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authorirfan <irfan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1997-09-14 17:22:56 +0000
committerirfan <irfan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1997-09-14 17:22:56 +0000
commitb2db6507886aaacc74a4433fdca874ba8d6a5c16 (patch)
tree3f7696f30f7d49ab991f2454effc3e6a9428d9d0 /ace/WFMO_Reactor.cpp
parent0674f2e3bd6c3a5710f4f9ff28956d9e7f6c887b (diff)
downloadATCD-b2db6507886aaacc74a4433fdca874ba8d6a5c16.tar.gz
*** empty log message ***
Diffstat (limited to 'ace/WFMO_Reactor.cpp')
-rw-r--r--ace/WFMO_Reactor.cpp1419
1 files changed, 1419 insertions, 0 deletions
diff --git a/ace/WFMO_Reactor.cpp b/ace/WFMO_Reactor.cpp
new file mode 100644
index 00000000000..3fd9616c6aa
--- /dev/null
+++ b/ace/WFMO_Reactor.cpp
@@ -0,0 +1,1419 @@
+// $Id$
+
+#define ACE_BUILD_DLL
+
+#include "ace/WFMO_Reactor.h"
+
+#include "ace/Handle_Set.h"
+#include "ace/Timer_Heap.h"
+#include "ace/Thread.h"
+
+#if defined (ACE_WIN32)
+
+#if !defined (__ACE_INLINE__)
+#include "ace/WFMO_Reactor.i"
+#endif /* __ACE_INLINE__ */
+
+#include "ace/Auto_Ptr.h"
+
+ACE_WFMO_Reactor_Handler_Repository::ACE_WFMO_Reactor_Handler_Repository (ACE_WFMO_Reactor &wfmo_reactor)
+ : wfmo_reactor_ (wfmo_reactor)
+{
+}
+
+int
+ACE_WFMO_Reactor_Handler_Repository::open (size_t size)
+{
+ // Dynamic allocation
+ ACE_NEW_RETURN (this->current_handles_, ACE_HANDLE[size], -1);
+ ACE_NEW_RETURN (this->current_info_, Current_Info[size], -1);
+ ACE_NEW_RETURN (this->current_suspended_info_, Suspended_Info[size], -1);
+ ACE_NEW_RETURN (this->to_be_added_info_, To_Be_Added_Info[size], -1);
+
+ // Initialization
+ this->max_size_ = size;
+ this->max_handlep1_ = 0;
+ this->suspended_handles_ = 0;
+ this->handles_to_be_added_ = 0;
+ this->handles_to_be_deleted_ = 0;
+ this->handles_to_be_suspended_ = 0;
+ this->handles_to_be_resumed_ = 0;
+
+ for (size_t i = 0; i < size; i++)
+ this->current_handles_[i] = ACE_INVALID_HANDLE;
+
+ return 0;
+}
+
+ACE_WFMO_Reactor_Handler_Repository::~ACE_WFMO_Reactor_Handler_Repository (void)
+{
+ // Free up dynamically allocated space
+ delete[] this->current_handles_;
+ delete[] this->current_info_;
+ delete[] this->current_suspended_info_;
+ delete[] this->to_be_added_info_;
+}
+
+void
+ACE_WFMO_Reactor_Handler_Repository::remove_network_events_i (long &existing_masks,
+ ACE_Reactor_Mask to_be_removed_masks)
+{
+ if (ACE_BIT_STRICTLY_ENABLED (to_be_removed_masks, ACE_Event_Handler::READ_MASK))
+ ACE_CLR_BITS (existing_masks, FD_READ);
+
+ if (ACE_BIT_STRICTLY_ENABLED (to_be_removed_masks, ACE_Event_Handler::WRITE_MASK))
+ ACE_CLR_BITS (existing_masks, FD_WRITE);
+
+ if (ACE_BIT_STRICTLY_ENABLED (to_be_removed_masks, ACE_Event_Handler::EXCEPT_MASK))
+ ACE_CLR_BITS (existing_masks, FD_OOB);
+
+ if (ACE_BIT_STRICTLY_ENABLED (to_be_removed_masks, ACE_Event_Handler::ACCEPT_MASK))
+ ACE_CLR_BITS (existing_masks, FD_ACCEPT);
+
+ if (ACE_BIT_STRICTLY_ENABLED (to_be_removed_masks, ACE_Event_Handler::CONNECT_MASK))
+ ACE_CLR_BITS (existing_masks, FD_CONNECT);
+
+ if (ACE_BIT_STRICTLY_ENABLED (to_be_removed_masks, ACE_Event_Handler::QOS_MASK))
+ ACE_CLR_BITS (existing_masks, FD_QOS);
+
+ if (ACE_BIT_STRICTLY_ENABLED (to_be_removed_masks, ACE_Event_Handler::GROUP_QOS_MASK))
+ ACE_CLR_BITS (existing_masks, FD_GROUP_QOS);
+
+ if (ACE_BIT_STRICTLY_ENABLED (to_be_removed_masks, ACE_Event_Handler::CLOSE_MASK))
+ ACE_CLR_BITS (existing_masks, FD_CLOSE);
+}
+
+int
+ACE_WFMO_Reactor_Handler_Repository::unbind_i (ACE_HANDLE handle,
+ ACE_Reactor_Mask mask,
+ int &changes_required)
+{
+ int error = 0;
+
+ // Remember this value; only if it changes do we need to wakeup
+ // the other threads
+ size_t original_handle_count = this->handles_to_be_deleted_;
+
+ // Go through all the handles looking for <handle>. Even if we find
+ // it, we continue through the rest of the list since <handle> could
+ // appear multiple times. All handles are checked.
