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authorschmidt <douglascraigschmidt@users.noreply.github.com>1998-08-21 17:01:57 +0000
committerschmidt <douglascraigschmidt@users.noreply.github.com>1998-08-21 17:01:57 +0000
commit020e9c4bdb9a7cec3268e79c4ec1c984e23ade3a (patch)
tree1657f14d2958723e1567630ed07d90cd83b923b4 /etc
parent06977b8c5d2764a63a1a743a72b76d746065d2e5 (diff)
downloadATCD-020e9c4bdb9a7cec3268e79c4ec1c984e23ade3a.tar.gz
*** empty log message ***
Diffstat (limited to 'etc')
-rw-r--r--etc/ACE-porting.html5
-rw-r--r--etc/ACE-subsets.html684
-rw-r--r--etc/DOC-way.html53
3 files changed, 740 insertions, 2 deletions
diff --git a/etc/ACE-porting.html b/etc/ACE-porting.html
index 1cb7389236e..c51e17ea6e4 100644
--- a/etc/ACE-porting.html
+++ b/etc/ACE-porting.html
@@ -138,8 +138,9 @@ The following is a list of which C++ features that ACE and TAO can
take advantage of if a compiler supports them:
<UL>
-<LI> <B>Exceptions</B> -- The ACE library itself does not catch or
- throw C++ exceptions. However, you can use exceptions in code
+<LI> <B>Exceptions</B> -- The ACE library itself is ``exception
+ neutral,'' <EM>i.e.,</EM> it does not catch or throw C++
+ exceptions. However, you can use exceptions in code
that uses ACE including throwing exceptions inside call back
methods, as long as you provide the code to handle it.
TAO can be configured to use C++ exceptions if ACE supports them,
diff --git a/etc/ACE-subsets.html b/etc/ACE-subsets.html
new file mode 100644
index 00000000000..a6bc60e8457
--- /dev/null
+++ b/etc/ACE-subsets.html
@@ -0,0 +1,684 @@
+<HTML>
+
+<HEAD>
+<TITLE>ACE Subsets</TITLE>
+
+<BODY text = "#000000"
+link="#000fff"
+vlink="#ff0f0f"
+bgcolor="#ffffff">
+
+<HR>
+<H3>Proposal for Splitting ACE into Multiple Libraries</H3>
+
+The following is a draft of our proposal for spliting ACE into
+multiple libraries, each of which will contain a smaller subset of the
+overall ACE functionality. The primary motivations for subsetting ACE
+are:
+
+<UL>
+<LI> <EM>Principle of parsimony</EM> -- <EM>i.e.</EM>, developers
+ should incur time/space overhead for components they use, rather
+ than for all the components in the ACE framework. <P>
+
+<LI> <EM>Simplify the learning curve</EM> -- <EM>i.e.</EM>, developers
+ only need to learn how to program components that they actually
+ use. <P>
+</UL>
+
+The main design goals of this proposal are as follows: <P>
+
+<OL>
+<LI> Support the original libACE as before. Thus, for users who
+want to use the existing ACE library as is, there will be
+no changes, i.e., just link with <CODE>libACE</CODE> as usual. <P>
+
+<LI> Allow ACE (and TAO) programmers to use smaller subsets of the
+entire <CODE>libACE</CODE> library. These subsets will include the
+following libraries: <P>
+
+<DL>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif"> <CODE>libACE_OS</CODE>
+-- This library contains the OS adaptation layer and its supporting
+classes. All other ACE libraries will depend on
+<CODE>libACE_OS</CODE> and it will depend on <EM>no</EM> other ACE
+libraries. <P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif">
+<CODE>libACE_Utils</CODE> -- This library contains the various ACE
+container classes and other miscellaneous classes, such as Singleton,
+auto_ptr, timers, etc. This library will depend only on
+<CODE>libACE_OS</CODE>.<P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif">
+<CODE>libACE_Logging</CODE> -- This library contains the various ACE
+logging and tracing classes. This library will depend only on
+<CODE>libACE_OS</CODE>. <P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif">
+<CODE>libACE_Threads</CODE> -- This library contains the ACE
+thread/process management and synchronization classes. This library
+will depend only on <CODE>libACE_OS</CODE>. <P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif">
+<CODE>libACE_Demux</CODE> -- This library contains the ACE Reactor and
+Proactor classes. This library will depend on <CODE>libACE_OS</CODE>
+and <CODE>libACE_Thread</CODE>. <P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif">
+<CODE>libACE_Connection</CODE> -- This library contains the ACE
+Connection components, i.e., Acceptor, Connector, and Svc_Handler.
