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diff --git a/ACE/ACE-INSTALL.html b/ACE/ACE-INSTALL.html deleted file mode 100644 index 78f54f203b1..00000000000 --- a/ACE/ACE-INSTALL.html +++ /dev/null @@ -1,3010 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> -<html><head><!-- $Id$ --> - <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type"><title>Building and Installing ACE and Its Auxiliary Libraries and Services</title> - - <link rev="made" href="mailto:d.schmidt@vanderbilt.edu"></head> - -<body bgcolor="#ffffff" link="#000fff" text="#000000" vlink="#ff0f0f"> - -<hr> -<h1>Building and Installing ACE and Its Auxiliary Libraries and Services</h1> - -<h2>Synopsis</h2> - -The file explains how to build and install ACE, its Network Services, -test suite and examples on the various OS platforms and compilers that -it has been ported to. Please consult the <a href="NEWS">NEWS</a> and -<a href="ChangeLog">ChangeLog</a> files to see whether any recent changes -to the release will affect your code. In addition, you should check -out our <a -href="docs/ACE-development-process.html">development -process</a>. As you start working with ACE, we suggest you get copies -of the <a -href="http://www.cs.wustl.edu/%7Eschmidt/ACE/book1/">C++NPv1</a>, <a -href="http://www.cs.wustl.edu/%7Eschmidt/ACE/book2/">C++NPv2</a>, and -<a href="http://www.riverace.com/acebooks/">APG</a> books to help -guide you after you've built and installed ACE. You should also -consult the <a -href="docs/ACE-FMM.html">ACE -Frequently Made Mistakes page</a>. If you encounter any problems or -would like to request an enhancement, then use our <a -href="docs/usage-bugzilla.html">bug -tracking system</a> to submit a report in accordance with our <a -href="docs/ACE-bug-process.html">bug -report process</a>.<p> - -</p><h2>Document Index</h2> - -<ul> - <li><a href="#platforms">Platforms, C++ Compilers, and Support</a> - </li><li><a href="#installpre">Installation prerequisites</a> - </li><li><a href="#aceinstall">Building and Installing ACE</a> - </li><li><a href="#svcsinstall">Building and Installing ACE Network Services</a> - </li><li><a href="#sslinstall">Building and Installing The ACE_SSL Library</a> - </li><li><a href="#guireactor_install">Building and Using GUI Reactors Libraries</a> - </li><li><a href="#installnotes">Installation Notes</a> - </li><li><a href="#g++">Compiling ACE with GNU g++</a> - </li><li><a href="#minimum_build">What Do I Need to Build for TAO?</a> - </li><li><a href="#resource_requirements">System Resource Requirements</a> - </li><li><a href="#MPC">General MPC Information</a> - </li><li><a href="#eclipse">Working with ACE in Eclipse</a> - </li><li><a href="#advanced">Advanced Topics</a> - </li><li><a href="#power">Building from Subversion</a> -</li></ul> - - -<p></p><hr><p> -</p><h2><a name="platforms">Platforms, C++ Compilers, and Support</a></h2> - -<p>ACE has been ported to a large number of platforms using many different -compilers over the years. -The <a href="http://www.dre.vanderbilt.edu/">DOC group</a>, -<a href="http://www.riverace.com/">Riverace</a>, -<a href="http://www.theaceorb.com/">OCI</a>, -<a href="http://www.theaceorb.nl/">Remedy IT</a>, and members of the ACE -user community have all contributed ports to make ACE the successful -and far-reaching toolkit it is today. Any UNIX/POSIX/Windows -variation is probably an easy target platform for ACE. If you have -<a href="docs/ACE-porting.html">porting questions</a> or have a problem -compiling the ACE source distribution, please contact one of the -commercial support companies, or send a copy of the -<a href="PROBLEM-REPORT-FORM">PROBLEM-REPORT-FORM</a>, located in the -ACE_wrappers directory, to either the <a href="news:comp.soft-sys.ace">ACE -Newsgroup</a> or the <a href="mailto:ace-users@cse.wustl.edu">ace-users -mailing list</a>. -The DOC groups at Washington University, UC Irvine, and Vanderbilt -University provide only "best effort" support for non-sponsors for the -latest release, as described in <a href="docs/ACE-bug-process.html"> -docs/ACE-bug-process.html</a>. -Thus, if you need more "predictable" help, or help with earlier versions of -ACE, it's recommend that you check out the -<a href="http://www.cs.wustl.edu/~schmidt/commercial-support.html">list of -commercial support companies</a> for additional assistance. -</p> -<p>The responsibility for maintaining ACE across the wide range of -supported platforms is divided among a few different groups: -<ul> -<li>The DOC group maintains platforms used in the course of their research -and sponsored work</li> -<li>Companies that provide support (Riverace, OCI, and Remedy IT), maintain -platforms they support in the course of their various service offerings</li> -<li>The ACE user community maintains any other desired platforms.</li> -</ul> -The <a href="http://www.dre.vanderbilt.edu/scoreboard/" target="_blank"> -build scoreboard</a> -records the current status of build and regression testing during -development by all of the above groups. It is available to all users wishing -to provide build results. Members of the ACE community that maintain ACE on -platforms not maintained by the DOC group, Riverace, OCI, or Remedy IT are -encouraged to provide build and regression test results for the scoreboard -to ensure that all in-use platforms are represented. -See the <a href="https://svn.dre.vanderbilt.edu/viewvc/autobuild/trunk/README?revision=HEAD" target="_blank">autobuild README</a> for more information about -how to set up a build; contact one of the above groups to inquire about how -to get your build results recorded on the scoreboard.