0b80b9f..81f96c591af 100644
--- a/ace/Asynch_IO.h
+++ b/ace/Asynch_IO.h
@@ -9,6 +9,13 @@
// = FILENAME
// Asynch_IO.h
//
+// = DESCRIPTION
+// This only works on Win32 platforms.
+//
+// The implementation of <ACE_Asynch_Transmit_File> and
+// <ACE_Asynch_Accept> are only supported if ACE_HAS_WINSOCK2 is
+// defined or you are on WinNT 4.0 or higher
+//
// = AUTHOR
// Irfan Pyarali (irfan@cs.wustl.edu)
// Tim Harrison (harrison@cs.wustl.edu)
@@ -21,11 +28,6 @@
#include "ace/OS.h"
#if defined (ACE_WIN32)
-// This only works on Win32 platforms.
-//
-// The implementation of ACE_Asynch_Transmit_File and
-// ACE_Asynch_Accept are only supported if ACE_HAS_WINSOCK2 is defined
-// or you are on WinNT 4.0 or higher
// Forward declarations
class ACE_Proactor;
@@ -34,27 +36,23 @@ class ACE_Message_Block;
class ACE_INET_Addr;
class ACE_Export ACE_Asynch_Result : protected OVERLAPPED
- //
+{
// = TITLE
- //
// An abstract class which adds information to the OVERLAPPED
// structure to make it more useful.
//
// = DESCRIPTION
- //
// An abstract base class from which you can obtain some basic
// information like the number of bytes transferred, the ACT
// associated with the asynchronous operation, indication of
// success or failure, etc. Subclasses may want to store more
// information that is particular to the asynchronous operation
// it represents.
-{
-
+public:
// Proactor is the only class which is allowed to call the
// <complete> method.
friend class ACE_Proactor;
-public:
u_long bytes_transferred (void) const;
// Number of bytes transferred by the operation.
@@ -120,21 +118,14 @@ protected:
// ************************************************************
class ACE_Export ACE_Asynch_Operation
- //
+{
// = TITLE
- //
// This is a base class for all asynch operations.
//
// = DESCRIPTION
- //
// There are some attributes and functionality which is common
// to all asychronous operations. This abstract class will
// factor out this code.
-{
-protected:
- ACE_Asynch_Operation (void);
- // A do nothing constructor.
-
public:
int open (ACE_Handler &handler,
ACE_HANDLE handle = ACE_INVALID_HANDLE,
@@ -151,8 +142,11 @@ public:
// operations issued by other threads.
protected:
- // Proactor that this Asynch IO will be registered with
+ ACE_Asynch_Operation (void);
+ // A no-op constructor.
+
ACE_Proactor *proactor_;
+ // Proactor that this Asynch IO will be registered with.
ACE_Handler *handler_;
// Handler that will receive the callback.
@@ -161,23 +155,18 @@ protected:
// I/O handle used for reading.
};
-// ************************************************************
-
class ACE_Export ACE_Asynch_Read_Stream : public ACE_Asynch_Operation
- //
+{
// = TITLE
- //
// This class is a factory for starting off asynchronous reads
// on a stream.
//
// = DESCRIPTION
- //
// Once <open> is called, multiple asynchronous <read>s can
// started using this class. An ACE_Asynch_Read_Stream::Result
// will be passed back to the <handler> when the asynchronous
// reads completes through the <ACE_Handler::handle_read_stream>
// callback.
-{
public:
class Result;
// Forward declaration of the Result class.
@@ -198,18 +187,15 @@ protected:
public:
class ACE_Export Result : public ACE_Asynch_Result
- //
+ {
// = TITLE
- //
// This is that class which will be passed back to the
// <handler> when the asynchronous read completes.
//
// = DESCRIPTION
- //
// This class has all the information necessary for the
// <handler> to uniquiely identify the completion of the
// asynchronous read.
- {
friend class ACE_Asynch_Read_Stream;
// The factory has special privileges.
@@ -255,23 +241,18 @@ public:
};
};
-// ************************************************************
-
class ACE_Export ACE_Asynch_Write_Stream : public ACE_Asynch_Operation
- //
+{
// = TITLE
- //
// This class is a factory for starting off asynchronous writes
// on a stream.
//
// = DESCRIPTION
- //
// Once <open> is called, multiple asynchronous <writes>s can
// started using this class. A ACE_Asynch_Write_Stream::Result
// will be passed back to the <handler> when the asynchronous
// write completes through the
// <ACE_Handler::handle_write_stream> callback.
-{
public:
class Result;
// Forward declaration of the Result class.
@@ -292,22 +273,19 @@ protected:
public:
class ACE_Export Result : public ACE_Asynch_Result
- //
+ {
// = TITLE
- //
// This is that class which will be passed back to the
// <handler> when the asynchronous write completes.
//
// = DESCRIPTION
- //
// This class has all the information necessary for the
// <handler> to uniquiely identify the completion of the
// asynchronous write.
- {
+ public:
friend class ACE_Asynch_Write_Stream;
// The factory has special privileges.
- public:
u_long bytes_to_write (void) const;
// The number of bytes which were requested at the start of the
// asynchronous write.
@@ -350,17 +328,13 @@ public:
};
};
-// ************************************************************
-
class ACE_Export ACE_Asynch_Read_File : public ACE_Asynch_Read_Stream
- //
+{
// = TITLE
- //
// This class is a factory for starting off asynchronous reads
// on a file.
//
// = DESCRIPTION
- //
// Once <open> is called, multiple asynchronous <read>s can
// started using this class. A ACE_Asynch_Read_File::Result
// will be passed back to the <handler> when the asynchronous
@@ -369,7 +343,6 @@ class ACE_Export ACE_Asynch_Read_File : public ACE_Asynch_Read_Stream
//
// This class differs slightly from ACE_Asynch_Read_Stream as it
// allows the user to specify an offset for the read.
-{
public:
int read (ACE_Message_Block &message_block,
u_long bytes_to_read,
@@ -382,14 +355,12 @@ public:
public:
class ACE_Export Result : public ACE_Asynch_Read_Stream::Result
- //
+ {
// = TITLE
- //
// This is that class which will be passed back to the
// <handler> when the asynchronous read completes.
//
// = DESCRIPTION
- //
// This class has all the information necessary for the
// <handler> to uniquiely identify the completion of the
// asynchronous read.
@@ -400,7 +371,7 @@ public:
// <ACE_Handler::handle_read_stream>. No additional state is
// required by this class as ACE_Asynch_Result can store the
// <offset>.
- {
+
friend class ACE_Asynch_Read_File;
// The factory has special privileges.
@@ -427,17 +398,14 @@ public:
};
};
-// ************************************************************
-
class ACE_Export ACE_Asynch_Write_File : public ACE_Asynch_Write_Stream
- //
+{
+public:
// = TITLE
- //
// This class is a factory for starting off asynchronous writes
// on a file.
//
// = DESCRIPTION
- //
// Once <open> is called, multiple asynchronous <write>s can
// started using this class. A ACE_Asynch_Write_File::Result
// will be passed back to the <handler> when the asynchronous
@@ -446,8 +414,6 @@ class ACE_Export ACE_Asynch_Write_File : public ACE_Asynch_Write_Stream
//
// This class differs slightly from ACE_Asynch_Write_Stream as
// it allows the user to specify an offset for the write.
-{
-public:
int write (ACE_Message_Block &message_block,
u_long bytes_to_write,
u_long offset = 0,
@@ -459,14 +425,12 @@ public:
public:
class ACE_Export Result : public ACE_Asynch_Write_Stream::Result
- //
+ {
// = TITLE
- //
// This is that class which will be passed back to the
// <handler> when the asynchronous write completes.
//
// = DESCRIPTION
- //
// This class has all the information necessary for the
// <handler> to uniquiely identify the completion of the
// asynchronous write.
@@ -477,7 +441,7 @@ public:
// of <ACE_Handler::handle_write_stream>. No additional state
// is required by this class as ACE_Asynch_Result can store
// the <offset>.
- {
+
friend class ACE_Asynch_Write_File;
// The factory has special privileges.
@@ -504,23 +468,18 @@ public:
};
};
-// ************************************************************
-
class ACE_Export ACE_Asynch_Accept : public ACE_Asynch_Operation
- //
+{
// = TITLE
- //
// This class is a factory for starting off asynchronous accepts
// on a listen handle.
//
// = DESCRIPTION
- //
// Once <open> is called, multiple asynchronous <accept>s can
// started using this class. A ACE_Asynch_Accept::Result will
// be passed back to the <handler> when the asynchronous accept
// completes through the <ACE_Handler::handle_accept>
// callback.
-{
public:
ACE_Asynch_Accept (void);
// A do nothing constructor.
@@ -541,22 +500,19 @@ public:
public:
class ACE_Export Result : public ACE_Asynch_Result
- //
+ {
// = TITLE
- //
// This is that class which will be passed back to the
// <handler> when the asynchronous accept completes.
//
// = DESCRIPTION
- //
// This class has all the information necessary for the
// <handler> to uniquiely identify the completion of the
// asynchronous accept.
- {
+ public:
friend class ACE_Asynch_Accept;
// The factory has special privileges.
- public:
u_long bytes_to_read (void) const;
// The number of bytes which were requested at the start of the
// asynchronous accept.
@@ -605,17 +561,13 @@ public:
};
};
-// ************************************************************
-
class ACE_Export ACE_Asynch_Transmit_File : public ACE_Asynch_Operation
- //
+{
// = TITLE
- //
// This class is a factory for starting off asynchronous
// transmit files on a stream.
//
// = DESCRIPTION
- //
// Once <open> is called, multiple asynchronous <transmit_file>s
// can started using this class. A
// ACE_Asynch_Transmit_File::Result will be passed back to the
@@ -628,7 +580,6 @@ class ACE_Export ACE_Asynch_Transmit_File : public ACE_Asynch_Operation
// function provides high-performance file data transfer over
// network connections. This function would be of great use in
// a Web Server, Image Server, etc.
-{
public:
class Header_And_Trailer;
// Forward declaration.
@@ -656,22 +607,19 @@ public:
public:
class ACE_Export Result : public ACE_Asynch_Result
- //
+ {
// = TITLE
- //
// This is that class which will be passed back to the
// <handler> when the asynchronous transmit file completes.
//
// = DESCRIPTION
- //
// This class has all the information necessary for the
// <handler> to uniquiely identify the completion of the
// asynchronous transmit file.
- {
+ public:
friend class ACE_Asynch_Transmit_File;
// The factory has special privileges.
-
- public:
+
ACE_HANDLE socket (void) const;
// Socket used for transmitting the file.
@@ -739,17 +687,14 @@ public:
};
class ACE_Export Header_And_Trailer
- //
+ {
// = TITLE
- //
// The class defines a data structure that contains pointers
// to data to send before and after the file data is sent.
//
// = DESCRIPTION
- //
// This class provides a wrapper over TRANSMIT_FILE_BUFFERS
// and provided a consistent use of ACE_Message_Blocks.
- {
public:
Header_And_Trailer (ACE_Message_Block *header = 0,
u_long header_bytes = 0,
@@ -800,19 +745,14 @@ public:
};
};
-// ************************************************************
-
class ACE_Export ACE_Handler
- //
+{
// = TITLE
- //
// This base class defines the interface for receiving the
// results of asynchronous operations.
//
// = DESCRIPTION
- //
// Subclasses of this class will fill in appropriate methods.
-{
public:
ACE_Handler (void);
// A do nothing constructor.
@@ -824,31 +764,31 @@ public:
// Virtual destruction.
virtual void handle_read_stream (const ACE_Asynch_Read_Stream::Result &result);
- // This method will be called when an asynchronous read completes on a stream.
+ // This method will be called when an asynchronous read completes on
+ // a stream.
virtual void handle_write_stream (const ACE_Asynch_Write_Stream::Result &result);
- // This method will be called when an asynchronous write completes on a strea_m.
+ // This method will be called when an asynchronous write completes
+ // on a strea_m.
virtual void handle_read_file (const ACE_Asynch_Read_File::Result &result);
- // This method will be called when an asynchronous read completes on a file.
+ // This method will be called when an asynchronous read completes on
+ // a file.
virtual void handle_write_file (const ACE_Asynch_Write_File::Result &result);
- // This method will be called when an asynchronous write completes on a file.
+ // This method will be called when an asynchronous write completes
+ // on a file.
virtual void handle_accept (const ACE_Asynch_Accept::Result &result);
- // This method will be called when an asynchronous accept completes.
+ // This method will be called when an asynchronous accept completes.
virtual void handle_transmit_file (const ACE_Asynch_Transmit_File::Result &result);
- // This method will be called when an asynchronous transmit file completes.
-
- /*
- virtual void handle_notify (const ACE_Asynch_Notify::Result &result);
- */
+ // This method will be called when an asynchronous transmit file
+ // completes.
virtual void handle_time_out (const ACE_Time_Value &tv,
const void *act = 0);
- // Called when timer expires.
- // <tv> was the requested time value and
+ // Called when timer expires. <tv> was the requested time value and
// <act> is the ACT passed when scheduling the timer
ACE_Proactor *proactor (void);
@@ -867,13 +807,12 @@ protected:
// The proactor associated with this handler.
};
-// ************************************************************
-
// Forward declartion
template <class HANDLER>
class ACE_Asynch_Acceptor;
class ACE_Export ACE_Service_Handler : public ACE_Handler
+{
// = TITLE
// This base class defines the interface for the
// ACE_Asynch_Acceptor to call into when new connection are
@@ -882,12 +821,11 @@ class ACE_Export ACE_Service_Handler : public ACE_Handler
// = DESCRIPTION
// Subclasses of this class will fill in appropriate methods to
// define application specific behavior.
-{
+public:
friend class ACE_Asynch_Acceptor<ACE_Service_Handler>;
// The Acceptor is the factory and therefore should have special
// privileges.
-public:
ACE_Service_Handler (void);
// A do nothing constructor.
diff --git a/ace/Auto_Ptr.h b/ace/Auto_Ptr.h
index 14a4730d622..5ac032a2fb7 100644
--- a/ace/Auto_Ptr.h
+++ b/ace/Auto_Ptr.h
@@ -22,10 +22,10 @@
template <class X>
class ACE_Auto_Basic_Ptr
+{
// = TITLE
// Implements the draft C++ standard auto_ptr abstraction.
// This class allows one to work on non-object (basic) types
-{
public:
// = Initialization and termination methods
/* explicit */ ACE_Auto_Basic_Ptr (X *p = 0);
@@ -59,9 +59,9 @@ using std::auto_ptr;
template <class X>
class auto_ptr : public ACE_Auto_Basic_Ptr <X>
+{
// = TITLE
// Implements the draft C++ standard auto_ptr abstraction.
-{
public:
// = Initialization and termination methods
/* explicit */ auto_ptr (X *p = 0);
@@ -73,11 +73,11 @@ public:
template<class X>
class ACE_Auto_Basic_Array_Ptr
+{
// = TITLE
// Implements an extension to the draft C++ standard auto_ptr
// abstraction. This class allows one to work on non-object
// (basic) types
-{
public:
// = Initialization and termination methods.
/* explicit */ ACE_Auto_Basic_Array_Ptr (X *p = 0);
@@ -103,10 +103,10 @@ protected:
template<class X>
class ACE_Auto_Array_Ptr : public ACE_Auto_Basic_Array_Ptr<X>
+{
// = TITLE
// Implements an extension to the draft C++ standard auto_ptr
// abstraction.
-{
public:
// = Initialization and termination methods.
/* explicit */ ACE_Auto_Array_Ptr (X *p = 0);
diff --git a/ace/CORBA_Handler.h b/ace/CORBA_Handler.h
index 19791d6deac..bd49aa2b1c6 100644
--- a/ace/CORBA_Handler.h
+++ b/ace/CORBA_Handler.h
@@ -31,6 +31,7 @@
#undef WANT_ORBIX_FDS
class ACE_Export ACE_CORBA_Handler : public ACE_Service_Object
+{
// = TITLE
// Handle CORBA requests in conjunction with ACE.
//
@@ -38,7 +39,6 @@ class ACE_Export ACE_CORBA_Handler : public ACE_Service_Object
// Note, do *NOT* inherit from this class! Instead, use the
// <ACE_MT_CORBA_HAndler> and <ACE_ST_CORBA_Handler> as
// Singletons.
-{
public:
// = Activation and deactivation methods.
@@ -152,10 +152,10 @@ protected:
#if defined (ACE_HAS_MT_ORBIX) && (ACE_HAS_MT_ORBIX != 0)
class ACE_Export ACE_MT_CORBA_Handler : public ACE_CORBA_Handler, public ACE_CORBA_1 (ThreadFilter)
+{
// = TITLE
// Handle multi-threaded CORBA requests in conjunction with the
// <ACE_Reactor>.
-{
public:
// = Singleton access point.
static ACE_CORBA_Handler *instance (void);
diff --git a/ace/CORBA_Ref.h b/ace/CORBA_Ref.h
index f0778ecfaf4..1fff80d896d 100644
--- a/ace/CORBA_Ref.h
+++ b/ace/CORBA_Ref.h
@@ -24,6 +24,7 @@
template <class CORBA_REF>
class ACE_CORBA_Ref
+{
// = TITLE
// A wrapper for helping with orbix object references.
//
@@ -33,7 +34,6 @@ class ACE_CORBA_Ref
// destructor of ACE_CORBA_Ref perform implicit duplicates and
// releases in order to help make the use of orbix object
// references transparent.
-{
public:
ACE_CORBA_Ref (void);
// Null construction.
diff --git a/ace/Connector.h b/ace/Connector.h
index 21a833bcab2..af2c3884d9b 100644
--- a/ace/Connector.h
+++ b/ace/Connector.h
@@ -25,13 +25,13 @@
template <class SVC_HANDLER>
class ACE_Svc_Tuple
+{
// = TITLE
// Holds the ACE_Svc_Handler and its argument and
// <ACE_Timer_Handle> until an asynchronous connection completes.
//
// = DESCRIPTION
// This is a no-brainer...
-{
public:
// = Initialization methods.
ACE_Svc_Tuple (SVC_HANDLER *,
@@ -82,6 +82,7 @@ private:
template <class SVC_HANDLER, ACE_PEER_CONNECTOR_1>
class ACE_Connector : public ACE_Service_Object
+{
// = TITLE
// Generic factory for actively connecting clients and creating
// service handlers (SVC_HANDLERs).
@@ -100,7 +101,6 @@ class ACE_Connector : public ACE_Service_Object
// complete asynchronously. The handle_output method performs
// the connector's active connection establishment and service
// activation strategy.
-{
public:
// = Initialization and termination methods.
@@ -286,6 +286,7 @@ private:
template <class SVC_HANDLER, ACE_PEER_CONNECTOR_1>
class ACE_Strategy_Connector : public ACE_Connector <SVC_HANDLER, ACE_PEER_CONNECTOR_2>
+{
// = TITLE
// Abstract factory for creating a service handler
// (SVC_HANDLER), connecting the SVC_HANDLER, and activating the
@@ -298,7 +299,6 @@ class ACE_Strategy_Connector : public ACE_Connector <SVC_HANDLER, ACE_PEER_CONNE
// actively connecting a new connection from a client into the
// SVC_HANDLER, and (3) activating the SVC_HANDLER with a
// particular concurrency mechanism.
-{
public:
ACE_Strategy_Connector (ACE_Reactor *r = ACE_Reactor::instance (),
ACE_Creation_Strategy<SVC_HANDLER> * = 0,
diff --git a/ace/Containers.h b/ace/Containers.h
index 58ed4beac43..07bbd2fb543 100644
--- a/ace/Containers.h
+++ b/ace/Containers.h
@@ -23,13 +23,13 @@ class ACE_Allocator;
template <class T>
class ACE_Bounded_Stack
+{
// = TITLE
// Implement a generic LIFO abstract data type.
//
// = DESCRIPTION
// This implementation of a Stack uses a bounded array
// that is allocated dynamically.
-{
public:
// = Initialization, assignemnt, and termination methods.
@@ -94,13 +94,13 @@ private:
template <class T, size_t SIZE>
class ACE_Fixed_Stack
+{
// = TITLE
// Implement a generic LIFO abstract data type.
//
// = DESCRIPTION
// This implementation of a Stack uses a fixed array
// with the size fixed at instantiation time.
-{
public:
// = Initialization, assignemnt, and termination methods.
ACE_Fixed_Stack (void);
@@ -172,9 +172,9 @@ template <class T> class ACE_Unbounded_Stack_Iterator;
template<class T>
class ACE_Node
+{
// = TITLE
// Implementation element in a Queue.
-{
friend class ACE_Unbounded_Queue<T>;
friend class ACE_Unbounded_Queue_Iterator<T>;
friend class ACE_Unbounded_Set<T>;
@@ -206,13 +206,14 @@ template <class T> class ACE_Double_Linked_List_Iterator;
template <class T>
class ACE_DNode
+{
// = TITLE
// Implementation element in a Double-linked List.
-{
+public:
friend class ACE_Double_Linked_List<T>;
friend class ACE_Double_Linked_List_Iterator<T>;
-public:
- T* item ();
+
+ T *item (void);
protected:
ACE_DNode (const T &i, ACE_DNode<T> *n = 0, ACE_DNode<T> *p = 0);
ACE_DNode (const ACE_DNode<T> &i);
@@ -231,14 +232,15 @@ protected:
template <class T>
class ACE_Unbounded_Stack
+{
// = TITLE
// Implement a generic LIFO abstract data type.
//
// = DESCRIPTION
// This implementation of an unbounded Stack uses a linked list.
-{
- friend class ACE_Unbounded_Stack_Iterator<T>;
public:
+ friend class ACE_Unbounded_Stack_Iterator<T>;
+
// = Initialization, assignemnt, and termination methods.
ACE_Unbounded_Stack (ACE_Allocator *alloc = 0);
// Initialize a new stack so that it is empty. Use user defined
@@ -320,9 +322,9 @@ private:
template <class T>
class ACE_Unbounded_Stack_Iterator
+{
// = TITLE
// Implement an iterator over an unbounded Stack.
-{
public:
// = Initialization method.
ACE_Unbounded_Stack_Iterator (ACE_Unbounded_Stack<T> &);
@@ -359,9 +361,9 @@ class ACE_Unbounded_Queue;
template <class T>
class ACE_Unbounded_Queue_Iterator
+{
// = TITLE
// Implement an iterator over an unbounded queue.
-{
public:
// = Initialization method.
ACE_Unbounded_Queue_Iterator (ACE_Unbounded_Queue<T> &);
@@ -395,15 +397,16 @@ private:
template <class T>
class ACE_Unbounded_Queue
+{
// = TITLE
// A Queue of "infinite" length.
//
// = DESCRIPTION
// This implementation of an unbounded queue uses a circular
// linked list with a dummy node.
-{
- friend class ACE_Unbounded_Queue_Iterator<T>;
public:
+ friend class ACE_Unbounded_Queue_Iterator<T>;
+
// = Initialization and termination methods.
ACE_Unbounded_Queue (ACE_Allocator *alloc = 0);
// construction. Use user specified allocation strategy
@@ -486,6 +489,7 @@ class ACE_Double_Linked_List;
template <class T>
class ACE_Double_Linked_List_Iterator
+{
// = TITLE
// Implement an iterator over a container double-linked list
//
@@ -496,7 +500,6 @@ class ACE_Double_Linked_List_Iterator
// encasulation. Notice <class T> must delcare
// ACE_Double_Linked_List<T> and
// ACE_Double_Linked_List_Iterator as friend classes.
-{
public:
// = Initialization method.
ACE_Double_Linked_List_Iterator (ACE_Double_Linked_List<T> &);
@@ -537,9 +540,9 @@ protected:
ACE_Double_Linked_List<T> &dllist_;
};
-
template <class T>
class ACE_Double_Linked_List
+{
// = TITLE
// A double-linked list implementation.
//
@@ -548,9 +551,9 @@ class ACE_Double_Linked_List
// circular linked list with a dummy node. It is pretty much
// like the ACE_Unbounded_Queue except that it allows removing
// of a specific element from a specific location.
-{
- friend class ACE_Double_Linked_List_Iterator<T>;
public:
+ friend class ACE_Double_Linked_List_Iterator<T>;
+
// = Initialization and termination methods.
ACE_Double_Linked_List (ACE_Allocator *alloc = 0);
// construction. Use user specified allocation strategy
@@ -664,9 +667,9 @@ protected:
template <class T>
class ACE_Unbounded_Set_Iterator
+{
// = TITLE
// Implement an iterator over an unbounded set.
-{
public:
// = Initialization method.
ACE_Unbounded_Set_Iterator (ACE_Unbounded_Set<T> &s);
@@ -700,6 +703,7 @@ private:
template <class T>
class ACE_Unbounded_Set
+{
// = TITLE
// Implement a simple unordered set of <T> of unbounded size.
//
@@ -707,9 +711,9 @@ class ACE_Unbounded_Set
// This implementation of an unordered set uses a circular
// linked list with a dummy node. This implementation does not
// allow duplicates, but it maintains FIFO ordering of insertions.
-{
-friend class ACE_Unbounded_Set_Iterator<T>;
public:
+ friend class ACE_Unbounded_Set_Iterator<T>;
+
// = Initialization and termination methods.
ACE_Unbounded_Set (ACE_Allocator *alloc = 0);
// Constructor. Use user specified allocation strategy
@@ -787,13 +791,13 @@ class ACE_Fixed_Set;
template <class T, size_t SIZE>
class ACE_Fixed_Set_Iterator
+{
// = TITLE
// Interates through an unordered set.
//
// = DESCRIPTION
// This implementation of an unordered set uses a fixed array.
// Allows deletions while iteration is occurring.
-{
public:
// = Initialization method.
ACE_Fixed_Set_Iterator (ACE_Fixed_Set<T, SIZE> &s);
@@ -827,15 +831,16 @@ private:
template <class T, size_t SIZE>
class ACE_Fixed_Set
+{
// = TITLE
// Implement a simple unordered set of <T> with maximum <SIZE>.
//
// = DESCRIPTION
// This implementation of an unordered set uses a fixed array.
// This implementation does not allow duplicates...
-{
-friend class ACE_Fixed_Set_Iterator<T, SIZE>;
public:
+ friend class ACE_Fixed_Set_Iterator<T, SIZE>;
+
// = Initialization and termination methods.
ACE_Fixed_Set (void);
// Constructor.
@@ -905,13 +910,13 @@ class ACE_Bounded_Set;
template <class T>
class ACE_Bounded_Set_Iterator
+{
// = TITLE
// Interates through an unordered set.
//
// = DESCRIPTION
// This implementation of an unordered set uses a Bounded array.
// Allows deletions while iteration is occurring.
-{
public:
// = Initialization method.
ACE_Bounded_Set_Iterator (ACE_Bounded_Set<T> &s);
@@ -945,6 +950,7 @@ private:
template <class T>
class ACE_Bounded_Set
+{
// = TITLE
// Implement a simple unordered set of <T> with maximum
// set at creation time.
@@ -952,9 +958,9 @@ class ACE_Bounded_Set
// = DESCRIPTION
// This implementation of an unordered set uses a Bounded array.
// This implementation does not allow duplicates...
-{
-friend class ACE_Bounded_Set_Iterator<T>;
public:
+ friend class ACE_Bounded_Set_Iterator<T>;
+
enum
{
DEFAULT_SIZE = 10
diff --git a/ace/DEV.h b/ace/DEV.h
index ce2ae7f25d8..73be717d46c 100644
--- a/ace/DEV.h
+++ b/ace/DEV.h
@@ -35,10 +35,10 @@
#endif /* ACE_TEMPLATE_TYPEDEFS */
class ACE_Export ACE_DEV : public ACE_IO_SAP
+{
// = TITLE
// Defines the member functions for the base class of the
// ACE_DEV abstraction.
-{
public:
int close (void);
// Close down the DEVICE
diff --git a/ace/DEV_Addr.h b/ace/DEV_Addr.h
index 4ea35c1115a..02bf6fa565d 100644
--- a/ace/DEV_Addr.h
+++ b/ace/DEV_Addr.h
@@ -22,9 +22,9 @@
#include "ace/ACE.h"
class ACE_Export ACE_DEV_Addr : public ACE_Addr
+{
// = TITLE
// Defines device address family address format.
-{
public:
// = Initialization methods.
ACE_DEV_Addr (void);
diff --git a/ace/DEV_Connector.h b/ace/DEV_Connector.h
index b5567271efc..edf62216bbb 100644
--- a/ace/DEV_Connector.h
+++ b/ace/DEV_Connector.h
@@ -20,9 +20,9 @@
#include "ace/DEV_IO.h"
class ACE_Export ACE_DEV_Connector : public ACE_DEV
+{
// = TITLE
// Defines an active connection factory for the ACE_DEV wrappers.
-{
public:
ACE_DEV_Connector (void);
// Default constructor.
diff --git a/ace/DEV_IO.h b/ace/DEV_IO.h
index 19e19fa374c..42f26b1bb2a 100644
--- a/ace/DEV_IO.h
+++ b/ace/DEV_IO.h
@@ -21,11 +21,12 @@
#include "ace/DEV_Addr.h"
class ACE_Export ACE_DEV_IO : public ACE_DEV
+{
// = TITLE
// Read/Write operations on Devices.
-{
-friend class ACE_DEV_Connector;
public:
+ friend class ACE_DEV_Connector;
+
ACE_DEV_IO (void);
// Default constructor.
diff --git a/ace/Date_Time.h b/ace/Date_Time.h
index 7f7dcbd33ad..faa1c508e84 100644
--- a/ace/Date_Time.h
+++ b/ace/Date_Time.h
@@ -1,7 +1,6 @@
/* -*- C++ -*- */
// $Id$
-
// ============================================================================
//
// = LIBRARY
@@ -21,9 +20,9 @@
#include "ace/ACE.h"
class ACE_Export ACE_Date_Time
+{
// = TITLE
// System independent representation of date and time.
-{
public:
// constructor with init values, no check for validy
ACE_Date_Time (long day = 0,
diff --git a/ace/Dump.h b/ace/Dump.h
index 4e857a90c87..dba4b03965d 100644
--- a/ace/Dump.h
+++ b/ace/Dump.h
@@ -54,14 +54,16 @@
#include "ace/Synch.h"
class ACE_Export ACE_Dumpable
+{
// = TITLE
// Base class that defines a uniform interface for all object
// dumping.
-{
-friend class ACE_ODB;
-friend class ACE_Dumpable_Ptr;
public:
+ friend class ACE_ODB;
+ friend class ACE_Dumpable_Ptr;
+
ACE_Dumpable (const void *);
+ // Constructor.
virtual void dump (void) const = 0;
// This pure virtual method must be filled in by a subclass.
@@ -75,10 +77,10 @@ private:
};
class ACE_Export ACE_Dumpable_Ptr
+{
// = TITLE
// A smart pointer stored in the in-memory object database
// ACE_ODB. The pointee (if any) is deleted when reassigned.
-{
public:
ACE_Dumpable_Ptr (const ACE_Dumpable *dumper = 0);
const ACE_Dumpable *operator->() const;
@@ -91,10 +93,10 @@ private:
};
class ACE_Export ACE_ODB
+{
// = TITLE
// This is the object database (ODB) that keeps track of all
// live ACE objects.
