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authormcorino <mcorino@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2011-12-19 13:38:49 +0000
committermcorino <mcorino@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2011-12-19 13:38:49 +0000
commit114b9575f85b78e54edbf04fcc4191d685877699 (patch)
treef52ef403e37a2e1303f3e8ae692e099338dfada1 /ACE/ace/Proactor.cpp
parent6f33ac6bb28d3068f7b739c204c0ce1308b1d91b (diff)
downloadATCD-114b9575f85b78e54edbf04fcc4191d685877699.tar.gz
Mon Dec 19 13:28:16 UTC 2011 Martin Corino <mcorino@remedy.nl>
* ace/Abstract_Timer_Queue.h: * ace/Timer_Hash_T.h: * ace/Timer_Hash_T.cpp: * ace/Timer_Heap_T.h: * ace/Timer_Heap_T.cpp: * ace/Timer_List_T.h: * ace/Timer_List_T.cpp: * ace/Timer_Queue_Adapters.inl: * ace/Timer_Queue_Adapters.cpp: * ace/Timer_Wheel_T.h: * ace/Timer_Wheel_T.cpp: Added close() method. * ace/Dev_Poll_Reactor.cpp: * ace/Proactor.cpp: * ace/Select_Reactor_T.cpp: * ace/WFMO_Reactor.cpp: Implemented support for timer queue close (). The rationale for these changes is that when using reactors with user defined timer queues the reactor does not delete the timer queue when being deleted itself. Without any other cleanup this created the possibility (as encountered in TAO/tests/Bug_3837_Regression after introduction of the TIME_POLICY changes) of outstanding timer handlers in the queue being triggered and attempting to access the reactor after the reactor has been destroyed. Calling close () for timer queues the reactor does not delete solves this potential problem.
Diffstat (limited to 'ACE/ace/Proactor.cpp')
-rw-r--r--ACE/ace/Proactor.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/ACE/ace/Proactor.cpp b/ACE/ace/Proactor.cpp
index 9606917872d..b757b43e27f 100644
--- a/ACE/ace/Proactor.cpp
+++ b/ACE/ace/Proactor.cpp
@@ -638,6 +638,11 @@ ACE_Proactor::close (void)
this->timer_queue_ = 0;
this->delete_timer_queue_ = 0;
}
+ else if (this->timer_queue_)
+ {
+ this->timer_queue_->close ();
+ this->timer_queue_ = 0;
+ }
return 0;
}
@@ -768,6 +773,10 @@ ACE_Proactor::timer_queue (ACE_Proactor_Timer_Queue *tq)
delete this->timer_queue_;
this->delete_timer_queue_ = 0;
}
+ else if (this->timer_queue_)
+ {
+ this->timer_queue_->close ();
+ }
// New timer queue.
if (tq == 0)