diff options
author | William R. Otte <wotte@dre.vanderbilt.edu> | 2006-07-24 15:50:30 +0000 |
---|---|---|
committer | William R. Otte <wotte@dre.vanderbilt.edu> | 2006-07-24 15:50:30 +0000 |
commit | c44379cc7d9c7aa113989237ab0f56db12aa5219 (patch) | |
tree | 66a84b20d47f2269d8bdc6e0323f338763424d3a /ACE/ace/Time_Value.inl | |
parent | 3aff90f4a822fcf5d902bbfbcc9fa931d6191a8c (diff) | |
download | ATCD-c44379cc7d9c7aa113989237ab0f56db12aa5219.tar.gz |
Repo restructuring
Diffstat (limited to 'ACE/ace/Time_Value.inl')
-rw-r--r-- | ACE/ace/Time_Value.inl | 403 |
1 files changed, 403 insertions, 0 deletions
diff --git a/ACE/ace/Time_Value.inl b/ACE/ace/Time_Value.inl new file mode 100644 index 00000000000..75c34a2e2cc --- /dev/null +++ b/ACE/ace/Time_Value.inl @@ -0,0 +1,403 @@ +// -*- C++ -*- +// +// $Id$ + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +#if defined (ACE_WIN32) && defined (_WIN32_WCE) +// Something is a bit brain-damaged here and I'm not sure what... this code +// compiled before the OS reorg for ACE 5.4. Since then it hasn't - eVC +// complains that the operators that return ACE_Time_Value are C-linkage +// functions that can't return a C++ class. The only way I've found to +// defeat this is to wrap the whole class in extern "C++". +// - Steve Huston, 23-Aug-2004 +extern "C++" { +#endif + +// Returns the value of the object as a timeval. + +ACE_INLINE +ACE_Time_Value::operator timeval () const +{ + // ACE_OS_TRACE ("ACE_Time_Value::operator timeval"); + return this->tv_; +} + +ACE_INLINE void +ACE_Time_Value::set (const timeval &tv) +{ + // ACE_OS_TRACE ("ACE_Time_Value::set"); + this->tv_.tv_sec = tv.tv_sec; + this->tv_.tv_usec = tv.tv_usec; + + this->normalize (); +} + +ACE_INLINE +ACE_Time_Value::ACE_Time_Value (const struct timeval &tv) + // : tv_ () +{ + // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value"); + this->set (tv); +} + +ACE_INLINE +ACE_Time_Value::operator const timeval * () const +{ + // ACE_OS_TRACE ("ACE_Time_Value::operator const timeval *"); + return (const timeval *) &this->tv_; +} + +ACE_INLINE void +ACE_Time_Value::set (time_t sec, suseconds_t usec) +{ + // ACE_OS_TRACE ("ACE_Time_Value::set"); +#if defined (ACE_WIN64) \ + || (defined (ACE_WIN32) && !defined (_USE_32BIT_TIME_T)) + // Win64 uses 'long' (32 bit) timeval and 64-bit time_t, so we have + // to get these back in range. + if (sec > LONG_MAX) + this->tv_.tv_sec = LONG_MAX; + else if (sec < LONG_MIN) + this->tv_.tv_sec = LONG_MIN; + else + this->tv_.tv_sec = static_cast<long> (sec); +#else + this->tv_.tv_sec = sec; +#endif + this->tv_.tv_usec = usec; +#if __GNUC__ + if (__builtin_constant_p(sec) && + __builtin_constant_p(usec) && + (sec >= 0 && usec >= 0 && usec < ACE_ONE_SECOND_IN_USECS)) + return; +#endif + this->normalize (); +} + +ACE_INLINE void +ACE_Time_Value::set (double d) +{ + // ACE_OS_TRACE ("ACE_Time_Value::set"); + long l = (long) d; + this->tv_.tv_sec = l; + this->tv_.tv_usec = (suseconds_t) ((d - (double) l) * ACE_ONE_SECOND_IN_USECS + .5); + this->normalize (); +} + +// Initializes a timespec_t. Note that this approach loses precision +// since it converts the nano-seconds into micro-seconds. But then +// again, do any real systems have nano-second timer precision?! + +ACE_INLINE void +ACE_Time_Value::set (const timespec_t &tv) +{ + // ACE_OS_TRACE ("ACE_Time_Value::set"); + + this->set (tv.tv_sec, + tv.tv_nsec / 1000); // Convert nanoseconds into microseconds. +} + +ACE_INLINE +ACE_Time_Value::ACE_Time_Value (void) + // : tv_ () +{ + // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value"); + this->set (0, 0); +} + +ACE_INLINE +ACE_Time_Value::ACE_Time_Value (time_t sec, suseconds_t usec) +{ + // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value"); + this->set (sec, usec); +} + +// Returns number of seconds. + +ACE_INLINE time_t +ACE_Time_Value::sec (void) const +{ + // ACE_OS_TRACE ("ACE_Time_Value::sec"); + return this->tv_.tv_sec; +} + +// Sets the number of seconds. + +ACE_INLINE void +ACE_Time_Value::sec (time_t sec) +{ + // ACE_OS_TRACE ("ACE_Time_Value::sec"); +#if defined (ACE_WIN64) \ + || (defined (ACE_WIN32) && !defined (_USE_32BIT_TIME_T)) + // Win64 uses 'long' (32 bit) timeval and 64-bit time_t, so we have + // to get these back in range. + if (sec > LONG_MAX) + this->tv_.tv_sec = LONG_MAX; + else if (sec < LONG_MIN) + this->tv_.tv_sec = LONG_MIN; + else + this->tv_.tv_sec = static_cast<long> (sec); +#else + this->tv_.tv_sec = sec; +#endif +} + +// Converts from Time_Value format into milli-seconds format. + +ACE_INLINE unsigned long +ACE_Time_Value::msec (void) const +{ + // ACE_OS_TRACE ("ACE_Time_Value::msec"); + return this->tv_.tv_sec * 1000 + this->tv_.tv_usec / 1000; +} + +#if !defined (ACE_LACKS_LONGLONG_T) +ACE_INLINE void +ACE_Time_Value::msec (ACE_UINT64 &ms) const +{ + // ACE_OS_TRACE ("ACE_Time_Value::msec"); + ms = static_cast<ACE_UINT64> (this->tv_.tv_sec); + ms *= 1000; + ms += (this->tv_.tv_usec / 1000); +} +#endif /*ACE_LACKS_LONGLONG_T*/ + +// Converts from milli-seconds format into Time_Value format. + +ACE_INLINE void +ACE_Time_Value::msec (long milliseconds) +{ + // ACE_OS_TRACE ("ACE_Time_Value::msec"); + // Convert millisecond units to seconds; + this->tv_.tv_sec = milliseconds / 1000; + // Convert remainder to microseconds; + this->tv_.tv_usec = (milliseconds - (this->tv_.tv_sec * 1000)) * 1000; +} + +// Returns number of micro-seconds. + +ACE_INLINE suseconds_t +ACE_Time_Value::usec (void) const +{ + // ACE_OS_TRACE ("ACE_Time_Value::usec"); + return this->tv_.tv_usec; +} + +// Sets the number of micro-seconds. + +ACE_INLINE void +ACE_Time_Value::usec (suseconds_t usec) +{ + // ACE_OS_TRACE ("ACE_Time_Value::usec"); + this->tv_.tv_usec = usec; +} + +#if !defined (ACE_LACKS_LONGLONG_T) +ACE_INLINE void +ACE_Time_Value::to_usec (ACE_UINT64 &usec) const +{ + // ACE_OS_TRACE ("ACE_Time_Value::to_usec"); + usec = static_cast<ACE_UINT64> (this->tv_.tv_sec); + usec *= 1000000; + usec += this->tv_.tv_usec; +} +#endif /*ACE_LACKS_LONGLONG_T*/ + +ACE_INLINE ACE_Time_Value +operator * (double d, const ACE_Time_Value &tv) +{ + return ACE_Time_Value (tv) *= d; +} + +ACE_INLINE ACE_Time_Value +operator * (const ACE_Time_Value &tv, double d) +{ + return ACE_Time_Value (tv) *= d; +} + +// True if tv1 > tv2. + +ACE_INLINE bool +operator > (const ACE_Time_Value &tv1, + const ACE_Time_Value &tv2) +{ + // ACE_OS_TRACE ("operator >"); + if (tv1.sec () > tv2.sec ()) + return 1; + else if (tv1.sec () == tv2.sec () + && tv1.usec () > tv2.usec ()) + return 1; + else + return 0; +} + +// True if tv1 >= tv2. + +ACE_INLINE bool +operator >= (const ACE_Time_Value &tv1, + const ACE_Time_Value &tv2) +{ + // ACE_OS_TRACE ("operator >="); + if (tv1.sec () > tv2.sec ()) + return 1; + else if (tv1.sec () == tv2.sec () + && tv1.usec () >= tv2.usec ()) + return 1; + else + return 0; +} + +// Returns the value of the object as a timespec_t. + +ACE_INLINE +ACE_Time_Value::operator timespec_t () const +{ + // ACE_OS_TRACE ("ACE_Time_Value::operator timespec_t"); + timespec_t tv; + tv.tv_sec = this->sec (); + // Convert microseconds into nanoseconds. + tv.tv_nsec = this->tv_.tv_usec * 1000; + return tv; +} + +// Initializes the ACE_Time_Value object from a timespec_t. + +ACE_INLINE +ACE_Time_Value::ACE_Time_Value (const timespec_t &tv) + // : tv_ () +{ + // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value"); + this->set (tv); +} + +// True if tv1 < tv2. + +ACE_INLINE bool +operator < (const ACE_Time_Value &tv1, + const ACE_Time_Value &tv2) +{ + // ACE_OS_TRACE ("operator <"); + return tv2 > tv1; +} + +// True if tv1 >= tv2. + +ACE_INLINE bool +operator <= (const ACE_Time_Value &tv1, + const ACE_Time_Value &tv2) +{ + // ACE_OS_TRACE ("operator <="); + return tv2 >= tv1; +} + +// True if tv1 == tv2. + +ACE_INLINE bool +operator == (const ACE_Time_Value &tv1, + const ACE_Time_Value &tv2) +{ + // ACE_OS_TRACE ("operator =="); + return tv1.sec () == tv2.sec () + && tv1.usec () == tv2.usec (); +} + +// True if tv1 != tv2. + +ACE_INLINE bool +operator != (const ACE_Time_Value &tv1, + const ACE_Time_Value &tv2) +{ + // ACE_OS_TRACE ("operator !="); + return !(tv1 == tv2); +} + +// Add TV to this. + +ACE_INLINE ACE_Time_Value & +ACE_Time_Value::operator+= (const ACE_Time_Value &tv) +{ + // ACE_OS_TRACE ("ACE_Time_Value::operator+="); + this->sec (this->sec () + tv.sec ()); + this->usec (this->usec () + tv.usec ()); + this->normalize (); + return *this; +} + +ACE_INLINE ACE_Time_Value & +ACE_Time_Value::operator+= (time_t tv) +{ + // ACE_OS_TRACE ("ACE_Time_Value::operator+="); + this->sec (this->sec () + tv); + return *this; +} + +ACE_INLINE ACE_Time_Value & +ACE_Time_Value::operator= (const ACE_Time_Value &tv) +{ + // ACE_OS_TRACE ("ACE_Time_Value::operator="); + this->sec (tv.sec ()); + this->usec (tv.usec ()); + return *this; +} + +ACE_INLINE ACE_Time_Value & +ACE_Time_Value::operator= (time_t tv) +{ + // ACE_OS_TRACE ("ACE_Time_Value::operator="); + this->sec (tv); + this->usec (0); + return *this; +} + +// Subtract TV to this. + +ACE_INLINE ACE_Time_Value & +ACE_Time_Value::operator-= (const ACE_Time_Value &tv) +{ + // ACE_OS_TRACE ("ACE_Time_Value::operator-="); + this->sec (this->sec () - tv.sec ()); + this->usec (this->usec () - tv.usec ()); + this->normalize (); + return *this; +} + +ACE_INLINE ACE_Time_Value & +ACE_Time_Value::operator-= (time_t tv) +{ + // ACE_OS_TRACE ("ACE_Time_Value::operator-="); + this->sec (this->sec () - tv); + return *this; +} + +// Adds two ACE_Time_Value objects together, returns the sum. + +ACE_INLINE ACE_Time_Value +operator + (const ACE_Time_Value &tv1, + const ACE_Time_Value &tv2) +{ + // ACE_OS_TRACE ("operator +"); + ACE_Time_Value sum (tv1); + sum += tv2; + + return sum; +} + +// Subtracts two ACE_Time_Value objects, returns the difference. + +ACE_INLINE ACE_Time_Value +operator - (const ACE_Time_Value &tv1, + const ACE_Time_Value &tv2) +{ + // ACE_OS_TRACE ("operator -"); + ACE_Time_Value delta (tv1); + delta -= tv2; + + return delta; +} + +#if defined (ACE_WIN32) && defined (_WIN32_WCE) +} +#endif + +ACE_END_VERSIONED_NAMESPACE_DECL |