-{
public:
enum {MAX_TABLE_SIZE = 100000}; // This is clearly inadequate and should be dynamic...
diff --git a/ace/Dump_T.h b/ace/Dump_T.h
index dd32b5623cf..2aadc9892b8 100644
--- a/ace/Dump_T.h
+++ b/ace/Dump_T.h
@@ -22,6 +22,7 @@
template <class Concrete>
class ACE_Dumpable_Adapter : public ACE_Dumpable
+{
// = TITLE
// This class inherits the interface of the abstract ACE_Dumpable
// class and is instantiated with the implementation of the
@@ -32,7 +33,6 @@ class ACE_Dumpable_Adapter : public ACE_Dumpable
// from the ``Gang of Four'' book. Note that <class Concrete>
// need not inherit from a common class since ACE_Dumpable
// provides the uniform virtual interface!
-{
public:
// = Initialization and termination methods.
ACE_Dumpable_Adapter (const Concrete *t);
diff --git a/ace/Dynamic.h b/ace/Dynamic.h
index b105a4b6955..90e4b426882 100644
--- a/ace/Dynamic.h
+++ b/ace/Dynamic.h
@@ -21,13 +21,13 @@
#include "ace/ACE.h"
class ACE_Export ACE_Dynamic
+{
// = TITLE
// Checks to see if an object was dynamically allocated.
//
// = DESCRIPTION
// This class holds the pointer in a thread-safe manner between
// the call to operator new and the call to the constructor.
-{
public:
ACE_Dynamic (void);
diff --git a/ace/Dynamic_Service.h b/ace/Dynamic_Service.h
index 35ac1d94c25..1f305f00a96 100644
--- a/ace/Dynamic_Service.h
+++ b/ace/Dynamic_Service.h
@@ -20,6 +20,7 @@
template <class SERVICE>
class ACE_Dynamic_Service
+{
// = TITLE
// Provides a general interface to retrieve arbitrary objects
// from the ACE service repository.
@@ -27,7 +28,6 @@ class ACE_Dynamic_Service
// = DESCRIPTION
// Uses "name" for lookup in the ACE service repository. Obtains
// the object and returns it as the appropriate type.
-{
public:
static SERVICE *instance (const char *name);
// Return instance using <name> to search the Service_Repository.
diff --git a/ace/Event_Handler.h b/ace/Event_Handler.h
index c4396dd8713..4eab2c20423 100644
--- a/ace/Event_Handler.h
+++ b/ace/Event_Handler.h
@@ -26,6 +26,7 @@ class ACE_Reactor;
typedef u_long ACE_Reactor_Mask;
class ACE_Export ACE_Event_Handler
+{
// = TITLE
// Provides an abstract interface for handling various types of
// I/O, timer, and signal events.
@@ -34,7 +35,6 @@ class ACE_Export ACE_Event_Handler
// Subclasses read/write input/output on an I/O descriptor,
// handle an exception raised on an I/O descriptor, handle a
// timer's expiration, or handle a signal.
-{
public:
enum
{
@@ -126,11 +126,12 @@ protected:
ACE_Reactor *reactor_;
};
-struct ACE_Export ACE_Notification_Buffer
+class ACE_Export ACE_Notification_Buffer
+{
// = TITLE
// Simple wrapper for passing <ACE_Event_Handler *>s and
// <ACE_Reactor_Mask>s between threads.
-{
+public:
ACE_Notification_Buffer (void);
ACE_Notification_Buffer (ACE_Event_Handler *eh,
diff --git a/ace/Event_Handler_T.h b/ace/Event_Handler_T.h
index c78ace07609..2f71ebcfea3 100644
--- a/ace/Event_Handler_T.h
+++ b/ace/Event_Handler_T.h
@@ -1,7 +1,6 @@
/* -*- C++ -*- */
// $Id$
-
// ============================================================================
//
// = LIBRARY
@@ -24,6 +23,7 @@
template <class T>
class ACE_Export ACE_Event_Handler_T : public ACE_Event_Handler
+{
// = TITLE
// Enable a class that doesn't inherit from the
// ACE_Event_Handler to be incorporated into the ACE_Reactor
@@ -32,33 +32,34 @@ class ACE_Export ACE_Event_Handler_T : public ACE_Event_Handler
//
// = DESCRIPTION
// It is sometimes the case that an application has a hierarchy
- // of operation dispatcher classes that have their own inheritance
- // hierarchy but also would like to integrate with the ACE_Reactor.
- // Rather than adopt a "mixin" approach, it is often cleaner to
- // define a template as a subclass of ACE_Event_Handler and paramterize it
- // with an operation dispatcher type.
+ // of operation dispatcher classes that have their own
+ // inheritance hierarchy but also would like to integrate with
+ // the ACE_Reactor. Rather than adopt a "mixin" approach, it is
+ // often cleaner to define a template as a subclass of
+ // ACE_Event_Handler and paramterize it with an operation
+ // dispatcher type.
//
- // When constructing an instantiation of the ACE_Event_Handler_T object,
- // a set of pointers to member functions must be provided so that
- // when one of the handle_* methods is called by the ACE_Reactor,
- // the appropriate method is called on the underlying operations
- // object. This is done since in some cases it is useful to
- // map any event that happens to the same method on an object.
+ // When constructing an instantiation of the ACE_Event_Handler_T
+ // object, a set of pointers to member functions must be
+ // provided so that when one of the handle_* methods is called
+ // by the ACE_Reactor, the appropriate method is called on the
+ // underlying operations object. This is done since in some
+ // cases it is useful to map any event that happens to the same
+ // method on an object.
//
- // The ACE_Event_Handler_T template is instantiated by an operations
- // object and registered with the ACE_Reactor, and it then calls the
- // appropriate op_handler. So, it's basically just another
- // level of indirection in event dispatching. The coupling
- // betweent the ultimate handler of the event and the
+ // The ACE_Event_Handler_T template is instantiated by an
+ // operations object and registered with the ACE_Reactor, and it
+ // then calls the appropriate op_handler. So, it's basically
+ // just another level of indirection in event dispatching. The
+ // coupling betweent the ultimate handler of the event and the
// ACE_Event_Handler class is relaxed a bit by have this
- // intermediate <op_handler_> object of type <T> around. The client
- // object can then dynamically change the bindings for the
- // various handlers so that during the life of one of the
+ // intermediate <op_handler_> object of type <T> around. The
+ // client object can then dynamically change the bindings for
+ // the various handlers so that during the life of one of the
// operation objects, it can change how it wants events to be
// handled. It just instantiates a new instance of the template
// with different bindings and reregisters this new object with
// the ACE_Reactor.
-{
public:
// = Typedefs to simplify pointer-to-member-function registration.
@@ -83,15 +84,15 @@ public:
// = Initialization and termination methods.
ACE_Event_Handler_T (T *op_handler,
- int delete_handler,
+ int delete_handler,
GET_HANDLE get_handle = 0,
- IO_HANDLER input = 0,
- CL_HANDLER close = 0,
- SIG_HANDLER sig = 0,
- TO_HANDLER timeout = 0,
- IO_HANDLER output = 0,
+ IO_HANDLER input = 0,
+ CL_HANDLER close = 0,
+ SIG_HANDLER sig = 0,
+ TO_HANDLER timeout = 0,
+ IO_HANDLER output = 0,
SET_HANDLE set_handle = 0,
- IO_HANDLER except = 0);
+ IO_HANDLER except = 0);
// Initialize the op_handler.
~ACE_Event_Handler_T (void);
diff --git a/ace/FIFO.h b/ace/FIFO.h
index 4d4ba938932..eacf6f54fa2 100644
--- a/ace/FIFO.h
+++ b/ace/FIFO.h
@@ -21,9 +21,9 @@
#include "ace/IPC_SAP.h"
class ACE_Export ACE_FIFO : public ACE_IPC_SAP
+{
// = TITLE
// Abstract base class for UNIX FIFOs (a.k.a. Named Pipes).
-{
public:
int open (const char *rendezvous, int flags, int perms,
LPSECURITY_ATTRIBUTES sa = 0);
diff --git a/ace/FIFO_Recv.h b/ace/FIFO_Recv.h
index a404d1e3b81..2cd3d8c14c2 100644
--- a/ace/FIFO_Recv.h
+++ b/ace/FIFO_Recv.h
@@ -20,10 +20,10 @@
#include "ace/FIFO.h"
class ACE_Export ACE_FIFO_Recv : public ACE_FIFO
+{
// = TITLE
// Receiver side of the bytestream C++ wrapper for UNIX
// FIFOs.
-{
public:
// = Initialization methods.
ACE_FIFO_Recv (void);
diff --git a/ace/FIFO_Recv_Msg.h b/ace/FIFO_Recv_Msg.h
index 2626cceca7f..9c6ff057448 100644
--- a/ace/FIFO_Recv_Msg.h
+++ b/ace/FIFO_Recv_Msg.h
@@ -20,9 +20,9 @@
#include "ace/FIFO_Recv.h"
class ACE_Export ACE_FIFO_Recv_Msg : public ACE_FIFO_Recv
+{
// = TITLE
// Receiver side for the record oriented C++ wrapper for UNIX FIFOs.
-{
public:
// = Initialization methods.
ACE_FIFO_Recv_Msg (void);
diff --git a/ace/FIFO_Send.h b/ace/FIFO_Send.h
index 8b3ee6a8052..757846d292e 100644
--- a/ace/FIFO_Send.h
+++ b/ace/FIFO_Send.h
@@ -21,9 +21,9 @@
#include "ace/FIFO.h"
class ACE_Export ACE_FIFO_Send : public ACE_FIFO
+{
// = TITLE
// Sender side for the bytestream C++ wrapper for UNIX FIFOs
-{
public:
// = Initialization methods.
ACE_FIFO_Send (void);
diff --git a/ace/FIFO_Send_Msg.h b/ace/FIFO_Send_Msg.h
index 94a8a4cabe9..cc55b9188fa 100644
--- a/ace/FIFO_Send_Msg.h
+++ b/ace/FIFO_Send_Msg.h
@@ -21,10 +21,10 @@
#include "ace/FIFO_Send.h"
class ACE_Export ACE_FIFO_Send_Msg : public ACE_FIFO_Send
+{
// = TITLE
// Sender side for the Record oriented C++ wrapper for UNIX
// FIFOs.
-{
public:
// = Initialization methods.
ACE_FIFO_Send_Msg (void);
diff --git a/ace/FILE.h b/ace/FILE.h
index 7222ae28770..7819d333c5c 100644
--- a/ace/FILE.h
+++ b/ace/FILE.h
@@ -33,10 +33,11 @@
#define ACE_FILE_STREAM ACE_FILE_IO, ACE_FILE_Addr
#endif /* ACE_TEMPLATE_TYPEDEFS */
-struct ACE_FILE_Info
+class ACE_FILE_Info
+{
// = TITLE
// Abstracts basic OS FILE information.
-{
+public:
mode_t mode_;
// mode of file
@@ -48,10 +49,10 @@ struct ACE_FILE_Info
};
class ACE_Export ACE_FILE : public ACE_IO_SAP
+{
// = TITLE
// Defines the member functions for the base class of the
// ACE_FILE abstraction.
-{
public:
int close (void);
// Close down the ACE_FILE
diff --git a/ace/FILE_Addr.h b/ace/FILE_Addr.h
index 30bfda9ab3a..d926a6a61d0 100644
--- a/ace/FILE_Addr.h
+++ b/ace/FILE_Addr.h
@@ -22,9 +22,9 @@
#include "ace/ACE.h"
class ACE_Export ACE_FILE_Addr : public ACE_Addr
+{
// = TITLE
// Defines the FILE address family address format.
-{
public:
// = Initialization methods.
ACE_FILE_Addr (void);
diff --git a/ace/FILE_Connector.h b/ace/FILE_Connector.h
index eb366da6c45..a3ef60a8422 100644
--- a/ace/FILE_Connector.h
+++ b/ace/FILE_Connector.h
@@ -21,9 +21,9 @@
#include "ace/FILE_IO.h"
class ACE_Export ACE_FILE_Connector : public ACE_FILE
+{
// = TITLE
// Defines an active connection factory for the ACE_FILE wrappers.
-{
public:
// = Initialization methods.
ACE_FILE_Connector (void);
diff --git a/ace/FILE_IO.h b/ace/FILE_IO.h
index dceacaf12e1..4867da1663e 100644
--- a/ace/FILE_IO.h
+++ b/ace/FILE_IO.h
@@ -21,11 +21,12 @@
#include "ace/FILE_Addr.h"
class ACE_Export ACE_FILE_IO : public ACE_FILE
+{
// = TITLE
// Read/Write operations on Files
-{
-friend class ACE_FILE_Connector;
public:
+ friend class ACE_FILE_Connector;
+
// = Initialization method.
ACE_FILE_IO (void);
// Default constructor.
diff --git a/ace/Filecache.h b/ace/Filecache.h
index b35b99637f4..259c8131f6a 100644
--- a/ace/Filecache.h
+++ b/ace/Filecache.h
@@ -28,8 +28,8 @@ ACE_DECLARE_EXPORT(class, ACE_Filecache);
ACE_DECLARE_EXPORT(class, ACE_Filecache_Handle);
class ACE_Filecache_Object;
-
class ACE_Filecache_Handle
+{
// = TITLE
// Abstraction over a real file. This is meant to be the entry
// point into the Cached Virtual Filesystem.
@@ -82,7 +82,6 @@ class ACE_Filecache_Handle
// rather conservative, but for some reason it still ran into problems.
// Since this design should be simpler, problems should be easier to spot.
//
-{
public:
ACE_Filecache_Handle (const char *filename, int mapit = 1);
@@ -155,12 +154,12 @@ typedef ACE_Hash_Map_Manager<ACE_CString, ACE_Filecache_Object *, ACE_Null_Mutex
#endif /* ACE_HAS_TEMPLATE_SPECIALIZATION */
class ACE_Filecache
+{
// = TITLE
// A hash table holding the information about entry point into
// the Cached Virtual Filesystem. On insertion, the reference
// count is incremented. On destruction, reference count is
// decremented.
-{
public:
static ACE_Filecache *instance (void);
// Singleton pattern.
@@ -226,15 +225,15 @@ private:
};
class ACE_Filecache_Object
+{
// = TITLE
// Abstraction over a real file. This is what the Virtual
// Filesystem contains. This class is not intended for general
// consumption. Please consult a physician before attempting to
// use this class.
-{
+public:
friend class ACE_Filecache;
-public:
ACE_Filecache_Object (const char *filename,
ACE_SYNCH_RW_MUTEX &lock,
int mapit = 1,
diff --git a/ace/Free_List.h b/ace/Free_List.h
index 61724fa3eea..959ede733a0 100644
--- a/ace/Free_List.h
+++ b/ace/Free_List.h
@@ -21,12 +21,12 @@
template <class T>
class ACE_Free_List
+{
// = TITLE
// Implements a free list.
//
// = DESCRIPTION
// This class maintains a free list of nodes of type T.
-{
public:
virtual ~ACE_Free_List (void);
// Destructor - removes all the elements from the free_list.
@@ -48,6 +48,7 @@ public:
template <class T, class ACE_LOCK>
class ACE_Locked_Free_List : public ACE_Free_List<T>
+{
// = TITLE
// Implements a free list.
//
@@ -55,7 +56,6 @@ class ACE_Locked_Free_List : public ACE_Free_List<T>
// This class maintains a free list of nodes of type T. It depends on
// the type T having a get_next () and set_next () method. It maintains
// a mutex so the freelist can be used in a multithreaded program .
-{
public:
// = Initialization and termination.
ACE_Locked_Free_List (int mode = ACE_FREE_LIST_WITH_POOL,
diff --git a/ace/Future.h b/ace/Future.h
index 09d08f5fdcd..4f628074773 100644
--- a/ace/Future.h
+++ b/ace/Future.h
@@ -27,6 +27,7 @@
template <class T> class ACE_Future;
template <class T> class ACE_Future_Rep
+{
// = TITLE
// ACE_Future_Rep<T>
//
@@ -35,12 +36,10 @@ template <class T> class ACE_Future_Rep
// object of class T which is the result of an asynchronous
// method invocation. It is pointed to by ACE_Future<T> object[s]
// and only accessible through them.
-{
- friend class ACE_Future<T>;
-
private:
+ friend class ACE_Future<T>;
- // Create, attach, detach and assign encapsulates the reference
+ // Create, attach, detach and assign encapsulates the reference
// count handling and the object lifetime of ACE_Future_Rep<T>
// instances.
@@ -105,14 +104,11 @@ private:
};
template <class T> class ACE_Future
+{
// = TITLE
// This class implements a ``single write, multiple read''
// pattern that can be used to return results from asynchronous
// method invocations.
- //
- // = DESCRIPTION
- // @@ Please update me...
-{
public:
// = Initialization and termination methods.
ACE_Future (void);
diff --git a/ace/Get_Opt.h b/ace/Get_Opt.h
index 405a666d09f..56a715ebc87 100644
--- a/ace/Get_Opt.h
+++ b/ace/Get_Opt.h
@@ -20,12 +20,12 @@
#include "ace/ACE.h"
class ACE_Export ACE_Get_Opt
+{
// = TITLE
// Iterator for parsing command-line arguments.
//
// = DESCRIPTION
// This is a C++ wrapper for getopt(3c).
-{
public:
ACE_Get_Opt (int argc,
char **argv,
diff --git a/ace/Handle_Set.h b/ace/Handle_Set.h
index 46ace888b92..0dc7a1cf72d 100644
--- a/ace/Handle_Set.h
+++ b/ace/Handle_Set.h
@@ -23,8 +23,9 @@ class ACE_Export ACE_Handle_Set
{
// = TITLE
// C++ wrapper for the socket <FD_SET> abstraction.
-friend class ACE_Handle_Set_Iterator;
public:
+ friend class ACE_Handle_Set_Iterator;
+
// = Initialization and termination.
enum
@@ -116,9 +117,9 @@ private:
};
class ACE_Export ACE_Handle_Set_Iterator
+{
// = TITLE
// Iterator for the <ACE_Handle_Set> abstraction.
-{
public:
ACE_Handle_Set_Iterator (const ACE_Handle_Set &hs);
// Constructor.
diff --git a/ace/Hash_Map_Manager.h b/ace/Hash_Map_Manager.h
index feb1005b910..44493eba795 100644
--- a/ace/Hash_Map_Manager.h
+++ b/ace/Hash_Map_Manager.h
@@ -23,9 +23,9 @@ class ACE_Allocator;
template <class EXT_ID, class INT_ID>
class ACE_Hash_Map_Entry
+{
// = TITLE
// Define an entry in the hash table.
-{
public:
// = Initialization and termination methods.
ACE_Hash_Map_Entry (const EXT_ID &ext_id,
@@ -67,6 +67,7 @@ class ACE_Hash_Map_Reverse_Iterator;
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Hash_Map_Manager
+{
// = TITLE
// Define a map abstraction that associates <EXT_ID>s with
// <INT_ID>s.
@@ -79,10 +80,10 @@ class ACE_Hash_Map_Manager
// specialization). This class uses an ACE_Allocator to
// allocate memory The user can make this a persistant class by
// providing an ACE_Allocator with a persistable memory pool
-{
+public:
friend class ACE_Hash_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK>;
friend class ACE_Hash_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK>;
-public:
+
typedef EXT_ID KEY;
typedef INT_ID VALUE;
typedef ACE_Hash_Map_Entry<EXT_ID, INT_ID> ENTRY;
@@ -297,11 +298,11 @@ private:
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Hash_Map_Iterator
+{
// = TITLE
// Iterator for the ACE_Hash_Map_Manager.
//
// = DESCRIPTION
-{
public:
// = Initialization method.
ACE_Hash_Map_Iterator (ACE_Hash_Map_Manager<EXT_ID, INT_ID, ACE_LOCK> &mm);
@@ -339,11 +340,11 @@ private:
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Hash_Map_Reverse_Iterator
+{
// = TITLE
// Iterator for the ACE_Hash_Map_Manager.
//
// = DESCRIPTION
-{
public:
// = Initialization method.
ACE_Hash_Map_Reverse_Iterator (ACE_Hash_Map_Manager<EXT_ID, INT_ID, ACE_LOCK> &mm);
diff --git a/ace/High_Res_Timer.h b/ace/High_Res_Timer.h
index 2ccbaff96de..c040e221da5 100644
--- a/ace/High_Res_Timer.h
+++ b/ace/High_Res_Timer.h
@@ -20,9 +20,11 @@
#include "ace/ACE.h"
class ACE_Export ACE_High_Res_Timer
- // = TITLE A high resolution timer class wrapper that encapsulates
- // OS-specific high-resolution timers, such as those found on
- // Solaris, AIX, Win32/Pentium, and VxWorks.
+{
+ // = TITLE
+ // A high resolution timer class wrapper that encapsulates
+ // OS-specific high-resolution timers, such as those found on
+ // Solaris, AIX, Win32/Pentium, and VxWorks.
//
// = DESCRIPTION
// Most of the member functions don't return values. The only
@@ -60,7 +62,6 @@ class ACE_Export ACE_High_Res_Timer
//
// This issue is not mentioned in the Solaris 2.5.1 gethrtime man
// page.
-{
public:
// = Initialization method.
diff --git a/ace/INET_Addr.h b/ace/INET_Addr.h
index 7016d2a10d9..b8fdc3af618 100644
--- a/ace/INET_Addr.h
+++ b/ace/INET_Addr.h
@@ -21,9 +21,9 @@
#include "ace/Addr.h"
class ACE_Export ACE_INET_Addr : public ACE_Addr
+{
// = TITLE
// Defines the Internet domain address family address format.
-{
public:
// = Initialization methods.
ACE_INET_Addr (void);
diff --git a/ace/IOStream.h b/ace/IOStream.h
index 3ad09d2522c..80834742fd8 100644
--- a/ace/IOStream.h
+++ b/ace/IOStream.h
@@ -74,6 +74,7 @@ public:
#endif /* ACE_HAS_STRING_CLASS */
class ACE_Export ACE_Streambuf : public streambuf
+{
// = TITLE
// Create your custom streambuf by providing and ACE_*_Stream
// object to this template. I have tested it with
@@ -134,7 +135,6 @@ class ACE_Export ACE_Streambuf : public streambuf
// be no method for "syncing" the input. However, since we
// maintain separate read/write buffers, no data is lost by
// "syncing" the input. It simply remains buffered.
-{
public:
virtual ~ACE_Streambuf (void);
diff --git a/ace/IOStream_T.h b/ace/IOStream_T.h
index 298e34b67b2..2a35aa27697 100644
--- a/ace/IOStream_T.h
+++ b/ace/IOStream_T.h
@@ -68,6 +68,7 @@ protected:
template <class STREAM>
class ACE_IOStream : public iostream, public STREAM
+{
// = TITLE
// A template adapter for creating an iostream-like object using
// an ACE IPC Stream for the actual I/O. Iostreams use an
@@ -99,7 +100,6 @@ class ACE_IOStream : public iostream, public STREAM
// In the iostream.cpp file is an example of why it is necessary
// to overload all of the get/put operators when you want to
// customize only one or two.
-{
public:
// = Initialization and termination methods.
ACE_IOStream (STREAM &stream,
@@ -224,6 +224,7 @@ private:
template <class STREAM>
class ACE_SOCK_Dgram_SC : public STREAM
+{
// = TITLE
// "Dgram_SC" is short for "Datagram Self-Contained."
//
@@ -235,7 +236,6 @@ class ACE_SOCK_Dgram_SC : public STREAM
// what this class is for. Here, we keep an address object so
// that we can remember who last sent us data. When we write
// back, we're then able to write back to that same address.
-{
public:
ACE_SOCK_Dgram_SC (void);
ACE_SOCK_Dgram_SC (STREAM &source,
diff --git a/ace/IO_Cntl_Msg.h b/ace/IO_Cntl_Msg.h
index 7a0fb272cc7..894eb34c746 100644
--- a/ace/IO_Cntl_Msg.h
+++ b/ace/IO_Cntl_Msg.h
@@ -18,9 +18,9 @@
#define ACE_IO_CNTL_MSG_H
class ACE_Export ACE_IO_Cntl_Msg
+{
// = TITLE
// Data format for IOCTL messages
-{
public:
enum ACE_IO_Cntl_Cmds
{
diff --git a/ace/IO_SAP.h b/ace/IO_SAP.h
index a57d501c03d..1d94073fcc0 100644
--- a/ace/IO_SAP.h
+++ b/ace/IO_SAP.h
@@ -21,10 +21,10 @@
#include "ace/ACE.h"
class ACE_Export ACE_IO_SAP
+{
// = TITLE
// Defines the member functions for the base class of the ACE_IO_SAP
// abstraction.
-{
public:
enum
{
diff --git a/ace/IPC_SAP.h b/ace/IPC_SAP.h
index 4b6849d22ff..5149810cf4c 100644
--- a/ace/IPC_SAP.h
+++ b/ace/IPC_SAP.h
@@ -20,16 +20,15 @@
#include "ace/ACE.h"
class ACE_Export ACE_IPC_SAP
+{
// = TITLE
// Defines the member functions for the base class of the
// ACE_IPC_SAP abstraction.
-{
public:
int control (int cmd, void *) const;
// Interface for ioctl.
- // = Methods for manipulating common I/O descriptor options related
- // to sockets.
+ // = Common I/O descriptor options related to sockets.
int enable (int signum) const;
// Enable signal <signum>.
diff --git a/ace/LOCK_SOCK_Acceptor.h b/ace/LOCK_SOCK_Acceptor.h
index 6930c166318..8517992c600 100644
--- a/ace/LOCK_SOCK_Acceptor.h
+++ b/ace/LOCK_SOCK_Acceptor.h
@@ -20,8 +20,9 @@
template <class ACE_LOCK>
class ACE_LOCK_SOCK_Acceptor : public ACE_SOCK_Acceptor
+{
// = TITLE
- // Specialize ACE_SOCK_Acceptor to lock around <accept>;
+ // Specialize <ACE_SOCK_Acceptor> to lock around <accept>;
//
// = DESCRIPTION
// This class is necessary since some OS platforms (e.g.,
@@ -29,14 +30,13 @@ class ACE_LOCK_SOCK_Acceptor : public ACE_SOCK_Acceptor
// simultaneously call <accept> on the same listen-mode
// port/socket. Thus, we need to protect against multiple
// concurrent accesses by using the appropriate type of lock.
-{
public:
- virtual int accept (ACE_SOCK_Stream &new_stream,
- ACE_Addr *remote_addr = 0,
- ACE_Time_Value *timeout = 0,
- int restart = 1,
- int reset_new_handle = 0) const;
- // Accept the connection under the control of the <ACE_LOCK>.
+ int accept (ACE_SOCK_Stream &new_stream,
+ ACE_Addr *remote_addr = 0,
+ ACE_Time_Value *timeout = 0,
+ int restart = 1,
+ int reset_new_handle = 0) const;
+ // Accept the connection under the control of the <ACE_LOCK>.
ACE_LOCK &lock (void);
// Return a reference to the lock.
diff --git a/ace/LSOCK.h b/ace/LSOCK.h
index 4aa734a4da1..9d5999f5426 100644
--- a/ace/LSOCK.h
+++ b/ace/LSOCK.h
@@ -22,10 +22,10 @@
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
class ACE_Export ACE_LSOCK
+{
// = TITLE
// Create a Local ACE_SOCK, which is used for passing file
// descriptors.
-{
public:
#if defined (ACE_HAS_MSG)
int send_handle (const ACE_HANDLE handle) const;
diff --git a/ace/LSOCK_Acceptor.h b/ace/LSOCK_Acceptor.h
index e576b6b9a49..a4ec2a9d5e2 100644
--- a/ace/LSOCK_Acceptor.h
+++ b/ace/LSOCK_Acceptor.h
@@ -25,10 +25,10 @@
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
class ACE_Export ACE_LSOCK_Acceptor : public ACE_SOCK_Acceptor
+{
// = TITLE
// Defines the format and interface for the acceptor side of the
// local ACE_SOCK ACE_Stream.
-{
public:
// = Initialization methods.
ACE_LSOCK_Acceptor (void);
diff --git a/ace/LSOCK_CODgram.h b/ace/LSOCK_CODgram.h
index 360148cbbf7..22003a3dc2e 100644
--- a/ace/LSOCK_CODgram.h
+++ b/ace/LSOCK_CODgram.h
@@ -25,10 +25,10 @@
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
class ACE_Export ACE_LSOCK_CODgram : public ACE_SOCK_CODgram, public ACE_LSOCK
- // = TITLE
- // Defines the member functions for the ACE_LSOCK
- // connected datagram abstraction.
{
+ // = TITLE
+ // Defines the member functions for the <ACE_LSOCK> connected
+ // datagram abstraction.
public:
// = Initialization methods.
ACE_LSOCK_CODgram (void);
diff --git a/ace/LSOCK_Connector.h b/ace/LSOCK_Connector.h
index 0a319f9ce07..8ce18b2b0e2 100644
--- a/ace/LSOCK_Connector.h
+++ b/ace/LSOCK_Connector.h
@@ -24,10 +24,10 @@
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
class ACE_Export ACE_LSOCK_Connector : public ACE_SOCK_Connector
- // = TITLE
- // Defines the format and interface for the connector side of the
- // local ACE_SOCK ACE_Stream.
{
+ // = TITLE
+ // Defines the format and interface for the connector side of
+ // the <ACE_LSOCK_Stream>.
public:
// = Initialization methods.
ACE_LSOCK_Connector (void);
diff --git a/ace/LSOCK_Dgram.h b/ace/LSOCK_Dgram.h
index ec63e15a34e..953213b3b85 100644
--- a/ace/LSOCK_Dgram.h
+++ b/ace/LSOCK_Dgram.h
@@ -24,9 +24,9 @@
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
class ACE_Export ACE_LSOCK_Dgram : public ACE_SOCK_Dgram, public ACE_LSOCK
+{
// = TITLE
// Create a Local ACE_SOCK datagram.
-{
public:
// = Initialization methods.
ACE_LSOCK_Dgram (void);
diff --git a/ace/LSOCK_Stream.h b/ace/LSOCK_Stream.h
index 13bda9b8b8b..3957df2415a 100644
--- a/ace/LSOCK_Stream.h
+++ b/ace/LSOCK_Stream.h
@@ -25,15 +25,19 @@
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
class ACE_Export ACE_LSOCK_Stream : public ACE_SOCK_Stream, public ACE_LSOCK
+{
// = TITLE
// Create a Local ACE_SOCK stream.
-{
public:
// = Send/recv methods.
- ssize_t send_msg (const iovec iov[], size_t n, ACE_HANDLE handle);
+ ssize_t send_msg (const iovec iov[],
+ size_t n,
+ ACE_HANDLE handle);
// Send iovecs via <::writev>.
- ssize_t recv_msg (iovec iov[], size_t n, ACE_HANDLE &handle);
+ ssize_t recv_msg (iovec iov[],
+ size_t n,
+ ACE_HANDLE &handle);
// Send iovecs via <::writev>.
ACE_HANDLE get_handle (void) const;
diff --git a/ace/Local_Name_Space.h b/ace/Local_Name_Space.h
index 3f1dfc07630..2ffdcfe1d09 100644
--- a/ace/Local_Name_Space.h
+++ b/ace/Local_Name_Space.h
@@ -25,6 +25,7 @@
#include "ace/Synch.h"
class ACE_Export ACE_NS_String
+{
// = TITLE
// This class and ACE_NS_Internal are used as Adapters to work
// with the Map_Manager.