</p> -<p>Because older -platforms that are not maintained tend to fall into a broken state and -clutter the ACE sources with code that is no longer used, the development -team reserves the right to remove ACE configuration files and source code -specific to inactive platform configurations that are not -listed on the scoreboard.</p> -<p>The table below summarizes each group's role and where you can get more -detailed information. For information on TAO's platform coverage and -support, please also see <a href="TAO/TAO-INSTALL.html">TAO's install -document</a>.</p><p> - -<table border="1" width="75%"> -<caption><b>Groups Involved in ACE Development and Support<br></b></caption> -<thead> - <tr valign="top"> - <th>Group</th> - <th>Platforms</th> - <th>For more information</th> - </tr> -</thead><tbody> - <tr> - <th>DOC Group</th> - <td>Windows 2000, XP (MSVC++ 7.1, and 8); - many versions of Linux/Intel (many compilers), Linux/IA64 (GCC). - </td> - <td>DOC sites at <a href="http://www.dre.vanderbilt.edu/">ISIS</a>, - <a href="http://doc.ece.uci.edu/">UCI</a> and - <a href="http://tao.doc.wustl.edu/">Washington University</a> - </td> - </tr> - <tr> - <th>Riverace</th> - <td>Offers ACE - <a href="http://www.riverace.com/training.htm">training</a>, - <a href="http://www.riverace.com/support.htm">support</a> and - <a href="http://www.riverace.com/consult.htm">consulting services</a> - for many platforms including AIX, HP-UX, Linux, Solaris, and Windows. - </td> - <td>Riverace's <a href="http://www.riverace.com/support.htm">ACE - Support page</a>.</td> - </tr> - <tr> - <th>OCI</th> - <td>Maintains ACE on certain platforms required for their TAO - software and service offerings. - </td> - <td>OCI's <a href="http://www.theaceorb.com/">web site</a> and - the TAO <a href="TAO/TAO-INSTALL.html">install document</a></td> - </tr> - <tr> - <th>Remedy IT</th> - <td>Maintains ACE on many platforms required for their ACE and - TAO service offerings. We support AIX, Borland C++ Builder 6/2006, - CodeGear C++ Builder 2007, CodeGear RAD Studio 2007, - CBuilderX 1.0, MinGW, Microsoft Visual C++ 7.1/8/9, GCC, - Cygwin, VxWorks 5.5.x & 6.x, OpenVMS 8.2-1 & 8.3 on Alpha and IA64, - BlueCAT Linux, RedHat Linux, Fedora, - Tru64, SuSE Linux on Alpha/IA32/EM64T/IA64, RTEMS, QNX, LynxOS 4.0/4.2, - HPUX 11i v1/v2 32/64 bit on PA-RISC, and - HPUX 11i v2/v3 on IA64. The Intel C++ compiler is supported on - Windows 32/64bit, Linux IA32/EM64T/IA64. - </td> - <td>Remedy IT <a href="http://www.theaceorb.nl/">web site</a> and - the TAO <a href="TAO/TAO-INSTALL.html">install document</a> - </td> - </tr> - <tr> - <th>PrismTech</th> - <td>Maintains ACE on certain platforms required for their TAO - software and service offerings, including LynxOS. - </td> - <td>PrismTech's <a href="http://www.prismtech.com/">web site</a></td> - </tr> - <tr> - <th>ACE user community</th> - <td>Responsible for continued maintenance and testing of platforms - to which ACE has been ported, but aren't supported by the - above groups. These include - Digital UNIX (Compaq Tru64) 4.0 and 5.0; - IRIX 6.x; UnixWare 7.1.0; - Linux on PPC; OpenMVS; - Tandem; SCO; FreeBSD; NetBSD; OpenBSD; - Macintosh OS X; OS/9; PharLap ETS 13; - QNX RTP and Neutrino 2.0; Interix (Windows Services for Unix) - </td> - </tr><tr> - <th>Not maintained</th> - <td>The following platforms have been ported to in the past but are - no longer maintained and may be removed from ACE at any time. - If you want to have support for these environments contact one - of the commercial support organisations. The platforms include: - Chorus; DG/UX; HP-UX 9, 10 and 11.00; pSOS; - SunOS 4.x and Solaris with SunC++ 4.x; VxWorks 5.4 and earlier; - Microsoft Visual C++ 5, 6, and 7.0; Borland C++ Builder 4 and 5. - For up-to-date listings on platform that are deprecated and pending - removal from ACE, please see the <a href="NEWS">NEWS file</a>. - </td> - </tr> - <tr><td></td> - </tr> -</tbody></table></p><p> - -</p><p>Although the DOC group has provided outstanding support for ACE -over the years, ACE's success has greatly increased the amount of -effort required to keep up with its maintenance, answer users' -questions, and give design guidance. Riverace offers world-class -commercial services to support ACE users. OCI, PrismTech, and Remedy -offer similar services for TAO, allowing the DOC group's primary focus -to shift back to their main goal: <em>research</em>. The DOC group is -fundamentally focused on (and <a -href="http://www.cs.wustl.edu/%7Eschmidt/resume-grants.html">funded -by</a>) advanced R&D projects. The group continues to be -intimately involved in ACE+TAO development and maintenance, but with -revised priorities for maintenance. The <a -href="docs/ACE-bug-process.html">bug -fixing policies</a> followed by the DOC group are designed to strike a -balance between their many <a -href="http://www.cs.wustl.edu/%7Eschmidt/research.html">research -projects</a> and their commitment to the ACE+TAO <a -href="http://www.cs.wustl.edu/%7Eschmidt/ACE-users.html">user -community</a>. Naturally, we will be happy to accept well-tested -patches from the ACE+TAO user community for any platforms that aren't -supported by the DOC group, Riverace, OCI or Remedy IT. </p><p> - -</p><p></p><hr><p> -</p><h2><a name="installpre">Installation prerequisites</a></h2> -<p> -ACE (as well as TAO and CIAO) use MPC (MakeProjectCreator) to generate -files used by all supported build tools (such as GNUmakefiles for UNIX based -platforms, sln and vcproj files for VC71/VC8 and Borland makefiles) on various -platforms. To help new users to bootstrap quickly the release bundles -of ACE (as well as TAO and CIAO) include all needed files to use the build -instructions in this document. -</p> -<p> -If it is necessary to generate -files for build tools for other compilers, one must -run MPC to