+This library will depend on <CODE>libACE_OS</CODE>,
+<CODE>libACE_Thread</CODE>, and <CODE>libACE_Demux</CODE>. <P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif">
+<CODE>libACE_Sockets</CODE> -- This library contains the ACE C++
+wrappers for sockets. This library will depend on
+<CODE>libACE_OS</CODE>. <P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif"> <CODE>libACE_IPC</CODE>
+-- This library contains all the ACE C++ wrappers for the other types
+of IPC and FILE I/O other than sockets. This library will depend on
+<CODE>libACE_OS</CODE> and <CODE>libACE_Sockets</CODE>. <P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif">
+<CODE>libACE_Svcconf</CODE> -- This library contains the ACE C++
+wrappers for the Service Configurator. This library will depend on
+<CODE>libACE_OS</CODE>, <CODE>libACE_Demux</CODE>,
+<CODE>libACE_Thread</CODE>, and <CODE>libACE_Sockets</CODE>. <P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif">
+<CODE>libACE_Streams</CODE> -- This library contains the ACE Streams
+classes. This library will depend on <CODE>libACE_OS</CODE>,
+<CODE>libACE_Demux</CODE>, and <CODE>libACE_Thread</CODE>. <P>
+
+<DT> <img alt="o" src="gifs/misc/redball.gif">
+<CODE>libACE_Memory</CODE> -- This library contains the ACE C++
+wrappers for shared memory and memory-mapped files. This library will
+depend on <CODE>libACE_OS</CODE>.<P>
+
+</DL>
+</OL>
+
+In addition, we will create <CODE>libACE_TAO</CODE>, which contains
+just the core set of components in ACE that are required to support
+TAO. This library is targeted at embedded systems developers who want
+to minimize the footprint of ACE+TAO. <P>
+
+Note that the ACE library subsets described above are intended as a
+guideline, <EM>not</EM> a complete specification. The actual
+partitioning of files in the final ACE library subsets may differ
+somewhat in order to improve footprint and simplify common
+use-cases. <P>
+
+<HR><P>
+<H3>Configuration Management</H3>
+
+Configuration management for the ACE library subsets described above
+will be organized as follows:
+
+<OL>
+<LI> A single source tree with a single "version" for the source
+ tree. <P>
+
+<LI> Releases of libACE and its "subsets" will be atomic, <EM>i.e.</EM>,
+ all or nothing. <P>
+</OL>
+
+<HR><P>
+<H3>Classes in Each ACE Library Subset</H3>
+
+Below, we describe the classes in each ACE library subset.
+
+<H4>libACE_OS</H4>
+
+This library contains the OS adaptation layer and its supporting
+classes. The classes in this library should not depend on any other
+ACE library subsets. All of the other libraries will depend on this
+library. The following classes are included in this library.
+
+<PRE><CODE>
+ACE.cpp
+ACE.h
+ACE.i
+config.h
+Basic_Types.cpp
+Basic_Types.h
+Basic_Types.i
+OS.cpp
+OS.h
+OS.i
+Version.h
+</PRE></CODE>
+
+<H4>libACE_Utils</H4>
+
+This library contains the following ACE container classes and other
+miscellaneous classes.
