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authorSteve Huston <shuston@riverace.com>2001-04-23 21:24:13 +0000
committerSteve Huston <shuston@riverace.com>2001-04-23 21:24:13 +0000
commitd01a55ccd330806cac88d2e978e6d3d59a844bef (patch)
tree430b5f3d5e9d91ae462fea18802c19c6d070d15a /ChangeLog
parent02aa337f9d81f7d2b80b66f5f4df9dd4526a1b35 (diff)
downloadATCD-d01a55ccd330806cac88d2e978e6d3d59a844bef.tar.gz
ChangeLogTag:Mon Apr 23 17:18:35 2001 Steve Huston <shuston@riverace.com>
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+Mon Apr 23 17:18:35 2001 Steve Huston <shuston@riverace.com>
+
+ * ace/ACE.cpp (ACE::handle_timed_complete): Set need_to_check for
+ any non-success result, or on a system where you can't tell (AIX).
+ Also, to check, use getsockopt to retrieve the status/error if
+ SOL_SOCKET and SO_ERROR are defined; else use the old recv method.
+ This gets you a real error code on a failed connect, if the platform
+ supports it.
+
+ * tests/SOCK_Connector_Test.cpp: For an expected success, allow test
+ to pass if socket gets a reset but not if it says ENOTCONN. If there
+ are platforms that can't do SOL_SOCKET/SO_ERROR (above) then this
+ other code may need to be re-enabled.
+
Mon Apr 23 13:36:27 2001 Steve Huston <shuston@riverace.com>
* ace/ACE.cpp (ACE::handle_timed_complete): Winsock (ACE_WIN32) sets