+
+ // First check the current entries
+ int result = 0;
+ for (size_t i = 0; i < this->max_handlep1_ && error == 0; i++)
+ {
+ // Since the handle can either be the event or the I/O handle,
+ // we have to check both
+ if (this->current_handles_[i] == handle ||
+ this->current_info_[i].io_handle_ == handle)
+ {
+ result = this->remove_handler_i (i, mask);
+ if (result == -1)
+ error = 1;
+ }
+ }
+
+ // Then check the suspended entries
+ for (i = 0; i < this->suspended_handles_ && error == 0; i++)
+ {
+ // Since the handle can either be the event or the I/O handle,
+ // we have to check both
+ if (this->current_suspended_info_[i].io_handle_ == handle ||
+ this->current_suspended_info_[i].event_handle_ == handle)
+ {
+ result = this->remove_suspended_handler_i (i, mask);
+ if (result == -1)
+ error = 1;
+ }
+ }
+
+ // Only if the number of handlers to be deleted changes do we need
+ // to wakeup the other threads
+ if (original_handle_count < this->handles_to_be_deleted_)
+ changes_required = 1;
+
+ return error ? -1 : 0;
+}
+
+int
+ACE_WFMO_Reactor_Handler_Repository::remove_handler_i (size_t index,
+ ACE_Reactor_Mask to_be_removed_masks)
+{
+ // I/O entries
+ if (this->current_info_[index].io_entry_)
+ {
+ // See if there are other events that the <Event_Handler> is
+ // interested in
+ this->remove_network_events_i (this->current_info_[index].network_events_,
+ to_be_removed_masks);
+
+ // Disassociate/Reassociate the event from/with the I/O handle.
+ // This will depend on the value of remaining set of network
+ // events that the <event_handler> is interested in. I don't
+ // think we can do anything about errors here, so I will not
+ // check this.
+ ::WSAEventSelect ((SOCKET) this->current_info_[index].io_handle_,
+ this->current_handles_[index],
+ this->current_info_[index].network_events_);
+ }
+
+ // If there are no more events that the <Event_Handler> is
+ // interested in, or this is a non-I/O entry, schedule the
+ // <Event_Handler> for removal
+ if (this->current_info_[index].network_events_ == 0)
+ {
+ // Mark to be deleted
+ this->current_info_[index].delete_entry_ = 1;
+ // Remember the mask
+ this->current_info_[index].close_masks_ = to_be_removed_masks;
+ // Increment the handle count
+ this->handles_to_be_deleted_++;
+ }
+
+ return 0;
+}
+
+int
+ACE_WFMO_Reactor_Handler_Repository::remove_suspended_handler_i (size_t index,
+ ACE_Reactor_Mask to_be_removed_masks)
+{
+ // I/O entries
+ if (this->current_suspended_info_[index].io_entry_)
+ {
+ // See if there are other events that the <Event_Handler> is
+ // interested in
+ this->remove_network_events_i (this->current_suspended_info_[index].network_events_,
+ to_be_removed_masks);
+
+ // Disassociate/Reassociate the event from/with the I/O handle.
+ // This will depend on the value of remaining set of network
+ // events that the <event_handler> is interested in. I don't
+ // think we can do anything about errors here, so I will not
+ // check this.
+ ::WSAEventSelect ((SOCKET) this->current_suspended_info_[index].io_handle_,
+ this->current_suspended_info_[index].event_handle_,
+ this->current_suspended_info_[index].network_events_);
+ }
+
+ // If there are no more events that the <Event_Handler> is
+ // interested in, or this is a non-I/O entry, schedule the
+ // <Event_Handler> for removal
+ if (this->current_suspended_info_[index].network_events_ == 0)
+ {
+ // Mark to be deleted
+ this->current_suspended_info_[index].delete_entry_ = 1;
+ // Remember the mask
+ this->current_suspended_info_[index].close_masks_ = to_be_removed_masks;
+ // Increment the handle count
+ this->handles_to_be_deleted_++;
+ }
+
+ return 0;
+}
+
+int
+ACE_WFMO_Reactor_Handler_Repository::suspend_handler_i (ACE_HANDLE handle,
+ int &changes_required)
+{
+ // Remember this value; only if it changes do we need to wakeup
+ // the other threads
+ size_t original_handle_count = this->handles_to_be_suspended_;
+
+ // Go through all the handles looking for <handle>. Even if we find
+ // it, we continue through the rest of the list since <handle> could
+ // appear multiple times. All handles are checked.
+ int result = 0;
+ for (size_t i = 0; i < this->max_handlep1_; i++)
+ {
+ // Since the handle can either be the event or the I/O handle,
+ // we have to check both
+ if (this->current_handles_[i] == handle ||
+ this->current_info_[i].io_handle_ == handle)
+ {
+ // Mark to be suspended
+ this->current_info_[i].suspend_entry_ = 1;
+ // Increment the handle count
+ this->handles_to_be_suspended_++;
+ }
+ }
+
+ // Only if the number of handlers to be deleted changes do we need
+ // to wakeup the other threads
+ if (original_handle_count < this->handles_to_be_suspended_)
+ changes_required = 1;
+
+ return 0;
+}
+
+int
+ACE_WFMO_Reactor_Handler_Repository::resume_handler_i (ACE_HANDLE handle,
+ int &changes_required)
+{
+ // Remember this value; only if it changes do we need to wakeup
+ // the other threads
+ size_t original_handle_count = this->handles_to_be_resumed_;
+
+ // Go through all the handles looking for <handle>. Even if we find
+ // it, we continue through the rest of the list since <handle> could
+ // appear multiple times. All handles are checked.
+ int result = 0;
+ for (size_t i = 0; i < this->suspended_handles_; i++)
+ {
+ // Since the handle can either be the event or the I/O handle,
+ // we have to check both
+ if (this->current_suspended_info_[i].event_handle_ == handle ||
+ this->current_suspended_info_[i].io_handle_ == handle)
+ {
+ this->current_suspended_info_[i].resume_entry_ = 1;
+ this->handles_to_be_resumed_++;
+ }
+ }
+
+ // Only if the number of handlers to be deleted changes do we need
+ // to wakeup the other threads
+ if (original_handle_count < this->handles_to_be_resumed_)
+ changes_required = 1;
+
+ return 0;
+}
+
+void
+ACE_WFMO_Reactor_Handler_Repository::unbind_all (void)
+{
+ {
+ ACE_GUARD (ACE_Process_Mutex, ace_mon, this->wfmo_reactor_.lock_);
+
+ // Remove all the handlers
+ for (size_t i = 0; i < this->max_handlep1_; i++)
+ this->remove_handler_i (i, ACE_Event_Handler::NULL_MASK);
+
+ for (i = 0; i < this->suspended_handles_; i++)
+ this->remove_suspended_handler_i (i, ACE_Event_Handler::NULL_MASK);
+ }
+ // The guard is released here
+
+ // Wake up all threads in WaitForMultipleObjects so that they can
+ // reconsult the handle set
+ this->wfmo_reactor_.wakeup_all_threads ();
+}
+
+int
+ACE_WFMO_Reactor_Handler_Repository::bind_i (int io_entry,
+ ACE_Event_Handler *event_handler,
+ long network_events,
+ ACE_HANDLE io_handle,
+ ACE_HANDLE event_handle,
+ int delete_event)
+{
+ // Make sure that the <handle> is valid
+ if (event_handle == ACE_INVALID_HANDLE)
+ event_handle = event_handler->get_handle ();
+ if (this->invalid_handle (event_handle))
+ return -1;
+
+ size_t current_size = this->max_handlep1_ +
+ this->handles_to_be_added_ -
+ this->handles_to_be_deleted_ +
+ this->suspended_handles_;
+
+ // Make sure that there's room in the table.
