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author | levine <levine@ae88bc3d-4319-0410-8dbf-d08b4c9d3795> | 1998-10-20 02:34:57 +0000 |
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committer | levine <levine@ae88bc3d-4319-0410-8dbf-d08b4c9d3795> | 1998-10-20 02:34:57 +0000 |
commit | 5c1001ce4f585836e1f83c28d1df89aee42fb743 (patch) | |
tree | 5967e9ca7d44ed1d2823be9746817ebb8e025f5d /ace/Strategies.h | |
parent | 2ae14b2b85ad813a269e8a5529aa76cf984fa8a5 (diff) | |
download | ATCD-5c1001ce4f585836e1f83c28d1df89aee42fb743.tar.gz |
changed include protection from #if !defined to ifndef, and added #pragma once, if possible
Diffstat (limited to 'ace/Strategies.h')
-rw-r--r-- | ace/Strategies.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/ace/Strategies.h b/ace/Strategies.h index e06bd9a6963..8e8407b3a6e 100644 --- a/ace/Strategies.h +++ b/ace/Strategies.h @@ -20,7 +20,7 @@ #include "ace/Event_Handler.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) -#pragma once +# pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ // Forward decls. @@ -37,12 +37,12 @@ class ACE_Export ACE_Notification_Strategy // the Bridge/Strategy patterns. public: ACE_Notification_Strategy (ACE_Event_Handler *eh, - ACE_Reactor_Mask mask); + ACE_Reactor_Mask mask); virtual ~ACE_Notification_Strategy (void); virtual int notify (void) = 0; virtual int notify (ACE_Event_Handler *, - ACE_Reactor_Mask mask) = 0; + ACE_Reactor_Mask mask) = 0; // Get/Set the event handler ACE_Event_Handler *event_handler (void); @@ -67,8 +67,8 @@ class ACE_Export ACE_Reactor_Notification_Strategy : public ACE_Notification_Str // ACE_Reactor::notify() method. public: ACE_Reactor_Notification_Strategy (ACE_Reactor *reactor, - ACE_Event_Handler *eh, - ACE_Reactor_Mask mask); + ACE_Event_Handler *eh, + ACE_Reactor_Mask mask); ~ACE_Reactor_Notification_Strategy (void); // Default dtor. @@ -76,7 +76,7 @@ public: virtual int notify (void); virtual int notify (ACE_Event_Handler *, - ACE_Reactor_Mask mask); + ACE_Reactor_Mask mask); // Get/Set the reactor ACE_Reactor *reactor (void); @@ -114,7 +114,7 @@ protected: class ACE_Export ACE_Recyclable { public: - enum State + enum State { IDLE, BUSY, |