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authorpgontla <pgontla@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2002-08-04 19:42:55 +0000
committerpgontla <pgontla@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2002-08-04 19:42:55 +0000
commit008f43cbc49ebd5952184bc2b5080c39c965e01d (patch)
treeae45b8639fc147e44c482cac6edcf63b9045f69f
parent9cf7b9b0ce3c67380a765ab6e156c16af2d31507 (diff)
downloadATCD-008f43cbc49ebd5952184bc2b5080c39c965e01d.tar.gz
ChangeLogTag: Sun Aug 4 14:38:14 2002 Priyanka Gontla <pgontla@ece.uci.edu>
-rw-r--r--TAO/ChangeLog8
-rw-r--r--TAO/orbsvcs/examples/PSS/Client.dsp214
-rw-r--r--TAO/orbsvcs/examples/PSS/PSS.dsw53
-rw-r--r--TAO/orbsvcs/examples/PSS/Server.dsp193
-rw-r--r--TAO/orbsvcs/examples/PSS/Simple_Naming.dsp221
5 files changed, 689 insertions, 0 deletions
diff --git a/TAO/ChangeLog b/TAO/ChangeLog
index ef6cc15d268..a20e7cdf0c8 100644
--- a/TAO/ChangeLog
+++ b/TAO/ChangeLog
@@ -1,3 +1,11 @@
+Sun Aug 4 14:38:14 2002 Priyanka Gontla <pggontla@ece.uci.edu>
+
+ * orbsvcs/examples/PSS/Client.dsp:
+ * orbsvcs/examples/PSS/Server.dsp:
+ * orbsvcs/examples/PSS/Simple_Naming.dsp:
+ * orbsvcs/examples/PSS/PSS.dsw:
+ Fixed and added the files back to the repo.
+
Sun Aug 4 13:30:41 2002 Balachandran Natarajan <bala@cs.wustl.edu>
* performance-tests/Cubit/TAO/IDL_Cubit/svc.conf:
diff --git a/TAO/orbsvcs/examples/PSS/Client.dsp b/TAO/orbsvcs/examples/PSS/Client.dsp
new file mode 100644
index 00000000000..be777310172
--- /dev/null
+++ b/TAO/orbsvcs/examples/PSS/Client.dsp
@@ -0,0 +1,214 @@
+# Microsoft Developer Studio Project File - Name="Client" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=Client - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "Client.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "Client.mak" CFG="Client - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Client - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "Client - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\.." /I "..\..\..\.." /I "..\..\..\..\.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 TAO_PortableServer.lib TAO.lib ace.lib TAO_CosNaming.lib TAO_RTEvent.lib TAO_RTSched.lib TAO_Messaging.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\orbsvcs" /libpath:"..\..\..\..\tao\PortableServer" /libpath:"..\..\..\..\tao" /libpath:"..\..\..\..\..\ace" /libpath:"..\..\..\..\tao\Messaging"
+
+!ELSEIF "$(CFG)" == "Client - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\.." /I "..\..\..\.." /I "..\..\..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 TAO_PSDL_Datastored.lib TAO_PortableServerd.lib TAOd.lib aced.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\PSS" /libpath:"..\..\..\tao\PortableServer" /libpath:"..\..\..\tao" /libpath:"..\..\..\..\ace"
+
+!ENDIF
+
+# Begin Target
+
+# Name "Client - Win32 Release"
+# Name "Client - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter ".cpp"
+# Begin Source File
+
+SOURCE=.\client.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\ServerC.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_Naming_i.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingC.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingS.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter ".h"
+# Begin Source File
+
+SOURCE=.\ServerC.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_Naming_i.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingC.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingS.h
+# End Source File
+# End Group
+# Begin Group "IDL Files"
+
+# PROP Default_Filter "idl, psdl"
+# Begin Source File
+
+SOURCE=.\Server.idl
+
+!IF "$(CFG)" == "Client - Win32 Release"
+
+!ELSEIF "$(CFG)" == "Client - Win32 Debug"
+
+# Begin Custom Build - Invoking TAO_IDL Compiler
+InputPath=.\Server.idl
+InputName=Server
+
+BuildCmds= \
+ ..\..\..\..\bin\tao_idl -Ge 1 $(InputName).idl
+
+"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_Naming.idl
+
+!IF "$(CFG)" == "Client - Win32 Release"
+
+!ELSEIF "$(CFG)" == "Client - Win32 Debug"
+
+# Begin Custom Build - Invoking TAO_IDL Compiler
+InputPath=.\Simple_Naming.idl
+InputName=Simple_Naming
+
+BuildCmds= \
+ ..\..\..\..\bin\tao_idl -Ge 1 $(InputName).idl
+
+"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "Inline Files"
+
+# PROP Default_Filter "i, inl"
+# End Group
+# End Target
+# End Project
diff --git a/TAO/orbsvcs/examples/PSS/PSS.dsw b/TAO/orbsvcs/examples/PSS/PSS.dsw
new file mode 100644
index 00000000000..83380e331c8
--- /dev/null
+++ b/TAO/orbsvcs/examples/PSS/PSS.dsw
@@ -0,0 +1,53 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "Client"=".\Client.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "Server"=".\Server.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "Simple_Naming"=".\Simple_Naming.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
diff --git a/TAO/orbsvcs/examples/PSS/Server.dsp b/TAO/orbsvcs/examples/PSS/Server.dsp
new file mode 100644
index 00000000000..ad18cae826e
--- /dev/null
+++ b/TAO/orbsvcs/examples/PSS/Server.dsp
@@ -0,0 +1,193 @@
+# Microsoft Developer Studio Project File - Name="Server" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=Server - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "Server.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "Server.mak" CFG="Server - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Server - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "Server - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\.." /I "..\..\..\.." /I "..\..\..\..\.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 TAO_PortableServer.lib TAO.lib ace.lib TAO_CosNaming.lib TAO_RTEvent.lib TAO_RTSched.lib TAO_Messaging.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\orbsvcs" /libpath:"..\..\..\..\tao\PortableServer" /libpath:"..\..\..\..\tao" /libpath:"..\..\..\..\..\ace" /libpath:"..\..\..\..\tao\Messaging"