+
+<PRE><CODE>
+ARGV.cpp
+ARGV.h
+ARGV.i
+Array.cpp
+Array.h
+Array.i
+Auto_Ptr.cpp
+Auto_Ptr.h
+Auto_Ptr.i
+Containers.cpp
+Containers.i
+Containers.h
+Date_Time.cpp
+Date_Time.h
+Date_Time.i
+Dynamic.cpp
+Dynamic.h
+Dynamic.i
+Filecache.cpp
+Filecache.h
+Free_List.cpp
+Free_List.i
+Free_List.h
+Get_Opt.cpp
+Get_Opt.h
+Get_Opt.i
+Hash_Map_Manager.cpp
+Hash_Map_Manager.h
+High_Res_Timer.cpp
+High_Res_Timer.h
+High_Res_Timer.i
+Managed_Object.cpp
+Managed_Object.h
+Managed_Object.i
+Map_Manager.cpp
+Map_Manager.h
+Map_Manager.i
+Object_Manager.cpp
+Object_Manager.i
+Object_Manager.h
+Profile_Timer.cpp
+Profile_Timer.h
+Profile_Timer.i
+Registry.cpp
+Registry.h
+Singleton.cpp
+Singleton.h
+Singleton.i
+SString.cpp
+SString.h
+SString.i
+System_Time.cpp
+System_Time.h
+Time_Request_Reply.cpp
+Time_Request_Reply.h
+Time_Value.cpp
+Time_Value.h
+Time_Value.i
+Timer_Hash.cpp
+Timer_Hash.h
+Timer_Hash_T.cpp
+Timer_Hash_T.h
+Timer_Heap.cpp
+Timer_Heap.h
+Timer_Heap.i
+Timer_Heap_T.cpp
+Timer_Heap_T.h
+Timer_Heap_T.i
+Timer_List.cpp
+Timer_List.h
+Timer_List.i
+Timer_List_T.cpp
+Timer_List_T.h
+Timer_List_T.i
+Timer_Queue.cpp
+Timer_Queue.h
+Timer_Queue.i
+Timer_Queue_Adapters.cpp
+Timer_Queue_Adapters.h
+Timer_Queue_Adapters.i
+Timer_Queue_T.cpp
+Timer_Queue_T.h
+Timer_Queue_T.i
+Timer_Wheel.cpp
+Timer_Wheel.h
+Timer_Wheel.i
+Timer_Wheel_T.cpp
+Timer_Wheel_T.h
+Timer_Wheel_T.i
+</PRE></CODE>
+
+<H4>libACE_Logging</H4>
+
+This library contains the various ACE logging and tracing classes.
+
+<PRE><CODE>
+Dump.cpp
+Dump.h
+Dump_T.cpp
+Dump_T.h
+Log_Msg.cpp
+Log_Msg.h
+Log_Msg.i
+Log_Priority.h
+Log_Record.cpp
+Log_Record.h
+Log_Record.i
+Trace.cpp
+Trace.h
+Trace.i
+</PRE></CODE>
+
+<H4>libACE_Threads</H4>
+
+This library contains the ACE thread/process management and
+synchronization classes.
+
+<PRE><CODE>
+Activation_Queue.h
+Activation_Queue.cpp
+Atomic_Op.i
+Future.h
+Future.cpp
+Method_Object.h
+Method_Object.cpp
+Process.cpp
+Process.h
+Process.i
+Process_Manager.cpp
+Process_Manager.h
+Process_Manager.i
+Sched_Params.cpp
+Sched_Params.h
+Sched_Params.i
+Synch.cpp
+Synch.h
+Synch.i
+Synch_Options.cpp
+Synch_Options.h
+Synch_Options.i
+Synch_T.cpp
+Synch_T.h
+Synch_T.i
+Thread.cpp
+Thread.h
+Thread.i
+Thread_Manager.cpp
+Thread_Manager.h
+Thread_Manager.i
+Token.cpp
+Token.h
+Token.i
+</PRE></CODE>
+
+<H4>libACE_Demux</H4>
+
+This library contains the ACE Reactor and its associated classes,
+including the ACE Connection components.