generate the -appropriate files. Please see <a href="MPC/docs/USAGE">USAGE</a>, <a -href="MPC/docs/README">README</a>, and <a -href="bin/MakeProjectCreator/README">README for ACE</a> files for -details. The options that have been used to generate the above build -files can be found in <a -href="bin/MakeProjectCreator/config/global.features"> -global.features</a> file. -</p> - -<hr> -<h1><a name="aceinstall">Building and Installing ACE</a></h1> - -The following sections explain how to build ACE on: -<ul> -<li><a href="#unix">UNIX</a></li> -<li><a href="#win32">Windows (including MinGW and Cygwin)</a></li> -<li><a href="#vxworks">VxWorks</a></li> -<li><a href="#interix">Interix</a></li> -<li><a href="#rtems">RTEMS</a></li> -</ul> - -<h2>General Rules</h2> -<ul> - <li><p>Many features in ACE can be modified by defining some macros in - <code>$ACE_ROOT/ace/config.h</code>. These macros should - <em><b>always</b></em> appear <em><b>before</b></em> including - your platform specific config file.</p> - </li><li><p>However, if you want to undefine/redefine macros defined in the - platform specific config file, these <code>#undef</code> should - come <em><b>after</b></em> the config file.</p> - </li><li> If you're planning to build ACE on multiple platforms, you may - want to consider <a href="#cloning">cloning the source tree</a> - before you start. <p> -</p></li></ul> - -<hr align="left" width="50%"> -<h2><a name="unix">Building and Installing ACE on UNIX</a></h2> - -As of ACE 5.4, you can choose between two methods of building ACE on -UNIX: -<ol> - <li><a href="#unix_autoconf">GNU Autoconf</a></li> - <li><a href="#unix_traditional">Traditional ACE/GNU Make Configuration</a></li> -</ol> -The <a href="#win32">build process for Windows</a> is different from both of -the UNIX methods. - -<h3><a name="unix_autoconf">Building ACE with GNU Autoconf</a></h3> -<p> -GNU Autoconf support is available in the ACE and ACE+TAO distributions -in the DOC group website. Support for Autoconf is not included in -distributions that contain CIAO. -</p> -<p> -GNU Autoconf support has been partially present in a number of ACE -versions. However, ACE 5.4 was the first version that supported it in -earnest. The range of platforms on which GNU autoconf support is regularly -tested is not as broad as for the traditional configuration method, so you -should be careful to test the resulting ACE library before using it in -your applications. You can review the -<a href="http://www.dre.vanderbilt.edu/scoreboard/" target="_blank"> -build scoreboard</a> to check the currently tested set of autoconfigured -platforms (look for autoconf in the platform name). -Any help you can lend to improve the ACE build process using GNU Autoconf -would be very much appreciated. Please send any fixes to the -<a href="mailto:ace-users@cse.wustl.edu">ACE users</a> mailing list -using the standard <a href="PROBLEM-REPORT-FORM">PROBLEM-REPORT-FORM</a>. -</p> -<p> -The kit has been bootstrapped so you do not need to install the GNU -Autotools (autoconf, automake, libtool) unless you want to participate -in <a href="#autoconf_development">testing and developing</a> this -process further or if you are working directly off of sources in the -ACE subversion repository. To simply configure and build ACE, do: -</p><ol> - <li><code>cd</code> to the top-level <code>ACE_wrappers</code> directory.</li> - <li>Create a subdirectory to hold your build's configuration and built - ACE version, and then change to the new directory: - <pre> mkdir build - cd build</pre> - Note that you do not run the <code>create_ace_build.pl</code> utility - mentioned in the <a href="#cloning">Cloning the Source Tree</a> - section. The configure script takes care of creating all files - and links that are needed.</li> - <li>Configure ACE for your platform by issuing the following command: - <pre> ../configure [options]</pre> - <code>options</code> can be a variable setting (such as setting - <code>CXX</code> to your C++ compiler command) any standard GNU - configure options, or any of the following ACE configure options - (default values are in parentheses): - <ul> - <li><code>--enable-alloca</code> (no): Enable <code>alloca()</code> - support.</li> - <li><code>--enable-debug</code> (yes): Build ACE with debugging - support.</li> - <li><code>--enable-exceptions</code> (yes): Build ACE with C++ - exception support compiled in.</li> - <li><code>--enable-fast</code> (no): Use the Sun C++ <code>-fast</code> - option to build. Only used on Solaris.</li> - <li><code>--enable-ipv4-ipv6</code> (no): Enable IPv4/IPv6 migration support.</li> - <li><code>--enable-ipv6</code> (no): Enable IPv6 support.</li> - <li><code>--enable-inline</code> (yes): Enable inline functions.</li> - <li><code>--enable-optimize</code> (yes): Enable building optimized.</li> - <li><code>--enable-prof</code> (no): Enable profiling support.</li> - <li><code>--enable-purify</code> (no): Build with support for - IBM Rational Purify.</li> - <li><code>--enable-quantify</code> (no): Build with support for - IBM Rational Quantify.</li> - <li><code>--enable-repo</code> (no): Enable the GNU g++ - <code>-frepo</code> option. Only useful for pre-3.0 g++.</li> - <li><code>--enable-stdcpplib</code> (yes): Build with support for the - standard C++ library, as opposed to the older iostreams library.</li> - <li><code>--enable-log-msg-prop</code> (yes): Enable - <code>ACE_Log_Msg</code> property propagation to ACE-created - threads.</li> - <li><code>--enable-logging</code> (yes): Enable the ACE logging - macros.</li> - <li><code>--enable-malloc-stats</code> (no): Compile in additional code - for collecting memory allocation statistics.</li> - <li><code>--enable-pi-pointers</code> (yes): Enable - position-independent pointers for shared memory classes.