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authorcoryan <coryan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2000-11-01 22:17:39 +0000
committercoryan <coryan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>2000-11-01 22:17:39 +0000
commit53284e215e3d3351a7d7e9c4b68f14b427fb4377 (patch)
tree97236ece363cff48fd287c780db4290da39b02cb /ace/RB_Tree.h
parent7b7c52ad2abd228138ba1a948d5e28bf6dc3b880 (diff)
downloadATCD-53284e215e3d3351a7d7e9c4b68f14b427fb4377.tar.gz
ChangeLogTag:Wed Nov 1 14:11:48 2000 Carlos O'Ryan <coryan@uci.edu>
Diffstat (limited to 'ace/RB_Tree.h')
-rw-r--r--ace/RB_Tree.h660
1 files changed, 363 insertions, 297 deletions
diff --git a/ace/RB_Tree.h b/ace/RB_Tree.h
index d42b92d1da6..2450251da8e 100644
--- a/ace/RB_Tree.h
+++ b/ace/RB_Tree.h
@@ -1,18 +1,15 @@
/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// RB_Tree.h
-//
-// = AUTHOR
-// Chris Gill
-//
-// ============================================================================
+
+//=============================================================================
+/**
+ * @file RB_Tree.h
+ *
+ * $Id$
+ *
+ * @author Chris Gill
+ */
+//=============================================================================
+
#ifndef ACE_RB_TREE_H
#define ACE_RB_TREE_H
@@ -46,100 +43,103 @@ public:
enum RB_Tree_Node_Color {RED, BLACK};
};
+/**
+ * @class ACE_RB_Tree_Node
+ *
+ * @brief Implements a node in a Red-Black Tree ADT.
+ */
template <class EXT_ID, class INT_ID>
class ACE_RB_Tree_Node : public ACE_RB_Tree_Node_Base
{
- // = TITLE
- // Implements a node in a Red-Black Tree ADT.
- //
public:
// = Initialization and termination methods.
+ /// Constructor.
ACE_RB_Tree_Node (const EXT_ID &k, const INT_ID &t);
- // Constructor.
+ /// Destructor.
~ACE_RB_Tree_Node (void);
- // Destructor.
+ /// Key accessor.
EXT_ID &key (void);
- // Key accessor.
+ /// Item accessor.
INT_ID &item (void);
- // Item accessor.
+ /// Set color of the node.
void color (RB_Tree_Node_Color c);
- // Set color of the node.
+ /// Get color of the node.
RB_Tree_Node_Color color (void);
- // Get color of the node.
+ /// Accessor for node's parent pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent (void);
- // Accessor for node's parent pointer.
+ /// Mutator for node's parent pointer.
void parent (ACE_RB_Tree_Node<EXT_ID, INT_ID> * p);
- // Mutator for node's parent pointer.
+ /// Accessor for node's left child pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *left (void);
- // Accessor for node's left child pointer.
+ /// Mutator for node's left child pointer.
void left (ACE_RB_Tree_Node<EXT_ID, INT_ID> *l);
- // Mutator for node's left child pointer.
+ /// Accessor for node's right child pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *right (void);
- // Accessor for node's right child pointer.
+ /// Mutator for node's right child pointer
void right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * r);
- // Mutator for node's right child pointer
private:
+ /// The key.
EXT_ID k_;
- // The key.
+ /// The item.
INT_ID t_;
- // The item.
+ /// Color of the node.
RB_Tree_Node_Color color_;
- // Color of the node.
+ /// Pointer to node's parent.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent_;
- // Pointer to node's parent.
+ /// Pointer to node's left child.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *left_;
- // Pointer to node's left child.
+ /// Pointer to node's right child.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *right_;
- // Pointer to node's right child.
};
class ACE_RB_Tree_Base
{
public:
- // = Search result enumeration.
+ /// Search result enumeration.
enum RB_SearchResult {LEFT, EXACT, RIGHT};
};
+/**
+ * @class ACE_RB_Tree
+ *
+ * @brief Implements a Red-Black Tree ADT, according to T. H. Corman,
+ * C. E. Leiserson, and R. L. Rivest, "Introduction to Algorithms"
+ * 1990, MIT, chapter 14.
+ *
+ * A number of Changes have been made to this class template
+ * in order to conform to the ACE_Hash_Map_Manager_Ex
+ * interface. All previously supported public methods are
+ * still part of this class. However, these are marked as
+ * DEPRECATED and will be removed from this class in
+ * a future version of ACE. Please migrate your code
+ * to the appropriate public methods indicated in the
+ * method deprecation comments.
