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authorschmidt <douglascraigschmidt@users.noreply.github.com>1996-12-02 02:31:08 +0000
committerschmidt <douglascraigschmidt@users.noreply.github.com>1996-12-02 02:31:08 +0000
commit09593654ece6c713b2690f7dd5cc0cc42f9ff1bf (patch)
treed3c213e139b90e270be9a81875818cfa5a701ed4 /ace/Strategies_T.cpp
parent12d1056218c5f7f7ed7664da05d9ea4faaaf5b86 (diff)
downloadATCD-09593654ece6c713b2690f7dd5cc0cc42f9ff1bf.tar.gz
hello
Diffstat (limited to 'ace/Strategies_T.cpp')
-rw-r--r--ace/Strategies_T.cpp498
1 files changed, 498 insertions, 0 deletions
diff --git a/ace/Strategies_T.cpp b/ace/Strategies_T.cpp
new file mode 100644
index 00000000000..85ea21ee970
--- /dev/null
+++ b/ace/Strategies_T.cpp
@@ -0,0 +1,498 @@
+// Strategies_T.cpp
+// $Id$
+
+#if !defined (ACE_STRATEGIES_T_C)
+#define ACE_STRATEGIES_T_C
+
+#define ACE_BUILD_DLL
+#include "ace/Strategies_T.h"
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Singleton_Strategy)
+
+template <class SVC_HANDLER> void
+ACE_Singleton_Strategy<SVC_HANDLER>::dump (void) const
+{
+ ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::dump");
+}
+
+template <class SVC_HANDLER> int
+ACE_Singleton_Strategy<SVC_HANDLER>::open (SVC_HANDLER *sh,
+ ACE_Thread_Manager *)
+{
+ ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::open");
+ if (this->svc_handler_ != 0)
+ delete this->svc_handler_;
+
+ this->svc_handler_ = sh;
+ return 0;
+}
+
+template <class SVC_HANDLER>
+ACE_Singleton_Strategy<SVC_HANDLER>::ACE_Singleton_Strategy (SVC_HANDLER *sh,
+ ACE_Thread_Manager *tm)
+ : svc_handler_ (0)
+{
+ ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::ACE_Singleton_Strategy");
+ this->open (sh, tm);
+}
+
+template <class SVC_HANDLER>
+ACE_Singleton_Strategy<SVC_HANDLER>::~ACE_Singleton_Strategy (void)
+{
+ ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::~ACE_Singleton_Strategy");
+ delete this->svc_handler_;
+}
+
+// Create a Singleton SVC_HANDLER by always returning the same
+// SVC_HANDLER.
+
+template <class SVC_HANDLER> SVC_HANDLER *
+ACE_Singleton_Strategy<SVC_HANDLER>::make_svc_handler (void)
+{
+ ACE_TRACE ("ACE_Singleton_Strategy<SVC_HANDLER>::make_svc_handler");
+ return this->svc_handler_;
+}
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Creation_Strategy)
+
+template <class SVC_HANDLER> void
+ACE_Creation_Strategy<SVC_HANDLER>::dump (void) const
+{
+ ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::dump");
+}
+
+template <class SVC_HANDLER> int
+ACE_Creation_Strategy<SVC_HANDLER>::open (ACE_Thread_Manager *thr_mgr)
+{
+ ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::open");
+ this->thr_mgr_ = thr_mgr;
+ return 0;
+}
+
+
+template <class SVC_HANDLER>
+ACE_Creation_Strategy<SVC_HANDLER>::ACE_Creation_Strategy (ACE_Thread_Manager *thr_mgr)
+{
+ ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::ACE_Creation_Strategy");
+ this->open (thr_mgr);
+}
+
+// Default behavior is to make a new SVC_HANDLER, passing in the
+// Thread_Manager (if any).