@@ -34,7 +35,6 @@ class ACE_Export ACE_NS_String
// convert back and forth with ACE_WStrings. Note that this
// class must not have a destructor since otherwise we'll have
// problems...
-{
public:
// = Initialization.
ACE_NS_String (void);
@@ -81,10 +81,10 @@ private:
};
class ACE_Export ACE_NS_Internal
+{
// = TITLE
// This class and ACE_NS_String are used as Adapters to work
// with the Map_Manager.
-{
public:
ACE_NS_Internal (void);
// No-op constructor.
diff --git a/ace/Local_Name_Space_T.h b/ace/Local_Name_Space_T.h
index fccd5f8bd5d..9d65682f3b1 100644
--- a/ace/Local_Name_Space_T.h
+++ b/ace/Local_Name_Space_T.h
@@ -65,22 +65,22 @@ public:
// acquire the lock, set the allocator to the one specific to this
// process, and then call down to perform the intended operation.
int bind (const ACE_NS_String &,
- const ACE_NS_Internal &,
- ALLOCATOR *alloc);
+ const ACE_NS_Internal &,
+ ALLOCATOR *alloc);
int unbind (const ACE_NS_String &,
- ACE_NS_Internal &,
- ALLOCATOR *alloc);
+ ACE_NS_Internal &,
+ ALLOCATOR *alloc);
int rebind (const ACE_NS_String &,
- const ACE_NS_Internal &,
- ACE_NS_String &,
- ACE_NS_Internal &,
- ALLOCATOR *alloc);
+ const ACE_NS_Internal &,
+ ACE_NS_String &,
+ ACE_NS_Internal &,
+ ALLOCATOR *alloc);
int find (const ACE_NS_String &,
- ACE_NS_Internal &,
- ALLOCATOR *alloc);
+ ACE_NS_Internal &,
+ ALLOCATOR *alloc);
int close (ALLOCATOR *alloc);
@@ -89,25 +89,25 @@ private:
template <ACE_MEM_POOL_1, class ACE_LOCK>
class ACE_Local_Name_Space : public ACE_Name_Space
+{
// = TITLE
// Maintaining accesses Local Name Server Database. Allows to
// add NameBindings, change them, remove them and resolve
// NameBindings.
//
// = DESCRIPTION
- // Manages a Naming Service for a local name space which includes
- // bindings for node_local and host_local naming contexts.
- // All strings are stored in wide character format.
+ // Manages a Naming Service for a local name space which
+ // includes bindings for node_local and host_local naming
+ // contexts. All strings are stored in wide character format.
// A Name Binding consists of a name (that's the key), a value
- // string and an optional type string (no wide chars).
-{
+ // string and an optional type string (no wide chars).
public:
// = Initialization and termination methods.
ACE_Local_Name_Space (void);
// "Do-nothing" constructor.
ACE_Local_Name_Space (ACE_Naming_Context::Context_Scope_Type scope_in,
- ACE_Name_Options *name_options);
+ ACE_Name_Options *name_options);
// Specifies the scope of this namespace, opens and memory-maps the
// associated file (if accessible) or contacts the dedicated name
// server process for NET_LOCAL namespace.
@@ -122,13 +122,13 @@ public:
// file
virtual int bind (const ACE_WString &name,
- const ACE_WString &value,
- const char *type = "");
+ const ACE_WString &value,
+ const char *type = "");
// Bind a new name to a naming context (Wide character strings).
virtual int rebind (const ACE_WString &name,
- const ACE_WString &value,
- const char *type = "");
+ const ACE_WString &value,
+ const char *type = "");
// Overwrite the value or type of an existing name in a
// ACE_Local_Name_Space or bind a new name to the context, if it
// didn't exist yet. (Wide charcter strings interface).
@@ -139,55 +139,55 @@ public:
// Interface).
virtual int resolve (const ACE_WString &name,
- ACE_WString &value,
- char *&type);
+ ACE_WString &value,
+ char *&type);
virtual int resolve_i (const ACE_WString &name,
- ACE_WString &value,
- char *&type);
+ ACE_WString &value,
+ char *&type);
// Get value and type of a given name binding (Wide chars). The
// caller is responsible for deleting <type>!
virtual int list_names (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_names_i (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string.
virtual int list_values (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_values_i (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string.
virtual int list_types (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_types_i (ACE_WSTRING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string.
virtual int list_name_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_name_entries_i (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string. Returns the
// complete binding associated each pattern match.
virtual int list_value_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_value_entries_i (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string. Returns the
// complete binding associated each pattern match.
virtual int list_type_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
virtual int list_type_entries_i (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string. Returns the
// complete binding associated each pattern match.
@@ -206,9 +206,9 @@ private:
#endif /* ACE_WIN32 */
int shared_bind (const ACE_WString &name, const ACE_WString &value,
- const char *type, int rebind);
+ const char *type, int rebind);
int shared_bind_i (const ACE_WString &name, const ACE_WString &value,
- const char *type, int rebind);
+ const char *type, int rebind);
// Factor out code from bind() and rebind().
int create_manager (void);
diff --git a/ace/Local_Tokens.h b/ace/Local_Tokens.h
index ff9e7435738..40536b09396 100644
--- a/ace/Local_Tokens.h
+++ b/ace/Local_Tokens.h
@@ -72,13 +72,12 @@ class ACE_Token_Proxy;
// 3..
class ACE_Export ACE_TPQ_Entry
+{
// = TITLE
- // Not a public interface.
+ // Token Proxy Queue entry. Used in the ACE_Token_Proxy_Queue
//
// = DESCRIPTION
- // Token Proxy Queue entry.
- // Used in the ACE_Token_Proxy_Queue
-{
+ // Not a public interface.
friend class ACE_Token_Manager;
public:
typedef void (*PTVF) (void *);
@@ -168,11 +167,12 @@ typedef ACE_TSS<ACE_TPQ_Entry> ACE_TPQ_ENTRY;
#endif /* ACE_NO_TSS_TOKENS */
class ACE_Export ACE_TSS_TPQ_Entry : public ACE_TPQ_ENTRY
+{
// = TITLE
- // Not a public interface.
+ // ACE_TSS_TPQ_Entry
+ //
// = DESCRIPTION
- // ACE_TSS_TPQ_Entry
-{
+ // Not a public interface.
public:
ACE_TSS_TPQ_Entry (const ACE_Token_Proxy *proxy,
const char *client_id);
@@ -214,12 +214,12 @@ class ACE_Token_Proxy_Queue;
// c..
class ACE_Export ACE_TPQ_Iterator
+{
// = TITLE
- // Not a public interface.
+ // Iterates through ACE_Token_Proxy_Queues.
//
// = DESCRIPTION
- // Iterates through ACE_Token_Proxy_Queues.
-{
+ // Not a public interface.
public:
ACE_TPQ_Iterator (ACE_Token_Proxy_Queue &q);
// Construction.
@@ -242,21 +242,23 @@ private:
// 4..
class ACE_Export ACE_Token_Proxy_Queue
+{
// = TITLE
- // Not a public interface.
+ // Token waiter list.
//
// = DESCRIPTION
- // Token waiter list.
- // This queue holds all the token proxies waiting for ownership of
- // a token. Along with the proxy reference, it also stores the
- // nesting level, client id, and a magic cookie from the proxy.
- // This queue stores the ACE_TPQ_Entries by pointer values. It
- // DOES NOT make copies. Thus, the user is responsible to ensure
- // that the TPQ's stick around. This is motivated by the need to
- // reduce dynamic memory allocation.
-{
- friend class ACE_TPQ_Iterator;
+ // Not a public interface.
+ //
+ // This queue holds all the token proxies waiting for ownership
+ // of a token. Along with the proxy reference, it also stores
+ // the nesting level, client id, and a magic cookie from the
+ // proxy. This queue stores the ACE_TPQ_Entries by pointer
+ // values. It DOES NOT make copies. Thus, the user is
+ // responsible to ensure that the TPQ's stick around. This is
+ // motivated by the need to reduce dynamic memory allocation.
public:
+ friend class ACE_TPQ_Iterator;
+
ACE_Token_Proxy_Queue (void);
// Construction.
@@ -295,25 +297,25 @@ protected:
// 5..
class ACE_Export ACE_Tokens
+{
// = TITLE
- // Not a public interface.
+ // Abstract representation of ACE tokens.
//
// = DESCRIPTION
- // Abstract representation of ACE tokens.
- // Currently, I don't see a reason for providing an abstract
- // interface at this level of the library. As of yet, no one uses
- // ACE_Tokens derivatives through this abstract interface except
- // for Token_Manager. It only uses the statistical methods which
- // are shared by all Tokens. For that reason, it still makes
- // since to have a common base class. However, acquire, renew,
- // and release do not need to have matching interfaces throughout
- // all Tokens.
-
- // = EXTENDING TOKENS
- // To add a new type of token (e.g. semaphore), this class must be
- // subtyped to define the new semantics. See ACE_Token_Manager
- // for details.
-{
+ // Not a public interface.
+ //
+ // Currently, I don't see a reason for providing an abstract
+ // interface at this level of the library. As of yet, no one
+ // uses <ACE_Tokens< derivatives through this abstract interface
+ // except for <ACE_Token_Manager>. It only uses the statistical
+ // methods which are shared by all Tokens. For that reason, it
+ // still makes since to have a common base class. However,
+ // acquire, renew, and release do not need to have matching
+ // interfaces throughout all Tokens.
+ //
+ // To add a new type of token (e.g. semaphore), this class must
+ // be subtyped to define the new semantics. See
+ // <ACE_Token_Manager> for details.
public:
ACE_Tokens (void);
@@ -418,20 +420,21 @@ class ACE_Local_Mutex;
// 6..
class ACE_Export ACE_Mutex_Token : public ACE_Tokens
+{
// = TITLE
- // Not a public interface.
- //
- // = DESCRIPTION
// Class that acquires, renews, and releases a process-local
// synchronization token.
+ //
+ // = DESCRIPTION
+ // Not a public interface.
+ //
// This class is a more general-purpose synchronization mechanism
// than SunOS 5.x mutexes. For example, it implements "recursive
// mutex" semantics, where a thread that owns the token can
- // reacquire it without deadlocking. In addition, threads that are
- // blocked awaiting the token are serviced in strict FIFO order as
- // other threads release the token (SunOS 5.x mutexes don't strictly
- // enforce an acquisition order).
-{
+ // reacquire it without deadlocking. In addition, threads that
+ // are blocked awaiting the token are serviced in strict FIFO
+ // order as other threads release the token (SunOS 5.x mutexes
+ // don't strictly enforce an acquisition order).
public:
ACE_Mutex_Token (const char* name);
// life
@@ -505,12 +508,14 @@ private:
// 12..
class ACE_Export ACE_RW_Token : public ACE_Tokens
+{
// = TITLE
- // Not a public interface.
- //
- // = DESCRIPTION
// Class that acquires, renews, and releases a process-local
// synchronization token.
+ //
+ // = DESCRIPTION
+ // Not a public interface.
+ //
// This class is a more general-purpose synchronization mechanism
// than SunOS 5.x mutexes. For example, it implements "recursive
// mutex" semantics, where a thread that owns the token can
@@ -518,7 +523,6 @@ class ACE_Export ACE_RW_Token : public ACE_Tokens
// blocked awaiting the token are serviced in strict FIFO order as
// other threads release the token (SunOS 5.x mutexes don't strictly
// enforce an acquisition order).
-{
public:
ACE_RW_Token (const char* name);
// Life.
@@ -601,16 +605,16 @@ protected:
// a..
class ACE_Token_Name
+{
// = TITLE
- // Allows Token_Manger to identify tokens.
+ // Allows Token_Manger to identify tokens.
//
// = DESCRIPTION
- // For now, this is just a string. We need a string class anyway
- // to use in ACE_Map_Manager. Having this class (instead of
- // SString) allows us to easily change if needed. For instance,
- // we may choose to identify tokens by name and *type* in the
- // future.
-{
+ // For now, this is just a string. We need a string class
+ // anyway to use in <ACE_Map_Manager>. Having this class
+ // (instead of <ACE_SString>) allows us to easily change if
+ // needed. For instance, we may choose to identify tokens by
+ // name and *type* in the future.
public:
ACE_Token_Name (const char *token_name = 0);
// Construction.
@@ -643,6 +647,7 @@ private:
// 7..
class ACE_Export ACE_Token_Proxy
+{
// = TITLE
// Abstract representation of ACE tokens.
//
@@ -656,12 +661,10 @@ class ACE_Export ACE_Token_Proxy
// ACE_Token_Proxy by passing the proper values at construction.
// Alternatively, there are class definitions which "know" how to
// do this (ACE_Local_Mutex, ACE_Local_RLock, ACE_Local_WLock).
-
- // = EXTENDING TOKENS
+ //
// To add a new type of token (e.g. semaphore), this class is not
// changed. See ACE_Token_Manager for details.
-
- // = RESTRICTIONS
+ //
// Tokens (e.g. ACE_Mutex_Token) assume that it can always call
// ACE_Token_Proxy::token_acquired () on a new token owner. This
// is not a problem for synchronous use of token proxies (that is,
@@ -670,10 +673,9 @@ class ACE_Export ACE_Token_Proxy
// operations, the proxy can not go away after an acquire until
// the token is acquired. This is not really a problem, but
// should be understood.
-{
-friend class ACE_Token_Manager;
-friend class ACE_Token_Invariant_Manager; // For testing.
public:
+ friend class ACE_Token_Manager;
+ friend class ACE_Token_Invariant_Manager; // For testing.
// Initialization and termination methods.
ACE_Token_Proxy (void);
@@ -813,9 +815,9 @@ protected:
// 8..
class ACE_Export ACE_Null_Token : public ACE_Token_Proxy
+{
// = TITLE
// No op class for nonthreaded platform protocols.
-{
public:
ACE_Null_Token (void) {};
// Construction.
@@ -854,6 +856,7 @@ public:
// 9..
class ACE_Export ACE_Local_Mutex : public ACE_Token_Proxy
+{
// = TITLE
// Class that acquires, renews, and releases a synchronization
// token local to the process.
@@ -868,11 +871,9 @@ class ACE_Export ACE_Local_Mutex : public ACE_Token_Proxy
// don't strictly enforce an acquisition order). Lastly,
// ACE_Local_Mutex performs deadlock detection on acquire calls.
//
- // = Synchronization operations.
// The interfaces for acquire, tryacquire, renew, release,
// etc. are defined in ACE_Token_Proxy. The semantics for
// ACE_Local_Mutex are that of a mutex.
-{
public:
ACE_Local_Mutex (const char *token_name = 0,
int ignore_deadlock = 0,
@@ -894,31 +895,30 @@ protected:
// *.
class ACE_Export ACE_Local_RLock : public ACE_Token_Proxy
-// = TITLE
-// Class that acquires, renews, and releases a readers lock that
-// is local to the process.
-//
-// = DESCRIPTION
-// This class implements the reader interface to canonical
-// readers/writer locks. Multiple readers can hold the lock
-// simultaneously when no writers have the lock. Alternatively,
-// when a writer holds the lock, no other participants (readers or
-// writers) may hold the lock. This class is a more
-// general-purpose synchronization mechanism than SunOS 5.x RLocks.
-// For example, it implements "recursive RLock" semantics, where a
-// thread that owns the token can reacquire it without deadlocking.
-// In addition, threads that are blocked awaiting the token are
-// serviced in strict FIFO order as other threads release the token
-// (SunOS 5.x RLockes don't strictly enforce an acquisition
-// order).
-//
-// = Synchronization operations.
-// The interfaces for acquire, tryacquire, renew, release, etc. are
-// defined in ACE_Token_Proxy. The semantics for ACE_Local_RLock
-// are that of a readers/writers lock. Acquire for this class
-// implies a reader acquisition. That is, multiple clients may
-// acquire a lock for read only.
{
+ // = TITLE
+ // Class that acquires, renews, and releases a readers lock that
+ // is local to the process.
+ //
+ // = DESCRIPTION
+ // This class implements the reader interface to canonical
+ // readers/writer locks. Multiple readers can hold the lock
+ // simultaneously when no writers have the lock. Alternatively,
+ // when a writer holds the lock, no other participants (readers
+ // or writers) may hold the lock. This class is a more
+ // general-purpose synchronization mechanism than SunOS 5.x
+ // RLocks. For example, it implements "recursive RLock"
+ // semantics, where a thread that owns the token can reacquire it
+ // without deadlocking. In addition, threads that are blocked
+ // awaiting the token are serviced in strict FIFO order as other
+ // threads release the token (SunOS 5.x RLockes don't strictly
+ // enforce an acquisition order).
+ //
+ // The interfaces for acquire, tryacquire, renew, release,
+ // etc. are defined in ACE_Token_Proxy. The semantics for
+ // ACE_Local_RLock are that of a readers/writers lock. Acquire
+ // for this class implies a reader acquisition. That is,
+ // multiple clients may acquire a lock for read only.
public:
// = Initialization and termination.
@@ -945,30 +945,30 @@ protected:
// *.
class ACE_Export ACE_Local_WLock : public ACE_Token_Proxy
-// = TITLE
-// Class that acquires, renews, and releases a writer lock that
-// is local to the process.
-//
-// = DESCRIPTION
-// This class implements the writer interface to canonical
-// readers/writer locks. Multiple readers can hold the lock
-// simultaneously when no writers have the lock. Alternatively,
-// when a writer holds the lock, no other participants (readers or
-// writers) may hold the lock. This class is a more
-// general-purpose synchronization mechanism than SunOS 5.x WLock.
-// For example, it implements "recursive WLock" semantics, where a
-// thread that owns the token can reacquire it without deadlocking.
-// In addition, threads that are blocked awaiting the token are
-// serviced in strict FIFO order as other threads release the token
-// (SunOS 5.x WLocks don't strictly enforce an acquisition order).
-//
-// = Synchronization operations.
-// The interfaces for acquire, tryacquire, renew, release,
-// etc. are defined in ACE_Token_Proxy. The semantics for
-// ACE_Local_WLock are that of a readers/writers lock. Acquire
-// for this class implies a writer acquisition. That is, only one
-// client may hold the lock for writing.
{
+ // = TITLE
+ // Class that acquires, renews, and releases a writer lock that
+ // is local to the process.
+ //
+ // = DESCRIPTION
+ // This class implements the writer interface to canonical
+ // readers/writer locks. Multiple readers can hold the lock
+ // simultaneously when no writers have the lock. Alternatively,
+ // when a writer holds the lock, no other participants (readers
+ // or writers) may hold the lock. This class is a more
+ // general-purpose synchronization mechanism than SunOS 5.x
+ // WLock. For example, it implements "recursive WLock"
+ // semantics, where a thread that owns the token can reacquire it
+ // without deadlocking. In addition, threads that are blocked
+ // awaiting the token are serviced in strict FIFO order as other
+ // threads release the token (SunOS 5.x WLocks don't strictly
+ // enforce an acquisition order).
+ //
+ // The interfaces for acquire, tryacquire, renew, release,
+ // etc. are defined in ACE_Token_Proxy. The semantics for
+ // ACE_Local_WLock are that of a readers/writers lock. Acquire
+ // for this class implies a writer acquisition. That is, only
+ // one client may hold the lock for writing.
public:
// = Initialization and termination.
diff --git a/ace/Log_Msg.h b/ace/Log_Msg.h
index eed5ea2e791..4e87df1cb14 100644
--- a/ace/Log_Msg.h
+++ b/ace/Log_Msg.h
@@ -100,6 +100,7 @@
class ACE_Thread_Descriptor;
class ACE_Export ACE_Log_Msg
+{
// = TITLE
// Provides a variable length argument message logging
// abstraction.
@@ -110,7 +111,6 @@ class ACE_Export ACE_Log_Msg
// distributed logger. Moreover, the message is kept in a
// thread-specific storage location, which can be used to
// communicate errors between framework methods and callers.
-{
public:
// Logger Flags.
enum
diff --git a/ace/Log_Priority.h b/ace/Log_Priority.h
index dc05f6df1b3..76040e7cc6b 100644
--- a/ace/Log_Priority.h
+++ b/ace/Log_Priority.h
@@ -18,6 +18,7 @@
#define ACE_LOG_PRIORITY_H
enum ACE_Log_Priority
+{
// = TITLE
// This data type indicates the relative priorities of the
// logging messages, from lowest to highest priority.
@@ -25,7 +26,7 @@ enum ACE_Log_Priority
// = DESCRIPTION
// These values are defined using powers of two so that it's
// possible to form a mask to turn them on or off dynamically.
-{
+
// = Note, this first argument *must* start at 1!
LM_SHUTDOWN = 01,
diff --git a/ace/Log_Record.h b/ace/Log_Record.h
index 2e8ad1e4524..e5061fe2acb 100644
--- a/ace/Log_Record.h
+++ b/ace/Log_Record.h
@@ -24,9 +24,10 @@
class ACE_Export ACE_Log_Record
{
+public:
// = TITLE
// Defines the structure of an ACE logging record.
-public:
+
enum
{
MAXLOGMSGLEN = ACE_MAXLOGMSGLEN,
diff --git a/ace/Malloc.h b/ace/Malloc.h
index 23f10c6e68d..1c2c27c0859 100644
--- a/ace/Malloc.h
+++ b/ace/Malloc.h
@@ -20,11 +20,11 @@
#include "ace/ACE.h"
class ACE_Export ACE_Allocator
+{
// = TITLE
// Interface for a dynamic memory allocator that uses inheritance
// and dynamic binding to provide extensible mechanisms for
// allocating and deallocating memory.
-{
public:
// = Memory Management
@@ -194,10 +194,10 @@ union ACE_Export ACE_Malloc_Header
};
class ACE_Export ACE_Name_Node
+{
// = TITLE
// This is stored as a linked list within the Memory_Pool
// to allow "named memory chunks."
-{
public:
// = Initialization methods.
ACE_Name_Node (const char *name, void *, ACE_Name_Node *);
@@ -217,13 +217,13 @@ public:
};
class ACE_Export ACE_Control_Block
+{
// = TITLE
// This information is stored in memory allocated by the MEMORY_POOL.
//
// = DESCRIPTION
// This class should be local to class ACE_Malloc, but cfront and
// G++ don't like nested classes in templates...
-{
public:
ACE_Name_Node *name_head_;
// Head of the linked list of Name Nodes.
@@ -263,6 +263,7 @@ public:
};
class ACE_Export ACE_New_Allocator : public ACE_Allocator
+{
// = TITLE
// Defines a class that provided a simple implementation of
// memory allocation.
@@ -275,7 +276,6 @@ class ACE_Export ACE_New_Allocator : public ACE_Allocator
// ACE_Allocator_Adapter <ACE_Malloc <ACE_LOCAL_MEMORY_POOL, MUTEX>>
// This will allow you to use the added functionality of
// bind/find/etc. while using the new/delete operators.
-{
public:
virtual void *malloc (size_t nbytes);
virtual void *calloc (size_t nbytes, char initial_value = '\0');
diff --git a/ace/Malloc_T.h b/ace/Malloc_T.h
index 65203da9df3..0a561873138 100644
--- a/ace/Malloc_T.h
+++ b/ace/Malloc_T.h
@@ -24,6 +24,7 @@
template <class T>
class ACE_Cached_Mem_Pool_Node
+{
// = TITLE
// <ACE_Cached_Mem_Pool_Node> keeps unused memory within a free
// list.
@@ -35,7 +36,6 @@ class ACE_Cached_Mem_Pool_Node
// This class should really be placed within the next class
// <ACE_Cached_Allocator>. But this can't be done due to C++
// compiler portability problems.
-{
public:
T *addr (void);
// return the address of free memory.
@@ -83,10 +83,10 @@ private:
template <class MALLOC>
class ACE_Allocator_Adapter : public ACE_Allocator
+{
// = TITLE
// This class is an Adapter that allows the <ACE_Allocator> to
// use the <Malloc> class below.
-{
public:
// Trait.
typedef MALLOC ALLOCATOR;
@@ -206,6 +206,7 @@ class ACE_Malloc_Iterator;
template <ACE_MEM_POOL_1, class ACE_LOCK>
class ACE_Malloc
+{
// = TITLE
// Define a C++ class that uses parameterized types to provide
// an extensible mechanism for encapsulating various of dynamic
@@ -215,9 +216,8 @@ class ACE_Malloc
// This class can be configured flexibly with different
// MEMORY_POOL strategies and different types of ACE_LOCK
// strategies.
-{
-friend class ACE_Malloc_Iterator<ACE_MEM_POOL_2, ACE_LOCK>;
public:
+ friend class ACE_Malloc_Iterator<ACE_MEM_POOL_2, ACE_LOCK>;
typedef ACE_MEM_POOL MEMORY_POOL;
typedef ACE_MEM_POOL_OPTIONS MEMORY_POOL_OPTIONS;
@@ -378,17 +378,18 @@ private:
template <ACE_MEM_POOL_1, class ACE_LOCK>
class ACE_Malloc_Iterator
+{
// = TITLE
// Iterator for names stored in Malloc'd memory.
//
// = DESCRIPTION
// Does not allows deletions while iteration is occurring.
-{
public:
// = Initialization method.
- ACE_Malloc_Iterator (ACE_Malloc<ACE_MEM_POOL_2, ACE_LOCK> &malloc, const char *name = 0);
+ ACE_Malloc_Iterator (ACE_Malloc<ACE_MEM_POOL_2, ACE_LOCK> &malloc,
+ const char *name = 0);
// if <name> = 0 it will iterate through everything else only
- // through those entries whose <name> match
+ // through those entries whose <name> match.
~ACE_Malloc_Iterator (void);
diff --git a/ace/Managed_Object.h b/ace/Managed_Object.h
index 186702efa02..0566718159f 100644
--- a/ace/Managed_Object.h
+++ b/ace/Managed_Object.h
@@ -22,6 +22,7 @@
template <class TYPE>
class ACE_Cleanup_Adapter : public ACE_Cleanup
+{
// = TITLE
// Adapter for ACE_Cleanup objects that allows them to be readily
// managed by the ACE_Object_Manager.
@@ -33,7 +34,6 @@ class ACE_Cleanup_Adapter : public ACE_Cleanup
// typically used to replace a cast; but, it's a bit cleaner and
// allows insertion of, say, run-time type identification
// internally if desired.
-{
public:
ACE_Cleanup_Adapter (void);
// Default constructor.
@@ -51,6 +51,7 @@ private:
template <class TYPE>
class ACE_Managed_Object
+{
// = TITLE
// Wrapper for interface to allocate an object managed by the
// ACE_Object_Manager.
@@ -64,15 +65,15 @@ class ACE_Managed_Object
//
// This interface is typically used to replace a static object
// with one that is dynamically allocated. It helps to avoid
- // problems with order of static object construction/destruction.
- // Managed objects won't be allocated until needed, but should
- // be allocated when first needed. And they are destroyed in
- // the reverse order of construction.
+ // problems with order of static object
+ // construction/destruction. Managed objects won't be allocated
+ // until needed, but should be allocated when first needed. And
+ // they are destroyed in the reverse order of construction.
//
// get_preallocated_object () accesses a "preallocated" object,
// i.e., one that is identified by a value in the
- // ACE_Object_Manager:: Preallocated_Object enum. These
- // objects are used internally by the ACE library.
+ // ACE_Object_Manager:: Preallocated_Object enum. These objects
+ // are used internally by the ACE library.
//
// Hooks are provided for the application to preallocate objects
// via the same mechanism.
@@ -80,10 +81,10 @@ class ACE_Managed_Object
// to define enum values;
// ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS can be used
// to define the corresponding objects. The format of the ACE
- // internal library definitions should be followed. And similarly,
- // ACE_APPLICATION_PREALLOCATED_ARRAY_DECLARATIONS and
- // ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS can be used to
- // preallocate arrays.
+ // internal library definitions should be followed. And
+ // similarly, ACE_APPLICATION_PREALLOCATED_ARRAY_DECLARATIONS
+ // and ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS can be
+ // used to preallocate arrays.
//
// By default, preallocation uses dynamic allocation. The
// preallocated objects and arrays are allocated off the heap in
@@ -91,10 +92,8 @@ class ACE_Managed_Object
// preallocated objects in program global data instead of on the
// heap, #define ACE_HAS_STATIC_PREALLOCATION prior to building
// the ACE library.
-{
public:
- static TYPE *
- get_preallocated_object (ACE_Object_Manager::Preallocated_Object id)
+ static TYPE *get_preallocated_object (ACE_Object_Manager::Preallocated_Object id)
{
// The preallocated objects are in a separate, "read-only" array so
// that this function doesn't need a lock. Also, because it is
@@ -112,8 +111,7 @@ public:
// Note: the function definition is inlined here so that it compiles
// on AIX 4.1 w/xlC v. 3.01.
- static TYPE *
- get_preallocated_array (ACE_Object_Manager::Preallocated_Array id)
+ static TYPE *get_preallocated_array (ACE_Object_Manager::Preallocated_Array id)
{
// The preallocated array are in a separate, "read-only" array so
// that this function doesn't need a lock. Also, because it is
diff --git a/ace/Map_Manager.h b/ace/Map_Manager.h
index 312a67b2cd6..fe8595ac7d1 100644
--- a/ace/Map_Manager.h
+++ b/ace/Map_Manager.h
@@ -23,10 +23,11 @@
class ACE_Allocator;
template <class EXT_ID, class INT_ID>
-struct ACE_Map_Entry
+class ACE_Map_Entry
+{
// = TITLE
// An entry in the Map.
-{
+public:
EXT_ID ext_id_;
// Key used to look up an entry.
@@ -57,6 +58,7 @@ class ACE_Map_Reverse_Iterator;
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Manager
+{
// = TITLE
// Define a map abstraction that associates <EXT_ID>s with
// <INT_ID>s.
@@ -71,11 +73,10 @@ class ACE_Map_Manager
// This implementation of a map uses an array, which is searched
// linearly. For more efficient searching you should use the
// <ACE_Hash_Map_Manager>.
-
-{
-friend class ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK>;
-friend class ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK>;
public:
+ friend class ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK>;
+ friend class ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK>;
+
// = Traits.
typedef EXT_ID KEY;
typedef INT_ID VALUE;
@@ -252,11 +253,9 @@ private:
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Iterator
+{
// = TITLE
// Iterator for the ACE_Map_Manager.
- //
- // = DESCRIPTION
-{
public:
// = Initialization method.
ACE_Map_Iterator (ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm);
@@ -290,11 +289,9 @@ private:
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Reverse_Iterator
+{
// = TITLE
// Reverse Iterator for the ACE_Map_Manager.
- //
- // = DESCRIPTION
-{
public:
// = Initialization method.
ACE_Map_Reverse_Iterator (ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm);
diff --git a/ace/Mem_Map.h b/ace/Mem_Map.h
index c60790f8fdb..48900f59f80 100644
--- a/ace/Mem_Map.h
+++ b/ace/Mem_Map.h
@@ -20,9 +20,13 @@
#include "ace/ACE.h"
class ACE_Export ACE_Mem_Map
- // = TITLE
- // C++ interface to the mmap(2) UNIX system call.
