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authorlevine <levine@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1997-09-22 18:06:40 +0000
committerlevine <levine@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1997-09-22 18:06:40 +0000
commitbffafcc6b1b2da21e8ec2a11d83b1dcbcbeba23c (patch)
treec76d729fde1c8b284e4c1cf146c069a97f62ec9a /ace/Object_Manager.cpp
parentbc50b1884ac9c4b323c3e67512ec39ff30d16d64 (diff)
downloadATCD-bffafcc6b1b2da21e8ec2a11d83b1dcbcbeba23c.tar.gz
renamed ACE_Managed_Cleanup to ACE_Cleanup_Adapter, moved ACE_Object_Manager_Destroyer from ACE.cpp to Object_Manager.cpp because it should always be linked in now, and added Filecache and Signal locks
Diffstat (limited to 'ace/Object_Manager.cpp')
-rw-r--r--ace/Object_Manager.cpp89
1 files changed, 71 insertions, 18 deletions
diff --git a/ace/Object_Manager.cpp b/ace/Object_Manager.cpp
index bc0e8d7de3a..6f0eb6e87ab 100644
--- a/ace/Object_Manager.cpp
+++ b/ace/Object_Manager.cpp
@@ -6,6 +6,7 @@
#include "ace/Containers.h"
#include "ace/Service_Config.h"
#include "ace/Log_Msg.h"
+#include "ace/Filecache.h"
#include "ace/Synch.h"
#if !defined (__ACE_INLINE__)
@@ -47,33 +48,33 @@ void *ACE_Object_Manager::preallocated_array[
#if defined (ACE_HAS_STATIC_PREALLOCATION)
# define ACE_PREALLOCATE_OBJECT(TYPE, ID)\
{\
- static ACE_Managed_Cleanup<TYPE> obj;\
+ static ACE_Cleanup_Adapter<TYPE> obj;\
preallocated_object[ID] = &obj;\
}
# define ACE_PREALLOCATE_ARRAY(TYPE, ID, COUNT)\
{\
- static ACE_Managed_Cleanup<TYPE> obj[COUNT];\
+ static ACE_Cleanup_Adapter<TYPE> obj[COUNT];\
preallocated_array[ID] = &obj;\
}
#else
# define ACE_PREALLOCATE_OBJECT(TYPE, ID)\
{\
- ACE_Managed_Cleanup<TYPE> *obj_p;\
- ACE_NEW (obj_p, ACE_Managed_Cleanup<TYPE>);\
+ ACE_Cleanup_Adapter<TYPE> *obj_p;\
+ ACE_NEW (obj_p, ACE_Cleanup_Adapter<TYPE>);\
preallocated_object[ID] = obj_p;\
}
# define ACE_PREALLOCATE_ARRAY(TYPE, ID, COUNT)\
{\
- ACE_Managed_Cleanup<TYPE> *obj_p;\
- ACE_NEW (obj_p, ACE_Managed_Cleanup<TYPE>[COUNT]);\
- preallocated_array[ID] = obj_p;\
+ ACE_Cleanup_Adapter<TYPE> *array_p;\
+ ACE_NEW (array_p, ACE_Cleanup_Adapter<TYPE>[COUNT]);\
+ preallocated_array[ID] = array_p;\
}
# define ACE_DELETE_PREALLOCATED_OBJECT(TYPE, ID)\
ace_cleanup_destroyer (\
- (ACE_Managed_Cleanup<TYPE> *) preallocated_object[ID], 0);\
+ (ACE_Cleanup_Adapter<TYPE> *) preallocated_object[ID], 0);\
preallocated_object[ID] = 0;
# define ACE_DELETE_PREALLOCATED_ARRAY(TYPE, ID)\
- delete [] (ACE_Managed_Cleanup<TYPE> *) preallocated_array[ID];\
+ delete [] (ACE_Cleanup_Adapter<TYPE> *) preallocated_array[ID];\
preallocated_array[ID] = 0;
#endif /* ACE_HAS_STATIC_PREALLOCATION */
@@ -95,15 +96,19 @@ ACE_Object_Manager::ACE_Object_Manager (void)
#endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER */
// Allocate the preallocated (hard-coded) object instances.
+ ACE_PREALLOCATE_OBJECT (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_LOCK)
# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_LOG_MSG_INSTANCE_LOCK)
ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_MT_CORBA_HANDLER_LOCK)
ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_DUMP_LOCK)
+ ACE_PREALLOCATE_OBJECT (ACE_Recursive_Thread_Mutex, ACE_SIG_HANDLER_LOCK)
ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_TSS_CLEANUP_LOCK)
# endif /* ACE_MT_SAFE */
- // Allocate the preallocated (hard-coded) arrays.
- // (None, yet.)
+ ACE_PREALLOCATE_ARRAY (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_FILE_LOCK,
+ ACE_Filecache::DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE)
+ ACE_PREALLOCATE_ARRAY (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_HASH_LOCK,
+ ACE_Filecache::DEFAULT_VIRTUAL_FILESYSTEM_TABLE_SIZE)
// Hooks for preallocated objects and arrays provided by application.
ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS
@@ -175,16 +180,20 @@ ACE_Object_Manager::~ACE_Object_Manager (void)
ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS
ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS
+ // Cleanup the dynamically preallocated arrays.
+ ACE_DELETE_PREALLOCATED_ARRAY (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_FILE_LOCK)
+ ACE_DELETE_PREALLOCATED_ARRAY (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_HASH_LOCK)
+
// Cleanup the dynamically preallocated objects.
+ ACE_DELETE_PREALLOCATED_OBJECT (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_LOCK)
# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_LOG_MSG_INSTANCE_LOCK)
ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_MT_CORBA_HANDLER_LOCK)
ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_DUMP_LOCK)
+ ACE_DELETE_PREALLOCATED_OBJECT (ACE_Recursive_Thread_Mutex,
+ ACE_SIG_HANDLER_LOCK)
ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_TSS_CLEANUP_LOCK)
# endif /* ACE_MT_SAFE */
-
- // Cleanup the dynamically preallocated arrays.
- // (None, yet.)
#endif /* ! ACE_HAS_STATIC_PREALLOCATION */
}
@@ -237,19 +246,63 @@ ACE_Object_Manager::at_exit_i (void *object,
return registered_objects_->enqueue_head (new_info);
}
+#if !defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER)
+class ACE_Export ACE_Object_Manager_Destroyer
+ // = TITLE
+ // Ensure that the <ACE_Object_Manager> gets initialized before any
+ // application threads have been spawned.
+ //
+ // = DESCRIPTION
+ // The <ACE_Object_Manager_Destroyer> class is placed in this
+ // file, rather than Object_Manager.cpp, to be sure that the
+ // static Object_Manager gets linked into applications that
+ // statically link libACE.a.
+{
+public:
+ ACE_Object_Manager_Destroyer (void);
+ ~ACE_Object_Manager_Destroyer (void);
+};
+
+ACE_Object_Manager_Destroyer::ACE_Object_Manager_Destroyer (void)
+{
+ // Ensure that the Object_Manager gets initialized before any
+ // application threads have been spawned. Because this will be called
+ // during construction of static objects, that should always be the
+ // case.
+ ACE_Object_Manager &object_manager = *ACE_Object_Manager::instance ();
+ ACE_UNUSED_ARG (object_manager);
+}
+
+ACE_Object_Manager_Destroyer::~ACE_Object_Manager_Destroyer (void)
+{
+ delete ACE_Object_Manager::instance_;
+ ACE_Object_Manager::instance_ = 0;
+}
+
+static ACE_Object_Manager_Destroyer ACE_Object_Manager_Destroyer_internal;
+#endif /* ! ACE_HAS_NONSTATIC_OBJECT_MANAGER */
+
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
- template class ACE_Managed_Object <ACE_Thread_Mutex>;
- template class ACE_Managed_Cleanup<ACE_Thread_Mutex>;
+ template class ACE_Cleanup_Adapter<ACE_Recursive_Thread_Mutex>;
+ template class ACE_Cleanup_Adapter<ACE_Thread_Mutex>;
+ template class ACE_Managed_Object<ACE_Recursive_Thread_Mutex>;
+ template class ACE_Managed_Object<ACE_Thread_Mutex>;
# endif /* ACE_MT_SAFE */
+template class ACE_Cleanup_Adapter<ACE_SYNCH_RW_MUTEX>;
+template class ACE_Managed_Object<ACE_SYNCH_RW_MUTEX>;
template class ACE_Unbounded_Queue<ACE_Cleanup_Info>;
template class ACE_Unbounded_Queue_Iterator<ACE_Cleanup_Info>;
template class ACE_Node<ACE_Cleanup_Info>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
# if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
-# pragma instantiate ACE_Managed_Object <ACE_Thread_Mutex>
-# pragma instantiate ACE_Managed_Cleanup<ACE_Thread_Mutex>
+# pragma instantiate ACE_Cleanup_Adapter<ACE_Recursive_Thread_Mutex>
+# pragma instantiate ACE_Cleanup_Adapter<ACE_Thread_Mutex>
+# pragma instantiate ACE_Managed_Object<ACE_Recursive_Thread_Mutex>
+# pragma instantiate ACE_Managed_Object<ACE_Thread_Mutex>
# endif /* ACE_MT_SAFE */
+#pragma instantiate ACE_Cleanup_Adapter<ACE_SYNCH_RW_MUTEX>
+#pragma instantiate ACE_Managed_Object<ACE_SYNCH_RW_MUTEX>
#pragma instantiate ACE_Unbounded_Queue<ACE_Cleanup_Info>
#pragma instantiate ACE_Unbounded_Queue_Iterator<ACE_Cleanup_Info>
#pragma instantiate ACE_Node<ACE_Cleanup_Info>