+ if (current_size < this->max_size_)
+ {
+ // Cache this set into the <to_be_added_info_>, till we come
+ // around to actually adding this to the <current_info_>
+ this->to_be_added_info_[this->handles_to_be_added_].set (event_handle,
+ io_entry,
+ event_handler,
+ io_handle,
+ network_events,
+ delete_event);
+
+ this->handles_to_be_added_++;
+
+ // Wake up all threads in WaitForMultipleObjects so that they can
+ // reconsult the handle set
+ this->wfmo_reactor_.wakeup_all_threads ();
+ }
+ else
+ return -1;
+
+ return 0;
+}
+
+int
+ACE_WFMO_Reactor_Handler_Repository::handle_deletions (void)
+{
+ // Go through the entire valid array and check for all handles that
+ // have been schedule for deletion
+ if (this->handles_to_be_deleted_ > 0 || this->handles_to_be_suspended_ > 0)
+ {
+ // This will help us in keeping track of the last valid index in the
+ // handle arrays
+ int last_valid_index = this->max_handlep1_ - 1;
+
+ for (int i = last_valid_index; i >= 0; i--)
+ {
+ // See if this entry is scheduled for deletion
+ if (this->current_info_[i].delete_entry_)
+ {
+ // Calling the <handle_close> method here will ensure that we
+ // will only call it once per deregistering <Event_Handler>.
+ // This is essential in the case when the <Event_Handler> will
+ // do something like delete itself and we have multiple
+ // threads in WFMO_Reactor.
+ //
+ // Make sure that the DONT_CALL mask is not set
+ ACE_Reactor_Mask masks = this->current_info_[i].close_masks_;
+ if (ACE_BIT_ENABLED (masks, ACE_Event_Handler::DONT_CALL) == 0)
+ {
+ // Grab the correct handle depending on the type entry
+ ACE_HANDLE handle;
+ if (this->current_info_[i].io_entry_)
+ handle = this->current_info_[i].io_handle_;
+ else
+ handle = this->current_handles_[i];
+
+ // Upcall
+ this->current_info_[i].event_handler_->handle_close (handle, masks);
+ }
+
+ // If <WFMO_Reactor> created the event, we need to clean it up
+ if (this->current_info_[i].delete_event_)
+ ACE_OS::event_destroy (&this->current_handles_[i]);
+
+ // Reduce count by one
+ this->handles_to_be_deleted_--;
+ }
+
+ // See if this entry is scheduled for suspension
+ else if (this->current_info_[i].suspend_entry_)
+ {
+ this->current_suspended_info_ [this->suspended_handles_].set (this->current_handles_[i],
+ this->current_info_[i]);
+ // Increase number of suspended handles
+ this->suspended_handles_++;
+
+ // Reduce count by one
+ this->handles_to_be_suspended_--;
+ }
+
+ // See if this entry is scheduled for deletion or suspension
+ // If so we need to clean up
+ if (this->current_info_[i].delete_entry_ || this->current_info_[i].suspend_entry_)
+ {
+ if (i == last_valid_index)
+ // If this is the last handle in the set, no need to swap
+ // places. Simply remove it.
+ {
+ // Reset the info in this slot
+ this->current_info_[i].reset ();
+ this->current_handles_[i] = ACE_INVALID_HANDLE;
+ }
+ else
+ // Swap this handle with the last valid handle
+ {
+ // Struct copy
+ this->current_info_[i] = this->current_info_[last_valid_index];
+ this->current_handles_[i] = this->current_handles_[last_valid_index];
+ // Reset the info in the last slot
+ this->current_info_[last_valid_index].reset ();
+ this->current_handles_[last_valid_index] = ACE_INVALID_HANDLE;
+ }
+ // Reset the last valid index and clean up the entry in the
+ // <to_be_deleted_set_>
+ last_valid_index--;
+ }
+ }
+ // Reset <this->max_handlep1_>
+ this->max_handlep1_ = last_valid_index + 1;
+ }
+
+ return 0;
+}
+
+int
+ACE_WFMO_Reactor_Handler_Repository::handle_additions (void)
+{
+ // Go through the <to_be_added_*> arrays
+ for (int i = 0; i < (int) this->handles_to_be_added_; i++)
+ {
+ // Add to the end of the current handles set
+ this->current_handles_[this->max_handlep1_] = this->to_be_added_info_[i].event_handle_;
+ // Struct copy
+ this->current_info_[this->max_handlep1_].set (this->to_be_added_info_[i]);
+ this->max_handlep1_++;
+
+ // Reset the <to_be_added_info_>
+ this->to_be_added_info_[i].reset ();
+ }
+ // Since all to be added handles have been taken care of, reset the
+ // counter
+ this->handles_to_be_added_ = 0;
+
+ // Go through the <suspended_handle> array
+ if (this->handles_to_be_deleted_ > 0 || this->handles_to_be_resumed_ > 0)
+ {
+ int last_valid_index = this->suspended_handles_ - 1;
+ for (i = last_valid_index; i >= 0; i--)
+ {
+ // See if this entry is scheduled for deletion
+ if (this->current_suspended_info_[i].delete_entry_)
+ {
+ // Calling the <handle_close> method here will ensure that we
+ // will only call it once per deregistering <Event_Handler>.
+ // This is essential in the case when the <Event_Handler> will
+ // do something like delete itself and we have multiple
+ // threads in WFMO_Reactor.
