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authorWilliam R. Otte <wotte@dre.vanderbilt.edu>2006-07-24 15:50:11 +0000
committerWilliam R. Otte <wotte@dre.vanderbilt.edu>2006-07-24 15:50:11 +0000
commit8008dd09ccf88d4edef237a184a698cac42f2952 (patch)
treeda50d054f9c761c3f6a5923f6979e93306c56d68 /ace/SOCK_IO.h
parent13d6e89af439164c0ade48e6f5c3e9b3f971e8c9 (diff)
downloadATCD-8008dd09ccf88d4edef237a184a698cac42f2952.tar.gz
Repo restructuring
Diffstat (limited to 'ace/SOCK_IO.h')
-rw-r--r--ace/SOCK_IO.h163
1 files changed, 0 insertions, 163 deletions
diff --git a/ace/SOCK_IO.h b/ace/SOCK_IO.h
deleted file mode 100644
index 746a414f6a2..00000000000
--- a/ace/SOCK_IO.h
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@@ -1,163 +0,0 @@
-// -*- C++ -*-
-
-//==========================================================================
-/**
- * @file SOCK_IO.h
- *
- * $Id$
- *
- * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
- */
-//==========================================================================
-
-#ifndef ACE_SOCK_IO_H
-#define ACE_SOCK_IO_H
-
-#include /**/ "ace/pre.h"
-
-#include "ace/SOCK.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/ACE.h"
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-/**
- * @class ACE_SOCK_IO
- *
- * @brief Defines the methods for the ACE socket wrapper I/O routines
- * (e.g., send/recv).
- *
- *
- * If <timeout> == 0, then the call behaves as a normal
- * send/recv call, i.e., for blocking sockets, the call will
- * block until action is possible; for non-blocking sockets,
- * EWOULDBLOCK will be returned if no action is immediately
- * possible.
- * If <timeout> != 0, the call will wait until the relative time
- * specified in *<timeout> elapses.
- * Errors are reported by -1 and 0 return values. If the
- * operation times out, -1 is returned with <errno == ETIME>.
- * If it succeeds the number of bytes transferred is returned.
- * Methods with the extra <flags> argument will always result in
- * <send> getting called. Methods without the extra <flags>
- * argument will result in <send> getting called on Win32
- * platforms, and <write> getting called on non-Win32 platforms.
- */
-class ACE_Export ACE_SOCK_IO : public ACE_SOCK
-{
-public:
- // = Initialization and termination methods.
-
- /// Constructor.
- ACE_SOCK_IO (void);
-
- /// Destructor.
- ~ACE_SOCK_IO (void);
-
- /// Recv an <n> byte buffer from the connected socket.
- ssize_t recv (void *buf,
- size_t n,
- int flags,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Recv an <n> byte buffer from the connected socket.
- ssize_t recv (void *buf,
- size_t n,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Recv an <iovec> of size <n> from the connected socket.
- /**
- * @note The value of @a n will be silently reduced to the maximum
- * value an @c int can hold if needed. This is due to the underlying
- * system calls on many OSes limiting the number of @c iovec structures
- * that can be passed in one call.
- */
- ssize_t recvv (iovec iov[],
- size_t n,
- const ACE_Time_Value *timeout = 0) const;
-
- /// @deprecated Same as above. Deprecated.
- ssize_t recv (iovec iov[],
- size_t n,
- const ACE_Time_Value *timeout = 0) const;
-
- /**
- * Allows a client to read from a socket without having to provide a
- * buffer to read. This method determines how much data is in the
- * socket, allocates a buffer of this size, reads in the data, and
- * returns the number of bytes read. The caller is responsible for
- * deleting the member in the <iov_base> field of <io_vec> using
- * delete [] io_vec->iov_base.
- */
- ssize_t recvv (iovec *io_vec,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Same as above. Deprecated.
- ssize_t recv (iovec *io_vec,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Recv <n> varargs messages to the connected socket.
- ssize_t recv (size_t n,
- ...) const;
-
- /// Recv <n> bytes via Win32 <ReadFile> using overlapped I/O.
- ssize_t recv (void *buf,
- size_t n,
- ACE_OVERLAPPED *overlapped) const;
-
- /// Send an <n> byte buffer to the connected socket.
- ssize_t send (const void *buf,
- size_t n,
- int flags,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Send an <n> byte buffer to the connected socket.
- ssize_t send (const void *buf,
- size_t n,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Send an <iovec> of size <n> to the connected socket.
- /**
- * @note The value of @a n will be silently reduced to the maximum
- * value an @c int can hold if needed. This is due to the underlying
- * system calls on many OSes limiting the number of @c iovec structures
- * that can be passed in one call.
- */
- ssize_t sendv (const iovec iov[],
- size_t n,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Same as above. Deprecated.
- ssize_t send (const iovec iov[],
- size_t n,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Send <n> varargs messages to the connected socket.
- ssize_t send (size_t n,
- ...) const;
-
- /// Send <n> bytes via Win32 <WriteFile> using overlapped I/O.
- ssize_t send (const void *buf,
- size_t n,
- ACE_OVERLAPPED *overlapped) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-};
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (__ACE_INLINE__)
-#include "ace/SOCK_IO.inl"
-#endif /* __ACE_INLINE__ */
-
-#include /**/ "ace/post.h"
-
-#endif /* ACE_SOCK_IO_H */