{
+ // = TITLE
+ // C++ interface OS memory mapping system call.
+ //
+ // = DESCRIPTION
+ // This class works with both the mmap(2) UNIX system and the
+ // Win32 family of memory mapping system calls.
public:
// = Initialization and termination methods.
diff --git a/ace/Memory_Pool.h b/ace/Memory_Pool.h
index 277d79adeda..85b3d25cadd 100644
--- a/ace/Memory_Pool.h
+++ b/ace/Memory_Pool.h
@@ -27,19 +27,19 @@
#if !defined (ACE_LACKS_SBRK)
class ACE_Export ACE_Sbrk_Memory_Pool_Options
+{
// = TITLE
// Helper class for constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
-{
};
class ACE_Export ACE_Sbrk_Memory_Pool
+{
// = TITLE
// Make a memory pool that is based on <sbrk(2)>.
-{
public:
typedef ACE_Sbrk_Memory_Pool_Options OPTIONS;
@@ -95,13 +95,13 @@ protected:
#if !defined (ACE_LACKS_SYSV_SHMEM)
class ACE_Export ACE_Shared_Memory_Pool_Options
+{
// = TITLE
// Helper class for constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
-{
public:
// = Initialization method.
ACE_Shared_Memory_Pool_Options (char *base_addr = ACE_DEFAULT_BASE_ADDR,
@@ -123,11 +123,11 @@ public:
};
class ACE_Export ACE_Shared_Memory_Pool : public ACE_Event_Handler
+{
// = TITLE
// Make a memory pool that is based on System V shared memory
// (shmget(2) etc.). This implementation allows memory to be
// shared between processes.
-{
public:
typedef ACE_Shared_Memory_Pool_Options OPTIONS;
@@ -231,20 +231,21 @@ protected:
#endif /* !ACE_LACKS_SYSV_SHMEM */
class ACE_Export ACE_Local_Memory_Pool_Options
+{
// = TITLE
// Helper class for constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
-{};
+};
class ACE_Export ACE_Local_Memory_Pool
+{
// = TITLE
// Make a memory pool that is based on C++ new/delete. This is
// useful for integrating existing components that use new/delete
// into the ACE Malloc scheme...
-{
public:
typedef ACE_Local_Memory_Pool_Options OPTIONS;
@@ -297,13 +298,13 @@ protected:
};
class ACE_Export ACE_MMAP_Memory_Pool_Options
+{
// = TITLE
// Helper class for constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
-{
public:
// = Initialization method.
ACE_MMAP_Memory_Pool_Options (void *base_addr = ACE_DEFAULT_BASE_ADDR,
@@ -340,10 +341,10 @@ public:
};
class ACE_Export ACE_MMAP_Memory_Pool : public ACE_Event_Handler
+{
// = TITLE
// Make a memory pool that is based on <mmap(2)>. This
// implementation allows memory to be shared between processes.
-{
public:
typedef ACE_MMAP_Memory_Pool_Options OPTIONS;
@@ -451,6 +452,7 @@ protected:
};
class ACE_Export ACE_Lite_MMAP_Memory_Pool : public ACE_MMAP_Memory_Pool
+{
// = TITLE
// Make a ``lighter-weight'' memory pool based <ACE_Mem_Map>.
//
@@ -461,7 +463,6 @@ class ACE_Export ACE_Lite_MMAP_Memory_Pool : public ACE_MMAP_Memory_Pool
// for the price of flushing the memory to the backing store on
// every update. Naturally, this trades off increased
// performance for less reliability if the machine crashes.
-{
public:
// = Initialization and termination methods.
diff --git a/ace/Message_Block.h b/ace/Message_Block.h
index 590925d76e2..28482bfc851 100644
--- a/ace/Message_Block.h
+++ b/ace/Message_Block.h
@@ -26,6 +26,7 @@ class ACE_Data_Block;
class ACE_Lock;
class ACE_Export ACE_Message_Block
+{
// = TITLE
// Stores messages for use throughout ACE (particularly
// <ACE_Message_Queue>).
@@ -48,9 +49,9 @@ class ACE_Export ACE_Message_Block
// 3. <ACE_Message_Blocks> can be linked together by <prev_> and
// <next_> pointers to form a queue of messages (e.g., this is how
// <ACE_Message_Queue> works).
-{
- friend class ACE_Data_Block;
public:
+ friend class ACE_Data_Block;
+
enum ACE_Message_Type
{
// = Data and protocol messages (regular and priority)
@@ -359,6 +360,7 @@ private:
};
class ACE_Export ACE_Data_Block
+{
// = TITLE
// Stores the data payload that is accessed via one or more
// <ACE_Message_Block>s.
@@ -369,7 +371,6 @@ class ACE_Export ACE_Data_Block
// protects the reference count from race conditions in
// concurrent programs) and the <allocation_strategy_> (which
// determines what memory pool is used to allocate the memory).
-{
public:
// = Initialization and termination methods.
ACE_Data_Block (void);
diff --git a/ace/Message_Queue.h b/ace/Message_Queue.h
index 6a3c26aedb5..567d4e54c81 100644
--- a/ace/Message_Queue.h
+++ b/ace/Message_Queue.h
@@ -27,6 +27,7 @@ template <ACE_SYNCH_DECL> class ACE_Message_Queue_Reverse_Iterator;
template <ACE_SYNCH_DECL>
class ACE_Message_Queue
+{
// = TITLE
// A threaded message queueing facility, modeled after the
// queueing facilities in System V STREAMs.
@@ -36,10 +37,9 @@ class ACE_Message_Queue
// messages in the ASX framework. If <ACE_SYNCH_DECL> is
// ACE_MT_SYNCH then all operations are thread-safe. Otherwise,
// if it's <ACE_NULL_SYNCH> then there's no locking overhead.
-{
-friend class ACE_Message_Queue_Iterator<ACE_SYNCH_USE>;
-friend class ACE_Message_Queue_Reverse_Iterator<ACE_SYNCH_USE>;
public:
+ friend class ACE_Message_Queue_Iterator<ACE_SYNCH_USE>;
+ friend class ACE_Message_Queue_Reverse_Iterator<ACE_SYNCH_USE>;
// = Traits
typedef ACE_Message_Queue_Iterator<ACE_SYNCH_USE> ITERATOR;
@@ -284,9 +284,9 @@ private:
template <ACE_SYNCH_DECL>
class ACE_Message_Queue_Iterator
+{
// = TITLE
// Iterator for the <ACE_Message_Queue>.
-{
public:
// = Initialization method.
ACE_Message_Queue_Iterator (ACE_Message_Queue <ACE_SYNCH_USE> &queue);
@@ -319,9 +319,9 @@ private:
template <ACE_SYNCH_DECL>
class ACE_Message_Queue_Reverse_Iterator
+{
// = TITLE
// Reverse Iterator for the <ACE_Message_Queue>.
-{
public:
// = Initialization method.
ACE_Message_Queue_Reverse_Iterator (ACE_Message_Queue <ACE_SYNCH_USE> &queue);
diff --git a/ace/Method_Object.h b/ace/Method_Object.h
index 49daaff39d5..23c5b3a303c 100644
--- a/ace/Method_Object.h
+++ b/ace/Method_Object.h
@@ -22,6 +22,7 @@
#include "ace/OS.h"
class ACE_Export ACE_Method_Object
+{
// = TITLE
// Reifies a method into an object. Subclasses typically
// represent necessary state and behavior.
@@ -29,7 +30,6 @@ class ACE_Export ACE_Method_Object
// = DESCRIPTION
// A <Method_Object> is inserted in the <Activation_Queue>, where
// it is subsequently removed by the <Scheduler> and invoked.
-{
public:
// = Initialization and termination methods.
ACE_Method_Object (void);
diff --git a/ace/Module.h b/ace/Module.h
index 7a1b34da082..f0a667e6d4f 100644
--- a/ace/Module.h
+++ b/ace/Module.h
@@ -25,6 +25,7 @@
template <ACE_SYNCH_DECL>
class ACE_Module
+{
// = TITLE
// An abstraction for managing a bi-directional flow of messages.
//
@@ -32,9 +33,9 @@ class ACE_Module
// This is based on the Module concept in System V Streams,
// which contains a pair of Tasks, one for handling upstream
// processing, one for handling downstream processing.
-{
- friend class ACE_Shutup_GPlusPlus; // Turn off g++ warning
public:
+ friend class ACE_Shutup_GPlusPlus; // Turn off g++ warning
+
enum
{
M_DELETE_NONE = 0,
diff --git a/ace/Multiplexor.h b/ace/Multiplexor.h
index 960d67e371e..074601f1890 100644
--- a/ace/Multiplexor.h
+++ b/ace/Multiplexor.h
@@ -10,7 +10,10 @@
// = FILENAME
// Multiplexor.h
//
-// Define the Driver and ACE_Multiplexor container classes.
+// = DESCRIPTION
+// Define the ACE_Driver and ACE_Multiplexor container classes.
+// Note that these classes have never been implemented due to lack
+// of need.
//
// = AUTHOR
// Doug Schmidt
@@ -27,41 +30,40 @@
#if defined (ACE_HAS_THREADS)
#if 0
-class Driver
+class ACE_Export ACE_Driver
+{
// = TITLE
//
//
// = DESCRIPTION
//
-{
public:
- Driver (void);
- ~Driver (void);
+ ACE_Driver (void);
+ ~ACE_Driver (void);
virtual int link_from_below (ACE_Module *mod);
- virtual ACE_Module *alloc_module (Driver *) = 0;
+ virtual ACE_Module *alloc_module (ACE_Driver *) = 0;
virtual int unlink_from_below (ACE_Module *);
};
class ACE_Export ACE_Multiplexor
+{
// = TITLE
//
- //
// = DESCRIPTION
//
-{
public:
// = Constructors and destructors
ACE_Multiplexor (void);
~ACE_Multiplexor (void);
- virtual int link_from_above (Driver &ld);
+ virtual int link_from_above (ACE_Driver &ld);
virtual int link_from_above (ACE_Multiplexor &lm);
virtual int link_from_below (ACE_Module *mod);
virtual ACE_Module *alloc_lower_module (ACE_Multiplexor *) = 0;
virtual ACE_Module *alloc_upper_module (ACE_Multiplexor *) = 0;
- virtual int unlink_from_above (Driver &ld);
+ virtual int unlink_from_above (ACE_Driver &ld);
virtual int unlink_from_above (ACE_Multiplexor &lm);
virtual int unlink_from_below (ACE_Module *mod);
};
diff --git a/ace/Name_Proxy.h b/ace/Name_Proxy.h
index d41d456e4ef..3227b081f15 100644
--- a/ace/Name_Proxy.h
+++ b/ace/Name_Proxy.h
@@ -30,12 +30,14 @@
#include "ace/Name_Request_Reply.h"
class ACE_Export ACE_Name_Proxy : public ACE_Event_Handler
+{
// = TITLE
- // Proxy for dealing with remote server process managing NET_LOCAL NameBindings
+ // Proxy for dealing with remote server process managing NET_LOCAL
+ // NameBindings.
//
// = DESCRIPTION
- // Shields applications from details of interacting with the ACE_Name Server.
-{
+ // Shields applications from details of interacting with the
+ // ACE_Name Server.
public:
ACE_Name_Proxy (void);
// Default constructor.
diff --git a/ace/Name_Request_Reply.h b/ace/Name_Request_Reply.h
index 7ff3f066b89..2541ae721a2 100644
--- a/ace/Name_Request_Reply.h
+++ b/ace/Name_Request_Reply.h
@@ -26,13 +26,13 @@
#include "ace/SString.h"
class ACE_Export ACE_Name_Request
+{
// = TITLE
- // Message format for delivering requests to the ACE_Name Server.
+ // Message format for delivering requests to the ACE_Name Server.
//
// = DESCRIPTION
- // This class is implemented to minimize data copying.
- // In particular, all marshaling is done in situ...
-{
+ // This class is implemented to minimize data copying. In
+ // particular, all marshaling is done in situ...
public:
enum Constants
{
@@ -176,13 +176,13 @@ private:
};
class ACE_Export ACE_Name_Reply
+{
// = TITLE
// Message format for delivering replies from the ACE_Name Server.
//
// = DESCRIPTION
- // This class is implemented to minimize data copying.
- // In particular, all marshaling is done in situ...
-{
+ // This class is implemented to minimize data copying. In
+ // particular, all marshaling is done in situ...
public:
enum Constants
{
diff --git a/ace/Name_Space.h b/ace/Name_Space.h
index 2328b4d3c41..1b3b0abd887 100644
--- a/ace/Name_Space.h
+++ b/ace/Name_Space.h
@@ -1,8 +1,6 @@
/* -*- C++ -*- */
// $Id$
-/*-*- C++ -*- */
-
// ============================================================================
//
// = LIBRARY
@@ -28,6 +26,8 @@ typedef ACE_Unbounded_Set<ACE_WString> ACE_WSTRING_SET;
class ACE_Export ACE_Name_Binding
{
+ // = TITLE
+ // Maintains a mapping from name to value and type.
public:
// = Initialization and termination.
ACE_Name_Binding (const ACE_WString &n,
@@ -67,6 +67,7 @@ typedef ACE_Unbounded_Set<ACE_WString> ACE_PWSTRING_SET;
typedef ACE_Unbounded_Set_Iterator<ACE_WString> ACE_PWSTRING_ITERATOR;
class ACE_Export ACE_Name_Space
+{
// = TITLE
// Abstract base class that provides an abstract interface to
// the database without exposing any implemenation details.
@@ -74,7 +75,6 @@ class ACE_Export ACE_Name_Space
// = DESCRIPTION
// Manages a Naming Service Name Space. Provides the basic
// methods -- bind, unbind, rebind, find, and listnames.
-{
public:
virtual ~ACE_Name_Space (void);
diff --git a/ace/Naming_Context.h b/ace/Naming_Context.h
index eb465e684a7..8ffc7e0f066 100644
--- a/ace/Naming_Context.h
+++ b/ace/Naming_Context.h
@@ -30,6 +30,7 @@
class ACE_Name_Options;
class ACE_Export ACE_Naming_Context : public ACE_Service_Object
+{
// = TITLE
// Maintaining accesses Name Server Databases. Allows to add
// NameBindings, change them, remove them and resolve
@@ -48,7 +49,6 @@ class ACE_Export ACE_Naming_Context : public ACE_Service_Object
// character strings. A Name Binding consists of a name string
// (that's the key), a value string and an optional type string
// (no wide chars).
-{
public:
enum Context_Scope_Type
{
@@ -243,9 +243,9 @@ private:
};
class ACE_Export ACE_Name_Options
+{
// = TITLE
// Manages the options for the ACE Name_Server.
-{
public:
// = Initialization and termination methods.
ACE_Name_Options (void);
diff --git a/ace/OS.h b/ace/OS.h
index c4ec6a28fb0..d6efa48de50 100644
--- a/ace/OS.h
+++ b/ace/OS.h
@@ -961,6 +961,7 @@ typedef int clockid_t;
#endif /* ! ACE_HAS_CLOCK_GETTIME && ! _CLOCKID_T */
class ACE_Export ACE_Time_Value
+{
// = TITLE
// Operations on "timeval" structures.
//
@@ -970,7 +971,6 @@ class ACE_Export ACE_Time_Value
// lower-level OS mechanisms like <select>, <poll>, or
// <cond_timedwait>. ACE_Time_Value help make the use of these
// mechanisms portable across OS platforms,
-{
public:
// = Useful constants.
static const ACE_Time_Value zero;
@@ -1104,6 +1104,7 @@ private:
};
class ACE_Export ACE_Countdown_Time
+{
// = TITLE
// Keeps track of the amount of elapsed time.
//
@@ -1111,7 +1112,6 @@ class ACE_Export ACE_Countdown_Time
// This class has a side-effect on the <max_wait_time> -- every
// time the <stop> method is called the <max_wait_time> is
// updated.
-{
public:
// = Initialization and termination methods.
ACE_Countdown_Time (ACE_Time_Value *max_wait_time);
@@ -1992,6 +1992,7 @@ typedef HANDLE ACE_sema_t;
#if defined (ACE_LACKS_COND_T)
class ACE_Export ACE_cond_t
+{
// = TITLE
// This structure is used to implement condition variables on
// VxWorks and Win32.
@@ -1999,9 +2000,9 @@ class ACE_Export ACE_cond_t
// = DESCRIPTION
// At the current time, this stuff only works for threads
// within the same process.
-{
- friend class ACE_OS;
public:
+ friend class ACE_OS;
+
long waiters (void) const;
// Returns the number of waiters.
@@ -2036,6 +2037,7 @@ protected:
#if defined (ACE_LACKS_RWLOCK_T)
struct ACE_Export ACE_rwlock_t
+{
// = TITLE
// This is used to implement readers/writer locks on NT,
// VxWorks, and POSIX pthreads.
@@ -2043,9 +2045,9 @@ struct ACE_Export ACE_rwlock_t
// = DESCRIPTION
// At the current time, this stuff only works for threads
// within the same process.
-{
-friend class ACE_OS;
protected:
+ friend class ACE_OS;
+
ACE_mutex_t lock_;
// Serialize access to internal state.
@@ -3500,9 +3502,9 @@ typedef int ucontext_t;
#endif /* ACE_HAS_BROKEN_T_ERRNO */
class ACE_Export ACE_Thread_ID
+{
// = TITLE
// Defines a platform-independent thread ID.
-{
public:
// = Initialization method.
ACE_Thread_ID (ACE_thread_t, ACE_hthread_t);
@@ -3585,10 +3587,11 @@ struct strbuf
};
#endif /* ACE_HAS_STRBUF_T */
-struct ACE_Export ACE_Str_Buf : public strbuf
+class ACE_Export ACE_Str_Buf : public strbuf
+{
// = TITLE
// Simple wrapper for STREAM pipes strbuf.
-{
+public:
// = Initialization method
ACE_Str_Buf (void *b = 0, int l = 0, int max = 0);
// Constructor.
@@ -3623,9 +3626,9 @@ typedef void (*ACE_CLEANUP_FUNC)(void *object, void *param) /* throw () */;
#endif /* ACE_HAS_SIG_C_FUNC */
class ACE_Export ACE_Cleanup
+{
// = TITLE
// Base class for objects that are cleaned by ACE_Object_Manager.
-{
public:
virtual ~ACE_Cleanup ();
// Destructor.
@@ -3638,10 +3641,11 @@ public:
extern "C" ACE_Export
void ace_cleanup_destroyer (ACE_Cleanup *, void *param = 0);
-struct ACE_Cleanup_Info
+class ACE_Cleanup_Info
+{
// = TITLE
// Hold cleanup information for thread/process
-{
+public:
ACE_Cleanup_Info (void);
// Default constructor.
@@ -3670,6 +3674,7 @@ class ACE_Thread_Manager;
class ACE_Thread_Descriptor;
class ACE_Thread_Adapter
+{
// = TITLE
// Converts a C++ function into a function <ace_thread_adapter>
// function that can be called from a thread creation routine
@@ -3680,7 +3685,6 @@ class ACE_Thread_Adapter
//
// = DESCRIPTION
// This class is used in <ACE_OS::thr_create>.
-{
public:
ACE_Thread_Adapter (ACE_THR_FUNC user_func,
void *arg,
@@ -3748,6 +3752,7 @@ private:
};
class ACE_Export ACE_OS
+{
// = TITLE
// This class defines an operating system independent
// programming API that shields developers from non-portable
@@ -3765,14 +3770,14 @@ class ACE_Export ACE_OS
// The methods in this class also automatically restart when
// interrupts occur during system calls (assuming that the
// <ACE_Log_Msg::restart> flag is enabled).
-{
+public:
ACE_CLASS_IS_NAMESPACE (ACE_OS);
-public:
- struct ace_flock_t
+ class ace_flock_t
+ {
// = TITLE
// OS file locking structure.
- {
+ public:
void dump (void) const;
// Dump state of the object.
@@ -4820,6 +4825,7 @@ extern "C" ssize_t writev_timedwait (ACE_HANDLE handle,
# endif /* ! ACE_DEFAULT_THREAD_KEYS */
class ACE_TSS_Emulation
+{
// = TITLE
// Thread-specific storage emulation.
//
@@ -4828,7 +4834,6 @@ class ACE_TSS_Emulation
// It is intended for use on platforms that don't have a
// native TSS, or have a TSS with limitations such as the
// number of keys or lack of support for removing keys.
-{
public:
typedef void (*ACE_TSS_DESTRUCTOR)(void *value) /* throw () */;
diff --git a/ace/Object_Manager.h b/ace/Object_Manager.h
index fad9669bb14..9f05c5e744d 100644
--- a/ace/Object_Manager.h
+++ b/ace/Object_Manager.h
@@ -44,6 +44,7 @@ template <class T> class ACE_Unbounded_Queue;
#endif /* ! ACE_APPLICATION_PREALLOCATED_ARRAY_DECLARATIONS */
class ACE_Export ACE_Object_Manager
+{
// = TITLE
// Manager for ACE library services and singleton cleanup.
//
@@ -142,7 +143,6 @@ class ACE_Export ACE_Object_Manager
// cleaned up by the Object_Manager, they'll get cleaned up too
// late. The ACE tests do not violate this requirement.
// However, applications may have trouble with it.
-{
public:
static int at_exit (ACE_Cleanup *object, void *param = 0);
// Register an ACE_Cleanup object for cleanup at process termination.
@@ -357,6 +357,7 @@ private:
class ACE_Recursive_Thread_Mutex;
class ACE_Export ACE_Static_Object_Lock
+{
// = TITLE
// Provide an interface to access a global lock.
//
@@ -365,7 +366,6 @@ class ACE_Export ACE_Static_Object_Lock
// singleton objects. It really isn't needed any more, because
// anyone can access ACE_STATIC_OBJECT_LOCK directly. But, it
// is retained for backward compatibility.
-{
public:
static ACE_Recursive_Thread_Mutex *instance (void);
// Static lock access point.
diff --git a/ace/Obstack.h b/ace/Obstack.h
index 91540994bc2..d44ef43fa13 100644
--- a/ace/Obstack.h
+++ b/ace/Obstack.h
@@ -21,10 +21,10 @@
#include "ace/ACE.h"
class ACE_Export ACE_Obchunk
+{
// = TITLE
// A "chunk" of memory. This should be a nested class but some
// compilers don't like them yet.
-{
friend class ACE_Obstack;
public:
@@ -42,10 +42,10 @@ private:
};
class ACE_Export ACE_Obstack
+{
// = TITLE
// Define a simple "mark and release" memory allocation utility.
// This class is based on the GNU obstack utility.
-{
public:
// = Initialization and termination methods.
ACE_Obstack (int size = 4080);
diff --git a/ace/Parse_Node.h b/ace/Parse_Node.h
index b982d487f7f..2e70c91e9f9 100644
--- a/ace/Parse_Node.h
+++ b/ace/Parse_Node.h
@@ -20,10 +20,10 @@
#include "ace/Service_Types.h"
class ACE_Export ACE_Parse_Node
+{
// = TITLE
// Provide the base of the object hierarchy that defines the parse
// tree of Service Nodes.
-{
public:
ACE_Parse_Node (void);
ACE_Parse_Node (const char *name);
@@ -48,9 +48,9 @@ private:
};
class ACE_Export ACE_Suspend_Node : public ACE_Parse_Node
+{
// = TITLE
// Suspend a Service Node.
-{
public:
ACE_Suspend_Node (const char *name);
@@ -64,9 +64,9 @@ public:
};
class ACE_Export ACE_Resume_Node : public ACE_Parse_Node
+{
// = TITLE
// Resume a Service Node.
-{
public:
ACE_Resume_Node (const char *name);
@@ -80,9 +80,9 @@ public:
};
class ACE_Export ACE_Remove_Node : public ACE_Parse_Node
+{
// = TITLE
// Remove a Service Node.
-{
public:
ACE_Remove_Node (const char *name);
@@ -96,9 +96,9 @@ public:
};
class ACE_Export ACE_Static_Node : public ACE_Parse_Node
+{
// = TITLE
// Handle a statically linked node.
-{
public:
ACE_Static_Node (const char *name, char *params = 0);
virtual ~ACE_Static_Node (void);
@@ -118,9 +118,9 @@ private:
};
class ACE_Export ACE_Dynamic_Node : public ACE_Static_Node
+{
// = TITLE
// Handle a dynamically linked node.
-{
public:
ACE_Dynamic_Node (const ACE_Service_Type *, char *params);
virtual ~ACE_Dynamic_Node (void);
@@ -139,9 +139,9 @@ private:
};
class ACE_Export ACE_Stream_Node : public ACE_Parse_Node
+{
// = TITLE
// Handle a Stream.
-{
public:
ACE_Stream_Node (const ACE_Static_Node *, const ACE_Parse_Node *);
virtual ~ACE_Stream_Node (void);
@@ -160,9 +160,9 @@ private:
};
class ACE_Export ACE_Location_Node
+{
// = TITLE
// Keep track of where a shared library is located.
-{
public:
ACE_Location_Node (void);
virtual const void *symbol (void) = 0;
@@ -191,9 +191,9 @@ protected:
};
class ACE_Export ACE_Object_Node : public ACE_Location_Node
+{
// = TITLE
// Keeps track of the symbol name for a shared object.
-{
public:
ACE_Object_Node (const char *pathname, const char *obj_name);
virtual const void *symbol (void);
@@ -210,9 +210,9 @@ private:
};
class ACE_Export ACE_Function_Node : public ACE_Location_Node
+{
// = TITLE
// Keeps track of the symbol name of for a shared function.
-{
public:
ACE_Function_Node (const char *pathname, const char *func_name);
virtual const void *symbol (void);
@@ -229,9 +229,9 @@ private:
};
class ACE_Export ACE_Dummy_Node : public ACE_Parse_Node
+{
// = TITLE
// I forget why this is here... ;-)
-{
public:
ACE_Dummy_Node (const ACE_Static_Node *, const ACE_Parse_Node *);
~ACE_Dummy_Node (void);
@@ -249,11 +249,11 @@ private:
};
class ACE_Export ACE_Static_Function_Node : public ACE_Location_Node
+{
// = TITLE
// Keeps track of the symbol name for a function that is not
// linked in from a DLL, but is statically linked with the
// application.
-{
public:
ACE_Static_Function_Node (const char *func_name);
virtual const void *symbol (void);
diff --git a/ace/Pipe.h b/ace/Pipe.h
index ae42112d542..94b1f678f1f 100644
--- a/ace/Pipe.h
+++ b/ace/Pipe.h
@@ -21,6 +21,7 @@
#include "ace/ACE.h"
class ACE_Export ACE_Pipe
+{
// = TITLE
// Provides a bidirectional "pipe" abstraction that is portable
// to Windows NT, SVR4 UNIX, and BSD UNIX.
@@ -28,7 +29,6 @@ class ACE_Export ACE_Pipe
// = DESCRIPTION
// Uses "name" for lookup in the ACE service repository. Obtains
// the object and returns it as the appropriate type.
-{
public:
// = Initialization and termination.
ACE_Pipe (void);
diff --git a/ace/Priority_Reactor.h b/ace/Priority_Reactor.h
index 7285a0ded59..9b1d32f58ac 100644
--- a/ace/Priority_Reactor.h
+++ b/ace/Priority_Reactor.h
@@ -21,16 +21,14 @@
#include "ace/Select_Reactor.h"
class ACE_Export ACE_Priority_Reactor : public ACE_Select_Reactor
+{
// = TITLE
- //
// Implements priority based dispatching.
//
// = DESCRIPTION
- //
// This class refines the dispatching mechanism for the
// Select_Reactor by taking advantage of the priority method on
// ACE_Event_Handler.
-{
public:
// = Initialization and termination methods.
diff --git a/ace/Proactor.h b/ace/Proactor.h
index 996beceaa57..c785aa2b3a8 100644
--- a/ace/Proactor.h
+++ b/ace/Proactor.h
@@ -36,19 +36,18 @@ class ACE_Proactor_Timer_Handler;
class ACE_Proactor;
class ACE_Export ACE_Proactor_Handle_Timeout_Upcall
+{
// = TITLE
// Functor for Timer_Queues.
//
// = DESCRIPTION
- //
// This class implements the functor required by the Timer
// Queue to call <handle_timeout> on ACE_Handlers.
-{
+public:
friend class ACE_Proactor;
// Proactor has special privileges
// Access needed to: proactor ()
-public:
typedef ACE_Timer_Queue_T<ACE_Handler *,
ACE_Proactor_Handle_Timeout_Upcall,
ACE_SYNCH_RECURSIVE_MUTEX> TIMER_QUEUE;
@@ -81,15 +80,13 @@ protected:
};
class ACE_Export ACE_Proactor : public ACE_Event_Handler
- //
+{
// = TITLE
- //
// A Proactor for asynchronous I/O events.
//
// = DESCRIPTION
- //
// A manager for the I/O completion port.
-{
+public:
friend class ACE_Proactor_Timer_Handler;
// Timer Handler has special privileges because
// Access needed to: thr_mgr_
@@ -97,11 +94,7 @@ class ACE_Export ACE_Proactor : public ACE_Event_Handler
friend class ACE_Proactor_Handle_Timeout_Upcall;
// Access needed to: Asynch_Timer, and completion_port_
-public:
-
- // Here are the typedef for Timer_Queue, Timer_List, and Timer_Heap
- // for the Proactor (add to the ease of use of these template
- // classes).
+ // = Here are the typedefs that the <ACE_Proactor> uses.
typedef ACE_Timer_Queue_T<ACE_Handler *,
ACE_Proactor_Handle_Timeout_Upcall,
@@ -266,19 +259,17 @@ protected:
// before any events occur, return.
class ACE_Export Asynch_Timer : protected ACE_Asynch_Result
- //
- // = TITLE
- //
- // This class is posted to the completion port when a timer
- // expires. When the complete method of this object is called,
- // the <handler>'s handle_timeout method will be called.
- //
{
+ // = TITLE
+ // This class is posted to the completion port when a timer
+ // expires. When the complete method of this object is
+ // called, the <handler>'s handle_timeout method will be
+ // called.
+ public:
friend class ACE_Proactor_Handle_Timeout_Upcall;
// Timer Handler has special privileges
// Access needed to: convert Asynch_Timer into an OVERLAPPED
- public:
Asynch_Timer (ACE_Handler &handler,
const void *act,
const ACE_Time_Value &tv,
diff --git a/ace/Process.h b/ace/Process.h
index 42413c4ee83..d29fe9a491c 100644
--- a/ace/Process.h
+++ b/ace/Process.h
@@ -20,13 +20,13 @@
#include "ace/OS.h"
class ACE_Export ACE_Process_Options
+{
// = TITLE
// Process Options
//
// = DESCRIPTION
// This class controls the options passed to <CreateProcess> (or <fork>
// and <exec>).
-{
public:
enum
{
@@ -234,12 +234,12 @@ protected:
// ************************************************************
class ACE_Export ACE_Process
+{
// = TITLE
// Process
//
// = DESCRIPTION
// A Portable encapsulation for creating new processes.
-{
public:
ACE_Process (void);
// Default construction. Must use ACE_Process::start.