+ * This class uses an <ACE_Allocator> to allocate memory. The
+ * user can make this a persistent class by providing an
+ * <ACE_Allocator> with a persistable memory pool.
+ */
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree : public ACE_RB_Tree_Base
{
- // = TITLE
- // Implements a Red-Black Tree ADT, according to T. H. Corman,
- // C. E. Leiserson, and R. L. Rivest, "Introduction to Algorithms"
- // 1990, MIT, chapter 14.
- //
- // = Description
- // A number of Changes have been made to this class template
- // in order to conform to the ACE_Hash_Map_Manager_Ex
- // interface. All previously supported public methods are
- // still part of this class. However, these are marked as
- // DEPRECATED and will be removed from this class in
- // a future version of ACE. Please migrate your code
- // to the appropriate public methods indicated in the
- // method deprecation comments.
- //
- // This class uses an <ACE_Allocator> to allocate memory. The
- // user can make this a persistent class by providing an
- // <ACE_Allocator> with a persistable memory pool.
public:
friend class ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>;
@@ -160,537 +160,603 @@ public:
// = Initialization and termination methods.
+ /// Constructor.
ACE_RB_Tree (ACE_Allocator *alloc = 0);
- // Constructor.
+ /// Copy constructor.
ACE_RB_Tree (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt);
- // Copy constructor.
+ /// Initialize an RB Tree.
int open (ACE_Allocator *alloc = 0);
- // Initialize an RB Tree.
+ /// Close down an RB_Tree and release dynamically allocated
+ /// resources.
int close (void);
- // Close down an RB_Tree and release dynamically allocated
- // resources.
+ /// Destructor.
virtual ~ACE_RB_Tree (void);
- // Destructor.
// = insertion, removal, and search methods.
+ /**
+ * Associate <ext_id> with <int_id>. If <ext_id> is already in the
+ * tree then the <ACE_RB_Tree_Node> is not changed. Returns 0 if a
+ * new entry is bound successfully, returns 1 if an attempt is made
+ * to bind an existing entry, and returns -1 if failures occur.
+ */
int bind (const EXT_ID &item,
const INT_ID &int_id);
- // Associate <ext_id> with <int_id>. If <ext_id> is already in the
- // tree then the <ACE_RB_Tree_Node> is not changed. Returns 0 if a
- // new entry is bound successfully, returns 1 if an attempt is made
- // to bind an existing entry, and returns -1 if failures occur.
+ /**
+ * Same as a normal bind, except the tree entry is also passed back
+ * to the caller. The entry in this case will either be the newly
+ * created entry, or the existing one.
+ */
int bind (const EXT_ID &ext_id,
const INT_ID &int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
- // Same as a normal bind, except the tree entry is also passed back
- // to the caller. The entry in this case will either be the newly
- // created entry, or the existing one.
+ /**
+ * Associate <ext_id> with <int_id> if and only if <ext_id> is not
+ * in the tree. If <ext_id> is already in the tree then the <int_id>
+ * parameter is assigned the existing value in the tree. Returns 0
+ * if a new entry is bound successfully, returns 1 if an attempt is
+ * made to bind an existing entry, and returns -1 if failures occur.
+ */
int trybind (const EXT_ID &ext_id,
INT_ID &int_id);
- // Associate <ext_id> with <int_id> if and only if <ext_id> is not
- // in the tree. If <ext_id> is already in the tree then the <int_id>
- // parameter is assigned the existing value in the tree. Returns 0
- // if a new entry is bound successfully, returns 1 if an attempt is
- // made to bind an existing entry, and returns -1 if failures occur.
+ /**
+ * Same as a normal trybind, except the tree entry is also passed
+ * back to the caller. The entry in this case will either be the
+ * newly created entry, or the existing one.
+ */
int trybind (const EXT_ID &ext_id,
INT_ID &int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
- // Same as a normal trybind, except the tree entry is also passed
- // back to the caller. The entry in this case will either be the
- // newly created entry, or the existing one.
+ /**
+ * Reassociate <ext_id> with <int_id>. If <ext_id> is not in the
+ * tree then behaves just like <bind>. Returns 0 if a new entry is
+ * bound successfully, returns 1 if an existing entry was rebound,
+ * and returns -1 if failures occur.
