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authorcoryan <coryan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1998-09-02 15:14:30 +0000
committercoryan <coryan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1998-09-02 15:14:30 +0000
commit53a821932f17656ed35aea28f4fb0a0a6d9fd9d5 (patch)
tree3b9cd2a5a3570696e4b58e755fd887a334db2c7a
parent1d2d3c951c596d512f6480b132ef5ce406c3b132 (diff)
downloadATCD-53a821932f17656ed35aea28f4fb0a0a6d9fd9d5.tar.gz
Yet another task to the list.
-rw-r--r--TAO/docs/releasenotes/TODO.html18
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diff --git a/TAO/docs/releasenotes/TODO.html b/TAO/docs/releasenotes/TODO.html
index 7a0b8cae202..d1fffb55a5b 100644
--- a/TAO/docs/releasenotes/TODO.html
+++ b/TAO/docs/releasenotes/TODO.html
@@ -468,6 +468,24 @@ class Foo {
</P>
</LI>
+ <LI><P>Improve the connection recycling strategies, for
+ instance,
+ several strategies are possible: limit the maximum number of
+ open sockets, probably with both HWM and LWM bounds,
+ with different policies to choose the socket to close (LFU,
+ MRU?);
+ or maybe be more aggresive and recycle a socket once
+ all the object references pointing to a server are closed.
+ The later approach could be easily implemented if each
+ IIOP_Object held a reference to the set of sockets opened to
+ a certain TCP/IP address.
+ </P>
+ </LI>
+
+ <!-- Things below this point are "big" tasks" that -->
+ <!-- could require major work -->
+
+
<LI><P>The ORB should support server side and client side
interceptors</P>
</LI>