@@ -283,6 +283,7 @@ protected:
// ************************************************************
class ACE_Export ACE_Tokenizer
+{
// = TITLE
// Tokenizer
//
@@ -290,7 +291,6 @@ class ACE_Export ACE_Tokenizer
// Tokenizes a buffer. Allows application to set delimiters and
// preserve designators. Does not allow special characters, yet
// (e.g., printf ("\"like a quoted string\"").
-{
public:
ACE_Tokenizer (LPTSTR buffer);
// <buffer> will be parsed.
@@ -331,9 +331,11 @@ private:
LPTSTR buffer_;
int index_;
- struct Preserve_Entry
+ class Preserve_Entry
+ {
// = TITLE
// Preserve Entry
+ //
// = DESCRIPTION
// Defines a set of characters that designate an area that
// should not be parsed, but should be treated as a complete
@@ -341,7 +343,7 @@ private:
// would be a left paren -(- and stop would be a right paren
// -)-. The strip determines whether the designators should be
// removed from the token.
- {
+ public:
TCHAR start_;
// E.g., "(".
TCHAR stop_;
@@ -356,12 +358,14 @@ private:
int preserves_index_;
// Pointer to the next free spot in preserves_.
- struct Delimiter_Entry
+ class Delimiter_Entry
+ {
// = TITLE
// Delimiter Entry
+ //
// = DESCRIPTION
// Describes a delimiter for the tokenizer.
- {
+ public:
TCHAR delimiter_;
// Most commonly a space ' '.
TCHAR replacement_;
diff --git a/ace/Process_Manager.h b/ace/Process_Manager.h
index a16abbb3eac..d4d8c3f48db 100644
--- a/ace/Process_Manager.h
+++ b/ace/Process_Manager.h
@@ -21,11 +21,11 @@
#include "ace/Process.h"
class ACE_Export ACE_Process_Descriptor
- // = Title
- // Information for controlling groups of processs.
{
-friend class ACE_Process_Manager;
+ // = TITLE
+ // Information for controlling groups of processs.
private:
+ friend class ACE_Process_Manager;
ACE_Process_Descriptor (void);
@@ -40,14 +40,15 @@ private:
};
class ACE_Export ACE_Process_Manager
+{
// = TITLE
// Manages a pool of processs.
//
// = DESCRIPTION
// This class allows operations on groups of processs atomically.
-{
-friend class ACE_Process_Control;
public:
+ friend class ACE_Process_Control;
+
enum
{
DEFAULT_SIZE = 100
diff --git a/ace/Profile_Timer.h b/ace/Profile_Timer.h
index 29add308f84..6776f629771 100644
--- a/ace/Profile_Timer.h
+++ b/ace/Profile_Timer.h
@@ -45,9 +45,9 @@ private:
};
#else
class ACE_Export ACE_Profile_Timer
+{
// = TITLE
// A C++ wrapper for UNIX interval timers.
-{
public:
struct ACE_Elapsed_Time
{
diff --git a/ace/Reactor.h b/ace/Reactor.h
index baf1cce568d..ad9d8f7d9d0 100644
--- a/ace/Reactor.h
+++ b/ace/Reactor.h
@@ -37,13 +37,12 @@ class ACE_Reactor_Impl;
#include "ace/Signal.h"
class ACE_Export ACE_Reactor
+{
// = TITLE
- //
// The resposiblility of this class is to forward all methods to
- // its delegation/implementation class
-{
+ // its delegation/implementation class, e.g.,
+ // <ACE_Select_Reactor> or <ACE_WFMO_Reactor>.
public:
-
enum
{
// = Operations on the "ready" mask and the "dispatch" mask.
diff --git a/ace/Reactor_Impl.h b/ace/Reactor_Impl.h
index 11da1faf67f..d3a9c18a701 100644
--- a/ace/Reactor_Impl.h
+++ b/ace/Reactor_Impl.h
@@ -33,12 +33,10 @@ class ACE_Handle_Set;
#include "ace/Signal.h"
class ACE_Export ACE_Reactor_Impl
+{
// = TITLE
- //
// An abstract class for implementing the Reactor Pattern.
-{
public:
-
virtual ~ACE_Reactor_Impl (void) {};
// Close down and release all resources.
diff --git a/ace/Read_Buffer.h b/ace/Read_Buffer.h
index 49f3acc99e0..d1b9f9d93b1 100644
--- a/ace/Read_Buffer.h
+++ b/ace/Read_Buffer.h
@@ -22,6 +22,7 @@
#include "ace/Malloc.h"
class ACE_Export ACE_Read_Buffer
+{
// = TITLE
// Efficiently reads an artibrarily large buffer from an input
// stream up to an including a termination character. Also
@@ -34,7 +35,6 @@ class ACE_Export ACE_Read_Buffer
// allocation and make only one copy of the data. It uses
// recursion and the run-time stack to accomplish this
// efficiently.
-{
public:
// = Initialization and termination methods.
ACE_Read_Buffer (FILE *fp, int close_on_delete = 0, ACE_Allocator * = 0);
diff --git a/ace/Registry.h b/ace/Registry.h
index 917759fed1a..2889e71489c 100644
--- a/ace/Registry.h
+++ b/ace/Registry.h
@@ -34,6 +34,7 @@
// You must configure the STL components in order to use this wrapper.
class ACE_Export ACE_Registry
+{
// = TITLE
// A Name Server implementation
//
@@ -44,7 +45,6 @@ class ACE_Export ACE_Registry
// Other than providing an OO wrapper for the Win32 Reg*()
// functions, ACE_Registry provides an abstraction for iteration
// over the elements of the Registry.
-{
public:
// International string
@@ -158,56 +158,57 @@ public:
// Forward declaration of iterator
class ACE_Export Object
+ {
// = TITLE
// An object representation
+ //
// = DESCRIPTION
// In CORBA, all objects inherit from (CORBA::Object).
// For the registry, this is used as a wrapper for an
// instance of a built-in data type.
// Think about an object as being similar to a file
// in a file system.
- {
- public:
- Object (void *data = 0,
- u_long size = 0,
- u_long type = REG_NONE);
- // Default constructor
+ public:
+ Object (void *data = 0,
+ u_long size = 0,
+ u_long type = REG_NONE);
+ // Default constructor
- void data (void *data);
- void *data (void) const;
- // Set/Get data
+ void data (void *data);
+ void *data (void) const;
+ // Set/Get data
- void size (u_long size);
- u_long size (void) const;
- // Set/Get size
+ void size (u_long size);
+ u_long size (void) const;
+ // Set/Get size
- void type (u_long type);
- u_long type (void) const;
- // Set/Get type
+ void type (u_long type);
+ u_long type (void) const;
+ // Set/Get type
- private:
- void *data_;
- // Pointer to data
+ private:
+ void *data_;
+ // Pointer to data
- u_long size_;
- // Size of the data
+ u_long size_;
+ // Size of the data
- u_long type_;
- // Type of data
- };
+ u_long type_;
+ // Type of data
+ };
class ACE_Export Naming_Context
+ {
// = TITLE
// An context representation
+ //
// = DESCRIPTION
// Think about a context as being similar to a directory
// in a file system.
- {
+ public:
friend class ACE_Predefined_Naming_Contexts;
// Friend factory
- public:
-
enum { MAX_OBJECT_NAME_SIZE = BUFSIZ,
MAX_CONTEXT_NAME_SIZE = MAXPATHLEN + 1 };
// Max sizes of names
@@ -419,15 +420,16 @@ public:
};
class ACE_Export Binding_Iterator
+ {
// = TITLE
// An iterator
+ //
// = DESCRIPTION
// Useful when iteratorating over a few entries at a time
- {
+ public:
friend class Naming_Context;
// Friend factory
- public:
Binding_Iterator ();
// Default constructor
@@ -531,13 +533,14 @@ public:
};
class ACE_Export ACE_Predefined_Naming_Contexts
+{
// = TITLE
// A factory for predefined registries, which exist by default
// on Win32 platforms
+ //
// = DESCRIPTION
// This factory can connect to both local and remote
// predefined registries.
-{
public:
static int connect (ACE_Registry::Naming_Context &naming_context,
HKEY predefined = HKEY_LOCAL_MACHINE,
diff --git a/ace/Registry_Name_Space.h b/ace/Registry_Name_Space.h
index 033d74a4bd0..29af81695e6 100644
--- a/ace/Registry_Name_Space.h
+++ b/ace/Registry_Name_Space.h
@@ -27,17 +27,18 @@
#include "ace/Name_Space.h"
class ACE_Export ACE_Registry_Name_Space : public ACE_Name_Space
+{
// = TITLE
- // Interface to a Name Server Database which is maintained
- // by the Win32 Registry. Allows to add, change, remove and
+ // Interface to a Name Server Database which is maintained by
+ // the Win32 Registry. Allows to add, change, remove and
// resolve NameBindings.
//
// = DESCRIPTION
- // Manages a Naming Service for a registry name space which includes
- // bindings for all contexts. All strings are stored in wide character format.
- // A Name Binding consists of a name (that's the key), a value
- // string. There is no type string support in this Name Space.
-{
+ // Manages a Naming Service for a registry name space which
+ // includes bindings for all contexts. All strings are stored in
+ // wide character format. A Name Binding consists of a name
+ // (that's the key), a value string. There is no type string
+ // support in this Name Space.
public:
ACE_Registry_Name_Space (void);
@@ -53,13 +54,13 @@ public:
// Contacts and opens the registry on the specified server
int bind (const ACE_WString &name_in,
- const ACE_WString &value_in,
- const char *type_in = "");
+ const ACE_WString &value_in,
+ const char *type_in = "");
// Bind a new name to a naming context (Wide character strings).
int rebind (const ACE_WString &name_in,
- const ACE_WString &value_in,
- const char *type_in = "");
+ const ACE_WString &value_in,
+ const char *type_in = "");
// Overwrite the value or type of an existing name in a
// ACE_Name_Space or bind a new name to the context, if it didn't
// exist yet. (Wide charcter strings interface).
@@ -69,40 +70,40 @@ public:
// Interface).
int resolve (const ACE_WString &name_in,
- ACE_WString &value_out,
- char *&type_out);
+ ACE_WString &value_out,
+ char *&type_out);
// Get value and type of a given name binding (Wide chars). The
// caller is responsible for deleting both <value_out> and <type_out>!
int list_names (ACE_WSTRING_SET &set_out,
- const ACE_WString &pattern_in);
+ const ACE_WString &pattern_in);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string.
int list_values (ACE_WSTRING_SET &set_out,
- const ACE_WString &pattern_in);
+ const ACE_WString &pattern_in);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string.
int list_types (ACE_WSTRING_SET &set_out,
- const ACE_WString &pattern_in);
+ const ACE_WString &pattern_in);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string.
int list_name_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string. Returns the
// complete binding associated each pattern match.
int list_value_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string. Returns the
// complete binding associated each pattern match.
int list_type_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string. Returns the
// complete binding associated each pattern match.
diff --git a/ace/Remote_Name_Space.h b/ace/Remote_Name_Space.h
index 9230781c3db..0131411670c 100644
--- a/ace/Remote_Name_Space.h
+++ b/ace/Remote_Name_Space.h
@@ -28,18 +28,18 @@
typedef ACE_Unbounded_Set<ACE_WString> ACE_WSTRING_SET;
class ACE_Export ACE_Remote_Name_Space : public ACE_Name_Space
+{
// = TITLE
// Maintaining accesses Remote Name Server Database. Allows to
// add NameBindings, change them, remove them and resolve
// NameBindings.
//
// = DESCRIPTION
- // Manages a Naming Service for a remote name space which includes
- // bindings for net_local naming context.
- // All strings are stored in wide character format.
- // A Name Binding consists of a name (that's the key), a value
- // string and an optional type string (no wide chars).
-{
+ // Manages a Naming Service for a remote name space which
+ // includes bindings for net_local naming context. All strings
+ // are stored in wide character format. A Name Binding consists
+ // of a name (that's the key), a value string and an optional
+ // type string (no wide chars).
public:
// = Initialization and termination methods.
ACE_Remote_Name_Space (void);
@@ -60,13 +60,13 @@ public:
// file
virtual int bind (const ACE_WString &name_in,
- const ACE_WString &value_in,
- const char *type_in = "");
+ const ACE_WString &value_in,
+ const char *type_in = "");
// Bind a new name to a naming context (Wide character strings).
virtual int rebind (const ACE_WString &name_in,
- const ACE_WString &value_in,
- const char *type_in = "");
+ const ACE_WString &value_in,
+ const char *type_in = "");
// Overwrite the value or type of an existing name in a
// ACE_Remote_Name_Space or bind a new name to the context, if it
// didn't exist yet. (Wide charcter strings interface).
@@ -76,40 +76,40 @@ public:
// Interface).
virtual int resolve (const ACE_WString &name_in,
- ACE_WString &value_out,
- char *&type_out);
+ ACE_WString &value_out,
+ char *&type_out);
// Get value and type of a given name binding (Wide chars). The
// caller is responsible for deleting both <value_out> and <type_out>!
virtual int list_names (ACE_WSTRING_SET &set_out,
- const ACE_WString &pattern_in);
+ const ACE_WString &pattern_in);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string.
virtual int list_values (ACE_WSTRING_SET &set_out,
- const ACE_WString &pattern_in);
+ const ACE_WString &pattern_in);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string.
virtual int list_types (ACE_WSTRING_SET &set_out,
- const ACE_WString &pattern_in);
+ const ACE_WString &pattern_in);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string.
virtual int list_name_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string. Returns the
// complete binding associated each pattern match.
virtual int list_value_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string. Returns the
// complete binding associated each pattern match.
virtual int list_type_entries (ACE_BINDING_SET &set,
- const ACE_WString &pattern);
+ const ACE_WString &pattern);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string. Returns the
// complete binding associated each pattern match.
diff --git a/ace/Remote_Tokens.h b/ace/Remote_Tokens.h
index 6630219ece1..4a2dd9a4450 100644
--- a/ace/Remote_Tokens.h
+++ b/ace/Remote_Tokens.h
@@ -27,6 +27,7 @@
#include "ace/Token_Request_Reply.h"
class ACE_Export ACE_Remote_Token_Proxy : public ACE_Token_Proxy
+{
// = TITLE
// Proxy for acquiring, renewing, and releasing a distributed
// synchronization token.
@@ -39,7 +40,6 @@ class ACE_Export ACE_Remote_Token_Proxy : public ACE_Token_Proxy
// = BUGS
// Distributed sleep_hooks have not been implemented. owner_id ()
// is not implemented.
-{
public:
ACE_Remote_Token_Proxy (void);
// Null construction.
@@ -132,19 +132,19 @@ protected:
};
class ACE_Export ACE_Remote_Mutex : public ACE_Remote_Token_Proxy
-// = TITLE
-// Proxy for acquiring, renewing, and releasing a distributed
-// mutex.
-//
-// = DESCRIPTION
-// This is the remote equivalent to ACE_Local_Mutex. The
-// Remote_Mutex class offers methods for acquiring, renewing, and
-// releasing a distributed synchronization mutex. Similar to
-// ACE_Local_Mutex, ACE_Remote_Token_Proxy offers recursive
-// acquisition, FIFO waiter ordering, and deadlock detection. It
-// depends on the Token Server for its distributed synchronization
-// semantics.
{
+ // = TITLE
+ // Proxy for acquiring, renewing, and releasing a distributed
+ // mutex.
+ //
+ // = DESCRIPTION
+ // This is the remote equivalent to ACE_Local_Mutex. The
+ // Remote_Mutex class offers methods for acquiring, renewing, and
+ // releasing a distributed synchronization mutex. Similar to
+ // ACE_Local_Mutex, ACE_Remote_Token_Proxy offers recursive
+ // acquisition, FIFO waiter ordering, and deadlock detection. It
+ // depends on the Token Server for its distributed synchronization
+ // semantics.
public:
ACE_Remote_Mutex (void);
// Null creation. Remote_Token_Proxy::open must be called.
@@ -167,18 +167,18 @@ protected:
};
class ACE_Export ACE_Remote_RLock : public ACE_Remote_Token_Proxy
-// = TITLE
-// Proxy for acquiring, renewing, and releasing a distributed
-// readers lock.
-//
-// = DESCRIPTION
-// This is the remote equivalent to ACE_Local_RLock. Multiple
-// readers can hold the lock simultaneously when no writers have
-// the lock. Alternatively, when a writer holds the lock, no other
-// participants (readers or writers) may hold the lock.
-// ACE_Remote_RLock depends on the ACE Token Server for its
-// distributed synchronization semantics.
{
+ // = TITLE
+ // Proxy for acquiring, renewing, and releasing a distributed
+ // readers lock.
+ //
+ // = DESCRIPTION
+ // This is the remote equivalent to ACE_Local_RLock. Multiple
+ // readers can hold the lock simultaneously when no writers have
+ // the lock. Alternatively, when a writer holds the lock, no other
+ // participants (readers or writers) may hold the lock.
+ // ACE_Remote_RLock depends on the ACE Token Server for its
+ // distributed synchronization semantics.
public:
ACE_Remote_RLock (void);
@@ -204,6 +204,7 @@ protected:
};
class ACE_Export ACE_Remote_WLock : public ACE_Remote_Token_Proxy
+{
// = TITLE
// Proxy for acquiring, renewing, and releasing a distributed
// writers lock.
@@ -214,7 +215,6 @@ class ACE_Export ACE_Remote_WLock : public ACE_Remote_Token_Proxy
// Token Server uses to identify the token. The client_id_ (also
// used by the Token Server,) identifies the owner of the token and
// is used for deadlock detection.
-{
public:
ACE_Remote_WLock (void);
@@ -240,6 +240,7 @@ protected:
};
class ACE_Export ACE_TSS_Connection : public ACE_TSS<ACE_SOCK_Stream>
+{
// = TITLE
// Class for providing a connection per thread.
//
@@ -247,7 +248,6 @@ class ACE_Export ACE_TSS_Connection : public ACE_TSS<ACE_SOCK_Stream>
// ACE_TSS_Connection provides a single access point for all
// threads to access thread-specific connections. This prevents
// resource-sharing problems such as thread serialization.
-{
public:
// Necessary to make some compilers work...
ACE_TSS_Connection (void);
diff --git a/ace/SOCK.h b/ace/SOCK.h
index 12fee7ccdc9..63583971950 100644
--- a/ace/SOCK.h
+++ b/ace/SOCK.h
@@ -22,17 +22,17 @@
#include "ace/IPC_SAP.h"
class ACE_Export ACE_SOCK : public ACE_IPC_SAP
+{
// = TITLE
// An abstract class which forms the basis for more specific
// classes (such as ACE_SOCK_Acceptor and ACE_SOCK_Connector).
// Do not instantiate this class.
-
- // = This class provides functions that are common to all of the
- // SOCK-type classes. ACE_SOCK provides the ability to get and set
- // socket options, get the local and remote addresses, and close
- // the socket.
-
-{
+ //
+ // = DESCRIPTION
+ // This class provides functions that are common to all of the
+ // SOCK-type classes. ACE_SOCK provides the ability to get and
+ // set socket options, get the local and remote addresses, and
+ // close the socket.
public:
int set_option (int level,
int option,
diff --git a/ace/SOCK_Acceptor.h b/ace/SOCK_Acceptor.h
index a57164e46a5..d5253ab109b 100644
--- a/ace/SOCK_Acceptor.h
+++ b/ace/SOCK_Acceptor.h
@@ -21,9 +21,10 @@
#include "ace/Time_Value.h"
class ACE_Export ACE_SOCK_Acceptor : public ACE_SOCK
- // = TITLE
- // Defines the format and interface for an ACE_SOCK ACE_Stream acceptor.
{
+ // = TITLE
+ // Defines the format and interface for an <ACE_Stream>
+ // acceptor.
public:
// = Initialization methods.
ACE_SOCK_Acceptor (void);
diff --git a/ace/SOCK_CODgram.h b/ace/SOCK_CODgram.h
index 0b79aa61e84..8751a707270 100644
--- a/ace/SOCK_CODgram.h
+++ b/ace/SOCK_CODgram.h
@@ -22,10 +22,10 @@
#include "ace/Addr.h"
class ACE_Export ACE_SOCK_CODgram : public ACE_SOCK_IO
+{
// = TITLE
// Defines the member functions for the ACE_SOCK connected
- // datagram abstraction.
-{
+ // datagram abstraction.
public:
// = Initialization methods.
ACE_SOCK_CODgram (void);
diff --git a/ace/SOCK_Connector.h b/ace/SOCK_Connector.h
index af9c3d03a67..aef86b427d8 100644
--- a/ace/SOCK_Connector.h
+++ b/ace/SOCK_Connector.h
@@ -21,13 +21,13 @@
#include "ace/Time_Value.h"
class ACE_Export ACE_SOCK_Connector
+{
// = TITLE
// Defines an active connection factory for the socket wrappers.
//
// = DESCRIPTION
// Objects of this class do not store state so they can be used
// reentrantly in multi-threaded programs...
-{
public:
// = Initialization routines.
ACE_SOCK_Connector (void);
diff --git a/ace/SOCK_Dgram.h b/ace/SOCK_Dgram.h
index 94b3e245eb1..b3531ed9ff8 100644
--- a/ace/SOCK_Dgram.h
+++ b/ace/SOCK_Dgram.h
@@ -21,10 +21,10 @@
#include "ace/Addr.h"
class ACE_Export ACE_SOCK_Dgram : public ACE_SOCK
+{
// = TITLE
// Defines the member functions for the ACE_SOCK datagram
// abstraction.
-{
public:
// = Initialization routines.
ACE_SOCK_Dgram (void);
diff --git a/ace/SOCK_Dgram_Bcast.h b/ace/SOCK_Dgram_Bcast.h
index 64fe168f830..ed91935a05c 100644
--- a/ace/SOCK_Dgram_Bcast.h
+++ b/ace/SOCK_Dgram_Bcast.h
@@ -19,8 +19,9 @@
#include "ace/INET_Addr.h"
#include "ace/SOCK_Dgram.h"
-struct ACE_Bcast_Node
+class ACE_Bcast_Node
{
+public:
ACE_Bcast_Node (ACE_INET_Addr &, ACE_Bcast_Node *);
ACE_INET_Addr bcast_addr_;
@@ -31,10 +32,10 @@ struct ACE_Bcast_Node
};
class ACE_Export ACE_SOCK_Dgram_Bcast : public ACE_SOCK_Dgram
+{
// = TITLE
// Defines the member functions for the ACE_SOCK datagram
// abstraction.
-{
public:
// = Initialization and termination methods.
ACE_SOCK_Dgram_Bcast (void);
diff --git a/ace/SOCK_Dgram_Mcast.h b/ace/SOCK_Dgram_Mcast.h
index 56fd5ea655a..15ebcf27994 100644
--- a/ace/SOCK_Dgram_Mcast.h
+++ b/ace/SOCK_Dgram_Mcast.h
@@ -22,10 +22,10 @@
#include "ace/INET_Addr.h"
class ACE_Export ACE_SOCK_Dgram_Mcast : public ACE_SOCK_Dgram
+{
// = TITLE
// Defines the member functions for the ACE SOCK wrapper
// multicast abstraction.
-{
public:
// = Initialization routine.
ACE_SOCK_Dgram_Mcast (void);
diff --git a/ace/SOCK_IO.h b/ace/SOCK_IO.h
index 9c582d97e88..d7f65601b7f 100644
--- a/ace/SOCK_IO.h
+++ b/ace/SOCK_IO.h
@@ -21,10 +21,10 @@
#include "ace/SOCK.h"
class ACE_Export ACE_SOCK_IO : public ACE_SOCK
+{
// = TITLE
// Defines the methods for the ACE socket wrapper I/O routines
// (e.g., send/recv).
-{
public:
ssize_t send (const void *buf,
size_t n,
diff --git a/ace/SOCK_Stream.h b/ace/SOCK_Stream.h
index 287e897a968..f8fc16ee3c7 100644
--- a/ace/SOCK_Stream.h
+++ b/ace/SOCK_Stream.h
@@ -22,13 +22,13 @@
#include "ace/INET_Addr.h"
class ACE_Export ACE_SOCK_Stream : public ACE_SOCK_IO
+{
// = TITLE
// Defines the methods in the <ACE_SOCK_Stream> abstraction.
//
// = DESCRIPTION
// This adds additional wrapper methods atop the <ACE_SOCK_IO>
// class.
-{
public:
//= The following two methods use write and read system calls.
ssize_t send_n (const void *buf, int n) const;
diff --git a/ace/SPIPE.h b/ace/SPIPE.h
index 14b45efd23f..2ab84a55acd 100644
--- a/ace/SPIPE.h
+++ b/ace/SPIPE.h
@@ -21,10 +21,10 @@
#include "ace/SPIPE_Addr.h"
class ACE_Export ACE_SPIPE : public ACE_IPC_SAP
+{
// = TITLE
// Defines the member functions for the base class of the
// ACE_SPIPE abstraction.
-{
public:
int close (void);
// Close down the STREAM pipe without removing the rendezvous point.
diff --git a/ace/SPIPE_Acceptor.h b/ace/SPIPE_Acceptor.h
index c7771a6afa0..0d86e85e91d 100644
--- a/ace/SPIPE_Acceptor.h
+++ b/ace/SPIPE_Acceptor.h
@@ -20,10 +20,10 @@
#include "ace/SPIPE_Stream.h"
class ACE_Export ACE_SPIPE_Acceptor : public ACE_SPIPE
+{
// = TITLE
// Defines the format and interface for the listener side of the
// ACE_SPIPE_Stream.
-{
public:
#if defined (ACE_WIN32)
// = Maximum number of attempts to accept a connection
diff --git a/ace/SPIPE_Addr.h b/ace/SPIPE_Addr.h
index 85d7b5289bd..d6277404f37 100644
--- a/ace/SPIPE_Addr.h
+++ b/ace/SPIPE_Addr.h
@@ -21,9 +21,9 @@
#include "ace/ACE.h"
class ACE_Export ACE_SPIPE_Addr : public ACE_Addr
+{
// = TITLE
// Defines the SVR4 STREAM pipe address family address format.
-{
public:
// = Initialization methods.
ACE_SPIPE_Addr (void);
diff --git a/ace/SPIPE_Connector.h b/ace/SPIPE_Connector.h
index b3416f7cfd6..78e7f0ad0ef 100644
--- a/ace/SPIPE_Connector.h
+++ b/ace/SPIPE_Connector.h
@@ -21,10 +21,10 @@
#include "ace/SPIPE_Stream.h"
class ACE_Export ACE_SPIPE_Connector : public ACE_SPIPE
+{
// = TITLE
// Defines an active connection factory for the STREAM pipe
// wrappers.
-{
public:
// = Initialization method.
ACE_SPIPE_Connector (void);
diff --git a/ace/SPIPE_Stream.h b/ace/SPIPE_Stream.h
index 54b40bf71df..e7e74d8f91d 100644
--- a/ace/SPIPE_Stream.h
+++ b/ace/SPIPE_Stream.h
@@ -21,12 +21,13 @@
#include "ace/SPIPE_Addr.h"
class ACE_Export ACE_SPIPE_Stream : public ACE_SPIPE
+{
// = TITLE
// Define an ACE_SPIPE_Stream.
-{
-friend class ACE_SPIPE_Acceptor;
-friend class ACE_SPIPE_Connector;
public:
+ friend class ACE_SPIPE_Acceptor;
+ friend class ACE_SPIPE_Connector;
+
// = Initialization method.
ACE_SPIPE_Stream (void);
// Default constructor.
diff --git a/ace/SString.h b/ace/SString.h
index 3c22d2fb3c4..ca171353fb6 100644
--- a/ace/SString.h
+++ b/ace/SString.h
@@ -23,6 +23,7 @@
class ACE_Allocator;
class ACE_Export ACE_CString
+{
// = TITLE
// A simple "C String" (ACE_CString) class.
//
@@ -30,18 +31,18 @@ class ACE_Export ACE_CString
// This is a place holder until all compilers implement the
// ANSI/ISO C++ standard String class. Note that we need to use
// this class since the ACE ACE_Map_Manager requires an object
- // that supports the operator== and operator!=.
- // This class uses an ACE_Allocator to allocate memory.
- // The user can make this a persistant class by providing an
- // ACE_Allocator with a persistable memory pool.
- // NOTE: if an instance of this class is constructed from or assigned
- // an empty string (with first element of '\0'), then it is _not_
- // allocated new space. Instead, its internal representation is set
- // equal to a global empty string.
-{
+ // that supports the operator== and operator!=. This class uses
+ // an ACE_Allocator to allocate memory. The user can make this a
+ // persistant class by providing an ACE_Allocator with a
+ // persistable memory pool. NOTE: if an instance of this class is
+ // constructed from or assigned an empty string (with first
+ // element of '\0'), then it is _not_ allocated new space.
+ // Instead, its internal representation is set equal to a global
+ // empty string.
+public:
friend ACE_CString operator+ (const ACE_CString &, const ACE_CString &);
friend ostream &operator << (ostream &, const ACE_CString &);
-public:
+
ACE_CString (ACE_Allocator *alloc = 0);
// Default constructor.
diff --git a/ace/SV_Message.h b/ace/SV_Message.h
index 7ee965520ae..8939ac8634a 100644
--- a/ace/SV_Message.h
+++ b/ace/SV_Message.h
@@ -21,9 +21,9 @@
#include "ace/ACE.h"
class ACE_Export ACE_SV_Message
+{
// = TITLE
// Defines the header file for the C++ wrapper for message queues. */
-{
public:
// = Initialization and termination methods.
ACE_SV_Message (long type = 0);
diff --git a/ace/SV_Message_Queue.h b/ace/SV_Message_Queue.h
index eeb3cf42b6d..4bab2c4f742 100644
--- a/ace/SV_Message_Queue.h
+++ b/ace/SV_Message_Queue.h
@@ -21,10 +21,10 @@
#include "ace/SV_Message.h"
class ACE_Export ACE_SV_Message_Queue
+{
// = TITLE
// Defines the header file for the C++ wrapper for System V IPC
// message queues.
-{
public:
// = Useful symbolic constants.
enum
diff --git a/ace/SV_Semaphore_Complex.h b/ace/SV_Semaphore_Complex.h
index 94da59acfda..3837909a47a 100644
--- a/ace/SV_Semaphore_Complex.h
+++ b/ace/SV_Semaphore_Complex.h
@@ -20,6 +20,7 @@
#include "ace/SV_Semaphore_Simple.h"
class ACE_Export ACE_SV_Semaphore_Complex : private ACE_SV_Semaphore_Simple
+{
// = TITLE
// This is a more complex semaphore wrapper that handles race
// conditions for initialization correctly...
@@ -49,7 +50,6 @@ class ACE_Export ACE_SV_Semaphore_Complex : private ACE_SV_Semaphore_Simple
// The members beyond [1] are actual ACE_SV_Semaphore values in
// the array of SV_Semaphores (which may be sized by the user
// in the constructor).
-{
public:
enum
{
diff --git a/ace/SV_Semaphore_Simple.h b/ace/SV_Semaphore_Simple.h
index 998006b34cf..a426ade6845 100644
--- a/ace/SV_Semaphore_Simple.h
+++ b/ace/SV_Semaphore_Simple.h
@@ -20,11 +20,11 @@
#include "ace/ACE.h"
class ACE_Export ACE_SV_Semaphore_Simple
+{
// = TITLE
// This is a simple semaphore package that assumes there are
// no race conditions for initialization (i.e., the order of
// process startup must be well defined).