+
+<PRE><CODE>
+Event_Handler.cpp
+Event_Handler.h
+Event_Handler.i
+Event_Handler_T.cpp
+Event_Handler_T.h
+Event_Handler_T.i
+Handle_Set.cpp
+Handle_Set.h
+Handle_Set.i
+Priority_Reactor.cpp
+Priority_Reactor.i
+Priority_Reactor.h
+Proactor.h
+Proactor.i
+Proactor.cpp
+Reactor.cpp
+Reactor.h
+Reactor.i
+Reactor_Impl.h
+Select_Reactor.cpp
+Select_Reactor.h
+Select_Reactor.i
+WFMO_Reactor.cpp
+WFMO_Reactor.h
+WFMO_Reactor.i
+XtReactor.cpp
+XtReactor.h
+</PRE></CODE>
+
+<H4>libACE_Connection</H4>
+
+This library contains the ACE Connection components, i.e., Acceptor,
+Connector, and Svc_Handler.
+
+<PRE><CODE>
+Acceptor.cpp
+Acceptor.h
+Acceptor.i
+Asynch_Acceptor.cpp
+Asynch_Acceptor.h
+Asynch_Acceptor.i
+Asynch_IO.cpp
+Asynch_IO.h
+Asynch_IO.i
+Connector.cpp
+Connector.h
+Connector.i
+Dynamic_Service.cpp
+Dynamic_Service.h
+Dynamic_Service.i
+Strategies.cpp
+Strategies.h
+Strategies.i
+Strategies_T.cpp
+Strategies_T.h
+Strategies_T.i
+Svc_Handler.cpp
+Svc_Handler.h
+Svc_Handler.i
+</PRE></CODE>
+
+<H4>libACE_Sockets</H4>
+
+This library contains the ACE C++ wrappers for sockets.
+
+<PRE><CODE>
+IPC_SAP.cpp
+IPC_SAP.h
+IPC_SAP.i
+LOCK_SOCK_Acceptor.cpp
+LOCK_SOCK_Acceptor.h
+LSOCK.cpp
+LSOCK.h
+LSOCK.i
+LSOCK_Acceptor.cpp
+LSOCK_Acceptor.h
+LSOCK_Acceptor.i
+LSOCK_CODgram.cpp
+LSOCK_CODgram.h
+LSOCK_CODgram.i
+LSOCK_Connector.cpp
+LSOCK_Connector.h
+LSOCK_Connector.i
+LSOCK_Dgram.cpp
+LSOCK_Dgram.h
+LSOCK_Dgram.i
+LSOCK_Stream.cpp
+LSOCK_Stream.h
+LSOCK_Stream.i
+SOCK.cpp
+SOCK.h
+SOCK.i
+SOCK_Acceptor.cpp
+SOCK_Acceptor.h
+SOCK_Acceptor.i
+SOCK_CODgram.cpp
+SOCK_CODgram.h
+SOCK_CODgram.i
+SOCK_Connector.cpp
+SOCK_Connector.h
+SOCK_Connector.i
+SOCK_Dgram.cpp
+SOCK_Dgram.h
+SOCK_Dgram.i
+SOCK_Dgram_Bcast.cpp
+SOCK_Dgram_Bcast.h
+SOCK_Dgram_Bcast.i
+SOCK_Dgram_Mcast.cpp
+SOCK_Dgram_Mcast.h
+SOCK_Dgram_Mcast.i
+SOCK_IO.cpp
+SOCK_IO.h
+SOCK_IO.i
+SOCK_Stream.cpp
+SOCK_Stream.h
+SOCK_Stream.i
+
+</PRE></CODE>
+
+<H4>libACE_IPC</H4>
+
+This library contains all the ACE C++ wrappers for the other types of
+IPC and FILE I/O other than sockets. This library will depend on the
+<CODE>libACE_Socket</CODE> library.