+ //
+ // Make sure that the DONT_CALL mask is not set
+ ACE_Reactor_Mask masks = this->current_suspended_info_[i].close_masks_;
+ if (ACE_BIT_ENABLED (masks, ACE_Event_Handler::DONT_CALL) == 0)
+ {
+ // Grab the correct handle depending on the type entry
+ ACE_HANDLE handle;
+ if (this->current_suspended_info_[i].io_entry_)
+ handle = this->current_suspended_info_[i].io_handle_;
+ else
+ handle = this->current_suspended_info_[i].event_handle_;
+
+ // Upcall
+ this->current_suspended_info_[i].event_handler_->handle_close (handle, masks);
+ }
+
+ // If <WFMO_Reactor> created the event, we need to clean it up
+ if (this->current_suspended_info_[i].delete_event_)
+ ACE_OS::event_destroy (&this->current_suspended_info_[i].event_handle_);
+
+ // Reduce count by one
+ this->handles_to_be_deleted_--;
+ }
+
+ else if (this->current_suspended_info_[i].resume_entry_)
+ {
+ // Add to the end of the current handles set
+ this->current_handles_[this->max_handlep1_] = this->current_suspended_info_[i].event_handle_;
+ // Struct copy
+ this->current_info_[this->max_handlep1_].set (this->current_suspended_info_[i]);
+ this->max_handlep1_++;
+
+ // Reduce count by one
+ this->handles_to_be_resumed_--;
+ }
+
+ if (this->current_suspended_info_[i].resume_entry_ ||
+ this->current_suspended_info_[i].delete_entry_)
+ {
+ // Is this the last entry
+ if (i == last_valid_index)
+ // Reset the <suspended> arrays entries
+ this->current_suspended_info_[i].reset ();
+ else
+ {
+ // Struct copy
+ this->current_suspended_info_[i] = this->current_suspended_info_[last_valid_index];
+ this->current_suspended_info_[last_valid_index].reset ();
+ }
+ // Reduce the number of suspended handles
+ last_valid_index--;
+ }
+ }
+
+ // Reset <this->suspended_handles_>
+ this->suspended_handles_ = last_valid_index + 1;
+ }
+
+ return 0;
+}
+
+/************************************************************/
+
+ACE_WFMO_Reactor::ACE_WFMO_Reactor (ACE_Sig_Handler *sh,
+ ACE_Timer_Queue *tq)
+ : signal_handler_ (0),
+ delete_signal_handler_ (0),
+ timer_queue_ (0),
+ delete_timer_queue_ (0),
+ handler_rep_ (*this),
+ delete_handler_rep_ (0),
+ lock_adapter_ (lock_),
+ // this event is initially signaled
+ ok_to_wait_ (1),
+ // this event is initially unsignaled
+ wakeup_all_threads_ (0),
+ // this event is initially unsignaled
+ waiting_to_change_state_ (0),
+ new_owner_ (0),
+ active_threads_ (0),
+ owner_ (ACE_Thread::self ()),
+ change_state_thread_ (0),
+ open_for_business_ (0)
+{
+ if (this->open (ACE_WFMO_Reactor::DEFAULT_SIZE, 0, sh, tq) == -1)
+ ACE_ERROR ((LM_ERROR, "%p\n", "WFMO_Reactor"));
+}
+
+ACE_WFMO_Reactor::ACE_WFMO_Reactor (size_t size,
+ int unused,
+ ACE_Sig_Handler *sh,
+ ACE_Timer_Queue *tq)
+ : signal_handler_ (0),
+ delete_signal_handler_ (0),
+ timer_queue_ (0),
+ delete_timer_queue_ (0),
+ handler_rep_ (*this),
+ delete_handler_rep_ (0),
+ lock_adapter_ (lock_),
+ // this event is initially signaled
+ ok_to_wait_ (1),
+ // this event is initially unsignaled
+ wakeup_all_threads_ (0),
+ // this event is initially unsignaled
+ waiting_to_change_state_ (0),
+ new_owner_ (0),
+ active_threads_ (0),
+ owner_ (ACE_Thread::self ()),
+ change_state_thread_ (0),
+ open_for_business_ (0)
+{
+ ACE_UNUSED_ARG (unused);
+
+ if (this->open (size, 0, sh, tq) == -1)
+ ACE_ERROR ((LM_ERROR, "%p\n", "WFMO_Reactor"));
+}
+
+int
+ACE_WFMO_Reactor::open (size_t size,
+ int unused,
+ ACE_Sig_Handler *sh,
+ ACE_Timer_Queue *tq)
+{
+ ACE_UNUSED_ARG (unused);
+ ACE_UNUSED_ARG (sh);
+
+ // This GUARD is necessary since we are updating shared state.
+ ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1);
+
+ // If we are already open, return -1
+ if (this->open_for_business_)
+ return -1;
+
+ // Setup the atomic wait array (used later in <handle_events>)
+ this->atomic_wait_array_[0] = this->lock_.lock ().proc_mutex_;
+ this->atomic_wait_array_[1] = this->ok_to_wait_.handle ();
+
+ // This is to guard against reopens of WFMO_Reactor
+ if (this->delete_handler_rep_)
+ this->handler_rep_.~ACE_WFMO_Reactor_Handler_Repository ();
+
+ // Open the handle repository
+ // Two additional handles for internal purposes
+ if (this->handler_rep_.open (size + 2) == -1)
+ ACE_ERROR_RETURN ((LM_ERROR, "%p\n",
+ "opening handler repository"),
+ -1);
+ else
+ this->delete_handler_rep_ = 1;
+
+ // Open the notification handler
+ if (this->notify_handler_.open (*this, timer_queue_) == -1)
+ ACE_ERROR_RETURN ((LM_ERROR, "%p\n",
+ "opening notify handler "),
+ -1);
+
+ // Register for <wakeup_all_threads> event
+ if (this->register_handler (&this->wakeup_all_threads_handler_,
+ this->wakeup_all_threads_.handle ()) == -1)
+ ACE_ERROR_RETURN ((LM_ERROR, "%p\n",
+ "registering thread wakeup handler"),
+ -1);
+
+ // Since we have added two handles into the handler repository,
+ // update the <handler_repository_>
+ if (this->handler_rep_.changes_required ())
+ {
+ // Make necessary changes to the handler repository
+ this->handler_rep_.make_changes ();
+ // Turn off <wakeup_all_threads_> since all necessary changes
+ // have completed
+ this->wakeup_all_threads_.reset ();
+ }
+
+ // Timer Queue
+ if (this->delete_timer_queue_)
+ delete this->timer_queue_;
+
+ if (tq == 0)
+ {
+ ACE_NEW_RETURN (this->timer_queue_, ACE_Timer_Heap, -1);
+ this->delete_timer_queue_ = 1;
+ }
+ else
+ {
+ this->timer_queue_ = tq;
+ this->delete_timer_queue_ = 0;
+ }
+
+ // Signal Handler
+ if (this->delete_signal_handler_)
+ delete this->signal_handler_;
+
+ if (sh == 0)
+ {
+ ACE_NEW_RETURN (this->signal_handler_, ACE_Sig_Handler, -1);
+ this->delete_signal_handler_ = 1;
+ }
+ else
+ {
+ this->signal_handler_ = sh;
+ this->delete_signal_handler_ = 0;
+ }
+
+ // We are open for business
+ this->open_for_business_ = 1;
+
+ return 0;
+}
+
+int
+ACE_WFMO_Reactor::close (void)
+{
+ // This GUARD is necessary since we are updating shared state.
+ ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1);
+
+ // If we are already closed, return error
+ if (!this->open_for_business_)
+ return -1;
+
+ // We are now closed
+ this->open_for_business_ = 0;
+ // This will unregister all handles
+ this->handler_rep_.close ();
+
+ return 0;
+}
+
+ACE_WFMO_Reactor::~ACE_WFMO_Reactor (void)
+{
+ this->close ();
+
+ if (this->delete_timer_queue_)
+ {
+ delete this->timer_queue_;
+ this->timer_queue_ = 0;
+ this->delete_timer_queue_ = 0;
+ }
+
+ if (this->delete_signal_handler_)
+ {
+ delete this->signal_handler_;
+ this->signal_handler_ = 0;
+ this->delete_signal_handler_ = 0;
+ }
+}
+
+int
+ACE_WFMO_Reactor::register_handler_i (ACE_HANDLE event_handle,
+ ACE_HANDLE io_handle,
+ ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask)
+{
+ // Make sure that the <handle> is valid
+ if (io_handle == ACE_INVALID_HANDLE)
+ io_handle = event_handler->get_handle ();
+ if (this->handler_rep_.invalid_handle (io_handle))
+ return -1;
+
+ long new_network_events = 0;
+ int delete_event = 0;
+
+ auto_ptr <ACE_Auto_Event> event;
+
+ // Look up the repository to see if the <Event_Handler> is already
+ // there.
+ int found = this->handler_rep_.add_network_events_i (mask,
+ io_handle,
+ new_network_events,
+ event_handle,
+ delete_event);
+
+ // Check to see if the user passed us a valid event; If not then we
+ // need to create one
+ if (event_handle == ACE_INVALID_HANDLE)
+ {
+ event = auto_ptr <ACE_Auto_Event> (new ACE_Auto_Event);
+ event_handle = event->handle ();
+ delete_event = 1;
+ }
+
+ int result = ::WSAEventSelect ((SOCKET) io_handle,
+ event_handle,
+ new_network_events);
+
+ // If we had found the <Event_Handler> there is nothing more to do
+ if (found)
+ return result;
+
+ else
+ {
+ // The <Event_Handler was not found in the repository
+ // Add to the repository
+ if (result != SOCKET_ERROR &&
+ this->handler_rep_.bind_i (1,
+ event_handler,
+ new_network_events,
+ io_handle,
+ event_handle,
+ delete_event) != -1)
+ {
+ if (delete_event)
+ event->handle (ACE_INVALID_HANDLE);
+ return 0;
+ }
+ else
+ return -1;
+ }
+}
+
+int
+ACE_WFMO_Reactor::schedule_wakeup_i (ACE_HANDLE io_handle,
+ ACE_Reactor_Mask masks_to_be_added)
+{
+ // Make sure that the <handle> is valid
+ if (this->handler_rep_.invalid_handle (io_handle))
+ return -1;
+
+ long new_network_events = 0;
+ int delete_event = 0;
+ ACE_HANDLE event_handle = ACE_INVALID_HANDLE;
+
+ // Look up the repository to see if the <Event_Handler> is already
+ // there.
+ int found = this->handler_rep_.add_network_events_i (masks_to_be_added,
+ io_handle,
+ new_network_events,
+ event_handle,
+ delete_event);
+
+ if (found)
+ return ::WSAEventSelect ((SOCKET) io_handle,
+ event_handle,
+ new_network_events);
+ else
+ return -1;
+}
+
+
+int
+ACE_WFMO_Reactor_Handler_Repository::add_network_events_i (ACE_Reactor_Mask mask,
+ ACE_HANDLE io_handle,
+ long &new_masks,
+ ACE_HANDLE &event_handle,
+ int &delete_event)
+{
+ int found = 0;
+ size_t i;
+
+ long *modified_masks = &new_masks;
+
+ // First go through the current entries
+ size_t total_entries = this->max_handlep1_;
+
+ for (i = 0; i < total_entries && !found; i++)
+ if (io_handle == this->current_info_[i].io_handle_)
+ {
+ found = 1;
+ modified_masks = &this->current_info_[i].network_events_;
+ delete_event = this->current_info_[i].delete_event_;
+ event_handle = this->current_handles_[i];
+ }
+
+ // Then pass through the suspended handles
+ total_entries = this->suspended_handles_;
+
+ for (i = 0; i < total_entries && !found; i++)
+ if (io_handle == this->current_suspended_info_[i].io_handle_)
+ {
+ found = 1;
+ modified_masks = &this->current_suspended_info_[i].network_events_;
+ delete_event = this->current_suspended_info_[i].delete_event_;
+ event_handle = this->current_suspended_info_[i].event_handle_;
+ }
+
+ if (ACE_BIT_STRICTLY_ENABLED (mask, ACE_Event_Handler::READ_MASK))
+ ACE_SET_BITS (*modified_masks, FD_READ);
+
+ if (ACE_BIT_STRICTLY_ENABLED (mask, ACE_Event_Handler::WRITE_MASK))
+ ACE_SET_BITS (*modified_masks, FD_WRITE);
+
+ if (ACE_BIT_STRICTLY_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK))
+ ACE_SET_BITS (*modified_masks, FD_OOB);
+
+ if (ACE_BIT_STRICTLY_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK))
+ ACE_SET_BITS (*modified_masks, FD_ACCEPT);
+
+ if (ACE_BIT_STRICTLY_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK))
+ ACE_SET_BITS (*modified_masks, FD_CONNECT);
+
+ if (ACE_BIT_STRICTLY_ENABLED (mask, ACE_Event_Handler::QOS_MASK))
+ ACE_SET_BITS (*modified_masks, FD_QOS);
+
+ if (ACE_BIT_STRICTLY_ENABLED (mask, ACE_Event_Handler::GROUP_QOS_MASK))
+ ACE_SET_BITS (*modified_masks, FD_GROUP_QOS);
+
+ if (ACE_BIT_STRICTLY_ENABLED (mask, ACE_Event_Handler::CLOSE_MASK))
+ ACE_SET_BITS (*modified_masks, FD_CLOSE);
+
+ new_masks = *modified_masks;
+
+ return found;
+}
+
+// Waits for and dispatches all events. Returns -1 on error, 0 if
+// max_wait_time expired, or the number of events that were dispatched.