+ */
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id);
- // Reassociate <ext_id> with <int_id>. If <ext_id> is not in the
- // tree then behaves just like <bind>. Returns 0 if a new entry is
- // bound successfully, returns 1 if an existing entry was rebound,
- // and returns -1 if failures occur.
+ /**
+ * Same as a normal rebind, except the tree entry is also passed back
+ * to the caller. The entry in this case will either be the newly
+ * created entry, or the existing one.
+ */
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
- // Same as a normal rebind, except the tree entry is also passed back
- // to the caller. The entry in this case will either be the newly
- // created entry, or the existing one.
+ /**
+ * Associate <ext_id> with <int_id>. If <ext_id> is not in the tree
+ * then behaves just like <bind>. Otherwise, store the old value of
+ * <int_id> into the "out" parameter and rebind the new parameters.
+ * Returns 0 if a new entry is bound successfully, returns 1 if an
+ * existing entry was rebound, and returns -1 if failures occur.
+ */
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
INT_ID &old_int_id);
- // Associate <ext_id> with <int_id>. If <ext_id> is not in the tree
- // then behaves just like <bind>. Otherwise, store the old value of
- // <int_id> into the "out" parameter and rebind the new parameters.
- // Returns 0 if a new entry is bound successfully, returns 1 if an
- // existing entry was rebound, and returns -1 if failures occur.
+ /**
+ * Same as a normal rebind, except the tree entry is also passed back
+ * to the caller. The entry in this case will either be the newly
+ * created entry, or the existing one.
+ */
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
INT_ID &old_int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
- // Same as a normal rebind, except the tree entry is also passed back
- // to the caller. The entry in this case will either be the newly
- // created entry, or the existing one.
+ /**
+ * Associate <ext_id> with <int_id>. If <ext_id> is not in the tree
+ * then behaves just like <bind>. Otherwise, store the old values
+ * of <ext_id> and <int_id> into the "out" parameters and rebind the
+ * new parameters. This is very useful if you need to have an
+ * atomic way of updating <ACE_RB_Tree_Nodes> and you also need
+ * full control over memory allocation. Returns 0 if a new entry is
+ * bound successfully, returns 1 if an existing entry was rebound,
+ * and returns -1 if failures occur.
+ */
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
EXT_ID &old_ext_id,
INT_ID &old_int_id);
- // Associate <ext_id> with <int_id>. If <ext_id> is not in the tree
- // then behaves just like <bind>. Otherwise, store the old values
- // of <ext_id> and <int_id> into the "out" parameters and rebind the
- // new parameters. This is very useful if you need to have an
- // atomic way of updating <ACE_RB_Tree_Nodes> and you also need
- // full control over memory allocation. Returns 0 if a new entry is
- // bound successfully, returns 1 if an existing entry was rebound,
- // and returns -1 if failures occur.
+ /**
+ * Same as a normal rebind, except the tree entry is also passed back
+ * to the caller. The entry in this case will either be the newly
+ * created entry, or the existing one.
+ */
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
EXT_ID &old_ext_id,
INT_ID &old_int_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
- // Same as a normal rebind, except the tree entry is also passed back
- // to the caller. The entry in this case will either be the newly
- // created entry, or the existing one.
+ /// Locate <ext_id> and pass out parameter via <int_id>. If found,
+ /// return 0, returns -1 if not found.
int find (const EXT_ID &ext_id,
INT_ID &int_id);
- // Locate <ext_id> and pass out parameter via <int_id>. If found,
- // return 0, returns -1 if not found.
+ /// Locate <ext_id> and pass out parameter via <entry>. If found,
+ /// return 0, returns -1 if not found.
int find (const EXT_ID &ext_id,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
- // Locate <ext_id> and pass out parameter via <entry>. If found,
- // return 0, returns -1 if not found.
+ /**
+ * Unbind (remove) the <ext_id> from the tree. Don't return the
+ * <int_id> to the caller (this is useful for collections where the
+ * <int_id>s are *not* dynamically allocated...)
+ */
int unbind (const EXT_ID &ext_id);
- // Unbind (remove) the <ext_id> from the tree. Don't return the
- // <int_id> to the caller (this is useful for collections where the
- // <int_id>s are *not* dynamically allocated...)
+ /// Break any association of <ext_id>. Returns the value of <int_id>
+ /// in case the caller needs to deallocate memory.
int unbind (const EXT_ID &ext_id,
INT_ID &int_id);
- // Break any association of <ext_id>. Returns the value of <int_id>
- // in case the caller needs to deallocate memory.