</li> - <li><code>--enable-probe</code> (no): Enable the - <code>ACE_Timeprobe</code> class.</li> - <li><code>--enable-reentrant</code> (yes): Enable use of platform's - reentrant functions.</li> - <li><code>--enable-static-obj-mgr</code> (yes): Enable use of a - static <code>ACE_Object_Manager</code>.</li> - <li><code>--enable-threads</code> (yes): Enable threading support.</li> - <li><code>--enable-verb-not-sup</code> (no): Enable verbose ENOTSUP - reports at run time.</li> - <li><code>--enable-trace</code> (no): Enable ACE execution tracing - support.</li> - <li><code>--enable-fl-reactor</code> (no): Enable support for the - <code>ACE_FlReactor</code> class.</li> - <li><code>--enable-qt-reactor</code> (no): Enable support for the - <code>ACE_QtReactor</code> class.</li> - <li><code>--enable-tk-reactor</code> (no): Enable support for the - <code>ACE_TkReactor</code> class.</li> - <li><code>--enable-xt-reactor</code> (no): Enable support for the - <code>ACE_XtReactor</code> class.</li> - <li><code>--enable-gperf</code> (yes): Build the implementation of - gperf that comes with ACE.</li> - <li><code>--enable-qos</code> (no): Include the ACE_QoS library when - building ACE.</li> - <li><code>--enable-ssl</code> (yes): Include the ACE_SSL library when - building ACE. Requires the SSL components to be available using the - compiler's and linker's default search directories.</li> - <li><code>--with-openssl</code>: Specifies the root directory of the - OpenSSL installation; expects the specified directory to have - <code>include</code> and <code>lib</code> subdirectories. To - specify other locations for the header and libraries, use one or - both of the following.</li> - <li><code>--with-openssl-include</code>: Specify the directory - containing the OpenSSL header files.</li> - <li><code>--with-openssl-libdir</code>: Specify the directory - containing the OpenSSL libraries.</li> - <li><code>--with-tli-device</code> (/dev/tcp): Specifies the device - name for opening a TLI device at run time.</li> - </ul> - </li> - <li>Build ACE by typing <code>make</code>. - </li><li>(Optional) Install ACE by typing <code>make install</code>. -</li></ol> - -<h4><a name="autoconf_development">Testing and Developing GNU Autotool -Support in ACE</a></h4> -<p> -In order to test and develop the GNU Autotool support in ACE or -bootstrap autotool support into ACE when working directly off of ACE -sources in the subversion repository, you must have recent versions of GNU -Autoconf, Automake and Libtool installed on your host. Once -installed, autotool support may be bootstrapped into your workspace by -doing the following: - <blockquote> - <code> - cd ACE_wrappers<br> - ./bin/bootstrap<br> - </code> - </blockquote> -After doing so, you will be able to run the <code>configure</code> -script. - -<h3><a name="unix_traditional">Using the Traditional ACE/GNU Configuration</a></h3> -<p> -Here's what you need to do to build ACE using GNU Make and ACE's traditional -per-platform configuration method:</p> - -<ol> - <li>Install <a href="http://ftp.gnu.org/pub/gnu/make/">GNU make</a> - 3.79.1 or greater on your system (available via <code>http</code> - anonymous <code>ftp</code> from <code>ftp.gnu.org</code> in the - <code>pub/gnu/make/</code> directory). - You <em>must</em> use GNU make when using ACE's traditional - per-platform configuration method or ACE won't compile. - </li> - <li>Add an environment variable called ACE_ROOT that contains the - name of the root of the directory where you keep the ACE wrapper - source tree. The ACE recursive Makefile scheme needs this information. - There are several ways to set the ACE_ROOT variable. For example: - <blockquote> - TSCH/CSH: - <code>setenv ACE_ROOT /home/cs/faculty/schmidt/ACE_wrappers</code> - </blockquote> - <blockquote> - BASH or Bourne Shell: - <code>ACE_ROOT=/home/cs/faculty/schmidt/ACE_wrappers; export ACE_ROOT - </code> - </blockquote> - <p> - If you're building a number of versions of ACE, however, (e.g., for - different OS platforms or for different releases of ACE) you might use - the following approach (assuming TCSH/CSH): - </p><blockquote><code>setenv ACE_ROOT $cwd</code> - </blockquote> - </li> - <li>Create a configuration file, <code>$ACE_ROOT/ace/config.h</code>, - that includes the appropriate platform/compiler-specific - header configurations from the ACE source directory. For example: -<blockquote><code> -#include "ace/config-linux.h" -</code></blockquote> - The platform/compiler-specific configuration file - contains the #defines that are used throughout ACE to indicate - which features your system supports. See the - <code>$ACE_ROOT/ace/README</code> file for a description of these - macro settings. If you desire to add some site-specific or build-specific - changes, you can add them to your config.h file; place them - <strong>before</strong> the inclusion of the platform-specific - header file. - <p> - There are config files for most versions of UNIX. If there - isn't a version of this file that matches your - platform/compiler, you'll need to make one. Please send email - to the <a href="mailto:ace-users@cse.wustl.edu">ace-users</a> list - if you get it working so it can be added to the master ACE - release.</p> - </li> - - <li>Create a build configuration file, - <code>$ACE_ROOT/include/makeinclude/platform_macros.GNU</code>, - that contains the appropriate platform/compiler-specific - Makefile configurations, e.g., -<blockquote><code> -include $(ACE_ROOT)/include/makeinclude/platform_linux.GNU -</code></blockquote> - This file contains the compiler and Makefile directives that are - platform/compiler-specific. If you'd like to add make options, you - can add them before including the platform-specific configuration.