-{
public:
enum
{
diff --git a/ace/SV_Shared_Memory.h b/ace/SV_Shared_Memory.h
index f2ed6030c53..4ebda2b9c6a 100644
--- a/ace/SV_Shared_Memory.h
+++ b/ace/SV_Shared_Memory.h
@@ -21,9 +21,9 @@
#include "ace/ACE.h"
class ACE_Export ACE_SV_Shared_Memory
+{
// = TITLE
// This is a wrapper for System V shared memory.
-{
public:
enum
{
diff --git a/ace/Sched_Params.h b/ace/Sched_Params.h
index 4be60222164..679c3c40d8b 100644
--- a/ace/Sched_Params.h
+++ b/ace/Sched_Params.h
@@ -23,6 +23,7 @@
#include "ace/OS.h"
class ACE_Export ACE_Sched_Params
+{
// = TITLE
// Container for scheduling-related parameters.
//
@@ -60,7 +61,6 @@ class ACE_Export ACE_Sched_Params
// careful review of this class design, thoughtful comments, and
// assistance with implementation, especially for PTHREADS platforms.
// Please send any comments or corrections to the ACE developers.
-{
public:
typedef int Policy;
diff --git a/ace/Select_Reactor.h b/ace/Select_Reactor.h
index 3674838639f..ca3d914e43b 100644
--- a/ace/Select_Reactor.h
+++ b/ace/Select_Reactor.h
@@ -33,9 +33,9 @@ typedef int (ACE_Event_Handler::*ACE_EH_PTMF) (ACE_HANDLE);
class ACE_Select_Reactor;
class ACE_Export ACE_Select_Reactor_Handle_Set
+{
// = TITLE
// Track handles we are interested for various events.
-{
public:
ACE_Handle_Set rd_mask_;
// Read events (e.g., input pending, accept pending).
@@ -58,11 +58,11 @@ typedef ACE_Token ACE_SELECT_REACTOR_MUTEX;
#endif /* ACE_SELECT_REACTOR_HAS_DEADLOCK_DETECTION */
class ACE_Export ACE_Select_Reactor_Token : public ACE_SELECT_REACTOR_MUTEX
+{
// = TITLE
//
// Used as a synchronization mechanism to coordinate concurrent
// access to a Select_Reactor object.
-{
public:
ACE_Select_Reactor_Token (ACE_Select_Reactor &r);
ACE_Select_Reactor_Token (void);
@@ -89,18 +89,17 @@ private:
typedef ACE_Null_Mutex ACE_Select_Reactor_Token;
#endif /* ACE_MT_SAFE */
-struct ACE_Event_Tuple
+class ACE_Event_Tuple
+{
// = TITLE
- //
// An ACE_Event_Handler and its associated ACE_HANDLE.
//
// = DESCRIPTION
- //
// One ACE_Event_Handler is registered for one or more
// ACE_HANDLE, in some points this information must be stored
// explicitly. This structure provides a lightweight mechanism
// to do so.
-{
+public:
ACE_Event_Tuple (void);
ACE_Event_Tuple (ACE_Event_Handler* eh, ACE_HANDLE h);
@@ -118,12 +117,11 @@ struct ACE_Event_Tuple
// C++ compiler happy (it doesn't like nested classes).
class ACE_Export ACE_Select_Reactor_Notify : public ACE_Event_Handler
+{
// = TITLE
- //
// Unblock the <ACE_Select_Reactor> from its event loop.
//
// = DESCRIPTION
- //
// This implementation is necessary for cases where the
// <ACE_Select_Reactor> is run in a multi-threaded program. In
// this case, we need to be able to unblock select() or poll()
@@ -133,7 +131,6 @@ class ACE_Export ACE_Select_Reactor_Notify : public ACE_Event_Handler
// If an <ACE_Event_Handler> and <ACE_Select_Reactor_Mask> is
// passed to <notify>, the appropriate <handle_*> method is
// dispatched in the context of the <ACE_Select_Reactor> thread.
-{
public:
// = Initialization and termination methods.
int open (ACE_Select_Reactor *);
@@ -177,19 +174,17 @@ private:
};
class ACE_Export ACE_Select_Reactor_Handler_Repository
+{
// = TITLE
- //
// Used to map <ACE_HANDLE>s onto the appropriate
// <ACE_Event_Handler> *.
//
// = DESCRIPTION
- //
// This class is necessary to shield differences between UNIX
// and Win32. In UNIX, <ACE_HANDLE> is an int, whereas in Win32
// it's a void *. This class hides all these details from the
// bulk of the <ACE_Select_Reactor> code. All of these methods
// are called with the main <Select_Reactor> token lock held.
-{
public:
friend class ACE_Select_Reactor_Handler_Repository_Iterator;
@@ -276,10 +271,9 @@ private:
};
class ACE_Export ACE_Select_Reactor_Handler_Repository_Iterator
+{
// = TITLE
- //
// Iterate through the <ACE_Select_Reactor_Handler_Repository>.
-{
public:
// = Initialization method.
ACE_Select_Reactor_Handler_Repository_Iterator (const ACE_Select_Reactor_Handler_Repository *s);
@@ -312,6 +306,7 @@ private:
};
class ACE_Export ACE_Select_Reactor : public ACE_Reactor_Impl
+{
// = TITLE
// An object oriented event demultiplexor and event handler
// dispatcher.
@@ -324,7 +319,6 @@ class ACE_Export ACE_Select_Reactor : public ACE_Reactor_Impl
// methods acquire the main <Select_Reactor> token lock and call
// down to private or protected methods, which assume that the
// lock is held and so therefore don't (re)acquire the lock.
-{
public:
enum
{
diff --git a/ace/Service_Config.h b/ace/Service_Config.h
index 9029d7233ed..9b5b0af7466 100644
--- a/ace/Service_Config.h
+++ b/ace/Service_Config.h
@@ -69,6 +69,7 @@ typedef ACE_Unbounded_Set_Iterator<ACE_Static_Svc_Descriptor *>
ACE_STATIC_SVCS_ITERATOR;
class ACE_Export ACE_Service_Config
+{
// = TITLE
// Supplies common server operations for dynamic and static
// configuration of services.
@@ -80,7 +81,6 @@ class ACE_Export ACE_Service_Config
// ACE_Service_Config objects, there might be initialization
// order problems. They can be minimized, but not eliminated,
// by _not_ #defining ACE_HAS_NONSTATIC_OBJECT_MANAGER.
-{
public:
enum {MAX_SERVICES = ACE_DEFAULT_SELECT_REACTOR_SIZE};
diff --git a/ace/Service_Manager.h b/ace/Service_Manager.h
index c35b207e759..f91e225b442 100644
--- a/ace/Service_Manager.h
+++ b/ace/Service_Manager.h
@@ -24,13 +24,10 @@
#include "ace/Service_Object.h"
class ACE_Export ACE_Service_Manager : public ACE_Service_Object
- // = TITLE
- // Provide a standard service that returns a list of all services in the
- // Service Repository.
- //
- // = DESCRIPTION
- //
{
+ // = TITLE
+ // Provide a standard service that returns a list of all
+ // services in the Service Repository.
public:
ACE_Service_Manager (void);
virtual int list_services (void);
diff --git a/ace/Service_Object.h b/ace/Service_Object.h
index 0c83733f1e5..7dff02543e6 100644
--- a/ace/Service_Object.h
+++ b/ace/Service_Object.h
@@ -21,6 +21,7 @@
#include "ace/Event_Handler.h"
class ACE_Export ACE_Service_Object : public ACE_Event_Handler, public ACE_Shared_Object
+{
// = TITLE
// Provide the abstract base class common to all service
// implementations.
@@ -30,7 +31,6 @@ class ACE_Export ACE_Service_Object : public ACE_Event_Handler, public ACE_Share
// of being registered with the <ACE_Reactor> (due to the
// <ACE_Event_Handler>, as well as being dynamically linked by
// the <ACE_Service_Config> (due to the <ACE_Shared_Object>).
-{
public:
// = Initialization and termination methods.
ACE_Service_Object (void);
@@ -47,13 +47,13 @@ public:
class ACE_Service_Type_Impl;
class ACE_Export ACE_Service_Type
+{
// = TITLE
// Keeps track of information related to the various
// <ACE_Service_Type_Impl> subclasses.
//
// = DESCRIPTION
// This class acts as the interface of the "Bridge" pattern.
-{
public:
enum
{
@@ -107,6 +107,7 @@ private:
};
class ACE_Export ACE_Service_Object_Ptr
+{
// = TITLE
// This is a smart pointer that holds onto the associated
// <ACE_Service_Object> * until the current scope is left, at
@@ -117,7 +118,6 @@ class ACE_Export ACE_Service_Object_Ptr
// <auto_ptr>. It is used in conjunction with statically linked
// <ACE_Service_Objects>, as shown in the
// ./netsvcs/server/main.cpp example.
-{
public:
// = Initialization and termination methods.
ACE_Service_Object_Ptr (ACE_Service_Object *so);
diff --git a/ace/Service_Repository.h b/ace/Service_Repository.h
index 168755c620f..91af367e9d3 100644
--- a/ace/Service_Repository.h
+++ b/ace/Service_Repository.h
@@ -20,6 +20,7 @@
#include "ace/Service_Types.h"
class ACE_Export ACE_Service_Repository
+{
// = TITLE
// A container for all services offered by a Service
// Configurator-based application. This allows an
@@ -28,9 +29,9 @@ class ACE_Export ACE_Service_Repository
//
// = DESCRIPTION
// This class contains a vector of <ACE_Service_Types> *'s.
-{
- friend class ACE_Service_Repository_Iterator;
public:
+ friend class ACE_Service_Repository_Iterator;
+
enum {DEFAULT_SIZE = 50};
// = Initialization and termination methods.
ACE_Service_Repository (void);
@@ -125,10 +126,11 @@ private:
};
class ACE_Export ACE_Service_Repository_Iterator
- // = TITLE
- // Iterate through the <ACE_Service_Repository>.
{
public:
+ // = TITLE
+ // Iterate through the <ACE_Service_Repository>.
+
// = Initialization method.
ACE_Service_Repository_Iterator (ACE_Service_Repository &sr,
int ignored_suspended = 1);
diff --git a/ace/Service_Types.h b/ace/Service_Types.h
index 2b5255d0687..2c9392ecf96 100644
--- a/ace/Service_Types.h
+++ b/ace/Service_Types.h
@@ -21,6 +21,7 @@
#include "ace/Synch.h"
class ACE_Export ACE_Service_Type_Impl
+{
// = TITLE
// The abstract base class of the hierarchy that defines the
// contents of the <ACE_Service_Repository>. The subclasses of
@@ -32,7 +33,6 @@ class ACE_Export ACE_Service_Type_Impl
// of the "Bridge" pattern. It maintains a pointer to the
// appropriate type of service implementation, i.e.,
// <ACE_Service_Object>, <ACE_Module>, or <ACE_Stream>.
-{
public:
// = Initialization and termination methods.
ACE_Service_Type_Impl (const void *object,
@@ -75,10 +75,10 @@ protected:
};
class ACE_Export ACE_Service_Object_Type : public ACE_Service_Type_Impl
+{
// = TITLE
// Define the methods for handling the configuration of
// <ACE_Service_Objects>.
-{
public:
// = Initialization method.
ACE_Service_Object_Type (const void *so,
@@ -94,10 +94,10 @@ public:
};
class ACE_Export ACE_Module_Type : public ACE_Service_Type_Impl
+{
// = TITLE
// Define the methods for handling the configuration of
// <ACE_Modules>.
-{
public:
// = Initialization method.
ACE_Module_Type (const void *m, // Really an <ACE_Module> *.
@@ -127,10 +127,10 @@ private:
};
class ACE_Export ACE_Stream_Type : public ACE_Service_Type_Impl
+{
// = TITLE
// Define the methods for handling the configuration of
// <ACE_Streams>.
-{
public:
// = Initialization method.
ACE_Stream_Type (const void *s, // Really an <ACE_Stream> *.
diff --git a/ace/Shared_Memory.h b/ace/Shared_Memory.h
index b175cbde497..43c9248fc0f 100644
--- a/ace/Shared_Memory.h
+++ b/ace/Shared_Memory.h
@@ -21,6 +21,7 @@
#include "ace/ACE.h"
class ACE_Export ACE_Shared_Memory
+{
// = TITLE
// This base class adapts both System V shared memory and "BSD"
// mmap to a common API.
@@ -30,7 +31,6 @@ class ACE_Export ACE_Shared_Memory
// useful for allocating large contiguous chunks of shared
// memory. For a much more sophisticated version, please check
// out the <ACE_Malloc> class.
-{
public:
// = Note that all methods are pure virtual.
virtual int close (void) = 0;
diff --git a/ace/Shared_Memory_MM.h b/ace/Shared_Memory_MM.h
index daa54737036..f6f58376e96 100644
--- a/ace/Shared_Memory_MM.h
+++ b/ace/Shared_Memory_MM.h
@@ -22,9 +22,9 @@
#include "ace/Mem_Map.h"
class ACE_Export ACE_Shared_Memory_MM : public ACE_Shared_Memory
+{
// = TITLE
// Shared memory wrapper based on MMAP.
-{
public:
// = Initialization and termination methods.
ACE_Shared_Memory_MM (void);
diff --git a/ace/Shared_Memory_SV.h b/ace/Shared_Memory_SV.h
index 7ec1c9c8816..d30f622b9f4 100644
--- a/ace/Shared_Memory_SV.h
+++ b/ace/Shared_Memory_SV.h
@@ -22,9 +22,9 @@
#include "ace/SV_Shared_Memory.h"
class ACE_Export ACE_Shared_Memory_SV : public ACE_Shared_Memory
+{
// = TITLE
// Shared memory wrapper based on System V shared memory.
-{
public:
enum
{
diff --git a/ace/Shared_Object.h b/ace/Shared_Object.h
index 7298a53b9a6..9e2a58bb8d8 100644
--- a/ace/Shared_Object.h
+++ b/ace/Shared_Object.h
@@ -21,10 +21,10 @@
#include "ace/ACE.h"
class ACE_Export ACE_Shared_Object
- // = TITLE
- // Provide the abstract base class used to access dynamic linking
- // facilities
{
+ // = TITLE
+ // Provide the abstract base class used to access dynamic
+ // linking facilities.
public:
virtual int init (int argc, char *argv[]);
// Initializes object when dynamic linking occurs.
diff --git a/ace/Signal.h b/ace/Signal.h
index 4624394272e..cac53eca0d6 100644
--- a/ace/Signal.h
+++ b/ace/Signal.h
@@ -24,6 +24,7 @@
typedef struct sigaction ACE_SIGACTION;
class ACE_Export ACE_Sig_Set
+{
// = TITLE
// Provide a C++ wrapper for the C sigset_t interface.
//
@@ -31,7 +32,6 @@ class ACE_Export ACE_Sig_Set
// Handle signals via a more elegant C++ interface (e.g.,
// doesn't require the use of global variables or global
// functions in an application).
-{
public:
// = Initialization and termination methods.
ACE_Sig_Set (sigset_t *sigset);
@@ -80,9 +80,9 @@ private:
};
class ACE_Export ACE_Sig_Action
+{
// = TITLE
// C++ wrapper around struct sigaction.
-{
public:
// = Initialization methods.
ACE_Sig_Action (void);
@@ -152,10 +152,10 @@ private:
};
class ACE_Export ACE_Sig_Guard
+{
// = TITLE
// Hold signals in MASK for duration of a C++ statement block.
// Note that a "0" for mask causes all signals to be held.
-{
public:
// = Initialization and termination methods.
ACE_Sig_Guard (ACE_Sig_Set *mask = 0);
@@ -176,6 +176,7 @@ private:
};
class ACE_Export ACE_Sig_Handler
+{
// = TITLE
// This is the main dispatcher of signals for ACE. It improves
// the existing UNIX signal handling mechanism by allowing C++
@@ -188,7 +189,6 @@ class ACE_Export ACE_Sig_Handler
// <signum>. When a signal occurs that corresponds to this
// <signum>, the <handle_signal> method of the registered
// <ACE_Event_Handler> is invoked automatically.
-{
public:
// = Registration and removal methods.
virtual int register_handler (int signum,
@@ -255,11 +255,10 @@ private:
};
class ACE_Export ACE_Sig_Adapter : public ACE_Event_Handler
+{
// = TITLE
// Provide an adapter that transforms various types of signal
// handlers into the scheme used by the <ACE_Reactor>.
-
-{
public:
ACE_Sig_Adapter (ACE_Sig_Action &, int sigkey);
ACE_Sig_Adapter (ACE_Event_Handler *, int sigkey);
@@ -298,6 +297,7 @@ private:
#if !defined (ACE_HAS_BROKEN_HPUX_TEMPLATES)
class ACE_Export ACE_Sig_Handlers : public ACE_Sig_Handler
+{
// = TITLE
// This is an alternative signal handling dispatcher for ACE. It
// allows a list of signal handlers to be registered for each
@@ -310,7 +310,6 @@ class ACE_Export ACE_Sig_Handlers : public ACE_Sig_Handler
// corresponds to this <signum>, the <handle_signal> methods of
// all the registered ACE_Event_Handlers are invoked
// automatically.
-{
public:
// = Registration and removal methods.
virtual int register_handler (int signum,
diff --git a/ace/Singleton.h b/ace/Singleton.h
index 55ceb31f2d2..f8bfa8ef8de 100644
--- a/ace/Singleton.h
+++ b/ace/Singleton.h
@@ -24,6 +24,7 @@
template <class TYPE, class ACE_LOCK>
class ACE_Singleton : public ACE_Cleanup
+{
// = TITLE
// A Singleton Adapter the uses the Adapter pattern to turn
// ordinary classes into Singletons optimized with the
@@ -51,7 +52,6 @@ class ACE_Singleton : public ACE_Cleanup
// and ACE_Null_Mutex instances are used for all ACE_Singleton
// instantiations. However, other types of locks are allocated
// per ACE_Singleton instantiation.
-{
public:
static TYPE *instance (void);
// Global access point to the Singleton.
@@ -81,6 +81,7 @@ protected:
template <class TYPE, class ACE_LOCK>
class ACE_TSS_Singleton : public ACE_Cleanup
+{
// = TITLE
// This class uses the Adapter pattern to turn ordinary classes
// into Thread-specific Singletons optimized with the
@@ -97,7 +98,6 @@ class ACE_TSS_Singleton : public ACE_Cleanup
// scheme to work, a (static) <cleanup> function must be
// provided. <ACE_Singleton> provides one so that TYPE doesn't
// need to.
-{
public:
static TYPE *instance (void);
// Global access point to the Singleton.
diff --git a/ace/Strategies.h b/ace/Strategies.h
index a907bb16aad..be64ce20e9e 100644
--- a/ace/Strategies.h
+++ b/ace/Strategies.h
@@ -23,6 +23,7 @@
class ACE_Reactor;
class ACE_Export ACE_Notification_Strategy
+{
// = TITLE
// Abstract class used for notifing an interested party
//
@@ -30,7 +31,6 @@ class ACE_Export ACE_Notification_Strategy
// A vehicle for extending the behavior of ACE_Message_Queue wrt
// notification *without subclassing*. Thus, it's an example of
// the Bridge/Strategy patterns.
-{
public:
ACE_Notification_Strategy (ACE_Event_Handler *eh,
ACE_Reactor_Mask mask);
@@ -54,13 +54,13 @@ protected:
};
class ACE_Export ACE_Reactor_Notification_Strategy : public ACE_Notification_Strategy
+{
// = TITLE
// Used to notify an ACE_Reactor
//
// = DESCRIPTION
// Integrates the ACE_Message_Queue notification into the
// ACE_Reactor::notify() method.
-{
public:
ACE_Reactor_Notification_Strategy (ACE_Reactor *reactor,
ACE_Event_Handler *eh,
@@ -80,13 +80,10 @@ protected:
};
class ACE_Export ACE_Connection_Recycling_Strategy
+{
// = TITLE
- //
// Defines the interface for a connection recycler.
- //
-{
public:
-
virtual ~ACE_Connection_Recycling_Strategy (void);
// Virtual Destructor
diff --git a/ace/Strategies_T.h b/ace/Strategies_T.h
index 4079b62d202..20eda65663a 100644
--- a/ace/Strategies_T.h
+++ b/ace/Strategies_T.h
@@ -25,6 +25,7 @@
template<class SVC_HANDLER>
class ACE_Recycling_Strategy
+{
// = TITLE
// Defines the interface (and default implementation) for
// specifying a recycling strategy for a SVC_HANDLER.
@@ -32,7 +33,6 @@ class ACE_Recycling_Strategy
// = DESCRIPTION
// Acts as a consular to the Svc_Handler, preparing it for the
// tough times ahead when the Svc_Handler will be recycled.
-{
public:
virtual ~ACE_Recycling_Strategy (void);
// Virtual Destructor
@@ -49,6 +49,7 @@ public:
template <class SVC_HANDLER>
class ACE_Creation_Strategy
+{
// = TITLE
// Defines the interface for specifying a creation strategy for
// a SVC_HANDLER.
@@ -59,7 +60,6 @@ class ACE_Creation_Strategy
// creation in any way that they like (such as creating subclass
// instances of SVC_HANDLER, using a singleton, dynamically
// linking the handler, etc.).
-{
public:
// = Initialization and termination methods.
@@ -91,6 +91,7 @@ protected:
template <class SVC_HANDLER>
class ACE_Singleton_Strategy : public ACE_Creation_Strategy<SVC_HANDLER>
+{
// = TITLE
// Defines the interface for specifying a creation strategy for
// a <SVC_HANDLER> that always returns the same <SVC_HANDLER> (i.e.,
@@ -100,7 +101,6 @@ class ACE_Singleton_Strategy : public ACE_Creation_Strategy<SVC_HANDLER>
// Note that this class takes over the ownership of the
// SVC_HANDLER passed into it as a parameter and it becomes
// responsible for deleting this object.
-{
public:
// = Initialization and termination methods.
ACE_Singleton_Strategy (SVC_HANDLER * = 0,
@@ -127,10 +127,10 @@ protected:
template <class SVC_HANDLER>
class ACE_DLL_Strategy : public ACE_Creation_Strategy<SVC_HANDLER>
+{
// = TITLE
// Defines the interface for specifying a creation strategy for
// a SVC_HANDLER based on dynamic linking of the SVC_HANDLER.
-{
public:
// = Intialization and termination methods.
@@ -183,6 +183,7 @@ protected:
template <class SVC_HANDLER>
class ACE_Concurrency_Strategy
+{
// = TITLE
// Defines the interface for specifying a concurrency strategy
// for a SVC_HANDLER.
@@ -194,7 +195,6 @@ class ACE_Concurrency_Strategy
// this default strategy to do more sophisticated concurrency
// activations (such as creating the SVC_HANDLER as an active
// object via multi-threading or multi-processing).
-{
public:
ACE_Concurrency_Strategy (int flags = 0);
// Constructor
@@ -224,6 +224,7 @@ protected:
template <class SVC_HANDLER>
class ACE_Reactive_Strategy : public ACE_Concurrency_Strategy <SVC_HANDLER>
+{
// = TITLE
// Defines the interface for specifying a Reactive concurrency
// strategy for a SVC_HANDLER.
@@ -231,7 +232,6 @@ class ACE_Reactive_Strategy : public ACE_Concurrency_Strategy <SVC_HANDLER>
// = DESCRIPTION
// This class provides a strategy that registers the
// <SVC_HANDLER> with a <Reactor>.
-{
public:
// = Intialization and termination methods.
ACE_Reactive_Strategy (int flags = 0);
@@ -275,6 +275,7 @@ protected:
template <class SVC_HANDLER>
class ACE_Thread_Strategy : public ACE_Concurrency_Strategy<SVC_HANDLER>
+{
// = TITLE
// Defines the interface for specifying a concurrency strategy
// for a <SVC_HANDLER> based on multithreading.
@@ -285,7 +286,6 @@ class ACE_Thread_Strategy : public ACE_Concurrency_Strategy<SVC_HANDLER>
// behaves as a "thread factory", spawning threads "on-demand"
// to run the service specified by a user-supplied
// <SVC_HANDLER>.
-{
public:
// = Intialization and termination methods.
ACE_Thread_Strategy (int flags = 0);
@@ -334,6 +334,7 @@ protected:
template <class SVC_HANDLER>
class ACE_Process_Strategy : public ACE_Concurrency_Strategy<SVC_HANDLER>
+{
// = TITLE
// Defines the interface for specifying a concurrency strategy
// for a <SVC_HANDLER> based on multiprocessing.
@@ -344,7 +345,6 @@ class ACE_Process_Strategy : public ACE_Concurrency_Strategy<SVC_HANDLER>
// behaves as a "process factory", forking threads "on-demand"
// to run the service specified by a user-supplied
// <SVC_HANDLER>.
-{
public:
// = Intialization and termination methods.
@@ -395,6 +395,7 @@ protected:
template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Accept_Strategy
+{
// = TITLE
// Defines the interface for specifying a passive connection
// acceptance strategy for a SVC_HANDLER.
@@ -402,7 +403,6 @@ class ACE_Accept_Strategy
// = DESCRIPTION
// This class provides a strategy that manages passive
// connection acceptance of a client.
-{
public:
// = Initialization and termination methods.
ACE_Accept_Strategy (ACE_Reactor *reactor = ACE_Reactor::instance ());
@@ -446,6 +446,7 @@ protected:
template <class SVC_HANDLER, ACE_PEER_CONNECTOR_1>
class ACE_Connect_Strategy
+{
// = TITLE
// Defines the interface for specifying an active
// connection establishment strategy for a SVC_HANDLER.
@@ -453,7 +454,6 @@ class ACE_Connect_Strategy
// = DESCRIPTION
// This class provides a strategy that manages active
// connection establishment to a server.
-{
public:
// = Initialization and termination methods.
ACE_Connect_Strategy (void);
@@ -488,6 +488,7 @@ protected:
template <class SVC_HANDLER>
class ACE_Scheduling_Strategy
+{
// = TITLE
// Defines the interface for specifying how to suspend and
// resume a service .
@@ -496,7 +497,6 @@ class ACE_Scheduling_Strategy
// This class provides a strategy that allows arbitrarily
// sophisticated service suspension and resumption. The default
// behavior is to do nothing...
-{
public:
// = Initialization and termination methods.
@@ -527,8 +527,8 @@ protected:
template <class SVC_HANDLER>
class ACE_NOOP_Creation_Strategy : public ACE_Creation_Strategy<SVC_HANDLER>
+{
// = TITLE
- //
// Implements a no-op creation strategy in order to defer
// decisions regarding creation to some later point in time, such
// as in connect or accept strategy.
@@ -537,7 +537,6 @@ class ACE_NOOP_Creation_Strategy : public ACE_Creation_Strategy<SVC_HANDLER>
// An example of the use of this is in the
// <ACE_Cached_Connect_Strategy>, which only returns a single
// connection for a given endpoint.
-{
public:
virtual int make_svc_handler (SVC_HANDLER *&);
// This is a no-op.
@@ -545,18 +544,16 @@ public:
template <class SVC_HANDLER>
class ACE_NOOP_Concurrency_Strategy : public ACE_Concurrency_Strategy<SVC_HANDLER>
+{
// = TITLE
- //
// Implements a no-op activation strategy in order to avoid
// calling open on a svc_handler multiple times.
//
// = DESCRIPTION
- //
// An example of the use of this is in the
// <ACE_Cached_Connect_Strategy>, which reuses svc_handlers.
// Therefore we don't want to call open on the recycled
// svc_handler more than once.
-{
public:
// = Factory method.
virtual int activate_svc_handler (SVC_HANDLER *svc_handler,
@@ -566,16 +563,15 @@ public:
template <class ADDR_T>
class ACE_Hash_Addr
+{
// = TITLE
// Internal class to compute hash values on addresses in
// <ACE_Cached_Connect_Strategy>.
//
// = DESCRIPTION
- //
// Intended to be used as a key to an <ACE_Hash_Map_Manager>.
// <ADDR_T> parameter/subclass is typically <ACE_INET_Addr>. It
// is expected to implement operator==().
-{
public:
// = Initialization methods.
ACE_Hash_Addr (void);
@@ -615,9 +611,8 @@ private:
};
template <class SVC_HANDLER, ACE_PEER_CONNECTOR_1, class MUTEX>
-class ACE_Cached_Connect_Strategy
- : public ACE_Connection_Recycling_Strategy,
- public ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>
+class ACE_Cached_Connect_Strategy : public ACE_Connection_Recycling_Strategy, public ACE_Connect_Strategy<SVC_HANDLER, ACE_PEER_CONNECTOR_2>
+{
// = TITLE
// A connection strategy which caches connections to peers
// (represented by <SVC_HANDLER> instances), thereby allowing
@@ -646,7 +641,6 @@ class ACE_Cached_Connect_Strategy
//
// = SEE ALSO
// <ACE_Hash_Addr>.
-{
public:
ACE_Cached_Connect_Strategy (ACE_Creation_Strategy<SVC_HANDLER> *cre_s = 0,
@@ -752,6 +746,7 @@ private:
template <class SVC_HANDLER>
class ACE_Schedule_All_Reactive_Strategy : public ACE_Scheduling_Strategy<SVC_HANDLER>
+{
// = TITLE
// Defines the interface for specifying how to suspend and
// resume a single-threaded reactive service .
@@ -759,7 +754,6 @@ class ACE_Schedule_All_Reactive_Strategy : public ACE_Scheduling_Strategy<SVC_HA
// = DESCRIPTION
// This class provides a strategy that suspends and resumes all
// the Event_Handlers in a Reactor in one fell swoop.
-{
public:
// = Initialization and termination methods.
ACE_Schedule_All_Reactive_Strategy (SVC_HANDLER * = 0);
@@ -779,6 +773,7 @@ public:
template <class SVC_HANDLER>
class ACE_Schedule_All_Threaded_Strategy : public ACE_Scheduling_Strategy<SVC_HANDLER>
+{
// = TITLE
// Defines the interface for specifying how to suspend and
// resume a multithreaded service .
@@ -786,7 +781,6 @@ class ACE_Schedule_All_Threaded_Strategy : public ACE_Scheduling_Strategy<SVC_HA
// = DESCRIPTION
// This class provides a strategy that suspends and resumes all
// the Event_Handlers controlled by a Thread_Manager in one fell swoop.
-{
public:
// = Initialization and termination methods.
ACE_Schedule_All_Threaded_Strategy (SVC_HANDLER * = 0);
diff --git a/ace/Stream.h b/ace/Stream.h
index a3803293072..cf4e7f3f81a 100644
--- a/ace/Stream.h
+++ b/ace/Stream.h
@@ -31,6 +31,7 @@ template<ACE_SYNCH_DECL> class ACE_Stream_Iterator;
template <ACE_SYNCH_DECL>
class ACE_Stream
+{
// = TITLE
// This class is the primary abstraction for the ASX framework.
// It is moduled after System V Stream.
@@ -38,9 +39,9 @@ class ACE_Stream
// = DESCRIPTION
// A Stream consists of a stack of <ACE_Modules>, each of which
// contains two <ACE_Tasks>.