+
+template <class SVC_HANDLER> SVC_HANDLER *
+ACE_Creation_Strategy<SVC_HANDLER>::make_svc_handler (void)
+{
+ ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::make_svc_handler");
+ return new SVC_HANDLER (this->thr_mgr_);
+}
+
+template <class SVC_HANDLER>
+ACE_Creation_Strategy<SVC_HANDLER>::~ACE_Creation_Strategy (void)
+{
+ ACE_TRACE ("ACE_Creation_Strategy<SVC_HANDLER>::~ACE_Creation_Strategy");
+}
+
+ACE_ALLOC_HOOK_DEFINE(ACE_DLL_Strategy)
+
+template <class SVC_HANDLER> void
+ACE_DLL_Strategy<SVC_HANDLER>::dump (void) const
+{
+ ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::dump");
+}
+
+template <class SVC_HANDLER> int
+ACE_DLL_Strategy<SVC_HANDLER>::open (const char svc_dll_info[],
+ ACE_Service_Config *svc_config,
+ ACE_Thread_Manager *thr_mgr)
+{
+ ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::open");
+ this->inherited::open (thr_mgr);
+ this->svc_config_ = svc_config;
+ return 0;
+}
+
+template <class SVC_HANDLER>
+ACE_DLL_Strategy<SVC_HANDLER>::ACE_DLL_Strategy (const char svc_dll_info[],
+ ACE_Service_Config *sc,
+ ACE_Thread_Manager *thr_mgr)
+{
+ ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::ACE_DLL_Strategy");
+ if (this->open (svc_dll_info, sc, thr_mgr) == -1)
+ ACE_ERROR ((LM_ERROR, "%p\n", "open"));
+}
+
+template <class SVC_HANDLER>
+ACE_DLL_Strategy<SVC_HANDLER>::ACE_DLL_Strategy (void)
+{
+ ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::ACE_DLL_Strategy");
+}
+
+// Create a SVC_HANDLER by dynamically linking it from a DLL.
+
+template <class SVC_HANDLER> SVC_HANDLER *
+ACE_DLL_Strategy<SVC_HANDLER>::make_svc_handler (void)
+{
+ ACE_TRACE ("ACE_DLL_Strategy<SVC_HANDLER>::make_svc_handler");
+ // Open the shared library.
+ void *handle = (void *) ACE_OS::dlopen (this->shared_library_);
+
+ // Extract the factory function.
+ SVC_HANDLER *(*factory)(void) = (SVC_HANDLER *(*)(void)) ACE_OS::dlsym (handle,
+ this->factory_function_);
+
+ // Call the factory function to obtain the new SVC_Handler (should
+ // use RTTI here when it becomes available...)
+ SVC_HANDLER *svc_handler = (*factory)();
+
+ if (svc_handler != 0)
+ {
+ // Create an ACE_Service_Record containing the SVC_Handler and
+ // insert into this->svc_config_->svc_rep;
+
+ // @@ This remains to be implemented...
+ // @@ Somehow, we need to deal with this->thr_mgr_...
+ }
+
+ return svc_handler;
+}
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Concurrency_Strategy)
+
+template <class SVC_HANDLER> void
+ACE_Concurrency_Strategy<SVC_HANDLER>::dump (void) const
+{
+ ACE_TRACE ("ACE_Concurrency_Strategy<SVC_HANDLER>::dump");
+}
+
+// Default behavior is to activate the SVC_HANDLER by calling it's
+// open() method, which allows the SVC_HANDLER to determine its own
+// concurrency strategy.
+
+template <class SVC_HANDLER> int
+ACE_Concurrency_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *svc_handler,
+ void *arg)
+{
+ ACE_TRACE ("ACE_Concurrency_Strategy<SVC_HANDLER>::activate_svc_handler");
+ // Delegate control to the application-specific service
+ // handler.
+
+ if (svc_handler->open (arg) == -1)
+ {
+ // Close down handler to avoid resource leaks.
+ svc_handler->close (0);
+ return -1;
+ }
+ else
+ return 0;
+}
+
+template <class SVC_HANDLER>
+ACE_Concurrency_Strategy<SVC_HANDLER>::~ACE_Concurrency_Strategy (void)
+{
+ ACE_TRACE ("ACE_Concurrency_Strategy<SVC_HANDLER>::~ACE_Concurrency_Strategy");
+}
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Thread_Strategy)
+
+template <class SVC_HANDLER> void
+ACE_Thread_Strategy<SVC_HANDLER>::dump (void) const
+{
+ ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::dump");
+}
+
+template <class SVC_HANDLER> int
+ACE_Thread_Strategy<SVC_HANDLER>::open (ACE_Thread_Manager *thr_mgr,
+ long thr_flags,
+ int n_threads)
+{
+ ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::open");
+ this->thr_mgr_ = thr_mgr;
+ this->n_threads_ = n_threads;
+ this->thr_flags_ = thr_flags;
+
+ // Must have a thread manager!