<p> - NOTE! There really is not a # character before 'include' in the - platform_macros.GNU file. # is a comment character. - </li> - <li>Note that because ACE builds shared libraries, you'll need to set - LD_LIBRARY_PATH (or equivalent for your platform) to the directory - where binary version of the ACE library is built into. For example, - you probably want to do something like the following: - <blockquote> - <code>% setenv LD_LIBRARY_PATH $ACE_ROOT/lib:$LD_LIBRARY_PATH</code></blockquote> - </li> - <li>When all this is done, hopefully all you'll need to do is type: - <blockquote> - <code>% make</code></blockquote> - at the ACE_ROOT directory. This will build the ACE - library, tests, the examples, and the sample applications. - Building the entire ACE release can take a long time and consume - lots of disk space, however. Therefore, you might consider - cd'ing into the <code>$ACE_ROOT/ace</code> directory and - running <code>make</code> there to build just the ACE library. - As a sanity check, you might also want to build and run the - automated <a href="tests/README">"one-button" tests</a> in - <code>$ACE_ROOT/tests</code>. Finally, if you're also - planning on building <a href="http://www.cs.wustl.edu/%7Eschmidt/TAO.html">TAO</a>, you - should build the <a href="http://www.cs.wustl.edu/%7Eschmidt/PDF/gperf.pdf">gperf</a> - perfect hash function generator application in - <code>$ACE_ROOT/apps/gperf</code>. - </li> - <li>If you need to regenerate the <code>ace/Svc_Conf_y.cpp</code> file, - you'll need to - get <a href="http://ftp.gnu.org/pub/gnu/bison/">GNU Bison</a>. - However, you should rarely, if ever, need to do this. - </li> -</ol> - -<hr align="left" width="50%"> - -<h2><a name="win32">Building and Installing ACE on Windows</a></h2> - -<p>This section contains instructions for building ACE on Microsoft -Windows with a variety of compilers and development environments.</p> - -<p>First, if you are upgrading from an older release, the recommended practice -is to start with a clean directory. Unpacking the newer release over an older -one will not clean up any old files, and trying to use the environment's -"Clean" command will probably not account for all existing files.</p> - -<ul> -<li><a href="#msvc">Microsoft Visual Studio</a></li> -<li><a href="#borland">Borland C++Builder</a></li> -<li><a href="#mingw">MinGW</a></li> -<li><a href="#cygwin">Cygwin</a></li> -</ul> - -</p><p></p><hr align="left" width="50%"><p> -</p><h3><a name="msvc">Building and Installing ACE on Windows with -Microsoft Visual Studio</a></h3> - -<p>ACE contains project files for Microsoft Visual Studio .NET 2003 (VC7.1) -and Visual Studio 2005 (VC8). Visual Studio 2005 supports building for -desktop/server Windows as well as for Windows CE and Windows Mobile. Since -not all users will be interested in the CE/Mobile capability, these platforms -have separate solution and project files from the desktop/server Windows. -Furthermore, VC7.1 and VC8 use different file formats but the same file -suffixes (<code>.sln</code> and <code>.vcproj</code>). To support both -environments, ACE supplies files with different names for the different -development and target platforms. The platform/name mapping is shown below. -All solution files have a <code>.sln</code> suffix and all project files have -a <code>.vcproj</code> suffix.</p> - -The free Visual C++ 2005 Express Edition will work in place of the traditional -Visual Studio 2005 editions. Please note that there are additional setup steps -needed to install the Windows Platform SDK and to make VC++ aware of it. All -of the steps documented -<a href="http://msdn2.microsoft.com/en-us/express/aa700755.aspx">here</a> -need to be done before ACE will build. All the other notes in this document -that are for VC8 also apply to the express edition. MFC, 64-bit, and -CE/mobile options are not available with the express edition. 64-bit binaries -can be built with the tools included in the Platform SDK, using nmake as the -build system.</p> - -<table border="1" width="400"> -<caption><b>Mapping of Platform to Solution/Project File Name</b></caption> -<thead> - <tr valign="top"> - <th>Platform</th> - <th>File Name</th> - </tr> -</thead><tbody> - <tr> - <th>VC7.1</th> - <td><i>name</i><code>_vc71</code> - </td> - </tr> - <tr> - <th>VC8 for desktop/server</th> - <td><i>name</i><code>_vc8</code> - </td> - </tr> - <tr> - <th>VC8 for Windows CE/Mobile</th> - <td><i>name</i><code>_WinCE</code> - </td> - </tr> -</tbody></table> -<p>If you happen to open a VC7.1 file from within VC8, it will offer to convert -the file to the newer format for you. With the stock VC8, do not do this; -Visual Studio will crash while attempting to convert the large -solution and project files to build ACE. Simply refuse the conversion and -open the file with the correct format. Note that Microsoft has fixed this -problem. See -<a href="https://msdn.microsoft.com/visualc/downloads/default.aspx"> -https://msdn.microsoft.com/visualc/downloads/default.aspx</a> for information. -</p> - -<ol> - <li>Uncompress the ACE distribution into a directory, where it will - create a ACE_wrappers directory containing the distribution. The - ACE_wrappers directory will be referred to as ACE_ROOT in the - following steps -- so ACE_ROOT\ace would be C:\ACE_wrappers\ace if - you uncompressed into the root directory.<br> - <br> - </li><li>Create a file called <code>config.h</code> in the ACE_ROOT\ace - directory that contains: <br> - <br> - <code>#include "ace/config-win32.h"</code><br> - <br> - - </li><li>The static, DLL and MFC library builds are kept in - different workspaces. Files with names *_Static contain project - files for static builds. Workspaces for static and DLL builds will be - available through the stock release at DOC group's website. The - workspaces for MFC are not available and have to be generated using - MPC. Please see <a href="MPC/docs/README">MPC's README</a> for - details.