-{
-friend class ACE_Stream_Iterator<ACE_SYNCH_USE>;
public:
+ friend class ACE_Stream_Iterator<ACE_SYNCH_USE>;
+
enum
{
M_DELETE = 3
@@ -160,9 +161,9 @@ private:
template <ACE_SYNCH_DECL>
class ACE_Stream_Iterator
+{
// = TITLE
// Iterate through an <ACE_Stream>.
-{
public:
// = Initialization method.
ACE_Stream_Iterator (const ACE_Stream<ACE_SYNCH_USE> &sr);
diff --git a/ace/Stream_Modules.h b/ace/Stream_Modules.h
index e4864ae6d3a..1ad9aaab381 100644
--- a/ace/Stream_Modules.h
+++ b/ace/Stream_Modules.h
@@ -21,14 +21,14 @@
template <ACE_SYNCH_DECL>
class ACE_Stream_Head : public ACE_Task<ACE_SYNCH_USE>
+{
// = TITLE
// Standard module that acts as the head of a ustream.
-{
public:
- ACE_Stream_Head ();
+ ACE_Stream_Head (void);
// Construction
- ~ACE_Stream_Head ();
+ ~ACE_Stream_Head (void);
// Destruction
// = ACE_Task hooks
@@ -56,14 +56,14 @@ private:
template <ACE_SYNCH_DECL>
class ACE_Stream_Tail : public ACE_Task<ACE_SYNCH_USE>
+{
// = TITLE
// Standard module that acts as the head of a ustream.
-{
public:
- ACE_Stream_Tail ();
+ ACE_Stream_Tail (void);
// Construction
- ~ACE_Stream_Tail ();
+ ~ACE_Stream_Tail (void);
// Destruction
// = ACE_Task hooks
@@ -91,15 +91,15 @@ private:
template <ACE_SYNCH_DECL>
class ACE_Thru_Task : public ACE_Task<ACE_SYNCH_USE>
+{
// = TITLE
// Standard module that acts as a "no op", simply passing on all
// data to its adjacent neighbor.
-{
public:
- ACE_Thru_Task ();
+ ACE_Thru_Task (void);
// Construction
- ~ACE_Thru_Task ();
+ ~ACE_Thru_Task (void);
// Destruction
// = ACE_Task hooks
diff --git a/ace/Svc_Handler.h b/ace/Svc_Handler.h
index e038e7f0d52..bf5709125f8 100644
--- a/ace/Svc_Handler.h
+++ b/ace/Svc_Handler.h
@@ -29,6 +29,7 @@ class ACE_Connection_Recycling_Strategy;
template <ACE_PEER_STREAM_1, ACE_SYNCH_DECL>
class ACE_Svc_Handler : public ACE_Task<ACE_SYNCH_USE>
+{
// = TITLE
// Defines the interface for a service that exchanges data with
// its connected peer.
@@ -43,7 +44,6 @@ class ACE_Svc_Handler : public ACE_Task<ACE_SYNCH_USE>
// ACE_Connector when a connection is established successfully.
// This endpoint is used to exchange data between a
// ACE_Svc_Handler and the peer it is connected with.
-{
public:
// = Initialization and termination methods.
ACE_Svc_Handler (ACE_Thread_Manager * = 0,
diff --git a/ace/Synch.h b/ace/Synch.h
index 4c21728b502..ff2c766e843 100644
--- a/ace/Synch.h
+++ b/ace/Synch.h
@@ -30,6 +30,7 @@ class ACE_Time_Value;
// template <class ACE_COND_MUTEX> class ACE_Condition;
class ACE_Lock
+{
// = TITLE
// This is the abstract base class that contains the uniform
// locking API that is supported by all the ACE synchronization
@@ -44,7 +45,6 @@ class ACE_Lock
// that (1) they add ~20% extra overhead for virtual function
// calls and (2) objects with virtual functions can't be placed
// into shared memory.
-{
public:
virtual int remove (void) = 0;
// Explicitly destroy the lock.
@@ -85,13 +85,13 @@ public:
};
class ACE_Export ACE_File_Lock
+{
// = TITLE
// A wrapper around the UNIX file locking mechanism.
//
// = DESCRIPTION
// Allows us to "adapt" the UNIX file locking mechanisms to work
// with all of our Guard stuff...
-{
public:
ACE_File_Lock (ACE_HANDLE handle = ACE_INVALID_HANDLE);
// Set the <handle_> of the File_Lock to <handle>. Note that this
@@ -176,9 +176,9 @@ private:
};
class ACE_Export ACE_Semaphore
+{
// = TITLE
// Wrapper for Dijkstra style general semaphores.
-{
public:
// = Initialization and termination.
ACE_Semaphore (u_int count = 1, // By default make this unlocked.
@@ -262,10 +262,10 @@ private:
};
class ACE_Export ACE_Process_Semaphore
+{
// = TITLE
// Wrapper for Dijkstra style general semaphores that work
// across processes.
-{
public:
ACE_Process_Semaphore (u_int count = 1, // By default make this unlocked.
LPCTSTR name = 0,
@@ -338,13 +338,13 @@ protected:
};
class ACE_Export ACE_RW_Mutex
+{
// = TITLE
// Wrapper for readers/writer locks.
//
// = DESCRIPTION
// These are most useful for applications that have many more
// parallel readers than writers...
-{
public:
ACE_RW_Mutex (int type = USYNC_THREAD,
LPCTSTR name = 0,
@@ -407,10 +407,10 @@ private:
};
class ACE_Export ACE_Mutex
+{
// = TITLE
// <ACE_Mutex> wrapper (valid in same process or across
// processes (depending on TYPE flag)).
-{
public:
ACE_Mutex (int type = USYNC_THREAD,
LPCTSTR name = 0,
@@ -478,11 +478,11 @@ private:
};
class ACE_Export ACE_Process_Mutex
+{
// = TITLE
// A wrapper for mutexes that can be used across processes on
// the same host machine, as well as within a process, of
// course.
-{
public:
ACE_Process_Mutex (LPCTSTR name = 0,
void *arg = 0);
@@ -540,9 +540,9 @@ public:
};
class ACE_Export ACE_RW_Process_Mutex : public ACE_Process_Mutex
+{
// = TITLE
// Wrapper for readers/writer locks that exist across processes.
-{
public:
ACE_RW_Process_Mutex (LPCTSTR name = 0,
int flags = O_CREAT|O_RDWR);
@@ -596,9 +596,9 @@ private:
};
class ACE_Null_Barrier
+{
// = TITLE
// Implements "NULL barrier synchronization".
-{
public:
ACE_Null_Barrier (u_int,
const char * = 0,
@@ -622,10 +622,10 @@ private:
};
class ACE_Export ACE_Null_Mutex
+{
// = TITLE
// Implement a do nothing <ACE_Mutex>, i.e., all the methods are
// no ops.
-{
public:
ACE_Null_Mutex (LPCTSTR = 0) {}
~ACE_Null_Mutex (void) {}
@@ -647,11 +647,11 @@ public:
};
class ACE_Export ACE_Null_Condition
+{
// = TITLE
// Implement a do nothing <ACE_Condition> variable wrapper, i.e.,
// all methods are no ops. This class is necessary since some
// C++ compilers are *very* lame...
-{
public:
ACE_Null_Condition (ACE_Null_Mutex &m, int = 0,
LPCTSTR = 0, void * = 0): mutex_ (m) {}
@@ -678,6 +678,7 @@ private:
};
class ACE_Export ACE_Null_Mutex_Guard
+{
// = TITLE
// This data structure is meant to be used within a method or
// function... It performs automatic aquisition and release of
@@ -686,7 +687,6 @@ class ACE_Export ACE_Null_Mutex_Guard
// = DESCRIPTION
// This should be a specialization of ACE_Guard, but compiler
// bugs preclude this...
-{
public:
ACE_Null_Mutex_Guard (ACE_Null_Mutex &) {}
~ACE_Null_Mutex_Guard (void) {}
@@ -704,6 +704,7 @@ private:
};
class ACE_TSS_Adapter
+{
// = TITLE
// This class encapsulates a TSS object and its associated
// C++ destructor function. It is used by the ACE_TSS...
@@ -716,7 +717,6 @@ class ACE_TSS_Adapter
// storage. ts_obj_ points to the "real" object and
// func_ is a pointer to the C++ cleanup function for ts_obj_.
//
-{
public:
ACE_TSS_Adapter (void *object, ACE_THR_DEST f);
// Initialize the adapter.
@@ -734,13 +734,13 @@ public:
};
class ACE_Export ACE_Event
+{
// = TITLE
// A wrapper around the Win32 event locking mechanism.
//
// = DESCRIPTION
// Portable implementation of an Event mechanism, which is
// native to Win32, but must be emulated on UNIX.
-{
public:
ACE_Event (int manual_reset = 0,
int initial_state = 0,
@@ -815,14 +815,13 @@ private:
};
class ACE_Export ACE_Manual_Event : public ACE_Event
+{
// = TITLE
// Manual Events.
//
// = DESCRIPTION
- //
// Specialization of Event mechanism which wakes up all waiting
// threads on signal()
-{
public:
ACE_Manual_Event (int initial_state = 0,
int type = USYNC_THREAD,
@@ -838,14 +837,13 @@ public:
};
class ACE_Export ACE_Auto_Event : public ACE_Event
+{
// = TITLE
// Auto Events.
//
// = DESCRIPTION
- //
// Specialization of Event mechanism which wakes up one waiting
// thread on signal()
-{
public:
ACE_Auto_Event (int initial_state = 0,
int type = USYNC_THREAD,
@@ -864,12 +862,12 @@ public:
#if defined (ACE_HAS_THREADS)
class ACE_Export ACE_Thread_Mutex
+{
// = TITLE
// ACE_Thread_Mutex wrapper (only valid for threads in the same
// process).
//
// = DESCRIPTION
- //
// This implementation is optimized for locking threads that are
// in the same process. It maps to <CRITICAL_SECTION>s on NT
// and <ACE_mutex_t> with <type> set to <USYNC_THREAD> on UNIX.
@@ -879,7 +877,6 @@ class ACE_Export ACE_Thread_Mutex
// recursive. To be totally safe and portable, developers
// should use ACE_Recursive_Thread_Mutex when they need a
// recursive mutex.
-{
public:
ACE_Thread_Mutex (LPCTSTR name = 0, void *arg = 0);
@@ -944,6 +941,7 @@ private:
};
class ACE_Export ACE_Thread_Mutex_Guard
+{
// = TITLE
// This data structure is meant to be used within a method or
// function... It performs automatic aquisition and release of
@@ -952,7 +950,6 @@ class ACE_Export ACE_Thread_Mutex_Guard
// = DESCRIPTION
// This should be a specialization of <ACE_Guard>, but compiler
// bugs in older C++ compilers preclude this...
-{
public:
ACE_Thread_Mutex_Guard (ACE_Thread_Mutex &m, int block = 1);
// Implicitly and automatically acquire the lock.
@@ -998,6 +995,7 @@ private:
};
class ACE_Export ACE_Condition_Thread_Mutex
+{
// = TITLE
// ACE_Condition variable wrapper written using ACE_Mutexes This
// allows threads to block until shared data changes state.
@@ -1017,7 +1015,6 @@ class ACE_Export ACE_Condition_Thread_Mutex
// = DESCRIPTION
// This should be an instantiation of ACE_Condition but problems
// with compilers precludes this...
-{
public:
ACE_Condition_Thread_Mutex (const ACE_Thread_Mutex &m,
LPCTSTR name = 0,
@@ -1076,6 +1073,7 @@ private:
};
class ACE_Export ACE_Recursive_Thread_Mutex
+{
// = TITLE
// Implement a C++ wrapper that allows calls to class
// <ACE_Thread_Mutex> to be nested for a nested acquire() that
@@ -1087,7 +1085,6 @@ class ACE_Export ACE_Recursive_Thread_Mutex
// compilers preclude this. This implementation is based
// on an algorithm sketched by Dave Butenhof <butenhof@zko.dec.com>.
// Naturally, I take the credit for any mistakes ;-)
-{
// friend class ACE_Condition<class ACE_COND_MUTEX>;
public:
ACE_Recursive_Thread_Mutex (LPCTSTR name = 0,
@@ -1180,9 +1177,9 @@ private:
};
class ACE_Export ACE_RW_Thread_Mutex : public ACE_RW_Mutex
+{
// = TITLE
// Wrapper for readers/writer locks that exist within a process.
-{
public:
ACE_RW_Thread_Mutex (LPCTSTR name = 0,
void *arg = 0);
@@ -1195,10 +1192,10 @@ public:
};
class ACE_Export ACE_Thread_Semaphore : public ACE_Semaphore
+{
// = TITLE
// Wrapper for Dijkstra style general semaphores that work
// only within one process.
-{
public:
ACE_Thread_Semaphore (u_int count = 1, // By default make this unlocked.
LPCTSTR name = 0,
@@ -1236,6 +1233,7 @@ struct ACE_Export ACE_Sub_Barrier
};
class ACE_Export ACE_Barrier
+{
// = TITLE
// Implements "barrier synchronization".
//
@@ -1248,7 +1246,6 @@ class ACE_Export ACE_Barrier
// correct. This code is based on an article from SunOpsis
// Vol. 4, No. 1 by Richard Marejka
// (Richard.Marejka@canada.sun.com).
-{
public:
ACE_Barrier (u_int count,
LPCTSTR name = 0,
@@ -1293,10 +1290,14 @@ private:
};
#if 0
+// The following two classes are commented out since there doesn't
+// appear to be a portable and robust means of implementing this
+// functionality across platforms.
+
class ACE_Process_Condition
+{
// = TITLE
// ACE_Condition variable wrapper that works across processes.
-{
public:
ACE_Process_Condition (MUTEX &m, LPCTSTR name = 0, void *arg = 0);
@@ -1310,13 +1311,13 @@ public:
#if 0
class ACE_Export ACE_Process_Barrier : public ACE_Barrier
+{
// = TITLE
// Implements "barrier synchronization" using ACE_Process_Mutexes!
//
// = DESCRIPTION
// This class is just a simple wrapper for ACE_Barrier that
// selects the USYNC_PROCESS variant for the locks.
-{
public:
ACE_Process_Barrier (u_int count, LPCTSTR name = 0);
// Create a Process_Barrier, passing in the optional <name>.
@@ -1330,13 +1331,13 @@ public:
#endif /* 0 */
class ACE_Export ACE_Thread_Barrier : public ACE_Barrier
+{
// = TITLE
// Implements "barrier synchronization" using ACE_Thread_Mutexes!
//
// = DESCRIPTION
// This class is just a simple wrapper for ACE_Barrier that
// selects the USYNC_THREAD variant for the locks.
-{
public:
ACE_Thread_Barrier (u_int count, LPCTSTR name = 0);
// Create a Thread_Barrier, passing in the optional <name>.
diff --git a/ace/Synch_Options.h b/ace/Synch_Options.h
index ebabb224d7e..d9492f55768 100644
--- a/ace/Synch_Options.h
+++ b/ace/Synch_Options.h
@@ -20,6 +20,7 @@
#include "ace/ACE.h"
class ACE_Export ACE_Synch_Options
+{
// = TITLE
// Contains the values of options used to determine the
// synchronous and asynchronous behavior.
@@ -51,7 +52,6 @@ class ACE_Export ACE_Synch_Options
// 0,0 | no | poll; but do not initiate a
// | | nonblocking transaction
// | | (don't use ACE_Reactor)
-{
public:
// = Options flags for controlling synchronization. Note that these
// flags can be bit-wise "or'd" together if both options are
diff --git a/ace/Synch_T.h b/ace/Synch_T.h
index b97ce1cbb2f..9c74702c973 100644
--- a/ace/Synch_T.h
+++ b/ace/Synch_T.h
@@ -25,8 +25,8 @@ class ACE_Time_Value;
template <class ACE_LOCKING_MECHANISM>
class ACE_Lock_Adapter : public ACE_Lock
+{
// = TITLE
-
// This is an adapter that allows applications to transparently
// combine the <ACE_Lock> abstract base class (which contains
// pure virtual methods) with any of the other concrete ACE
@@ -35,7 +35,6 @@ class ACE_Lock_Adapter : public ACE_Lock
//
// = DESCRIPTION
// This class uses a form of the Adapter pattern.
-{
public:
typedef ACE_LOCKING_MECHANISM ACE_LOCK;
@@ -95,6 +94,7 @@ private:
template <class ACE_LOCK, class TYPE>
class ACE_Test_and_Set : public ACE_Event_Handler
{
+public:
// = TITLE
// Implements the classic ``test and set'' operation.
//
@@ -105,7 +105,6 @@ class ACE_Test_and_Set : public ACE_Event_Handler
// that it can be "signaled" by a Reactor when a signal occurs.
// We assume that <TYPE> is a data type that can be assigned the
// value 0 or 1.
-public:
ACE_Test_and_Set (TYPE initial_value = 0);
TYPE is_set (void) const;
@@ -131,6 +130,7 @@ private:
template <class ACE_LOCK, class TYPE>
class ACE_Atomic_Op
+{
// = TITLE
// Transparently parameterizes synchronization into basic
// arithmetic operations.
@@ -139,7 +139,6 @@ class ACE_Atomic_Op
// This class is described in an article in the July/August 1994
// issue of the C++ Report magazine. It implements a
// templatized version of the Decorator pattern from the GoF book.
-{
public:
// = Initialization methods.
@@ -228,6 +227,7 @@ private:
template <class TYPE>
class ACE_TSS
+{
// = TITLE
// Allows objects that are "physically" in thread specific
// storage (i.e., private to a thread) to be accessed as though
@@ -238,7 +238,6 @@ class ACE_TSS
// thread-specific functions. It uses the C++ operator->() to
// shield applications from the details of accessing
// thread-specific storage.
-{
public:
// = Initialization and termination methods.
@@ -311,6 +310,7 @@ protected:
template <class ACE_LOCK>
class ACE_Guard
+{
// = TITLE
// This data structure is meant to be used within a method or
// function... It performs automatic aquisition and release of
@@ -320,7 +320,6 @@ class ACE_Guard
// The <ACE_LOCK> class given as an actual parameter must provide at
// the very least the <acquire>, <tryacquire>, <release>, and
// <remove> methods.
-{
public:
// = Initialization and termination methods.
ACE_Guard (ACE_LOCK &l): lock_ (&l) { this->owner_ = this->acquire(); }
@@ -390,12 +389,12 @@ private:
template <class ACE_LOCK>
class ACE_Write_Guard : public ACE_Guard<ACE_LOCK>
+{
// = TITLE
// This class is similar to class <ACE_Guard>, though it
// acquires/releases a write lock automatically (naturally, the
// <ACE_LOCK> it is instantiated with must support the appropriate
// API).
-{
public:
// = Initialization method.
@@ -434,12 +433,12 @@ public:
template <class ACE_LOCK>
class ACE_Read_Guard : public ACE_Guard<ACE_LOCK>
+{
// = TITLE
// This class is similar to class <ACE_Guard>, though it
// acquires/releases a read lock automatically (naturally, the
// <ACE_LOCK> it is instantiated with must support the appropriate
// API).
-{
public:
// = Initialization methods.
@@ -487,12 +486,12 @@ public:
template <class ACE_LOCK>
class ACE_TSS_Guard
+{
// = TITLE
// This data structure is meant to be used within a method or
// function... It performs automatic aquisition and release of
// a synchronization object. Moreover, it ensures that the lock
// is released even if a thread exits via "thr_exit()"!
-{
public:
// = Initialization and termination methods.
@@ -545,12 +544,12 @@ private:
template <class ACE_LOCK>
class ACE_TSS_Write_Guard : public ACE_TSS_Guard<ACE_LOCK>
+{
// = TITLE
// This class is similar to class ACE_TSS_Guard, though it
// acquires/releases a write-lock automatically (naturally, the
// ACE_LOCK it is instantiated with must support the appropriate
// API).
-{
public:
// = Initialization method.
@@ -582,12 +581,12 @@ public:
template <class ACE_LOCK>
class ACE_TSS_Read_Guard : public ACE_TSS_Guard<ACE_LOCK>
+{
// = TITLE
// This class is similar to class <ACE_TSS_Guard>, though it
// acquires/releases a read lock automatically (naturally, the
// <ACE_LOCK> it is instantiated with must support the
// appropriate API).
-{
public:
// = Initialization method.
ACE_TSS_Read_Guard (ACE_LOCK &lock, int block = 1);
@@ -621,6 +620,7 @@ public:
template <class MUTEX>
class ACE_Condition
+{
// = TITLE
// ACE_Condition variable wrapper, which allows threads to block
// until shared data changes state.
@@ -637,7 +637,6 @@ class ACE_Condition
// variable. The waiting threads, upon awakening, reacquire the
// mutex and re-evaluate the condition.
//
-{
public:
// = Initialiation and termination methods.
ACE_Condition (MUTEX &m, int type = USYNC_THREAD,
@@ -699,6 +698,7 @@ private:
template <class MUTEX>
class ACE_Thread_Condition : public ACE_Condition<MUTEX>
+{
// = TITLE
// ACE_Condition variable wrapper that works within processes.
//
@@ -714,7 +714,6 @@ class ACE_Thread_Condition : public ACE_Condition<MUTEX>
// up waiting threads by signaling the associated condition
// variable. The waiting threads, upon awakening, reacquire the
// mutex and re-evaluate the condition.
-{
public:
// = Initialization method.
ACE_Thread_Condition (MUTEX &m, LPCTSTR name = 0, void *arg = 0);
@@ -731,10 +730,10 @@ public:
#if defined (ACE_HAS_TEMPLATE_TYPEDEFS)
class ACE_NULL_SYNCH
+{
// = TITLE
// Implement a do nothing Synchronization wrapper that
// typedefs the <ACE_Condition> and <ACE_Mutex> to the Null* versions.
-{
public:
typedef ACE_Null_Mutex MUTEX;
typedef ACE_Null_Mutex NULL_MUTEX;
@@ -749,13 +748,13 @@ public:
#if defined (ACE_HAS_THREADS)
class ACE_MT_SYNCH
+{
// = TITLE
// Implement a default thread safe synchronization wrapper that
// typedefs the <ACE_Condition> and <ACE_Mutex> to the
// <ACE_Condition> and <ACE_Mutex> versions. Note that this
// should be a template, but SunC++ 4.0.1 complains about
// this...
-{
public:
typedef ACE_Thread_Mutex MUTEX;
typedef ACE_Null_Mutex NULL_MUTEX;
diff --git a/ace/System_Time.h b/ace/System_Time.h
index b7607829c48..a84a22fd8de 100644
--- a/ace/System_Time.h
+++ b/ace/System_Time.h
@@ -23,19 +23,19 @@
#include "ace/Malloc_T.h"
class ACE_Export ACE_Date_Time
- // TITLE
+{
+ // = TITLE
// This class holds internally date and time and has interfaces
// for getting month or compares of times and dates, etc.
-{
public:
};
class ACE_Export ACE_System_Time
+{
// = TITLE
// Defines the timer services of the OS interface to access the
// system time either on the local host or on the central time
// server in the network.
-{
public:
enum Sync_Mode { Jump, Adjust };
// enumeration types to specify mode of synchronization with master
diff --git a/ace/TLI.h b/ace/TLI.h
index 6e87c3e256b..7756ac14753 100644
--- a/ace/TLI.h
+++ b/ace/TLI.h
@@ -31,10 +31,10 @@
#endif
class ACE_Export ACE_TLI : public ACE_IPC_SAP
+{
// = TITLE
// Defines the member functions for the base class of the
// ACE_TLI abstraction.
-{
public:
// = Initialization and termination methods.
ACE_HANDLE open (const char device[],
diff --git a/ace/TLI_Acceptor.h b/ace/TLI_Acceptor.h
index d3ef9c42598..5250a0cef70 100644
--- a/ace/TLI_Acceptor.h
+++ b/ace/TLI_Acceptor.h
@@ -24,12 +24,11 @@
#if defined (ACE_HAS_TLI)
-/* Oh what I wouldn't do for namespaces... */
-
// Forward reference...
class ACE_TLI_Request_Queue;
class ACE_Export ACE_TLI_Acceptor : public ACE_TLI
+{
// = TITLE
// Defines the member functions for ACE_TLI_Acceptor abstraction.
//
@@ -38,9 +37,9 @@ class ACE_Export ACE_TLI_Acceptor : public ACE_TLI
// book on System V UNIX network programming. It basically
// makes TLI look like the C++ SOCK_SAP socket wrappers with
// respect to establishing passive-mode listener endpoints.
-{
-friend class ACE_Request_Queue;
public:
+ friend class ACE_Request_Queue;
+
// = Initialization and termination methods.
ACE_TLI_Acceptor (void);
// Default constructor.
diff --git a/ace/TLI_Connector.h b/ace/TLI_Connector.h
index 7723132e8e0..065aee6a791 100644
--- a/ace/TLI_Connector.h
+++ b/ace/TLI_Connector.h
@@ -22,9 +22,10 @@
#if defined (ACE_HAS_TLI)
class ACE_Export ACE_TLI_Connector : public ACE_TLI
- // = TITLE
- // Defines an active connection factory for the ACE_TLI C++ wrappers.
{
+ // = TITLE
+ // Defines an active connection factory for the ACE_TLI C++
+ // wrappers.
public:
// = Initialization methods.
ACE_TLI_Connector (void);
diff --git a/ace/TLI_Stream.h b/ace/TLI_Stream.h
index e001958b91e..9799e500c9b 100644
--- a/ace/TLI_Stream.h
+++ b/ace/TLI_Stream.h
@@ -24,12 +24,13 @@
#if defined (ACE_HAS_TLI)
class ACE_Export ACE_TLI_Stream : public ACE_TLI
+{
// = TITLE
// Defines the member functions for ACE_TLI_Stream abstraction.
-{
-friend class ACE_TLI_Acceptor;
-friend class ACE_TLI_Connector;
public:
+ friend class ACE_TLI_Acceptor;
+ friend class ACE_TLI_Connector;
+
// = Initialization and termination methods.
ACE_TLI_Stream (void);
// Default constructor.
diff --git a/ace/TTY_IO.h b/ace/TTY_IO.h
index fba33fdc797..678f1ce0ff7 100644
--- a/ace/TTY_IO.h
+++ b/ace/TTY_IO.h
@@ -25,6 +25,7 @@
#include "ace/DEV_IO.h"
class ACE_Export ACE_TTY_IO : public ACE_DEV_IO
+{
// = TITLE
// Class definitions for platform specific TTY features.
//
@@ -35,7 +36,6 @@ class ACE_Export ACE_TTY_IO : public ACE_DEV_IO
// a special structure (Serial_Params) as argument to allow a
// comfortable user interface (away from that annoying termios
// structure, which is very specific to UNIX).
-{
public:
enum Control_Mode
{
diff --git a/ace/Task.h b/ace/Task.h
index 4e1cab43b08..dbf562b830d 100644
--- a/ace/Task.h
+++ b/ace/Task.h
@@ -21,6 +21,8 @@
#include "ace/Thread_Manager.h"
class ACE_Export ACE_Task_Flags
+{
+public:
// = TITLE
// These flags are used within the ACE_Task.
//
@@ -29,8 +31,6 @@ class ACE_Export ACE_Task_Flags
// HP/UX C++ compiler can't grok this... Fortunately, there's no
// code defined here, so we don't have to worry about multiple
// definitions.
-{
-public:
enum
{
ACE_READER = 01, // Identifies a Task as being the "reader" in a Module.
@@ -43,6 +43,7 @@ public:
};
class ACE_Export ACE_Task_Base : public ACE_Service_Object
+{
// = TITLE
// Direct base class for the ACE_Task template.
//
@@ -51,12 +52,14 @@ class ACE_Export ACE_Task_Base : public ACE_Service_Object
// reduce template bloat, as well as to make it possible for the
// <ACE_Thread_Manager> to store <ACE_Task_Base> *'s
// polymorphically.
-{
public:
// = Initialization method.
ACE_Task_Base (ACE_Thread_Manager *);
- // = Initialization and termination hooks (note that these *must* be defined by subclasses).
+ // = Initialization and termination hooks
+
+ // Note that these methods *must* be defined by subclasses.
+
virtual int open (void *args = 0);
// Hook called to open a Task. <args> can be used to pass arbitrary
// information into <open>.
diff --git a/ace/Task_T.h b/ace/Task_T.h
index 4ac79cdc5da..68f92de669d 100644
--- a/ace/Task_T.h
+++ b/ace/Task_T.h
@@ -26,6 +26,7 @@ template <ACE_SYNCH_DECL> class ACE_Module;
template <ACE_SYNCH_DECL>
class ACE_Task : public ACE_Task_Base
+{
// = TITLE
// Primary interface for application message processing, as well
// as input and output message queueing.
@@ -33,10 +34,10 @@ class ACE_Task : public ACE_Task_Base
// = DESCRIPTION
// This class serves as the basis for passive and active objects
// in ACE.
-{
-friend class ACE_Module<ACE_SYNCH_USE>;
-friend class ACE_Module_Type;
public:
+ friend class ACE_Module<ACE_SYNCH_USE>;
+ friend class ACE_Module_Type;
+
// = Initialization/termination methods.
ACE_Task (ACE_Thread_Manager *thr_mgr = 0,
ACE_Message_Queue<ACE_SYNCH_USE> *mq = 0);
diff --git a/ace/Thread.h b/ace/Thread.h
index ab3cfdb6bf0..45d7514d4e2 100644
--- a/ace/Thread.h
+++ b/ace/Thread.h
@@ -26,8 +26,11 @@ class ACE_Export ACE_Thread
//
// = DESCRIPTION
// This class provides a common interface that is mapped onto
- // either POSIX Pthreads, Solaris threads, or Win32 threads.
-
+ // POSIX Pthreads, Solaris threads, Win32 threads, VxWorks
+ // threads, or pSoS threads. Note, however, that it is
+ // generally a better idea to use the <ACE_Thread_Manager>
+ // programming API rather than the <ACE_Thread> API since the
+ // thread manager is more powerful.
public:
static int spawn (ACE_THR_FUNC func,
void *arg = 0,
diff --git a/ace/Thread_Manager.h b/ace/Thread_Manager.h
index 71c4b2d56a1..3971880fb76 100644
--- a/ace/Thread_Manager.h
+++ b/ace/Thread_Manager.h
@@ -128,11 +128,11 @@ typedef int (ACE_Thread_Manager::*ACE_THR_MEMBER_FUNC)(ACE_Thread_Descriptor *,
#endif /* __GNUG__ */
class ACE_Export ACE_Thread_Manager
+{
// = TITLE
// Manages a pool of threads.
//
// = DESCRIPTION
-
// This class allows operations on groups of threads atomically.
// The default behavior behavior of thread manager is to wait on
// all threads under it's management when it gets destructed.
@@ -147,9 +147,9 @@ class ACE_Export ACE_Thread_Manager
// you are sure to have resource leaks in your program. Remember
// to wait on threads before exiting main() if that could happen
// in your programs.
-{
-friend class ACE_Thread_Control;
public:
+ friend class ACE_Thread_Control;
+
#if !defined (__GNUG__)
typedef int (ACE_Thread_Manager::*ACE_THR_MEMBER_FUNC)(ACE_Thread_Descriptor *, int);
#endif /* !__GNUG__ */
@@ -544,6 +544,7 @@ private:
};
class ACE_Export ACE_Thread_Control
+{
// = TITLE
// Used to keep track of a thread's activities within its entry
// point function.