+ if (this->thr_mgr_ == 0)
+ ACE_ERROR_RETURN ((LM_ERROR,
+ "error: must have a non-NULL thread manager\n"), -1);
+ else
+ return 0;
+}
+
+template <class SVC_HANDLER>
+ACE_Thread_Strategy<SVC_HANDLER>::ACE_Thread_Strategy (ACE_Thread_Manager *thr_mgr,
+ long thr_flags,
+ int n_threads)
+{
+ ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::ACE_Thread_Strategy");
+ this->open (thr_mgr, thr_flags, n_threads);
+}
+
+template <class SVC_HANDLER>
+ACE_Thread_Strategy<SVC_HANDLER>::ACE_Thread_Strategy (void)
+{
+ ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::ACE_Thread_Strategy");
+}
+
+template <class SVC_HANDLER>
+ACE_Thread_Strategy<SVC_HANDLER>::~ACE_Thread_Strategy (void)
+{
+ ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::~ACE_Thread_Strategy");
+}
+
+template <class SVC_HANDLER> int
+ACE_Thread_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *svc_handler,
+ void *arg)
+{
+ ACE_TRACE ("ACE_Thread_Strategy<SVC_HANDLER>::activate_svc_handler");
+ // Call up to our parent to do the SVC_HANDLER initialization.
+ if (this->inherited::activate_svc_handler (svc_handler, arg) == -1)
+ return -1;
+ else
+ // Turn the <svc_handler> into an active object (if it isn't
+ // already one as a result of the first activation...)
+ return svc_handler->activate (this->thr_flags_, this->n_threads_);
+}
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Accept_Strategy)
+
+template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
+ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Accept_Strategy
+ (const ACE_PEER_ACCEPTOR_ADDR &local_addr, int restart)
+{
+ ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Accept_Strategy");
+
+ if (this->open (local_addr, restart) == -1)
+ ACE_ERROR ((LM_ERROR, "%p\n", "open"));
+}
+
+template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
+ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::open
+ (const ACE_PEER_ACCEPTOR_ADDR &local_addr, int restart)
+{
+ return this->peer_acceptor_.open (local_addr, restart);
+}
+
+template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> void
+ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump (void) const
+{
+ ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::dump");
+}
+
+template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
+ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Accept_Strategy (void)
+{
+ ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::ACE_Accept_Strategy");
+}
+
+template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> int
+ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept_svc_handler
+ (SVC_HANDLER *svc_handler)
+{
+ ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::accept_svc_handler");
+
+ if (this->peer_acceptor_.accept (svc_handler->peer ()) == -1)
+ {
+ svc_handler->close (0);
+ return -1;
+ }
+ else
+ return 0;
+}
+
+template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_HANDLE
+ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle (void) const
+{
+ ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::get_handle");
+ return this->peer_acceptor_.get_handle ();
+}
+
+template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> ACE_PEER_ACCEPTOR &
+ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor (void) const
+{
+ ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::acceptor");
+ return (ACE_PEER_ACCEPTOR &) this->peer_acceptor_;
+}
+
+template <class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
+ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Accept_Strategy (void)
+{
+ ACE_TRACE ("ACE_Accept_Strategy<SVC_HANDLER, ACE_PEER_ACCEPTOR_2>::~ACE_Accept_Strategy");
+ if (this->peer_acceptor_.close () == -1)
+ ACE_ERROR ((LM_ERROR, "%p\n", "close"));
+}
+
+ACE_ALLOC_HOOK_DEFINE(ACE_Process_Strategy)
+
+template <class SVC_HANDLER> void
+ACE_Process_Strategy<SVC_HANDLER>::dump (void) const
+{
+ ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::dump");
+}
+
+template <class SVC_HANDLER> int
+ACE_Process_Strategy<SVC_HANDLER>::open (int n_processes)
+{
+ ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::open");
+ this->n_processes_ = n_processes;
+
+ return 0;
+}
+
+template <class SVC_HANDLER>
+ACE_Process_Strategy<SVC_HANDLER>::ACE_Process_Strategy (int n_processes)
+{
+ ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::ACE_Process_Strategy");
+ this->open (thr_mgr, thr_flags, n_threads);
+}
+
+template <class SVC_HANDLER>
+ACE_Process_Strategy<SVC_HANDLER>::ACE_Process_Strategy (void)
+{
+ ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::ACE_Process_Strategy");
+}
+
+template <class SVC_HANDLER>
+ACE_Process_Strategy<SVC_HANDLER>::~ACE_Process_Strategy (void)
+{
+ ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::~ACE_Process_Strategy");
+}
+
+template <class SVC_HANDLER> int
+ACE_Process_Strategy<SVC_HANDLER>::activate_svc_handler (SVC_HANDLER *svc_handler,
+ void *arg)
+{
+ ACE_TRACE ("ACE_Process_Strategy<SVC_HANDLER>::activate_svc_handler");
+ switch (ACE_OS::fork ())
+ {
+ case -1:
+ ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "fork"), -1);
+ /* NOTREACHED */
+ case 0: // In child process.