<br><br> - </li><li>Now load the solution file for ACE (ACE_ROOT/ACE.sln).<br> - <br> - </li><li>Make sure you are building the configuration (i.e, Debug/Release) - the one you'll use (for example, the debug tests need the debug - version of ACE, and so on). All these different configurations are - provided for your convenience. You can either adopt the scheme to - build your applications with different configurations, or use - <code>ace/config.h</code> to tweak with the default settings on - NT.<br> <strong>Note:</strong> If you use the dynamic libraries, - make sure you include ACE_ROOT\lib in your PATH whenever you run - programs that uses ACE. Otherwise you may experience problems - finding ace.dll or aced.dll.<br> - <br> - </li><li>If you want to use the standard C++ headers (iostream, cstdio, ... - as defined by the C++ Standard Draft 2) that comes with MSVC, - then add the line: <br> - <br> - <code>#define ACE_HAS_STANDARD_CPP_LIBRARY 1</code><br> - <br> - before the #include statement in ACE_ROOT\ace\config.h.<br> - <br> - </li><li>To use ACE with MFC libraries, also add the following to - your <code>config.h</code> file. Notice that if you want to - spawn a new thread with CWinThread, make sure you spawn the - thread with THR_USE_AFX flag set.<br> - <br> - <code>#define ACE_HAS_MFC 1</code><br> - <br> - By default, all of the ACE projects use the DLL versions of the - MSVC run-time libraries. You can still choose use the static (LIB) - versions of ACE libraries regardless of run-time libraries. The - reason we chose to link only the dynamic run-time library is that - almost every NT box has these library installed and to save disk - space. If you prefer to link MFC as a static library into ACE, you - can do this by defining <code>ACE_USES_STATIC_MFC</code> in your - <code>config.h</code> file. However, if you would like to link - everything (including the MSVC run-time libraries) statically, - you'll need to modify the project files in ACE yourself.<p> - </p></li><li>Static version of ACE libraries are built with - <code>ACE_AS_STATIC_LIBS</code><br> defined. This macro should - also be used in application projects that link to static ACE - libraries<br> - <br> - Optionally you can also add the line <br> - <br> - <code>#define ACE_NO_INLINE</code><br> - <br> - before the #include statement in ACE_ROOT\ace\config.h to disable - inline function and reduce the size of static libraries (and your - executables.)<br> - <br> - </li><li>ACE DLL and LIB naming scheme:<br> - <br> - We use the following rules to name the DLL and LIB files in ACE - when using MSVC.<br> - <br> - "Library/DLL name" + (Is static library ? "s" : - "") + (Is Debugging enable ? "d" : "") - + {".dll"|".lib"}<br> - <br> -</li></ol> - -<p>More information for ACE/TAO on MSVC can be found -<a href="docs/msvc_notes.txt">here</a>. The doxygen version of this -document is available under Related Topics in the ACE Library.</p> - -<b>ACE TESTS</b><p> - -The tests are located in ACE_ROOT\tests. There is also a solution in -that directory to build all the tests (tests.sln)</p><p> - -Once you build all the tests (Batch Build works well for this), you -can run perl script <code>run_test.pl</code> in the -<code>tests</code> directory to try all the tests.</p><p> - -<a name="win32nonic"> -<b> BUILDING ACE ON A WIN32 MACHINE THAT LACKS A NETWORK CARD </b></a></p><p> - -<a name="win32nonic">You may want to run ACE on a non-networked machine. To do so, you must -install TCP/IP and configure it to ignore the absence of a network -card. This is one method: - -</a></p><ol> -<a name="win32nonic"> <li>Run Control Panel - </li><li>Choose Network from Control Panel - </li><li>Add Adapter: MS Loopback Adapter - </li><li>Configure MS Loopback Adapter with 802.3 (default) - </li><li>Add Protocol: TCP/IP Protocol - </li><li>Configure TCP/IP Protocol with a valid IP address and subnet mask. - Leave everything else at the default settings. - </li><li>Add Service: Workstation - </li><li>Exit and Restart System - </li><li>Run Control Panel again - </li><li>Choose Services from Control Panel - </li><li>The following services are not necessary and may - be set to Disabled Startup: <br> - Alerter<br> - Computer Browser<br> - Net logon<br> - Messanger<br> - </li><li>Choose Network from Control Panel - </li><li>Confirm the following setup. This is all you need to run ACE:<br> - Installed Software:<br> - Computer Browser<br> - MS Loopback Adapter Driver<br> - TCP/IP Protocol<br> - Workstation<br> - Installed Adapter Cards:<br> - MS Loopback Adapter<p> -</p></li></a></ol> - -<a name="win32nonic"><b>WIN32 ALPHA CONFIGURATIONS</b> - -</a><p><a name="win32nonic">The project files for Visual C++ no longer contain any configurations -targetted to Windows NT on the DEC Alpha. Below are the steps needed to -recreate the Alpha configurations:</a></p> - -<ol> -<a name="win32nonic"> <li>Load the project on the Alpha machine. - </li><li>Go to the Build menu and then select Configurations. - </li><li>Select the project that you want to convert. - </li><li>Click on Add. - </li><li>Select the x86 configuration to "Copy settings from" - (either Debug or Release versions). - </li><li>Prepend "Alpha " to the beginning of the name under - "Configuration". - </li><li>Click OK. - </li><li>Close the "Configurations" window. - </li><li>Now go to the Project settings. - </li><li>For the General Settings, change the output directories to standard ACE - output directories. Intermediate Directories are "Debug" and - "Release" in most cases. The Output Directories are blank, - except for Release versions of executables, in which it is also - "Release". - </li><li>For the C/C++ Settings, make sure that the Code Generation's runtime - library is set to "Multithreaded DLL" or "Debug Multithreaded - DLL". -</li></a></ol> - -<p><a name="win32nonic"><b>Note:</b> MSVC 6 has a bug where if a .dsp is converted from version 5 to 6 on -x86, the Alpha configuration can get corrupted. This seems to happen when additional -include or library directories are specified using backslashes instead of forward -slashes. If this occurs, the easiest way to fix it is to recreate it.