+int
+ACE_WFMO_Reactor::event_handling (ACE_Time_Value *max_wait_time,
+ int alertable)
+{
+ ACE_TRACE ("ACE_WFMO_Reactor::event_handling");
+
+ // Make sure we are not closed
+ if (!this->open_for_business_)
+ return -1;
+
+ // Stash the current time -- the destructor of this object will
+ // automatically compute how much time elapsed since this method was
+ // called.
+ ACE_Countdown_Time countdown (max_wait_time);
+
+ // Check to see if it is ok to enter ::WaitForMultipleObjects
+ // This will acquire <this->lock_> on success
+ // On failure, the lock will not be acquired
+ int result = this->ok_to_wait (max_wait_time, alertable);
+ if (result != 1)
+ return result;
+
+ // Increment the number of active threads
+ this->active_threads_++;
+
+ // Release the <lock_>
+ this->lock_.release ();
+
+ // Update the countdown to reflect time waiting to play with the
+ // mut and event.
+ countdown.update ();
+
+ // Wait for event to happen
+ int wait_status = this->wait_for_multiple_events (max_wait_time,
+ alertable);
+
+ // Upcall
+ result = this->safe_dispatch (wait_status);
+
+ return result;
+}
+
+int
+ACE_WFMO_Reactor::ok_to_wait (ACE_Time_Value *max_wait_time,
+ int alertable)
+{
+ // Calculate the max time we should spend here
+ //
+ // Note: There is really no need to involve the <timer_queue_> here
+ // because even if a timeout in the <timer_queue_> does expire we
+ // will not be able to dispatch it
+ int timeout = max_wait_time == 0 ? INFINITE : max_wait_time->msec ();
+
+ // Atomically wait for both the <lock_> and <ok_to_wait_> event
+ int result = ::WaitForMultipleObjectsEx (sizeof this->atomic_wait_array_ / sizeof (ACE_HANDLE),
+ this->atomic_wait_array_,
+ TRUE,
+ timeout,
+ alertable);
+
+ switch (result)
+ {
+ case WAIT_TIMEOUT:
+ errno = ETIME;
+ return 0;
+ case WAIT_FAILED:
+ case WAIT_ABANDONED_0:
+ errno = ::GetLastError ();
+ return -1;
+ default:
+ break;
+ }
+
+ // It is ok to enter ::WaitForMultipleObjects
+ return 1;
+}
+
+int
+ACE_WFMO_Reactor::wait_for_multiple_events (ACE_Time_Value *max_wait_time,
+ int alertable)
+{
+ int timeout = this->calculate_timeout (max_wait_time);
+
+ // Wait for any of handles_ to be active, or until timeout expires.
+ // If <alertable> is enabled allow asynchronous completion of
+ // ReadFile and WriteFile operations.
+ return ::WaitForMultipleObjectsEx (this->handler_rep_.max_handlep1 (),
+ this->handler_rep_.handles (),
+ FALSE,
+ timeout,
+ alertable);
+}
+
+int
+ACE_WFMO_Reactor::calculate_timeout (ACE_Time_Value *max_wait_time)
+{
+ ACE_Time_Value *time = 0;
+ if (this->owner_ == ACE_Thread::self ())
+ time = this->timer_queue_->calculate_timeout (max_wait_time);
+ else
+ time = max_wait_time;
+
+ if (time == 0)
+ return INFINITE;
+ else
+ return time->msec ();
+}
+
+
+int
+ACE_WFMO_Reactor::dispatch (int wait_status)
+{
+ int handlers_dispatched = 0;
+
+ // If "owner" thread
+ if (ACE_Thread::self () == this->owner_)
+ // expire all pending timers.
+ handlers_dispatched += this->timer_queue_->expire ();
+
+ switch (wait_status)
+ {
+ case WAIT_FAILED: // Failure.
+ errno = ::GetLastError ();
+ return -1;
+ case WAIT_TIMEOUT: // Timeout.
+ errno = ETIME;
+ return handlers_dispatched;
+ case WAIT_ABANDONED_0:
+ // We'll let dispatch worry about abandoned mutes.
+ default: // Dispatch.
+ handlers_dispatched += this->dispatch_handles (wait_status - WAIT_OBJECT_0);
+ return handlers_dispatched;
+ }
+}
+
+// Dispatches any active handles from <handles_[index]> to
+// <handles_[max_handlep1_]> using <WaitForMultipleObjects> to poll
+// through our handle set looking for active handles.
+
+int
+ACE_WFMO_Reactor::dispatch_handles (size_t index)
+{
+ for (int number_of_handlers_dispatched = 1;
+ ;
+ number_of_handlers_dispatched++)
+ {
+ this->dispatch_handler (index++);
+
+ // We're done.
+ if (index >= this->handler_rep_.max_handlep1 ())
+ return number_of_handlers_dispatched;
+
+ DWORD wait_status =
+ ::WaitForMultipleObjects (this->handler_rep_.max_handlep1 () - index,
+ this->handler_rep_.handles () + index,
+ FALSE, 0); // We're polling.
+ switch (wait_status)
+ {
+ case WAIT_FAILED: // Failure.
+ errno = ::GetLastError ();
+ /* FALLTHRU */
+ case WAIT_TIMEOUT:
+ // There are no more handles ready, we can return.
+ return number_of_handlers_dispatched;
+ default: // Dispatch.
+ // Check if a handle successfully became signaled.
+ if (wait_status >= WAIT_OBJECT_0 &&
+ wait_status < WAIT_OBJECT_0 + this->handler_rep_.max_handlep1 ())
+ index += wait_status - WAIT_OBJECT_0;
+ else
+ // Otherwise, a handle was abandoned.
