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authorirfan <irfan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1999-12-16 03:31:25 +0000
committerirfan <irfan@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1999-12-16 03:31:25 +0000
commit403697efdd53c703594515d4b5b69fc8d27399c1 (patch)
treeb1905b16ba9a09a6714ededc018b34812456c30c /ace/config-win32-common.h
parentac479f4e46c5961db1a96bdca06f4495d973717c (diff)
downloadATCD-403697efdd53c703594515d4b5b69fc8d27399c1.tar.gz
ChangeLogTag: Wed Dec 15 21:24:05 1999 Irfan Pyarali <irfan@cs.wustl.edu>
Diffstat (limited to 'ace/config-win32-common.h')
-rw-r--r--ace/config-win32-common.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/ace/config-win32-common.h b/ace/config-win32-common.h
index 7f34486b674..02dcf150957 100644
--- a/ace/config-win32-common.h
+++ b/ace/config-win32-common.h
@@ -14,6 +14,11 @@
// ---------------- platform features or lack of them -------------
+// Windows doesn't like 65536 ;-) If 65536 is specified, it is
+// listenly ignored by the OS, i.e., setsockopt does not fail, and you
+// get stuck with the default size of 8k.
+#define ACE_DEFAULT_MAX_SOCKET_BUFSIZ 65535
+
//
// It seems like Win32 does not have a limit on the number of buffers
// that can be transferred by the scatter/gather type of I/O