+ /**
+ * Remove entry from tree. This method should be used with *extreme*
+ * caution, and only for optimization purposes. The node being passed
+ * in had better have been allocated by the tree that is unbinding it.
+ */
int unbind (ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry);
- // Remove entry from tree. This method should be used with *extreme*
- // caution, and only for optimization purposes. The node being passed
- // in had better have been allocated by the tree that is unbinding it.
// = Public helper methods.
+ /// Returns the current number of nodes in the tree.
size_t current_size (void) const;
- // Returns the current number of nodes in the tree.
+ /// Assignment operator.
void operator= (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt);
- // Assignment operator.
+ /// Less than comparison function for keys, using comparison functor.
virtual int lessthan (const EXT_ID &k1, const EXT_ID &k2);
- // Less than comparison function for keys, using comparison functor.
+ /**
+ * Returns a reference to the underlying <ACE_LOCK>. This makes it
+ * possible to acquire the lock explicitly, which can be useful in
+ * some cases if you instantiate the <ACE_Atomic_Op> with an
+ * <ACE_Recursive_Mutex> or <ACE_Process_Mutex>, or if you need to
+ * guard the state of an iterator. NOTE: the right name would be
+ * <lock>, but HP/C++ will choke on that!
+ */
ACE_LOCK &mutex (void);
- // Returns a reference to the underlying <ACE_LOCK>. This makes it
- // possible to acquire the lock explicitly, which can be useful in
- // some cases if you instantiate the <ACE_Atomic_Op> with an
- // <ACE_Recursive_Mutex> or <ACE_Process_Mutex>, or if you need to
- // guard the state of an iterator. NOTE: the right name would be
- // <lock>, but HP/C++ will choke on that!
+ /// Dump the state of an object.
void dump (void) const;
- // Dump the state of an object.
// = STL styled iterator factory functions.
+ /// Return forward iterator positioned at first node in tree.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> begin (void);
- // Return forward iterator positioned at first node in tree.
+ /// Return forward iterator positioned at last node in tree.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> end (void);
- // Return forward iterator positioned at last node in tree.
+ /// Return reverse iterator positioned at last node in tree.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> rbegin (void);
- // Return reverse iterator positioned at last node in tree.
+ /// Return reverse iterator positioned at first node in tree.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> rend (void);
- // Return reverse iterator positioned at first node in tree.
-
- // = DEPRECATED methods. Please migrate your code to use the new methods instead
+ // = DEPRECATED methods.
+ // Please migrate your code to use the new methods instead
+
+ /**
+ * Returns a pointer to the item corresponding to the
+ * given key, or 0 if it cannot find the key in the tree.
+ *
+ * @deprecated signature will change to become
+ * int find (const EXT_ID &ext_id); which will return
+ * 0 if the <ext_id> is in the tree, otherwise -1.
+ */
INT_ID* find (const EXT_ID &k);
- // Returns a pointer to the item corresponding to the
- // given key, or 0 if it cannot find the key in the tree.
- //
- // DEPRECATED: signature will change to become
- // int find (const EXT_ID &ext_id); which will return
- // 0 if the <ext_id> is in the tree, otherwise -1.
-
-
+ /**
+ * Inserts a *copy* of the key and the item into the tree: both the
+ * key type EXT_ID and the item type INT_ID must have well defined semantics
+ * for copy construction. The default implementation also requires that
+ * the key type support well defined < semantics. This method returns a
+ * pointer to the inserted item copy, or 0 if an error occurred.
+ * NOTE: if an identical key already exists in the tree, no new item
+ * is created, and the returned pointer addresses the existing item
+ * associated with the existing key.
+ * @deprecated
+ */
INT_ID* insert (const EXT_ID &k, const INT_ID &t);
- // Inserts a *copy* of the key and the item into the tree: both the
- // key type EXT_ID and the item type INT_ID must have well defined semantics
- // for copy construction. The default implementation also requires that
- // the key type support well defined < semantics. This method returns a
- // pointer to the inserted item copy, or 0 if an error occurred.
- // NOTE: if an identical key already exists in the tree, no new item
- // is created, and the returned pointer addresses the existing item
- // associated with the existing key.
- // DEPRECATED
+ /**
+ * Removes the item associated with the given key from the tree and
+ * destroys it. Returns 1 if it found the item and successfully
+ * destroyed it, 0 if it did not find the item, or -1 if an error
+ * occurred.