</a></p> - -<hr align="left" width="50%"><p> </p> -<h3><a name="borland">Building and Installing ACE on Windows with Borland -C++</a></h3> - -If you are building for a machine without a network card, you may want -to check <a href="#win32nonic">here</a> first. <p> - -</p><ol> - <li>Uncompress the ACE distribution into a directory, where it will - create an - ACE_wrappers directory containing the source. The ACE_wrappers - directory will be referred to as ACE_ROOT in the following steps -- so - ACE_ROOT\ace would be C:\ACE_wrappers\ace if you uncompressed into the - root directory.<br> - <br> - </li><li>Create a file called <code>config.h</code> in the ACE_ROOT\ace - directory that contains: <br> - <br> - <code>#include "ace/config-win32.h"</code><br> - <br> - </li><li>Open a Command Prompt (DOS Box).<br> - <br> - </li><li>Set the ACE_ROOT environment variable to point to the ACE_wrappers - directory. For example:<br> - <br> - <code>set ACE_ROOT=C:\ACE_wrappers</code><br> - <br> - </li><li>Set the BCBVER environment vairable to the main version of your Borland C++ compiler. - 6 is the value for Borland C++ Builder 6, 8 the value for Borland C++ Builder 2006. - 4 and 5 are also possible options but not supported anymore.<br> - <br> - <code>set BCBVER=6</code><br> - <br> - </li><li>Change to the ACE_ROOT\ace directory.<br> - <br> - </li><li>Build release DLLs for ACE by going:<br> - <br> - <code>make -f Makefile.bor all</code><br> - <br> - </li><li>You can build several different versions of ACE by setting environment - variables before you run make:<br> - <br> - Set the environment variable below to build a debug version of ACE<br> - <code>set DEBUG=1</code><br> - <br> - Set the environment variable below to build a static version of ACE<br> - <code>set STATIC=1</code><br> - <br> - Set the environment variable below to build a unicode version of ACE<br> - <code>set UNICODE=1</code><br> - <br> - Set the environment variable below to build a version of ACE with - Codeguard support. Should only be used when DEBUG is also set<br> - <code>set CODEGUARD=1</code><br> - <br> - Set the environment variable below to build a version of ACE optimized - for a certain CPU. For this there are special compiler flags - (-3/-4/-5/-6), see the Borland help for more info.<br> - <code>set CPU_FLAG=-6</code><br> - <br> - Set the environment variable below to build a version of ACE using the - C++BuilderX preview compiler. This compiler isn't supported at this moment - but by setting this environment variable the new compiler is used and - you can expirement with this compiler.<br> - <code>set CBX=1</code><br> - <br> - You can then start the build with the command - <br><code>make -f Makefile.bor all</code><br> - <br> - You may also enable the options by passing them as command line options to make, for example:<br> - <code>make -f Makefile.bor -DDEBUG all</code><br> - <br> - </li><li>Optionally install the ACE header files, libraries and executables -for use - in your applications. Here we are installing them into C:\ACETAO: <br> - <br> - <code>make -f Makefile.bor -DINSTALL_DIR=C:\ACETAO install</code><br> - <br> -</li></ol> - -These instructions do not cover all possible build configurations. Please -see <a href="http://www.tenermerx.com/programming/corba/tao_bcb/index.html"> -http://www.tenermerx.com/programming/corba/tao_bcb/index.html</a> -for more detailed information on building and using ACE+TAO with Borland C++ -Builder. <p> - -Note that when you run <code>make</code> in a sub directory you give <code>make -f Makefile.bor all</code>. The <code>all</code> is needed to make sure the complete project is build.<p> - -The Borland C++ Builder 4.0/5.0/6.0/2006 port has been done by Jody Hagins, <a href="mailto:chris@kohlhoff.com">Christopher Kohlhoff</a> and <a href="mailto:jwillemsen@remedy.nl">Johnny Willemsen</a>. </p><p> - -<b>ACE TESTS</b></p><p> - -Before you can build the tests you need to build the protocols directory. -Change the directory to ACE_ROOT\protocols and start the build with: </p><p> -</p><blockquote><code> -make -f Makefile.bor all -</code></blockquote><p> - -The tests are located in ACE_ROOT\tests, change to this directory. -You build then the tests with the following command:</p><p> -</p><blockquote><code> -make -f Makefile.bor all -</code></blockquote><p> - -Once you build all the tests, you can run the automated test script using:</p><p> -</p><blockquote><code>perl run_test.pl</code></blockquote><p> in the -<code>tests</code> directory to try all the tests. You need to make -sure the ACE bin and lib directory (in this case -<code>ACE_ROOT\bin</code> and <code>ACE_ROOT\lib</code>) -are on the path before you try to run the tests.