+ index += wait_status - WAIT_ABANDONED_0;
+ }
+ }
+}
+
+// Dispatches a single handler. Returns 0 on success, -1 if the
+// handler was removed.
+
+int
+ACE_WFMO_Reactor::dispatch_handler (int index)
+{
+ // Dispatch the handler if it has not been scheduled for deletion.
+ // Note that this is a very week test if there are multiple threads
+ // dispatching this index as no locks are held here. Generally, you
+ // do not want to do something like deleting the this pointer in
+ // handle_close() if you have registered multiple times and there is
+ // more than one thread in WFMO_Reactor->handle_events().
+ if (!this->handler_rep_.scheduled_for_deletion (index))
+ {
+ ACE_HANDLE event_handle = *(this->handler_rep_.handles () + index);
+
+ if (this->handler_rep_.current_info ()[index].io_entry_)
+ return this->complex_dispatch_handler (index, event_handle);
+ else
+ return this->simple_dispatch_handler (index, event_handle);
+ }
+ return 0;
+}
+
+int
+ACE_WFMO_Reactor::simple_dispatch_handler (int index,
+ ACE_HANDLE event_handle)
+{
+ // This dispatch is used for non-I/O entires
+
+ // Assign the ``signaled'' HANDLE so that callers can get it.
+ siginfo_t sig (event_handle);
+
+ ACE_Event_Handler *eh = this->handler_rep_.current_info ()[index].event_handler_;
+
+ // Upcall
+ if (eh->handle_signal (0, &sig) == -1)
+ this->handler_rep_.unbind (event_handle, ACE_Event_Handler::NULL_MASK);
+ return 0;
+}
+
+int
+ACE_WFMO_Reactor::complex_dispatch_handler (int index,
+ ACE_HANDLE event_handle)
+{
+ // This dispatch is used for I/O entires
+
+ ACE_WFMO_Reactor_Handler_Repository::Current_Info &current_info =
+ this->handler_rep_.current_info ()[index];
+
+ // Upcall
+ if (this->upcall (current_info.event_handler_,
+ current_info.io_handle_,
+ event_handle,
+ current_info.network_events_) == -1)
+ this->handler_rep_.unbind (event_handle, ACE_Event_Handler::NULL_MASK);
+
+ return 0;
+}
+
+int
+ACE_WFMO_Reactor::upcall (ACE_Event_Handler *event_handler,
+ ACE_HANDLE io_handle,
+ ACE_HANDLE event_handle,
+ long interested_events)
+{
+ // This method figures out what exactly has happened to the socket and then calls appropriate methods
+ int result = 0;
+ WSANETWORKEVENTS events;
+
+ if (::WSAEnumNetworkEvents ((SOCKET) io_handle,
+ event_handle,
+ &events) == SOCKET_ERROR)
+ return -1;
+ else
+ {
+ long actual_events = events.lNetworkEvents;
+
+ if (result != -1 && interested_events & actual_events & FD_READ)
+ result = event_handler->handle_input (io_handle);
+
+ if (result != -1 && interested_events & actual_events & FD_WRITE)
+ result = event_handler->handle_output (io_handle);
+
+ if (result != -1 && interested_events & actual_events & FD_OOB)
+ result = event_handler->handle_exception (io_handle);
+
+ if (result != -1 && interested_events & actual_events & FD_ACCEPT)
+ result = event_handler->handle_input (io_handle);
+
+ if (result != -1 && interested_events & actual_events & FD_CONNECT)
+ {
+ if (events.iErrorCode[FD_CONNECT_BIT] == 0)
+ // Successful connect
+ result = event_handler->handle_output (io_handle);
+ else
+ // Unsuccessful connect
+ result = event_handler->handle_input (io_handle);
+ }
+
+ if (result != -1 && interested_events & actual_events & FD_CLOSE)
+ result = event_handler->handle_close (io_handle, ACE_Event_Handler::CLOSE_MASK);
+
+ if (result != -1 && interested_events & actual_events & FD_QOS)
+ result = event_handler->handle_qos (io_handle);
+
+ if (result != -1 && interested_events & actual_events & FD_GROUP_QOS)
+ result = event_handler->handle_group_qos (io_handle);
+ }
+
+ return result;
+}
+
+
+ACE_WFMO_Reactor::update_state (void)
+{
+ // This GUARD is necessary since we are updating shared state.
+ ACE_GUARD_RETURN (ACE_Process_Mutex, monitor, this->lock_, -1);
+
+ // Decrement active threads
+ this->active_threads_--;
+
+ // Check if the state of the handler repository has changed or new
+ // owner has to be set
+ if (this->handler_rep_.changes_required () || this->new_owner ())
+ {
+ if (this->change_state_thread_ == 0)
+ // Try to become the thread which will be responsible for the
+ // changes
+ {
+ this->change_state_thread_ = ACE_Thread::self ();
+ // Make sure no new threads are allowed to enter
+ this->ok_to_wait_.reset ();
+
+ if (this->active_threads_ > 0)
+ // Check for other active threads
+ {
+ // Wake up all other threads
+ this->wakeup_all_threads_.signal ();
+ // Release <lock_>
+ monitor.release ();
+ // Go to sleep waiting for all other threads to get done
+ this->waiting_to_change_state_.wait ();
+ // Re-acquire <lock_> again
+ monitor.acquire ();
+ }
+
+ if (this->handler_rep_.changes_required ())
+ // Make necessary changes to the handler repository
+ this->handler_rep_.make_changes ();
+ if (this->new_owner ())
+ // Update the owner
+ this->change_owner ();
+ // Turn off <wakeup_all_threads_>
+ this->wakeup_all_threads_.reset ();
+ // Let everyone know that it is ok to go ahead
+ this->ok_to_wait_.signal ();
+ // Reset this flag
+ this->change_state_thread_ = 0;
+ }
+ else if (this->active_threads_ == 0)
+ // This thread did not get a chance to become the change
+ // thread. If it is the last one out, it will wakeup the
+ // change thread
+ this->waiting_to_change_state_.signal ();
+ }
+
+ return 0;
+}
+
+// ************************************************************
+
+ACE_WFMO_Reactor_Notify::ACE_WFMO_Reactor_Notify (void)
+ : max_notify_iterations_ (-1),
+ timer_queue_ (0)
+{
+}
+
+int
+ACE_WFMO_Reactor_Notify::open (ACE_WFMO_Reactor &wfmo_reactor,
+ ACE_Timer_Queue *timer_queue)
+{
+ timer_queue_ = timer_queue;
+ return wfmo_reactor.register_handler (this);
+}
+
+ACE_HANDLE
+ACE_WFMO_Reactor_Notify::get_handle (void) const
+{
+ return this->wakeup_one_thread_.handle ();
+}
+
+// Handle all pending notifications.