+ * @deprecated
+ */
int remove (const EXT_ID &k);
- // Removes the item associated with the given key from the tree and
- // destroys it. Returns 1 if it found the item and successfully
- // destroyed it, 0 if it did not find the item, or -1 if an error
- // occurred.
- // DEPRECATED
+ /// Destroys all nodes and sets the root pointer null.
+ /// @deprecated
void clear (void);
- // Destroys all nodes and sets the root pointer null.
- // DEPRECATED
protected:
// = Protected methods. These should only be called with locks held.
+ /// Method for right rotation of the tree about a given node.
void RB_rotate_right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
- // Method for right rotation of the tree about a given node.
+ /// Method for left rotation of the tree about a given node.
void RB_rotate_left (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
- // Method for left rotation of the tree about a given node.
+ /// Method for restoring Red-Black properties after deletion.
void RB_delete_fixup (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
- // Method for restoring Red-Black properties after deletion.
+ /// Method to find the successor node of the given node in the tree.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_successor (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
- // Method to find the successor node of the given node in the tree.
+ /// Method to find the predecessor node of the given node in the
+ /// tree.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_predecessor (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
- // Method to find the predecessor node of the given node in the
- // tree.
+ /// Method to find the minimum node of the subtree rooted at the
+ /// given node.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_minimum (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
- // Method to find the minimum node of the subtree rooted at the
- // given node.
+ /// Method to find the maximum node of the subtree rooted at the
+ /// given node.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
RB_tree_maximum (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const;
- // Method to find the maximum node of the subtree rooted at the
- // given node.
+ /**
+ * Returns a pointer to a matching node if there is one, a pointer
+ * to the node under which to insert the item if the tree is not
+ * empty and there is no such match, or 0 if the tree is empty.
+ * It stores the result of the search in the result argument:
+ * LEFT if the node is to the left of the node to be inserted,
+ * RIGHT if the node is to the right of the node to be inserted,
+ * or EXACT if an exactly matching node already exists.
+ */
ACE_RB_Tree_Node<EXT_ID, INT_ID> *
find_node (const EXT_ID &k, RB_SearchResult &result);
- // Returns a pointer to a matching node if there is one, a pointer
- // to the node under which to insert the item if the tree is not
- // empty and there is no such match, or 0 if the tree is empty.
- // It stores the result of the search in the result argument:
- // LEFT if the node is to the left of the node to be inserted,
- // RIGHT if the node is to the right of the node to be inserted,
- // or EXACT if an exactly matching node already exists.
+ /// Rebalance the tree after insertion of a node.
void RB_rebalance (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x);
- // Rebalance the tree after insertion of a node.
+ /// Close down an RB_Tree. this method should
+ /// only be called with locks already held.
int close_i (void);
- // Close down an RB_Tree. this method should
- // only be called with locks already held.
+ /**
+ * Retrieves a pointer to the item corresponding to the
+ * given key. Returns 0 for success, or -1 if it cannot find the key
+ * in the tree.
+ */
int find_i (const EXT_ID &ext_id, ACE_RB_Tree_Node<EXT_ID, INT_ID>* &entry);
- // Retrieves a pointer to the item corresponding to the
- // given key. Returns 0 for success, or -1 if it cannot find the key
- // in the tree.
+ /**
+ * Inserts a *copy* of the key and the item into the tree: both the
+ * key type EXT_ID and the item type INT_ID must have well defined semantics
+ * for copy construction. The default implementation also requires that
+ * the key type support well defined < semantics. This method returns a
+ * pointer to the inserted item copy, or 0 if an error occurred.
+ * NOTE: if an identical key already exists in the tree, no new item
+ * is created, and the returned pointer addresses the existing item
+ * associated with the existing key.
+ */
INT_ID* insert_i (const EXT_ID &k, const INT_ID &t);
- // Inserts a *copy* of the key and the item into the tree: both the
- // key type EXT_ID and the item type INT_ID must have well defined semantics
- // for copy construction. The default implementation also requires that
- // the key type support well defined < semantics. This method returns a
- // pointer to the inserted item copy, or 0 if an error occurred.
- // NOTE: if an identical key already exists in the tree, no new item
- // is created, and the returned pointer addresses the existing item
- // associated with the existing key.