@@ -558,7 +559,6 @@ class ACE_Export ACE_Thread_Control
// <ACE_TSS::cleanup> function deletes this object, thereby
// ensuring that it gets removed from its associated
// <ACE_Thread_Manager>.
-{
public:
ACE_Thread_Control (ACE_Thread_Manager *tm = 0,
int insert = 0);
@@ -606,6 +606,7 @@ private:
};
class ACE_Export ACE_Thread_Exit
+{
// = TITLE
// Keep exit information for a Thread in thread specific storage.
// so that the thread-specific exit hooks will get called no
@@ -618,7 +619,6 @@ class ACE_Export ACE_Thread_Exit
// storage using the <ACE_TSS> wrapper. When a thread exits the
// <ACE_TSS::cleanup> function deletes this object, thereby
// closing it down gracefully.
-{
public:
ACE_Thread_Exit (void);
// Capture the Thread that will be cleaned up automatically.
diff --git a/ace/Time_Request_Reply.h b/ace/Time_Request_Reply.h
index ce78fe3b0cc..0f648fb9751 100644
--- a/ace/Time_Request_Reply.h
+++ b/ace/Time_Request_Reply.h
@@ -26,13 +26,13 @@
#include "ace/SString.h"
class ACE_Export ACE_Time_Request
+{
// = TITLE
// Message format for delivering requests to the ACE_Time Server.
//
// = DESCRIPTION
// This class is implemented to minimize data copying.
// In particular, all marshaling is done in situ...
-{
public:
enum Constants
{
diff --git a/ace/Timer_Hash_T.h b/ace/Timer_Hash_T.h
index 8bebc77f86c..e4fa98a62b3 100644
--- a/ace/Timer_Hash_T.h
+++ b/ace/Timer_Hash_T.h
@@ -27,13 +27,13 @@ class ACE_Timer_Hash_T;
template <class TYPE, class FUNCTOR, class ACE_LOCK>
class ACE_Timer_Hash_Upcall
+{
// = TITLE
// Functor for Timer_Hash
//
// = DESCRIPTION
// This class calls up to the Timer Hash's functor from the
// timer queues in the hash table
-{
public:
typedef ACE_Timer_Queue_T<ACE_Event_Handler *,
ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>,
@@ -74,6 +74,7 @@ private:
template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET>
class ACE_Timer_Hash_Iterator_T : public ACE_Timer_Queue_Iterator_T <TYPE, FUNCTOR, ACE_LOCK>
+{
// = TITLE
// Iterates over an <ACE_Timer_Hash>.
//
@@ -81,7 +82,6 @@ class ACE_Timer_Hash_Iterator_T : public ACE_Timer_Queue_Iterator_T <TYPE, FUNCT
// This is a generic iterator that can be used to visit every
// node of a timer queue. Be aware that it doesn't transverse
// in the order of timeout values.
-{
public:
ACE_Timer_Hash_Iterator_T (ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &);
// Constructor.
@@ -111,6 +111,7 @@ protected:
template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET>
class ACE_Timer_Hash_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
+{
// = TITLE
// Provides a hash table of <BUCKET>s as an implementation for
// a timer queue.
@@ -119,15 +120,16 @@ class ACE_Timer_Hash_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
// This implementation uses a hash table of BUCKETs. The hash
// is based on the time_value of the event. Unlike other Timer
// Queues, ACE_Timer_Hash does not expire events in order.
-{
public:
- typedef ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> HASH_ITERATOR;
+ typedef ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>
+ HASH_ITERATOR;
// Type of iterator
friend class ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>;
// Iterator is a friend
- typedef ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> INHERITED;
+ typedef ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
+ INHERITED;
// Type inherited from
// = Initialization and termination methods.
diff --git a/ace/Timer_Heap_T.h b/ace/Timer_Heap_T.h
index 6fac478a7c5..47c9d4c4d20 100644
--- a/ace/Timer_Heap_T.h
+++ b/ace/Timer_Heap_T.h
@@ -27,6 +27,7 @@ class ACE_Timer_Heap_T;
template <class TYPE, class FUNCTOR, class ACE_LOCK>
class ACE_Timer_Heap_Iterator_T : public ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>
+{
// = TITLE
// Iterates over an <ACE_Timer_Heap_T>.
//
@@ -34,7 +35,6 @@ class ACE_Timer_Heap_Iterator_T : public ACE_Timer_Queue_Iterator_T<TYPE, FUNCTO
// This is a generic iterator that can be used to visit every
// node of a timer queue. Be aware that it doesn't transverse
// in the order of timeout values.
-{
public:
ACE_Timer_Heap_Iterator_T (ACE_Timer_Heap_T<TYPE, FUNCTOR, ACE_LOCK> &);
// Constructor.
@@ -61,11 +61,11 @@ protected:
template <class TYPE, class FUNCTOR, class ACE_LOCK>
class ACE_Timer_Heap_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
+{
// = TITLE
// Provides a very fast and predictable timer implementation.
//
// = DESCRIPTION
- //
// This implementation uses a heap-based callout queue of
// absolute times. Therefore, in the average and worst case,
// scheduling, canceling, and expiring timers is O(log N) (where
@@ -74,7 +74,6 @@ class ACE_Timer_Heap_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
// the heap. This allows us to completely remove the need for
// dynamic memory allocation, which is important for real-time
// systems.
-{
public:
typedef ACE_Timer_Heap_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> HEAP_ITERATOR;
friend class ACE_Timer_Heap_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>;
diff --git a/ace/Timer_List_T.h b/ace/Timer_List_T.h
index eaec91b52e3..55c32bd2195 100644
--- a/ace/Timer_List_T.h
+++ b/ace/Timer_List_T.h
@@ -25,13 +25,13 @@ class ACE_Timer_List_T;
template <class TYPE, class FUNCTOR, class ACE_LOCK>
class ACE_Timer_List_Iterator_T : public ACE_Timer_Queue_Iterator_T <TYPE, FUNCTOR, ACE_LOCK>
+{
// = TITLE
// Iterates over an <ACE_Timer_List>.
//
// = DESCRIPTION
// This is a generic iterator that can be used to visit every
// node of a timer queue.
-{
public:
ACE_Timer_List_Iterator_T (ACE_Timer_List_T<TYPE, FUNCTOR, ACE_LOCK> &);
// Constructor.
@@ -57,11 +57,11 @@ protected:
template <class TYPE, class FUNCTOR, class ACE_LOCK>
class ACE_Timer_List_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
+{
// = TITLE
// Provides a simple implementation of timers.
//
// = DESCRIPTION
- //
// This implementation uses a linked list of absolute times.
// Therefore, in the average case, scheduling and canceling
// timers is O(N) (where N is the total number of timers) and
@@ -74,7 +74,6 @@ class ACE_Timer_List_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
// heap-based callout queue. For most applications, the
// <ACE_Timer_Heap> will perform substantially faster than the
// <ACE_Timer_List>.
-{
public:
typedef ACE_Timer_List_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> LIST_ITERATOR;
// Type of iterator
diff --git a/ace/Timer_Queue_Adapters.h b/ace/Timer_Queue_Adapters.h
index 13f7ab5198a..836ebe307bb 100644
--- a/ace/Timer_Queue_Adapters.h
+++ b/ace/Timer_Queue_Adapters.h
@@ -23,13 +23,13 @@
template <class TQ>
class ACE_Export ACE_Async_Timer_Queue_Adapter : public ACE_Event_Handler
+{
// = TITLE
// Adapts a <TQ> to be run asynchronously.
//
// = DESCRIPTION
// This implementation uses the <ualarm> call, which generates
// the SIGARLM signal that is caught by this class.
-{
public:
typedef TQ TIMER_QUEUE;
@@ -78,6 +78,7 @@ private:
template <class TQ>
class ACE_Export ACE_Thread_Timer_Queue_Adapter : public ACE_Task_Base
+{
// = TITLE
// Adapts a Timer_Queue using a separate thread for dispatching.
//
@@ -90,7 +91,6 @@ class ACE_Export ACE_Thread_Timer_Queue_Adapter : public ACE_Task_Base
// This is a case were template parameters will be useful, but
// (IMHO) the effort and portability problems discourage their
// use.
-{
public:
typedef TQ TIMER_QUEUE;
diff --git a/ace/Timer_Queue_T.h b/ace/Timer_Queue_T.h
index b4079123eae..d29a4ffb04e 100644
--- a/ace/Timer_Queue_T.h
+++ b/ace/Timer_Queue_T.h
@@ -25,9 +25,9 @@
template <class TYPE>
class ACE_Timer_Node_T
+{
// = TITLE
// Maintains the state associated with a Timer entry.
-{
public:
ACE_Timer_Node_T (void);
// Default constructor
@@ -122,6 +122,7 @@ private:
template <class TYPE, class FUNCTOR, class ACE_LOCK>
class ACE_Timer_Queue_Iterator_T
+{
// = TITLE
// Generic interface for iterating over a subclass of
// <ACE_Timer_Queue>.
@@ -130,7 +131,6 @@ class ACE_Timer_Queue_Iterator_T
// This is a generic iterator that can be used to visit every
// node of a timer queue. Be aware that it isn't guaranteed
// that the transversal will be in order of timeout values.
-{
public:
// = Initialization and termination methods.
@@ -155,6 +155,7 @@ public:
template <class TYPE, class FUNCTOR, class ACE_LOCK>
class ACE_Timer_Queue_T
+{
// = TITLE
// Provides an interface to timers.
//
@@ -162,7 +163,6 @@ class ACE_Timer_Queue_T
// This is an abstract base class that provides hook for
// implementing specialized policies such as <ACE_Timer_List>
// and <ACE_Timer_Heap>.
-{
public:
typedef ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> ITERATOR;
@@ -319,13 +319,13 @@ private:
template <class ACE_LOCK>
class ACE_Event_Handler_Handle_Timeout_Upcall
+{
// = TITLE
// Functor for Timer_Queues.
//
// = DESCRIPTION
// This class implements the functor required by the Timer
// Queue to call <handle_timeout> on ACE_Event_Handlers.
-{
public:
typedef ACE_Timer_Queue_T<ACE_Event_Handler *,
ACE_Event_Handler_Handle_Timeout_Upcall<ACE_LOCK>,
diff --git a/ace/Timer_Wheel_T.h b/ace/Timer_Wheel_T.h
index 4407a341ee3..7d8bb1855bf 100644
--- a/ace/Timer_Wheel_T.h
+++ b/ace/Timer_Wheel_T.h
@@ -26,6 +26,7 @@ class ACE_Timer_Wheel_T;
template <class TYPE, class FUNCTOR, class ACE_LOCK>
class ACE_Timer_Wheel_Iterator_T : public ACE_Timer_Queue_Iterator_T <TYPE, FUNCTOR, ACE_LOCK>
+{
// = TITLE
// Iterates over an <ACE_Timer_Wheel>.
//
@@ -33,7 +34,6 @@ class ACE_Timer_Wheel_Iterator_T : public ACE_Timer_Queue_Iterator_T <TYPE, FUNC
// This is a generic iterator that can be used to visit every
// node of a timer queue. Be aware that it doesn't transverse
// in the order of timeout values.
-{
public:
ACE_Timer_Wheel_Iterator_T (ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK> &);
// Constructor
@@ -63,6 +63,7 @@ protected:
template <class TYPE, class FUNCTOR, class ACE_LOCK>
class ACE_Timer_Wheel_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
+{
// = TITLE
// Provides a Timing Wheel version of Timer Queue
//
@@ -76,8 +77,6 @@ class ACE_Timer_Wheel_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
// George Varghese's paper "Redesigning the BSD Callout and
// Timer Facilities"
// (http://dworkin.wustl.edu/~varghese/PAPERS/newbsd.ps.Z)
- //
-{
public:
typedef ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> WHEEL_ITERATOR;
// Type of iterator
diff --git a/ace/Token.h b/ace/Token.h
index 095582b8ffb..0364eaf4082 100644
--- a/ace/Token.h
+++ b/ace/Token.h
@@ -23,6 +23,7 @@
#if defined (ACE_HAS_THREADS)
class ACE_Export ACE_Token
+{
// = TITLE
// Class that acquires, renews, and releases a synchronization
// token that is serviced in strict FIFO ordering.
@@ -35,7 +36,6 @@ class ACE_Export ACE_Token
// blocked awaiting the token are serviced in strict FIFO order as
// other threads release the token (Solaris and Pthread mutexes don't
// strictly enforce an acquisition order).
-{
public:
// = Initialization and termination.
diff --git a/ace/Token_Collection.h b/ace/Token_Collection.h
index d54d2799407..a5103152f46 100644
--- a/ace/Token_Collection.h
+++ b/ace/Token_Collection.h
@@ -33,6 +33,7 @@
#include "ace/SString.h"
class ACE_Export ACE_Token_Collection : public ACE_Token_Proxy
+{
// = TITLE
// Allows atomic token group operations AND
// provides a ACE_Token manager interface.
@@ -48,14 +49,11 @@ class ACE_Export ACE_Token_Collection : public ACE_Token_Proxy
// members of a collection of Token_Proxies. This provides a
// single access point for operations on multiple tokens.
- // = Bugs
+ // = BUGS
// Although ACE_Token_Collection inherits from ACE_Token_Proxy, it
// can not be including in a collection. This is because clone()
// returns zero for now.
-
-{
public:
-
ACE_Token_Collection (int debug = 0,
const char *name = 0);
// <debug> print out verbose debugging messages. <name> will give a
diff --git a/ace/Token_Invariants.h b/ace/Token_Invariants.h
index e818b219155..2df4de69e51 100644
--- a/ace/Token_Invariants.h
+++ b/ace/Token_Invariants.h
@@ -27,14 +27,13 @@
#include "ace/Map_Manager.h"
#include "ace/Local_Tokens.h"
-
class ACE_Mutex_Invariants
+{
// = TITLE
// Mutex Invariants
//
// = INVARIANTS
// 1. Only one owner at a time.
-{
public:
ACE_Mutex_Invariants (void);
// Default construction.
@@ -63,13 +62,13 @@ private:
};
class ACE_RWLock_Invariants
+{
// = TITLE
// RWLock Invariants
//
// = INVARIANTS
// 1. Only one writer at a time.
// 2. If there is an owning writer, there are no owning readers.
-{
public:
ACE_RWLock_Invariants (void);
// Default construction.
@@ -105,6 +104,7 @@ private:
};
class ACE_Export ACE_Token_Invariant_Manager : public ACE_Cleanup
+{
// = TITLE
// Token Invariants
//
@@ -116,7 +116,6 @@ class ACE_Export ACE_Token_Invariant_Manager : public ACE_Cleanup
//
// Note that this class does not ever clean its database. Until
// destroyed, it's size will forever increase.
-{
public:
static ACE_Token_Invariant_Manager *instance (void);
diff --git a/ace/Token_Manager.h b/ace/Token_Manager.h
index 1da3f962104..dd3cb0c30ba 100644
--- a/ace/Token_Manager.h
+++ b/ace/Token_Manager.h
@@ -25,92 +25,92 @@ class ACE_Local_Mutex;
class ACE_Mutex_Token;
class ACE_Export ACE_Token_Manager : public ACE_Cleanup
-// = TITLE
-// Manages all tokens in a process space.
-//
-// = DESCRIPTION
-// Factory: Proxies use the token manager to obtain token
-// references. This allows multiple proxies to reference the same
-// logical token.
-// Deadlock detection: Tokens use the manager to check for
-// deadlock situations during acquires.
-// = EXTENDING TOKENS
-// To add a new type of token (e.g. semaphore), do the following
-// steps: 1. Create a new derivation of ACE_Token. This class
-// defines the semantics of the new Token. 2. Create a
-// derivation of ACE_Token_Manager. You will only need to
-// redefine make_mutex.
{
+ // = TITLE
+ // Manages all tokens in a process space.
+ //
+ // = DESCRIPTION
+ // Factory: Proxies use the token manager to obtain token
+ // references. This allows multiple proxies to reference the same
+ // logical token.
+ // Deadlock detection: Tokens use the manager to check for
+ // deadlock situations during acquires.
+
+ // To add a new type of token (e.g. semaphore), do the following
+ // steps: 1. Create a new derivation of ACE_Token. This class
+ // defines the semantics of the new Token. 2. Create a
+ // derivation of ACE_Token_Manager. You will only need to
+ // redefine make_mutex.
public:
- ACE_Token_Manager (void);
- virtual ~ACE_Token_Manager (void);
-
- // Set/get a pointer to token manager singleton.
- static ACE_Token_Manager *instance (void);
- void instance (ACE_Token_Manager *);
-
- void get_token (ACE_Token_Proxy *, const char *token_name);
- // The Token manager uses ACE_Token_Proxy::token_id_ to look for
- // an existing token. If none is found, the Token Manager calls
- // ACE_Token_Proxy::create_token to create a new one. When
- // finished, sets ACE_Token_Proxy::token_. <token_name> uniquely
- // id's the token name.
-
- int check_deadlock (ACE_Token_Proxy *proxy);
- int check_deadlock (ACE_Tokens *token, ACE_Token_Proxy *proxy);
- // returns 1 if the acquire will _not_ cause deadlock.
- // returns 0 if the acquire _will_ cause deadlock.
- // this method ignores recursive acquisition. That is, it will not
- // report deadlock if the client holding the token requests the
- // token again. Thus, it assumes recursive mutexes.
-
- void release_token (ACE_Tokens *&token);
- // notify the token manager that a token has been released. If as a
- // result, there is no owner of the token, the token is deleted.
-
- ACE_TOKEN_CONST::MUTEX &mutex (void);
- // This is to allow Tokens to perform atomic transactions. The
- // typical usage is to acquire this mutex, check for a safe_acquire,
- // perform some queueing (if need be) and then release the lock.
- // This is necessary since safe_acquire is implemented in terms of
- // the Token queues.
-
- void dump (void) const;
- // Dump the state of the class.
-
- void debug (int d);
- // Turn debug mode on/off.
+ ACE_Token_Manager (void);
+ virtual ~ACE_Token_Manager (void);
+
+ // Set/get a pointer to token manager singleton.
+ static ACE_Token_Manager *instance (void);
+ void instance (ACE_Token_Manager *);
+
+ void get_token (ACE_Token_Proxy *, const char *token_name);
+ // The Token manager uses ACE_Token_Proxy::token_id_ to look for
+ // an existing token. If none is found, the Token Manager calls
+ // ACE_Token_Proxy::create_token to create a new one. When
+ // finished, sets ACE_Token_Proxy::token_. <token_name> uniquely
+ // id's the token name.
+
+ int check_deadlock (ACE_Token_Proxy *proxy);
+ int check_deadlock (ACE_Tokens *token, ACE_Token_Proxy *proxy);
+ // returns 1 if the acquire will _not_ cause deadlock.
+ // returns 0 if the acquire _will_ cause deadlock.
+ // this method ignores recursive acquisition. That is, it will not
+ // report deadlock if the client holding the token requests the
+ // token again. Thus, it assumes recursive mutexes.
+
+ void release_token (ACE_Tokens *&token);
+ // notify the token manager that a token has been released. If as a
+ // result, there is no owner of the token, the token is deleted.
+
+ ACE_TOKEN_CONST::MUTEX &mutex (void);
+ // This is to allow Tokens to perform atomic transactions. The
+ // typical usage is to acquire this mutex, check for a safe_acquire,
+ // perform some queueing (if need be) and then release the lock.
+ // This is necessary since safe_acquire is implemented in terms of
+ // the Token queues.
+
+ void dump (void) const;
+ // Dump the state of the class.
+
+ void debug (int d);
+ // Turn debug mode on/off.
private:
- int debug_;
- // Whether to print debug messages or not.
+ int debug_;
+ // Whether to print debug messages or not.
- static ACE_Token_Manager *token_manager_;
- // pointer to singleton token manager.
+ static ACE_Token_Manager *token_manager_;
+ // pointer to singleton token manager.
- ACE_Tokens *token_waiting_for (const char *client_id);
- // return the token that the given client_id is waiting for, if any
+ ACE_Tokens *token_waiting_for (const char *client_id);
+ // return the token that the given client_id is waiting for, if any
- ACE_TOKEN_CONST::MUTEX lock_;
- // ACE_Mutex_Token used to lock internal data structures.
+ ACE_TOKEN_CONST::MUTEX lock_;
+ // ACE_Mutex_Token used to lock internal data structures.
- typedef ACE_Token_Name TOKEN_NAME;
- // This may be changed to a template type.
+ typedef ACE_Token_Name TOKEN_NAME;
+ // This may be changed to a template type.
- typedef ACE_Map_Manager<TOKEN_NAME, ACE_Tokens *, ACE_Null_Mutex>
- COLLECTION;
- // COLLECTION maintains a mapping from token names to ACE_Tokens*
+ typedef ACE_Map_Manager<TOKEN_NAME, ACE_Tokens *, ACE_Null_Mutex>
+ COLLECTION;
+ // COLLECTION maintains a mapping from token names to ACE_Tokens*
- typedef ACE_Map_Iterator<TOKEN_NAME, ACE_Tokens *, ACE_Null_Mutex>
- COLLECTION_ITERATOR;
- // Allows iterations through collection_
+ typedef ACE_Map_Iterator<TOKEN_NAME, ACE_Tokens *, ACE_Null_Mutex>
+ COLLECTION_ITERATOR;
+ // Allows iterations through collection_
- typedef ACE_Map_Entry<TOKEN_NAME, ACE_Tokens *>
- COLLECTION_ENTRY;
- // Allows iterations through collection_
+ typedef ACE_Map_Entry<TOKEN_NAME, ACE_Tokens *>
+ COLLECTION_ENTRY;
+ // Allows iterations through collection_
- COLLECTION collection_;
- // COLLECTION maintains a mapping from token names to ACE_Tokens*.
+ COLLECTION collection_;
+ // COLLECTION maintains a mapping from token names to ACE_Tokens*.
};
#if defined (__ACE_INLINE__)
diff --git a/ace/Token_Request_Reply.h b/ace/Token_Request_Reply.h
index 526a308e1e5..0161668b08e 100644
--- a/ace/Token_Request_Reply.h
+++ b/ace/Token_Request_Reply.h
@@ -27,13 +27,13 @@
#include "ace/Time_Value.h"
class ACE_Export ACE_Token_Request
+{
// = TITLE
// Message format for delivering requests to the ACE_Token Server.
//
// = DESCRIPTION
// This class is implemented to minimize data copying.
// In particular, all marshaling is done in situ...
-{
public:
enum OPERATION
{
@@ -164,13 +164,13 @@ private:
};
class ACE_Export ACE_Token_Reply
+{
// = TITLE
// Message format for delivering replies from the ACE_Token Server.
//
// = DESCRIPTION
// This class is implemented to minimize data copying.
// In particular, all marshaling is done in situ...
-{
public:
enum Constants
{
diff --git a/ace/Trace.h b/ace/Trace.h
index 82925cb8640..cb01b036819 100644
--- a/ace/Trace.h
+++ b/ace/Trace.h
@@ -19,6 +19,7 @@
#define ACE_TRACE_H
class ACE_Export ACE_Trace
+{
// = TITLE
// A C++ trace facility that keeps track of which methods are
// entered and exited.
@@ -27,7 +28,6 @@ class ACE_Export ACE_Trace
// This class uses C++ constructors and destructors to automate
// the ACE_Trace nesting. In addition, thread-specific storage
// is used to enable multiple threads to work correctly.
-{
public:
// = Initialization and termination methods.
diff --git a/ace/Typed_SV_Message.h b/ace/Typed_SV_Message.h
index 08e5ffc70dc..5dd44314bb7 100644
--- a/ace/Typed_SV_Message.h
+++ b/ace/Typed_SV_Message.h
@@ -22,10 +22,10 @@
template <class T>
class ACE_Typed_SV_Message
+{
// = TITLE
// Defines the header file for the C++ wrapper for System V
// message queues.
-{
public:
// = Initialization and termination methods.
ACE_Typed_SV_Message (long type = 0,
diff --git a/ace/Typed_SV_Message_Queue.h b/ace/Typed_SV_Message_Queue.h
index 938a689c2e4..a59b3320152 100644
--- a/ace/Typed_SV_Message_Queue.h
+++ b/ace/Typed_SV_Message_Queue.h
@@ -23,9 +23,9 @@
template <class T>
class ACE_Typed_SV_Message_Queue
+{
// = TITLE
// Defines the header file for the C++ wrapper for message queues.
-{
public:
enum
{
diff --git a/ace/UNIX_Addr.h b/ace/UNIX_Addr.h
index 75b66b70b86..ac39c4aa9a7 100644
--- a/ace/UNIX_Addr.h
+++ b/ace/UNIX_Addr.h
@@ -21,9 +21,9 @@
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
class ACE_Export ACE_UNIX_Addr : public ACE_Addr
+{
// = TITLE
// Defines the ``UNIX domain address family'' address format.
-{
public:
// = Initialization methods.
ACE_UNIX_Addr (void);
diff --git a/ace/UPIPE_Acceptor.h b/ace/UPIPE_Acceptor.h
index 6e27aa476d7..6c2664c3721 100644
--- a/ace/UPIPE_Acceptor.h
+++ b/ace/UPIPE_Acceptor.h
@@ -26,10 +26,10 @@
#if defined (ACE_HAS_THREADS)
class ACE_Export ACE_UPIPE_Acceptor : public ACE_SPIPE_Acceptor
+{
// = TITLE
// Defines the format and interface for the listener side of the
// ACE_UPIPE_Stream.
-{
public:
// = Initialization and termination.
ACE_UPIPE_Acceptor (void);
diff --git a/ace/UPIPE_Connector.h b/ace/UPIPE_Connector.h
index 38b0562ecb0..6dfdb7df9de 100644
--- a/ace/UPIPE_Connector.h
+++ b/ace/UPIPE_Connector.h
@@ -24,10 +24,10 @@
#if defined (ACE_HAS_THREADS)
class ACE_Export ACE_UPIPE_Connector : public ACE_SPIPE
+{
// = TITLE
// Defines an active connection factory for the
// <ACE_UPIPE_STREAM> wrappers.
-{
public:
// = Initialization methods.
ACE_UPIPE_Connector (void);
diff --git a/ace/UPIPE_Stream.h b/ace/UPIPE_Stream.h
index d3891067b1e..d6a9726bf40 100644
--- a/ace/UPIPE_Stream.h
+++ b/ace/UPIPE_Stream.h
@@ -29,12 +29,12 @@
typedef ACE_Stream<ACE_SYNCH> MT_Stream;
class ACE_Export ACE_UPIPE_Stream : public ACE_SPIPE
+{
// = TITLE
// Defines the method that transfer data on a UPIPE.
-{
+public:
friend class ACE_UPIPE_Acceptor;
friend class ACE_UPIPE_Connector;
-public:
// = Initialization and Termination.
diff --git a/ace/WFMO_Reactor.h b/ace/WFMO_Reactor.h
index 055011abff0..208d57f584b 100644
--- a/ace/WFMO_Reactor.h
+++ b/ace/WFMO_Reactor.h
@@ -29,35 +29,33 @@ class ACE_WFMO_Reactor;
class ACE_Handle_Set;
class ACE_Export ACE_Wakeup_All_Threads_Handler : public ACE_Event_Handler
+{
// = TITLE
// This is a helper class whose sole purpose is to handle events
// on <ACE_WFMO_Reactor->wakeup_all_threads_>
-{
public:
virtual int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0);
// Called when the <ACE_WFMO_Reactor->wakeup_all_threads_>
-
-private:
};
class ACE_Export ACE_WFMO_Reactor_Handler_Repository
+{
// = TITLE
// Used to map <ACE_HANDLE>s onto the appropriate
// <ACE_Event_Handler> * and other information.
//
-{
- friend class ACE_WFMO_Reactor;
-
public:
+ friend class ACE_WFMO_Reactor;
- struct Common_Info
+ class Common_Info
+ {
// = TITLE
// This struct contains the necessary information for every
// <Event_Handler> entry. The reason the event is not in this
// structure is because we need to pass an event array into
// WaitForMultipleObjects and therefore keeping the events
// seperate makes sense.
- {
+ public:
int io_entry_;
// This indicates whether this entry is for I/O or for a regular
// event
@@ -96,11 +94,12 @@ public:
// Set the structure to these new values
};
- struct Current_Info : public Common_Info
+ class Current_Info : public Common_Info
+ {
// = TITLE
// This structure inherits from the common structure to add
// information for current entries.
- {
+ public:
int delete_entry_;
// This is set when the entry needed to be deleted.
@@ -133,11 +132,12 @@ public:
// Set the structure to these new values
};
- struct To_Be_Added_Info : public Common_Info
+ class To_Be_Added_Info : public Common_Info
+ {
// = TITLE
// This structure inherits from the common structure to add
// information for <to_be_added> entries.
- {
+ public:
ACE_HANDLE event_handle_;
// Handle for the event
@@ -160,11 +160,12 @@ public:
// Set the structure to these new values
};
- struct Suspended_Info : public Common_Info
+ class Suspended_Info : public Common_Info
+ {
// = TITLE
// This structure inherits from the common structure to add
// information for suspended entries.
- {
+ public:
ACE_HANDLE event_handle_;
// Handle for the event
@@ -344,6 +345,7 @@ protected:
};
class ACE_Export ACE_WFMO_Reactor_Notify : public ACE_Event_Handler
+{
// = TITLE
// Unblock the <ACE_WFMO_Reactor> from its event loop, passing it an
// optional <ACE_Event_Handler> to dispatch.
@@ -357,7 +359,6 @@ class ACE_Export ACE_WFMO_Reactor_Notify : public ACE_Event_Handler
// <ACE_WFMO_Reactor> is listening on. If an <ACE_Event_Handler>
// and <ACE_Reactor_Mask> is passed to <notify>, the appropriate
// <handle_*> method is dispatched.
-{
public:
ACE_WFMO_Reactor_Notify (void);
// Constructor
@@ -429,6 +430,7 @@ private:
#if defined (ACE_WIN32)
class ACE_Export ACE_WFMO_Reactor : public ACE_Reactor_Impl
+{
// = TITLE
// An object oriented event demultiplexor and event handler
// WFMO_Reactor for Win32 WaitForMultipleObjects
@@ -439,10 +441,10 @@ class ACE_Export ACE_WFMO_Reactor : public ACE_Reactor_Impl
// ACE_WFMO_Reactor waits for and dispatches includes I/O events,
// general Win32 synchronization events (such as mutexes,
// semaphores, threads, etc.) and timer events.
-{
+public:
friend class ACE_WFMO_Reactor_Handler_Repository;
friend class ACE_WFMO_Reactor_Test;
-public:
+
enum
{
DEFAULT_SIZE = MAXIMUM_WAIT_OBJECTS - 2
diff --git a/ace/XtReactor.h b/ace/XtReactor.h
index 1d9924870c5..2eefbd25873 100644
--- a/ace/XtReactor.h
+++ b/ace/XtReactor.h
@@ -29,10 +29,10 @@
struct ACE_XtReactorID;
class ACE_XtReactor : public ACE_Select_Reactor
+{
// = TITLE
// An object oriented event demultiplexor and event handler
// dispatcher that uses the X Toolkit functions.
-{
public:
// = Initialization and termination methods.
ACE_XtReactor (XtAppContext context,