+ // Call up to our ancestor in the inheritance to do the
+ // SVC_HANDLER initialization.
+ return this->inherited::activate_svc_handler (svc_handler, arg);
+ /* NOTREACHED */
+ default: // In parent process.
+ return 0;
+ }
+}
+
+template <class SVC_HANDLER>
+ACE_Scheduling_Strategy<SVC_HANDLER>::ACE_Scheduling_Strategy (SVC_HANDLER *scheduler)
+ : scheduler_ (scheduler),
+ delete_scheduler_ (0)
+{
+ ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::ACE_Scheduling_Strategy");
+
+ if (this->scheduler_ == 0)
+ {
+ // Create a new SVC_HANDLER and assign the global Thread_Manager
+ // and Reactor to it...
+ ACE_NEW (this->scheduler_, SVC_HANDLER);
+
+ if (this->scheduler_->thr_mgr () == 0)
+ this->scheduler_->thr_mgr (ACE_Service_Config::thr_mgr ());
+
+ if (this->scheduler_->reactor () == 0)
+ this->scheduler_->reactor (ACE_Service_Config::reactor ());
+
+ this->delete_scheduler_ = 1;
+ }
+}
+
+template <class SVC_HANDLER>
+ACE_Scheduling_Strategy<SVC_HANDLER>::~ACE_Scheduling_Strategy (void)
+{
+ ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::~ACE_Scheduling_Strategy");
+
+ if (this->delete_scheduler_)
+ this->scheduler_->destroy ();
+}
+
+template <class SVC_HANDLER> void
+ACE_Scheduling_Strategy<SVC_HANDLER>::dump (void) const
+{
+ ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::dump");
+
+ ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
+ ACE_DEBUG ((LM_DEBUG, "scheduler_ = %x", this->scheduler_));
+ ACE_DEBUG ((LM_DEBUG, "\ndelete_scheduler_ = %d", this->delete_scheduler_));
+ ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
+}
+
+template <class SVC_HANDLER> int
+ACE_Scheduling_Strategy<SVC_HANDLER>::suspend (void)
+{
+ ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::suspend");
+ return -1;
+}
+
+template <class SVC_HANDLER> int
+ACE_Scheduling_Strategy<SVC_HANDLER>::resume (void)
+{
+ ACE_TRACE ("ACE_Scheduling_Strategy<SVC_HANDLER>::resume");
+ return -1;
+}
+
+template <class SVC_HANDLER>
+ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::ACE_Schedule_All_Reactive_Strategy
+ (SVC_HANDLER *scheduler)
+ : ACE_Scheduling_Strategy<SVC_HANDLER> (scheduler)
+{
+ ACE_TRACE ("ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::ACE_Schedule_All_Reactive_Strategy");
+}
+
+template <class SVC_HANDLER> int
+ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::suspend (void)
+{
+ ACE_TRACE ("ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::suspend");
+ return this->scheduler_->reactor ()->suspend_handlers ();
+}
+
+template <class SVC_HANDLER> void
+ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::dump (void) const
+{
+ ACE_TRACE ("ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::dump");
+
+ ACE_Scheduling_Strategy<SVC_HANDLER>::dump ();
+}
+
+template <class SVC_HANDLER> int
+ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::resume (void)
+{
+ ACE_TRACE ("ACE_Schedule_All_Reactive_Strategy<SVC_HANDLER>::resume");
+ return this->scheduler_->reactor ()->resume_handlers ();
+}
+
+template <class SVC_HANDLER>
+ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::ACE_Schedule_All_Threaded_Strategy
+ (SVC_HANDLER *scheduler)
+ : ACE_Scheduling_Strategy<SVC_HANDLER> (scheduler)
+{
+ ACE_TRACE ("ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::ACE_Schedule_All_Threaded_Strategy");
+}
+
+template <class SVC_HANDLER> int
+ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::suspend (void)
+{
+ ACE_TRACE ("ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::suspend");
+ return this->scheduler_->thr_mgr ()->suspend_all ();
+}
+
+template <class SVC_HANDLER> int
+ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::resume (void)
+{
+ ACE_TRACE ("ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::resume");
+ return this->scheduler_->thr_mgr ()->resume_all ();
+}
+
+template <class SVC_HANDLER> void
+ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::dump (void) const
+{
+ ACE_TRACE ("ACE_Schedule_All_Threaded_Strategy<SVC_HANDLER>::dump");
+
+ ACE_Scheduling_Strategy<SVC_HANDLER>::dump ();
+}
+
+#endif /* ACE_STRATEGIES_T_C */