+ /**
+ * Inserts a *copy* of the key and the item into the tree: both the
+ * key type EXT_ID and the item type INT_ID must have well defined semantics
+ * for copy construction. The default implementation also requires that
+ * the key type support well defined < semantics. This method passes back
+ * a pointer to the inserted (or existing) node, and the search status. If
+ * the node already exists, the method returns 1. If the node does not
+ * exist, and a new one is successfully created, and the method returns 0.
+ * If there was an error, the method returns -1.
+ */
int insert_i (const EXT_ID &k, const INT_ID &t,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry);
- // Inserts a *copy* of the key and the item into the tree: both the
- // key type EXT_ID and the item type INT_ID must have well defined semantics
- // for copy construction. The default implementation also requires that
- // the key type support well defined < semantics. This method passes back
- // a pointer to the inserted (or existing) node, and the search status. If
- // the node already exists, the method returns 1. If the node does not
- // exist, and a new one is successfully created, and the method returns 0.
- // If there was an error, the method returns -1.
+ /**
+ * Removes the item associated with the given key from the tree and
+ * destroys it. Returns 1 if it found the item and successfully
+ * destroyed it, 0 if it did not find the item, or -1 if an error
+ * occurred. Returns the stored internal id in the second argument.
+ */
int remove_i (const EXT_ID &k, INT_ID &i);
- // Removes the item associated with the given key from the tree and
- // destroys it. Returns 1 if it found the item and successfully
- // destroyed it, 0 if it did not find the item, or -1 if an error
- // occurred. Returns the stored internal id in the second argument.
+ /// Removes the item associated with the given key from the tree and
+ /// destroys it.
int remove_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> *z);
- // Removes the item associated with the given key from the tree and
- // destroys it.
private:
// = Private members.
+ /// Pointer to a memory allocator.
ACE_Allocator *allocator_;
- // Pointer to a memory allocator.
+ /// Synchronization variable for the MT_SAFE <ACE_RB_Tree>.
ACE_LOCK lock_;
- // Synchronization variable for the MT_SAFE <ACE_RB_Tree>.
+ /// The root of the tree.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *root_;
- // The root of the tree.
+ /// Comparison functor for comparing nodes in the tree.
COMPARE_KEYS compare_keys_;
- // Comparison functor for comparing nodes in the tree.
+ /// The current number of nodes in the tree.
size_t current_size_;
- // The current number of nodes in the tree.
};
+/**
+ * @class ACE_RB_Tree_Iterator_Base
+ *
+ * @brief Implements a common base class for iterators for a Red-Black Tree ADT.
+ */
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator_Base
{
- // = TITLE
- // Implements a common base class for iterators for a Red-Black Tree ADT.
public:
+ /// Assignment operator: copies both the tree reference and the position in the tree.
void operator= (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &iter);
- // Assignment operator: copies both the tree reference and the position in the tree.
// = Iteration methods.
+ /// Returns 1 when the iteration has completed, otherwise 0.
int done (void) const;
- // Returns 1 when the iteration has completed, otherwise 0.
+ /// STL-like iterator dereference operator: returns a reference
+ /// to the node underneath the iterator.
ACE_RB_Tree_Node<EXT_ID, INT_ID> & operator* (void) const;
- // STL-like iterator dereference operator: returns a reference
- // to the node underneath the iterator.
+ /// Returns a const reference to the tree over which we're iterating.
const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree (void);
- // Returns a const reference to the tree over which we're iterating.
+ /// Comparison operator: returns 1 if both iterators point to the same position, otherwise 0.
int operator== (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &) const;
- // Comparison operator: returns 1 if both iterators point to the same position, otherwise 0.
+ /// Comparison operator: returns 1 if the iterators point to different positions, otherwise 0.
int operator!= (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &) const;
- // Comparison operator: returns 1 if the iterators point to different positions, otherwise 0.
+ /// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
protected:
// = Initialization and termination methods.
+ /// Create the singular iterator. No valid iterator can be equal to
+ /// it, it is illegal to dereference a singular iterator, etc. etc.
ACE_RB_Tree_Iterator_Base (void);
- // Create the singular iterator. No valid iterator can be equal to
- // it, it is illegal to dereference a singular iterator, etc. etc.
+ /**
+ * Constructor. Takes an ACE_RB_Tree over which to iterate, and
+ * an integer indicating (if non-zero) to position the iterator
+ * at the first element in the tree (if this integer is 0, the
+ * iterator is positioned at the last element in the tree).
