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authorlevine <levine@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1996-10-23 16:32:38 +0000
committerlevine <levine@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1996-10-23 16:32:38 +0000
commit25d1019123701e93d89289a4c1504337fef7db82 (patch)
tree0b4360b65508695b5184ec6102f02e2b847678e0 /ace/Event_Handler.h
parent730cf9578352920167b8bdc816d90a3e5b242f0a (diff)
downloadATCD-25d1019123701e93d89289a4c1504337fef7db82.tar.gz
checkin of Doug's changes to comments
Diffstat (limited to 'ace/Event_Handler.h')
-rw-r--r--ace/Event_Handler.h31
1 files changed, 15 insertions, 16 deletions
diff --git a/ace/Event_Handler.h b/ace/Event_Handler.h
index bbe19e5b7fa..bb90a0e7c15 100644
--- a/ace/Event_Handler.h
+++ b/ace/Event_Handler.h
@@ -1,7 +1,6 @@
/* -*- C++ -*- */
// $Id$
-
// ============================================================================
//
// = LIBRARY
@@ -94,7 +93,7 @@ public:
// Called when object is signaled by OS (either via UNIX signals or
// when a Win32 object becomes signaled).
- // = Proactor callbacks.
+ // = <ACE_Proactor> callbacks.
// Win32 specific. An Event_Handler can be given to a Proactor
// with a {RECV,SEND}_MASK. The Proactor calls back
// <get_message> and <get_handle> to perform the correct
@@ -106,33 +105,33 @@ public:
virtual int handle_input_complete (ACE_Message_Block *message,
long bytes_transferred);
- // Called back by the Proactor when an asynchronous input operation
- // is complete. If this method returns > 0 the Proactor will
- // initiate another asynchronous receive; if a 0 is returned the
- // Proactor will not reinitiate a receive; and if a -1 is returned,
- // then no receive is reinitiated and <handle_close> is called. If
- // <bytes_transferred> >= 0, then the I/O operation completed
- // successfully. If <bytes_transferred> == -1, then the I/O
- // operation failed. Check <message> for total bytes received and
- // errno for reason.
+ // Called back by the <ACE_Proactor> when an asynchronous input
+ // operation is complete. If this method returns > 0 the Proactor
+ // will initiate another asynchronous receive; if a 0 is returned
+ // the Proactor will not reinitiate a receive; and if a -1 is
+ // returned, then no receive is reinitiated and <handle_close> is
+ // called. If <bytes_transferred> >= 0, then the I/O operation
+ // completed successfully. If <bytes_transferred> == -1, then the
+ // I/O operation failed. Check <message> for total bytes received
+ // and <errno> for reason.
virtual int handle_output_complete (ACE_Message_Block *message,
long bytes_transferred);
- // Called back by the Proactor when an asynchronous output operation
- // is complete. If this method returns > 0 the Proactor will
- // initiate another asynchronous send; if a 0 is returned the
+ // Called back by the <ACE_Proactor> when an asynchronous output
+ // operation is complete. If this method returns > 0 the Proactor
+ // will initiate another asynchronous send; if a 0 is returned the
// Proactor will not reinitiate a send; and if a -1 is returned,
// then no send is reinitiated and <handle_close> is called. If
// <bytes_transferred> >= 0, then the I/O operation completed
// successfully. If <bytes_transferred> == -1, then the I/O
// operation failed. Check <message> for total bytes received and
- // errno for reason.
+ // <errno> for reason.
virtual ACE_Message_Block *get_message (void);
// Factory that creates an <ACE_Message_Block> that is used by the
// Proactor to send or receive a message asynchronously. When the
// asynchronous call completes, this message is returned to the
- // <IO_Handler> with its contents filled in. By default,
+ // <Event_Handler> with its contents filled in. By default,
// get_message dynamically creates a new ACE_Message_Block.
protected: