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authoralex <alex@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1999-05-29 20:17:28 +0000
committeralex <alex@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1999-05-29 20:17:28 +0000
commitb6c8a2f8c430a2c25fda5a15ff35472782a5c014 (patch)
treefe4398a818832d66ae90d7c5dab4ccab46aaf93e
parent09cf9ad5e7a5dbbdd9849b4c5becb2ac246a3b33 (diff)
downloadATCD-b6c8a2f8c430a2c25fda5a15ff35472782a5c014.tar.gz
Removed some comments.
-rw-r--r--TAO/tao/Connect.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/TAO/tao/Connect.cpp b/TAO/tao/Connect.cpp
index 32929987453..3083b339c90 100644
--- a/TAO/tao/Connect.cpp
+++ b/TAO/tao/Connect.cpp
@@ -806,13 +806,6 @@ TAO_Server_Connection_Handler::handle_input (ACE_HANDLE)
// ****************************************************************
-// @@ Alex: remember that we should have only one
-// Client_Connection_Handler class, the RW, ST and MT strategies
-// were moved to the Wait_Strategy....
-// It is possible that some of the code implemented here must be
-// moved to those classes, and quite possibly, you need to tweak
-// the TAO_Transport interface to implement everything.
-
// @@ For pluggable protocols, added a reference to the corresponding
// transport obj.
TAO_Client_Connection_Handler::TAO_Client_Connection_Handler (ACE_Thread_Manager *t)