+ */
ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_first);
- // Constructor. Takes an ACE_RB_Tree over which to iterate, and
- // an integer indicating (if non-zero) to position the iterator
- // at the first element in the tree (if this integer is 0, the
- // iterator is positioned at the last element in the tree).
+ /// Copy constructor.
ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &iter);
- // Copy constructor.
+ /// Destructor.
~ACE_RB_Tree_Iterator_Base (void);
- // Destructor.
// = Internal methods
+ /// Move forward by one element in the tree. Returns 0 when
+ /// there are no more elements in the tree, otherwise 1.
int forward_i (void);
- // Move forward by one element in the tree. Returns 0 when
- // there are no more elements in the tree, otherwise 1.
+ /// Move back by one element in the tree. Returns 0 when
+ /// there are no more elements in the tree, otherwise 1.
int reverse_i (void);
- // Move back by one element in the tree. Returns 0 when
- // there are no more elements in the tree, otherwise 1.
+ /// Dump the state of an object.
void dump_i (void) const;
- // Dump the state of an object.
// = Protected members.
+ /// Reference to the ACE_RB_Tree over which we're iterating.
const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> *tree_;
- // Reference to the ACE_RB_Tree over which we're iterating.
+ /// Pointer to the node currently under the iterator.
ACE_RB_Tree_Node <EXT_ID, INT_ID> *node_;
- // Pointer to the node currently under the iterator.
};
+/**
+ * @class ACE_RB_Tree_Iterator
+ *
+ * @brief Implements an iterator for a Red-Black Tree ADT.
+ */
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Iterator : public ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
{
- // = TITLE
- // Implements an iterator for a Red-Black Tree ADT.
public:
// = Initialization and termination methods.
+ /**
+ * Create the singular iterator.
+ * It is illegal to deference the iterator, no valid iterator is
+ * equal to a singular iterator, etc. etc.
+ */
ACE_RB_Tree_Iterator (void);
- // Create the singular iterator.
- // It is illegal to deference the iterator, no valid iterator is
- // equal to a singular iterator, etc. etc.
+ /**
+ * Constructor. Takes an ACE_RB_Tree over which to iterate, and
+ * an integer indicating (if non-zero) to position the iterator
+ * at the first element in the tree (if this integer is 0, the
+ * iterator is positioned at the last element in the tree).
+ */
ACE_RB_Tree_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_first = 1);
- // Constructor. Takes an ACE_RB_Tree over which to iterate, and
- // an integer indicating (if non-zero) to position the iterator
- // at the first element in the tree (if this integer is 0, the
- // iterator is positioned at the last element in the tree).
+ /// Destructor.
~ACE_RB_Tree_Iterator (void);
- // Destructor.
// = ACE-style iteration methods.
+ /// Move forward by one element in the tree. Returns
+ /// 0 when all elements have been seen, else 1.
int advance (void);
- // Move forward by one element in the tree. Returns
- // 0 when all elements have been seen, else 1.
+ /// Dump the state of an object.
void dump (void) const;
- // Dump the state of an object.
// = STL-style iteration methods.
+ /// Prefix advance.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator++ (void);
- // Prefix advance.
+ /// Postfix advance.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (int);
- // Postfix advance.
+ /// Prefix reverse.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator-- (void);
- // Prefix reverse.
+ /// Postfix reverse.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (int);
- // Postfix reverse.
+ /// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
+ /**
+ * Passes back the <entry> under the iterator. Returns 0 if
+ * the iteration has completed, otherwise 1. This method must
+ * be declared and defined in both the derived forward and
+ * reverse iterator classes rather than in the base iterator
+ * class because of a method signature resolution problem
+ * caused by the existence of the deprecated next (void)
+ * method in the derived forward iterator class. When that
+ * deprecated method is removed, this method should be removed
+ * from the derived classes and placed in the base class.
+ */
int next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const;
- // Passes back the <entry> under the iterator. Returns 0 if
- // the iteration has completed, otherwise 1. This method must
- // be declared and defined in both the derived forward and
- // reverse iterator classes rather than in the base iterator
- // class because of a method signature resolution problem
- // caused by the existence of the deprecated next (void)
- // method in the derived forward iterator class. When that
- // deprecated method is removed, this method should be removed
- // from the derived classes and placed in the base class.
// = DEPRECATED methods. Please migrate your code to use the new methods instead
+ /// Accessor for key of node under iterator (if any).