+
+<PRE><CODE>
+
+Addr.cpp
+Addr.h
+Addr.i
+DEV.cpp
+DEV.h
+DEV.i
+DEV_Addr.cpp
+DEV_Addr.h
+DEV_Addr.i
+DEV_Connector.cpp
+DEV_Connector.h
+DEV_Connector.i
+DEV_IO.cpp
+DEV_IO.h
+DEV_IO.i
+FIFO.cpp
+FIFO.h
+FIFO.i
+FIFO_Recv.cpp
+FIFO_Recv.h
+FIFO_Recv.i
+FIFO_Recv_Msg.cpp
+FIFO_Recv_Msg.h
+FIFO_Recv_Msg.i
+FIFO_Send.cpp
+FIFO_Send.h
+FIFO_Send.i
+FIFO_Send_Msg.cpp
+FIFO_Send_Msg.h
+FIFO_Send_Msg.i
+FILE_Addr.cpp
+FILE_Addr.h
+FILE_Addr.i
+FILE.cpp
+FILE.h
+FILE.i
+FILE_Connector.cpp
+FILE_Connector.h
+FILE_Connector.i
+FILE_IO.cpp
+FILE_IO.h
+FILE_IO.i
+INET_Addr.cpp
+INET_Addr.h
+INET_Addr.i
+IO_SAP.cpp
+IO_SAP.h
+IO_SAP.i
+IOStream.cpp
+IOStream.h
+IOStream_T.cpp
+IOStream_T.h
+IOStream_T.i
+Pipe.cpp
+Pipe.h
+Pipe.i
+Signal.cpp
+Signal.h
+Signal.i
+
+SPIPE_Addr.cpp
+SPIPE_Addr.h
+SPIPE_Addr.i
+SPIPE.cpp
+SPIPE.h
+SPIPE.i
+SPIPE_Acceptor.cpp
+SPIPE_Acceptor.h
+SPIPE_Acceptor.i
+SPIPE_Connector.cpp
+SPIPE_Connector.h
+SPIPE_Connector.i
+SPIPE_Stream.cpp
+SPIPE_Stream.h
+SPIPE_Stream.i
+SV_Message.cpp
+SV_Message.h
+SV_Message.i
+SV_Message_Queue.cpp
+SV_Message_Queue.h
+SV_Message_Queue.i
+SV_Semaphore_Complex.cpp
+SV_Semaphore_Complex.h
+SV_Semaphore_Complex.i
+SV_Semaphore_Simple.cpp
+SV_Semaphore_Simple.h
+SV_Semaphore_Simple.i
+SV_Shared_Memory.cpp
+SV_Shared_Memory.h
+SV_Shared_Memory.i
+TLI.cpp
+TLI.h
+TLI.i
+TLI_Acceptor.cpp
+TLI_Acceptor.h
+TLI_Acceptor.i
+TLI_Connector.cpp
+TLI_Connector.h
+TLI_Connector.i
+TLI_Stream.cpp
+TLI_Stream.h
+TLI_Stream.i
+TTY_IO.cpp
+TTY_IO.h
+Typed_SV_Message.cpp
+Typed_SV_Message.h
+Typed_SV_Message.i
+Typed_SV_Message_Queue.cpp
+Typed_SV_Message_Queue.h
+Typed_SV_Message_Queue.i
+UNIX_Addr.cpp
+UNIX_Addr.h
+UNIX_Addr.i
+UPIPE_Addr.h
+UPIPE_Acceptor.cpp
+UPIPE_Acceptor.h
+UPIPE_Acceptor.i
+UPIPE_Connector.cpp
+UPIPE_Connector.h
+UPIPE_Connector.i
+UPIPE_Stream.cpp
+UPIPE_Stream.h
+UPIPE_Stream.i
+</PRE></CODE>
+
+<H4>libACE_Svcconf</H4>
+
+This library contains the ACE C++ wrappers for the Service
+Configurator component.
+
+<PRE><CODE>
+Parse_Node.cpp
+Parse_Node.h
+Parse_Node.i
+Service_Config.cpp
+Service_Config.h
+Service_Config.i
+Service_Main.cpp
+Service_Manager.cpp
+Service_Manager.h
+Service_Manager.i
+Service_Object.cpp
+Service_Object.h
+Service_Object.i
+Service_Record.cpp
+Service_Record.h
+Service_Record.i
+Service_Repository.cpp
+Service_Repository.h
+Service_Repository.i
+Service_Types.cpp
+Service_Types.i
+Service_Types.h
+Shared_Object.cpp
+Shared_Object.h
+Shared_Object.i
+Svc_Conf.h
+Svc_Conf_l.cpp
+Svc_Conf_y.cpp
+Svc_Conf_Tokens.h
+</PRE></CODE>
+
+<H4>libACE_Streams</H4>
+
+This library contains the ACE Streams classes.
