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authornw1 <nw1@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1997-10-10 20:21:39 +0000
committernw1 <nw1@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1997-10-10 20:21:39 +0000
commit91d08ffcb4fd7afe34fb395f65d462b8f3e4c535 (patch)
treed17cf27413a609ce231380be08c4999a3a3d8bb6 /ace/Reactor.h
parent109201e6caa0e81ec843eb83b1bd8384607ca838 (diff)
downloadATCD-91d08ffcb4fd7afe34fb395f65d462b8f3e4c535.tar.gz
Added set_timer_queue and set_sig_handler methods.
Diffstat (limited to 'ace/Reactor.h')
-rw-r--r--ace/Reactor.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/ace/Reactor.h b/ace/Reactor.h
index 46414f95aaf..9f51613c162 100644
--- a/ace/Reactor.h
+++ b/ace/Reactor.h
@@ -92,7 +92,15 @@ public:
int restart = 0,
ACE_Sig_Handler *signal_handler = 0,
ACE_Timer_Queue *timer_queue = 0);
- // Initialization.
+ // Initialization.
+
+ virtual int set_sig_handler (ACE_Sig_Handler *signal_handler);
+ // Use a user specified signal handler instead.
+
+ virtual int set_timer_queue (ACE_Timer_Queue *timer_queue);
+ // Use a user specified timer queue instead.
+ // Notice that I don't think you should mess with timer queue
+ // once the Reactor is up and running.
virtual int close (void);
// Close down and release all resources.