+ /// DEPRECATED
EXT_ID *key (void);
- // Accessor for key of node under iterator (if any).
- // DEPRECATED
+ /// Accessor for item of node under iterator (if any).
+ /// DEPRECATED
INT_ID *item (void);
- // Accessor for item of node under iterator (if any).
- // DEPRECATED
+ /// Move to the first item in the iteration (and in the tree).
+ /// DEPRECATED
int first (void);
- // Move to the first item in the iteration (and in the tree).
- // DEPRECATED
+ /// Move to the last item in the iteration (and in the tree).
+ /// DEPRECATED
int last (void);
- // Move to the last item in the iteration (and in the tree).
- // DEPRECATED
+ /// Move to the next item in the iteration (and in the tree).
+ /// DEPRECATED
int next (void);
- // Move to the next item in the iteration (and in the tree).
- // DEPRECATED
+ /// Move to the previous item in the iteration (and in the tree).
+ /// DEPRECATED
int previous (void);
- // Move to the previous item in the iteration (and in the tree).
- // DEPRECATED
+ /**
+ * Returns 0 if the iterator is positioned over a valid ACE_RB_Tree
+ * node, returns 1 if not.
+ * DEPRECATED: use the base class <done> method instead.
+ */
int is_done (void);
- // Returns 0 if the iterator is positioned over a valid ACE_RB_Tree
- // node, returns 1 if not.
- // DEPRECATED: use the base class <done> method instead.
};
+/**
+ * @class ACE_RB_Tree_Reverse_Iterator
+ *
+ * @brief Implements a reverse iterator for a Red-Black Tree ADT.
+ */
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
class ACE_RB_Tree_Reverse_Iterator : public ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
{
- // = TITLE
- // Implements a reverse iterator for a Red-Black Tree ADT.
public:
// = Initialization and termination methods.
+ /**
+ * Create the singular iterator.
+ * It is illegal to deference the iterator, no valid iterator is
+ * equal to a singular iterator, etc. etc.
+ */
ACE_RB_Tree_Reverse_Iterator (void);
- // Create the singular iterator.
- // It is illegal to deference the iterator, no valid iterator is
- // equal to a singular iterator, etc. etc.
+ /**
+ * Constructor. Takes an ACE_RB_Tree over which to iterate, and
+ * an integer indicating (if non-zero) to position the iterator
+ * at the last element in the tree (if this integer is 0, the
+ * iterator is positioned at the first element in the tree).
+ */
ACE_RB_Tree_Reverse_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_last = 1);
- // Constructor. Takes an ACE_RB_Tree over which to iterate, and
- // an integer indicating (if non-zero) to position the iterator
- // at the last element in the tree (if this integer is 0, the
- // iterator is positioned at the first element in the tree).
+ /// Destructor.
~ACE_RB_Tree_Reverse_Iterator (void);
- // Destructor.
// = ACE-style iteration methods.
+ /// Move forward by one element in the tree. Returns
+ /// 0 when all elements have been seen, else 1.
int advance (void);
- // Move forward by one element in the tree. Returns
- // 0 when all elements have been seen, else 1.
+ /// Dump the state of an object.
void dump (void) const;
- // Dump the state of an object.
// = STL-style iteration methods.
+ /// Prefix advance.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator++ (void);
- // Prefix advance.
+ /// Postfix advance.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (int);
- // Postfix advance.
+ /// Prefix reverse.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> & operator-- (void);
- // Prefix reverse.
+ /// Postfix reverse.
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (int);
- // Postfix reverse.
+ /// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
+ /**
+ * Passes back the <entry> under the iterator. Returns 0 if
+ * the iteration has completed, otherwise 1. This method must
+ * be declared and defined in both the derived forward and
+ * reverse iterator classes rather than in the base iterator
+ * class because of a method signature resolution problem
+ * caused by the existence of the deprecated next (void)
+ * method in the derived forward iterator class. When that
+ * deprecated method is removed, this method should be removed
+ * from the derived classes and placed in the base class.
+ */
int next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const;
- // Passes back the <entry> under the iterator. Returns 0 if
- // the iteration has completed, otherwise 1. This method must
- // be declared and defined in both the derived forward and
- // reverse iterator classes rather than in the base iterator
- // class because of a method signature resolution problem
- // caused by the existence of the deprecated next (void)
- // method in the derived forward iterator class. When that
- // deprecated method is removed, this method should be removed
- // from the derived classes and placed in the base class.
};