+
+<PRE><CODE>
+IO_Cntl_Msg.cpp
+IO_Cntl_Msg.h
+IO_Cntl_Msg.i
+Message_Block.cpp
+Message_Block.h
+Message_Block.i
+Message_Queue.cpp
+Message_Queue.h
+Message_Queue.i
+Message_Queue_T.cpp
+Message_Queue_T.h
+Message_Queue_T.i
+Module.cpp
+Module.h
+Module.i
+Multiplexor.cpp
+Multiplexor.h
+Multiplexor.i
+Stream.cpp
+Stream.h
+Stream.i
+Stream_Modules.cpp
+Stream_Modules.h
+Stream_Modules.i
+Task.cpp
+Task.h
+Task.i
+Task_T.cpp
+Task_T.h
+Task_T.i
+</PRE></CODE>
+
+<H4>libACE_Memory</H4>
+
+This library contains the ACE C++ wrappers for shared memory and
+memory-mapped files.
+
+<PRE><CODE>
+Malloc.cpp
+Malloc.h
+Malloc.i
+Malloc_T.cpp
+Malloc_T.h
+Malloc_T.i
+Mem_Map.cpp
+Mem_Map.h
+Mem_Map.i
+Memory_Pool.cpp
+Memory_Pool.h
+Memory_Pool.i
+Obstack.cpp
+Obstack.h
+Read_Buffer.cpp
+Read_Buffer.h
+Read_Buffer.i
+Shared_Memory.h
+Shared_Memory_MM.cpp
+Shared_Memory_MM.h
+Shared_Memory_MM.i
+Shared_Memory_SV.cpp
+Shared_Memory_SV.h
+Shared_Memory_SV.i
+</PRE></CODE>
+
+<HR><P>
+Back to the <A HREF="ACE.html">ACE</A> home page.
+
+<!--#include virtual="/~schmidt/cgi-sig.html" -->
+</BODY>
+</HTML>
diff --git a/etc/DOC-way.html b/etc/DOC-way.html
new file mode 100644
index 00000000000..da5ba6a541a
--- /dev/null
+++ b/etc/DOC-way.html
@@ -0,0 +1,53 @@
+<HTML>
+
+<HEAD>
+<TITLE>The Way of DOC</TITLE>
+</HEAD>
+
+<BODY text = "#ffffff"
+link="#80ffff"
+vlink="#ffde00"
+bgcolor="#000055">
+
+<HR>
+<H3>The Way of DOC</H3>
+
+To build an effective systems research group, it's essential to
+develop a culture that is supportive to software development and
+software system researchers and developers. The following are some of
+the key precepts that underly the culture of the <A
+HREF="http://www.cs.wustl.edu/~schmidt/ACE-members.html">DOC</A>
+research group:
+
+<UL>
+<LI> Work hard
+<LI> Have fun
+<LI> Be creative
+<LI> Learn new skills
+<LI> Teach your skills to others
+<LI> Value the contributions of team members
+<LI> Write papers
+<LI> Read papers
+<LI> Give presentations
+<LI> Respond to ACE users questions
+<LI> Delegate responsibility
+<LI> Accept responsibility
+<LI> Play chess
+<LI> Play chess after being awake all night
+<LI> Make paper airplanes
+<li> Drink Nestea
+<li> Watch South Park
+<li> Juggle and bounce balls
+<LI> Swear under your breath at C++
+<LI> Fix at least two bugs every day
+<LI> Create at least one bug every day (and then fix it ;-))
+<LI> Fix your own bugs
+<LI> Swear at other people's bugs.... but also fix them
+<LI> Move one step closer to world domination every day
+</UL>
+
+</BODY>
+</HTML>
+
+
+