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author | schmidt <douglascraigschmidt@users.noreply.github.com> | 2000-01-15 07:52:26 +0000 |
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committer | schmidt <douglascraigschmidt@users.noreply.github.com> | 2000-01-15 07:52:26 +0000 |
commit | 2bfc2117c1530b18fa2111cfcbf38cdd00fce90c (patch) | |
tree | 42b20360f4c1399cc90b7d4f755cb465c02fde4f /ace/config-win32.h | |
parent | 578852b17a6c5bf6dc628380e6724dfc3d80599a (diff) | |
download | ATCD-2bfc2117c1530b18fa2111cfcbf38cdd00fce90c.tar.gz |
ChangeLogTag:Sat Jan 15 00:41:12 2000 Douglas C. Schmidt <schmidt@tango.cs.wustl.edu>
Diffstat (limited to 'ace/config-win32.h')
-rw-r--r-- | ace/config-win32.h | 210 |
1 files changed, 10 insertions, 200 deletions
diff --git a/ace/config-win32.h b/ace/config-win32.h index ae40421e5ac..cf4947c51c1 100644 --- a/ace/config-win32.h +++ b/ace/config-win32.h @@ -1,9 +1,9 @@ /* -*- C++ -*- */ // $Id$ -// The following configuration file is designed to work for Windows 95, -// Windows NT 3.51 and Windows NT 4.0 platforms using the Microsoft Visual C++ -// compilers 2.0, 4.0, 4.1, 4.2, 5.0 and 6.0 +// The following configuration file is designed to work for Windows +// 9x, Windows NT 3.51, and Windows NT 4.0 platforms and supports a +// variety of compilers. #ifndef ACE_CONFIG_H #define ACE_CONFIG_H @@ -12,204 +12,14 @@ # include "ace/config-WinCE.h" #endif /* ACE_HAS_WINCE */ -// ----------------------- user configuration defines -------------------- - -// Define this if you want to use the standard C++ library -//#define ACE_HAS_STANDARD_CPP_LIBRARY 1 - -// MSVC enforces the One Definition Rule -#define ACE_HAS_ONE_DEFINITION_RULE - -// Define this if you're running NT 4.x -// Setting applies to : building ACE -// Runtime restrictions: System must be Windows NT => 4.0 -// Additonal notes: Defining _WIN32_WINNT as 0x0400 implies ACE_HAS_WINSOCK2 -// unless you set ACE_HAS_WINSOCK2 to 0 in the config.h file. -#if !defined (ACE_HAS_WINNT4) - #define ACE_HAS_WINNT4 1 // assuming Win NT 4.0 or greater -#endif - -#if (defined (ACE_HAS_WINNT4) && ACE_HAS_WINNT4 != 0) - #if !defined (_WIN32_WINNT) - #define _WIN32_WINNT 0x0400 - #endif -#endif - -// Define ACE_HAS_MFC to 1, if you want ACE to use CWinThread. This should -// be defined, if your application uses MFC. -// Setting applies to : building ACE -// Runtime restrictions: MFC DLLs must be installed -// Additonal notes : If both ACE_HAS_MFC and ACE_MT_SAFE are -// defined, the MFC DLL (not the static lib) -// will be used from ACE. -#if !defined (ACE_HAS_MFC) - #define ACE_HAS_MFC 0 -#endif - -// Define this if you're using MSVC 4.2 or above and your application -// relies on the standard c++ library. -// Runtime restrictions: You must be using MSVC 4.2 or above and your -// application must link with the standard libraries. - #if defined (_MSC_VER) - -# define ACE_CC_NAME "Visual C++" -# define ACE_CC_PREPROCESSOR "CL.EXE" -# define ACE_CC_PREPROCESSOR_ARGS "-nologo -E" - -#if (_MSC_VER >= 1200) -# define ACE_CC_MAJOR_VERSION 6 -#elif (_MSC_VER >= 1100) -# define ACE_CC_MAJOR_VERSION 5 -#elif (_MSC_VER >= 1000) -# define ACE_CC_MAJOR_VERSION 4 -#endif /* _MSC_VER >= 1200 */ - -# define ACE_CC_MINOR_VERSION (_MSC_VER % 100) -# define ACE_CC_BETA_VERSION (0) -#endif /* _MSC_VER */ - -#if defined (_MSC_VER) && (_MSC_VER >= 1020) - #if !defined (ACE_HAS_STANDARD_CPP_LIBRARY) - #define ACE_HAS_STANDARD_CPP_LIBRARY 0 - #endif +# include "ace/config-win32-msvc.h" +#elif defined (__BORLANDC__) +# include "ace/config-win32-borland.h" +#elif defined (__IBMCPP__) +# include "ace/config-win32-visualage.h" #else - #if defined (ACE_HAS_STANDARD_CPP_LIBRARY) - #undef ACE_HAS_STANDARD_CPP_LIBRARY - #endif - #define ACE_HAS_STANDARD_CPP_LIBRARY 0 -#endif - -// The STL that comes with ACE uses the std namespace. Note however, it is not -// part of the standard C++ library -#if !defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB) - #define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1 -#endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */ - -#if !defined (ACE_HAS_BROKEN_NESTED_TEMPLATES) - #define ACE_HAS_BROKEN_NESTED_TEMPLATES -#endif /* ACE_HAS_BROKEN_NESTED_TEMPLATES */ - -// Define ACE_HAS_STRICT to 1 in your config.h file if you want to use -// STRICT type checking. It is disabled by default because it will -// break existing application code. -// Setting applies to : building ACE, linking with ACE -// Runtime restrictions: - -// Additonal notes : ACE_HAS_MFC implies ACE_HAS_STRICT -#if !defined (ACE_HAS_STRICT) - #define ACE_HAS_STRICT 0 -#endif - -// Turn off the following define if you want to disable threading. -// Compile using multi-thread libraries. -// Setting applies to : building ACE, linking with ACE -// Runtime restrictions: multithreaded runtime DLL must be installed -#if !defined (ACE_MT_SAFE) - #define ACE_MT_SAFE 1 -#endif - -// Build as as a DLL. Define ACE_HAS_DLL to 0 if you want to build a static -// lib. -// Setting applies to : building ACE, linking with ACE -// Runtime restrictions: ACE DLL must be installed :-) -#if !defined (ACE_HAS_DLL) - #define ACE_HAS_DLL 1 -#endif - -// Build ACE services as DLLs. If you write a library and want it to -// use ACE_Svc_Export, this will cause those macros to build dlls. If -// you want your ACE service to be a static library, comment out this -// line. As far as I know, the only reason to have a library be an -// ACE "service" is to leverage the ACE_Svc_Export macros. It's just -// as easy to define your own export macros. -#if !defined (ACE_HAS_SVC_DLL) - #define ACE_HAS_SVC_DLL 1 -#endif - -// Define ACE_HAS_WINSOCK2 to 0 in your config.h file if you do *not* -// want to compile with WinSock 2.0. -// Setting applies to : building ACE -// Runtime restrictions: winsock2 must be installed. -// #define ACE_HAS_WINSOCK2 0 - -// Define ACE_HAS_ORBIX to 1 in your config.h file if you want to integrate -// ACE and Orbix in Win32. -// Setting applies to : building ACE, linking with ACE -// Runtime restrictions: system must have Orbix DLLs -#if !defined (ACE_HAS_ORBIX) - #define ACE_HAS_ORBIX 0 -#endif - -#if !defined (ACE_HAS_MT_ORBIX) - #define ACE_HAS_MT_ORBIX 0 -#endif - -// @@ MSVC doesn't seem to handle namespace correctly. Don't set it -// by default. - -// By default, you will get the proper namespace usage for Orbix. If -// you don't like this, comment out the #define line or #undef -// ACE_ORBIX_HAS_NAMESPACES in your config.h file after including this -// file. -#if !defined (ACE_ORBIX_HAS_NAMESPACES) -#define ACE_ORBIX_HAS_NAMESPACES -#endif /* ACE_ORBIX_HAS_NAMESPACES */ - -// By default, we disable the C++ casting because -// it requires the RTTI support to be turned on which -// is not something we usually do. -#if !defined (ACE_HAS_ANSI_CASTS) - #define ACE_HAS_ANSI_CASTS 0 -#endif - -// By default, we use non-static object manager on Win32. That is, -// the object manager is allocated in main's stack memory. If this -// does not suit your need, i.e., if your programs depend on the use -// of static object manager, you neet to disable the behavior by adding -// -// #undef ACE_HAS_NONSTATIC_OBJECT_MANAGER -// -// in the config.h after including config-win32.h -// -// MFC users: the main function is defined within a MFC library and -// therefore, ACE won't be able to meddle with main function and -// instantiate the non-static object manager for you. To solve the -// problem, you'll need to instantiate the ACE_Object_Manager by -// either: -// -// 1. Using static object manager (as described above), however, using -// the non-static object manager is prefered, therefore, -// 2. Instantiate the non-static object manager yourself by either 1) -// call ACE::init () at the beginning and ACE::fini () at the end, -// _or_ 2) instantiate the ACE_Object_Manager in your CWinApp -// derived class. -// -// Optionally, you can #define -// ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER in your -// ace/config.h and always take care of the business by yourself. -// ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER has no effect when -// using static object managers. -#if !defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER) -# define ACE_HAS_NONSTATIC_OBJECT_MANAGER -#elif (ACE_HAS_NONSTATIC_OBJECT_MANAGER == 0) -# undef ACE_HAS_NONSTATIC_OBJECT_MANAGER -#endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER */ - -// MSVC already defined __TEXT -#define ACE_HAS_TEXT_MACRO_CONFLICT - -#define ACE_HAS_EXPLICIT_KEYWORD -#define ACE_HAS_MUTABLE_KEYWORD - -#define ACE_HAS_GPERF - -// VC5 doesn't support operator placement delete -#if defined (_MSC_VER) && (_MSC_VER < 1200) -# define ACE_LACKS_PLACEMENT_OPERATOR_DELETE -#endif /* _MSC_VER && _MSC_VER < 1200 */ - -// ----------------------- platform specific defines -------------------- - -#include "ace/config-win32-common.h" +# error "Compiler does not seem to be supported" +#endif /* _MSC_VER */ #endif /* ACE_CONFIG_H */ |