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authorbrunsch <brunsch@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1998-01-18 21:59:11 +0000
committerbrunsch <brunsch@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1998-01-18 21:59:11 +0000
commit367187492835b4f709d17962af0dff632b1ce65f (patch)
tree5ae951cd59471c77378c51c13787592714426693 /ace/Timer_Queue_T.h
parent90ba20ad4c88453745b74e03bf466e8357be7b80 (diff)
downloadATCD-367187492835b4f709d17962af0dff632b1ce65f.tar.gz
Added pure virtual get_first() method to Timer_Queue_T. Added
implementations to Timer_Wheel and Timer_Hash. Timer_Heap and Timer_List already had implementations.
Diffstat (limited to 'ace/Timer_Queue_T.h')
-rw-r--r--ace/Timer_Queue_T.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/ace/Timer_Queue_T.h b/ace/Timer_Queue_T.h
index d29a4ffb04e..e6f31c88f50 100644
--- a/ace/Timer_Queue_T.h
+++ b/ace/Timer_Queue_T.h
@@ -269,6 +269,9 @@ public:
virtual void dump (void) const;
// Dump the state of a object.
+ virtual ACE_Timer_Node_T<TYPE> *get_first (void) = 0;
+ // Reads the earliest node from the queue and returns it.
+
protected:
virtual void upcall (TYPE &type,
const void *act,