+
+int
+ACE_WFMO_Reactor_Notify::handle_signal (int signum,
+ siginfo_t *siginfo,
+ ucontext_t *)
+{
+ ACE_UNUSED_ARG (signum);
+
+ // Just check for sanity...
+ if (siginfo->si_handle_ != this->wakeup_one_thread_.handle ())
+ return -1;
+
+ // This will get called when <WFMO_Reactor->wakeup_one_thread_> event
+ // is signaled.
+ // ACE_DEBUG ((LM_DEBUG, "(%t) waking up to handle internal notifications\n"));
+
+ for (int i = 1; ; i++)
+ {
+ ACE_Message_Block *mb = 0;
+
+ if (this->message_queue_.dequeue_head
+ (mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
+ {
+ if (errno == EWOULDBLOCK)
+ // We've reached the end of the processing, return
+ // normally.
+ return 0;
+ else
+ return -1; // Something weird happened...
+ }
+ else
+ {
+ ACE_Notification_Buffer *buffer =
+ (ACE_Notification_Buffer *) mb->base ();
+
+ // If eh == 0 then we've got major problems! Otherwise, we
+ // need to dispatch the appropriate handle_* method on the
+ // ACE_Event_Handler pointer we've been passed.
+
+ if (buffer->eh_ != 0)
+ {
+ int result = 0;
+
+ switch (buffer->mask_)
+ {
+ case ACE_Event_Handler::READ_MASK:
+ result = buffer->eh_->handle_input (ACE_INVALID_HANDLE);
+ break;
+ case ACE_Event_Handler::WRITE_MASK:
+ result = buffer->eh_->handle_output (ACE_INVALID_HANDLE);
+ break;
+ case ACE_Event_Handler::EXCEPT_MASK:
+ result = buffer->eh_->handle_exception (ACE_INVALID_HANDLE);
+ break;
+ default:
+ ACE_ERROR ((LM_ERROR, "invalid mask = %d\n", buffer->mask_));
+ break;
+ }
+ if (result == -1)
+ buffer->eh_->handle_close (ACE_INVALID_HANDLE,
+ ACE_Event_Handler::EXCEPT_MASK);
+ }
+
+ // Make sure to delete the memory regardless of success or
+ // failure!
+ mb->release ();
+
+ // Bail out if we've reached the <notify_threshold_>. Note
+ // that by default <notify_threshold_> is -1, so we'll loop
+ // until we're done.
+ if (i == this->max_notify_iterations_)
+ break;
+ }
+ }
+}
+
+// Notify the WFMO_Reactor, potentially enqueueing the
+// <ACE_Event_Handler> for subsequent processing in the WFMO_Reactor
+// thread of control.
+
+int
+ACE_WFMO_Reactor_Notify::notify (ACE_Event_Handler *eh,
+ ACE_Reactor_Mask mask,
+ ACE_Time_Value *timeout)
+{
+ if (eh != 0)
+ {
+ ACE_Message_Block *mb = 0;
+ ACE_NEW_RETURN (mb, ACE_Message_Block (sizeof ACE_Notification_Buffer), -1);
+
+ ACE_Notification_Buffer *buffer =
+ (ACE_Notification_Buffer *) mb->base ();
+ buffer->eh_ = eh;
+ buffer->mask_ = mask;
+
+ // Convert from relative time to absolute time by adding the
+ // current time of day. This is what <ACE_Message_Queue>
+ // expects.
+ if (timeout != 0)
+ *timeout += timer_queue_->gettimeofday ();
+
+ if (this->message_queue_.enqueue_tail
+ (mb, timeout) == -1)
+ {
+ mb->release ();
+ return -1;
+ }
+ }
+
+ return this->wakeup_one_thread_.signal ();
+}
+
+void
+ACE_WFMO_Reactor_Notify::max_notify_iterations (int iterations)
+{
+ ACE_TRACE ("ACE_WFMO_Reactor_Notify::max_notify_iterations");
+ // Must always be > 0 or < 0 to optimize the loop exit condition.
+ if (iterations == 0)
+ iterations = 1;
+
+ this->max_notify_iterations_ = iterations;
+}
+
+int
+ACE_WFMO_Reactor_Notify::max_notify_iterations (void)
+{
+ ACE_TRACE ("ACE_WFMO_Reactor_Notify::max_notify_iterations");
+ return this->max_notify_iterations_;
+}
+
+void
+ACE_WFMO_Reactor::max_notify_iterations (int iterations)
+{
+ ACE_TRACE ("ACE_WFMO_Reactor::max_notify_iterations");
+ ACE_GUARD (ACE_Process_Mutex, monitor, this->lock_);
+
+ // Must always be > 0 or < 0 to optimize the loop exit condition.
+ this->notify_handler_.max_notify_iterations (iterations);
+}
+
+int
+ACE_WFMO_Reactor::max_notify_iterations (void)
+{
+ ACE_TRACE ("ACE_WFMO_Reactor::max_notify_iterations");
+ ACE_GUARD_RETURN (ACE_Process_Mutex, monitor, this->lock_, -1);
+
+ return this->notify_handler_.max_notify_iterations ();
+}
+
+// No-op WinSOCK2 methods to help WFMO_Reactor compile
+#if !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0)
+int
+WSAEventSelect (SOCKET s,
+ WSAEVENT hEventObject,
+ long lNetworkEvents)
+{
+ ACE_UNUSED_ARG (s);
+ ACE_UNUSED_ARG (hEventObject);
+ ACE_UNUSED_ARG (lNetworkEvents);
+
+ return -1;
+}
+
+int
+WSAEnumNetworkEvents (SOCKET s,
+ WSAEVENT hEventObject,
+ LPWSANETWORKEVENTS lpNetworkEvents)
+{
+ ACE_UNUSED_ARG (s);
+ ACE_UNUSED_ARG (hEventObject);
+ ACE_UNUSED_ARG (lpNetworkEvents);
+
+ return -1;
+}
+#endif /* !defined ACE_HAS_WINSOCK2 */
+
+#endif /* ACE_WIN32 */
+