+
+!ELSEIF "$(CFG)" == "Server - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\.." /I "..\..\..\.." /I "..\..\..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 TAO_PSDLd.lib TAO_PortableServerd.lib TAOd.lib aced.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\PSS" /libpath:"..\..\..\tao\PortableServer" /libpath:"..\..\..\tao" /libpath:"..\..\..\..\ace"
+
+!ENDIF
+
+# Begin Target
+
+# Name "Server - Win32 Release"
+# Name "Server - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter ".cpp"
+# Begin Source File
+
+SOURCE=.\server.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Server_i.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\ServerC.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\ServerS.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingC.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingS.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter ".h"
+# Begin Source File
+
+SOURCE=.\Server_i.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\ServerC.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\ServerS.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingC.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingS.h
+# End Source File
+# End Group
+# Begin Group "IDL Files"
+
+# PROP Default_Filter "idl, psdl"
+# Begin Source File
+
+SOURCE=.\Server.idl
+
+!IF "$(CFG)" == "Server - Win32 Release"
+
+!ELSEIF "$(CFG)" == "Server - Win32 Debug"
+
+# Begin Custom Build - Invoking TAO_IDL Compiler
+InputPath=.\Server.idl
+InputName=Server
+
+BuildCmds= \
+ ..\..\..\..\bin\tao_idl -Ge 1 $(InputName).idl
+
+"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "Inline Files"
+
+# PROP Default_Filter "i, inl"
+# Begin Source File
+
+SOURCE=.\ServerC.i
+# End Source File
+# Begin Source File
+
+SOURCE=.\ServerS.i
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/TAO/orbsvcs/examples/PSS/Simple_Naming.dsp b/TAO/orbsvcs/examples/PSS/Simple_Naming.dsp
new file mode 100644
index 00000000000..264d6092377
--- /dev/null
+++ b/TAO/orbsvcs/examples/PSS/Simple_Naming.dsp
@@ -0,0 +1,221 @@
+# Microsoft Developer Studio Project File - Name="Simple_Naming" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=Simple_Naming - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "Simple_Naming.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "Simple_Naming.mak" CFG="Simple_Naming - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Simple_Naming - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Simple_Naming - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "Simple_Naming - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\.." /I "..\..\..\.." /I "..\..\..\..\.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 TAO_PortableServer.lib TAO.lib ace.lib TAO_CosNaming.lib TAO_RTEvent.lib TAO_RTSched.lib TAO_Messaging.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\orbsvcs" /libpath:"..\..\..\..\tao\PortableServer" /libpath:"..\..\..\..\tao" /libpath:"..\..\..\..\..\ace" /libpath:"..\..\..\..\tao\Messaging"
+
+!ELSEIF "$(CFG)" == "Simple_Naming - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\.." /I "..\..\..\.." /I "..\..\..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 TAO_PSDL_Datastored.lib TAO_PSDLd.lib TAO_PortableServerd.lib TAOd.lib aced.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\PSS" /libpath:"..\..\..\tao\PortableServer" /libpath:"..\..\..\tao" /libpath:"..\..\..\..\ace"
+
+!ENDIF
+
+# Begin Target
+
+# Name "Simple_Naming - Win32 Release"
+# Name "Simple_Naming - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter ".cpp"
+# Begin Source File
+
+SOURCE=.\naming_dataC.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_Naming.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_Naming_i.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingC.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingS.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter ".h"
+# Begin Source File
+
+SOURCE=.\naming_dataC.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_Naming_i.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingC.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingS.h
+# End Source File
+# End Group
+# Begin Group "IDL Files"
+
+# PROP Default_Filter "idl, psdl"
+# Begin Source File
+
+SOURCE=.\Simple_Naming.idl
+
+!IF "$(CFG)" == "Simple_Naming - Win32 Release"
+
+!ELSEIF "$(CFG)" == "Simple_Naming - Win32 Debug"
+
+# Begin Custom Build - Invoking TAO_IDL Compiler
+InputPath=.\Simple_Naming.idl
+InputName=Simple_Naming
+
+BuildCmds= \
+ ..\..\..\..\bin\tao_idl -Ge 1 $(InputName).idl
+
+"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "Inline Files"
+
+# PROP Default_Filter "i, inl"
+# Begin Source File
+
+SOURCE=.\naming_dataC.i
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingC.i
+# End Source File
+# Begin Source File
+
+SOURCE=.\Simple_NamingS.i
+# End Source File
+# End Group
+# Begin Group "PSDL Files"
+
+# PROP Default_Filter ".psdl"
+# Begin Source File
+
+SOURCE=.\naming_data.psdl
+
+!IF "$(CFG)" == "Simple_Naming - Win32 Release"
+
+!ELSEIF "$(CFG)" == "Simple_Naming - Win32 Debug"
+
+# Begin Custom Build - Invoking TAO_PSDL Compiler
+InputPath=.\naming_data.psdl
+InputName=naming_data
+
+BuildCmds= \
+ ..\..\..\..\bin\psdl_tao $(InputName).psdl
+
+"$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project