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author | mcorino <mcorino@ae88bc3d-4319-0410-8dbf-d08b4c9d3795> | 2011-12-19 13:38:49 +0000 |
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committer | mcorino <mcorino@ae88bc3d-4319-0410-8dbf-d08b4c9d3795> | 2011-12-19 13:38:49 +0000 |
commit | 114b9575f85b78e54edbf04fcc4191d685877699 (patch) | |
tree | f52ef403e37a2e1303f3e8ae692e099338dfada1 /ACE/ace/Timer_Heap_T.h | |
parent | 6f33ac6bb28d3068f7b739c204c0ce1308b1d91b (diff) | |
download | ATCD-114b9575f85b78e54edbf04fcc4191d685877699.tar.gz |
Mon Dec 19 13:28:16 UTC 2011 Martin Corino <mcorino@remedy.nl>
* ace/Abstract_Timer_Queue.h:
* ace/Timer_Hash_T.h:
* ace/Timer_Hash_T.cpp:
* ace/Timer_Heap_T.h:
* ace/Timer_Heap_T.cpp:
* ace/Timer_List_T.h:
* ace/Timer_List_T.cpp:
* ace/Timer_Queue_Adapters.inl:
* ace/Timer_Queue_Adapters.cpp:
* ace/Timer_Wheel_T.h:
* ace/Timer_Wheel_T.cpp:
Added close() method.
* ace/Dev_Poll_Reactor.cpp:
* ace/Proactor.cpp:
* ace/Select_Reactor_T.cpp:
* ace/WFMO_Reactor.cpp:
Implemented support for timer queue close ().
The rationale for these changes is that when using reactors with
user defined timer queues the reactor does not delete the timer queue
when being deleted itself. Without any other cleanup this created the
possibility (as encountered in TAO/tests/Bug_3837_Regression after
introduction of the TIME_POLICY changes) of outstanding timer handlers
in the queue being triggered and attempting to access the reactor after
the reactor has been destroyed.
Calling close () for timer queues the reactor does not delete solves
this potential problem.
Diffstat (limited to 'ACE/ace/Timer_Heap_T.h')
-rw-r--r-- | ACE/ace/Timer_Heap_T.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/ACE/ace/Timer_Heap_T.h b/ACE/ace/Timer_Heap_T.h index 5fd55f9b603..c3489b581a4 100644 --- a/ACE/ace/Timer_Heap_T.h +++ b/ACE/ace/Timer_Heap_T.h @@ -165,6 +165,11 @@ public: const void **act = 0, int dont_call_handle_close = 1); + /** + * Destroy timer queue. Cancels all timers. + */ + virtual int close (void); + /// Returns a pointer to this ACE_Timer_Queue's iterator. virtual ACE_Timer_Queue_Iterator_T<TYPE> &iter (void); |