</p><p> - -<p></p><hr align="left" width="50%"><p> -</p><h3><a name="mingw">Building and Installing ACE on Win32 with MinGW/ MSYS</a></h3> - -<p> -If you are building for a machine without a network card, you may want -to check <a href="#win32nonic">here</a> first. - -</p><p> -Building and installing ACE on <a href="http://www.mingw.org/">MinGW</a> -uses a mix of a <a href="#unix">UNIX</a> building process and -<a href="#win32">Win32</a> configuration files. -Also, as MinGW uses GNU g++, you may want to take -a look at the <a href="#g++">Compiling ACE with GNU g++</a> section. - -</p><p> -You will need the MinGW build tools and libraries, downloable from -<a href="http://www.mingw.org/"><tt>http://www.mingw.org</tt></a>. - -<br> -For our build we require the packages -<b><tt>MinGW</tt></b> and <b><tt>MSYS</tt></b>. - -</p><ol> - - <li> Install the MinGW tools into a common directory, say c:/mingw. - <br><br> - - </li><li> Install the MSYS tools into a common directory, say c:/msys. - <br><br> - - </li><li> Open a MSYS shell. Set your <tt>PATH</tt> environment variable so - your MinGW's <tt>bin</tt> directory is first: - - <blockquote><code></code><pre> % export PATH=/c/mingw/bin:$PATH - </pre></blockquote> - - </li><li> Add an <tt>ACE_ROOT</tt> environment variable pointing to the - root of your ACE wrappers source tree: - - <blockquote><code></code><pre> % export ACE_ROOT=/c/work/mingw/ACE_wrappers - </pre></blockquote> - - From now on, we will refer to the root directory of the ACE - source tree as <tt>$ACE_ROOT</tt>. - <br><br> - - </li><li> Create a file called <tt>config.h</tt> in the - <tt>$ACE_ROOT/ace</tt> directory that contains: - - <blockquote><code></code><pre> #include "ace/config-win32.h" - </pre></blockquote> - - </li><li> Create a file called <tt>platform_macros.GNU</tt> in the - <tt>$ACE_ROOT/include/makeinclude</tt> directory containing: - - <blockquote><code></code><pre> include $(ACE_ROOT)/include/makeinclude/platform_mingw32.GNU - </pre></blockquote> - - In the above text, don't replace <tt>$(ACE_ROOT)</tt> with the - actual directory, GNU make will take the value from the - environment variable you defined previously. - - <p> - If you lack Winsock 2, add the line - - </p><blockquote><code></code><pre> winsock2 = 0 - </pre></blockquote> - - before the previous one. - <br><br> - - </li><li> In the MSYS shell, change to the $ACE_ROOT/ace directory and - run make: - - <blockquote><code></code><pre> % cd $ACE_ROOT/ace - % make - </pre></blockquote> - - <p> - This should create <tt>libACE.dll</tt> (the Win32 shared library) and - <tt>libACE.dll.a</tt> (the Win32 import library for the DLL). - Note that the name for the ACE DLL follows the MinGW convention, which itself - resembles UNIX. - - </p><p> - If you want static libs also, you may run: - - </p><blockquote><code></code><pre> % make static_libs=1 - </pre></blockquote> - - </li><li> <a name="mingwrunpath"> - The same rules for Win32 search of DLLs apply for MinGW. If you - want to run some ACE programs from the MSYS shell, you may - need to add the directory for <tt>libACE.dll</tt> to your PATH: - - </a><blockquote><code></code><pre><a name="mingwrunpath"> % export PATH=/c/work/mingw/ACE_wrappers/ace:$PATH - </a></pre></blockquote> - -</li></ol> - -<a name="mingwrunpath"><b>ACE TESTS</b></a><p> - -<a name="mingwrunpath">The tests are located in <tt>$ACE_ROOT/tests</tt>. -After building the library, you can change to that directory and run -make: - - </a></p><blockquote><code></code><pre><a name="mingwrunpath"> % cd $ACE_ROOT/tests - % make - </a></pre></blockquote> - -<p> -<a name="mingwrunpath">Once you build all the tests, you can run -<code>run_tests.pl</code> in the -<code>tests</code> directory to try all the tests: - - </a></p><blockquote><code></code><pre><a name="mingwrunpath"> % perl run_test.pl - </a></pre></blockquote> - -<p> -<a name="mingwrunpath">If you are using ACE as a DLL, you will need to modify your PATH -variable as explained </a><a href="#mingwrunpath">above</a>. - -</p><p> -You may want to check <tt>$ACE_ROOT/tests/README</tt> for the status -of the various tests on MinGW and the different Windows flavors. - -</p><p></p><hr align="left" width="50%"><p> -</p><h3><a name="cygwin">Building and Installing ACE on Win32 with Cygwin</a></h3> - -<p> -If you are building for a machine without a network card, you may want -to check <a href="#win32nonic">here</a> first. - -</p><p> -Building and installing ACE on <a href="http://www.cygwin.com/">Cygwin</a> -uses the <a href="#unix">UNIX</a> building process. -Also, as Cygwin uses GNU g++, you may want to take -a look at the <a href="#g++">Compiling ACE with GNU g++</a> section. - -</p><p> -You will need the Cygwin build tools and libraries, downloable from -<a href="http://www.cygwin.com/"><tt>http://www.cygwin.com</tt></a>. -For our build we require the following packages besides the packages the -setup selects by default: -<a name="cygwinpacks"> -</a></p><blockquote> -<a name="cygwinpacks"><b><tt>gcc (version 3.3.3), cygserver, make, perl, binutils</tt></b>. -</a></blockquote> - -<ol> - -<a name="cygwinpacks"> <li> Install Cygwin (this can be easy downloading and running - <a href="http://cygwin.com/setup.exe"><tt>setup.exe</tt></a> - from the Cygwin site). For working with ACE we recommend - to select <code>DOS</code> as default text file type. - <br><br> - - <li> Open a Cygwin shell. Set your <tt>PATH</tt> environment variable so - your Cygwin <tt>bin</tt> directory is first: - - <blockquote><code></code><pre> % export PATH=//c/cygwin/bin:$PATH - </pre></blockquote> - - <p> - Note Cygwin uses ``<tt>/</tt>'' as directory separator, - and ``<tt>//X</tt>'' as a notation for Win32 drive <tt>X</tt>. - Note also that you <em>can't</em> use ``<tt>c:/cygwin/bin</tt>'' - because, for Cygwin, - ``<tt>:</tt>'' is path separator character, as in UNIX. - <br><br> - - </p></li><li> Add an <tt>ACE_ROOT</tt> environment variable pointing to the - root of your ACE wrappers source tree: - - <blockquote><code></code><pre> % export ACE_ROOT=c:/work/cygwin/ACE_wrappers - </pre></blockquote> - - <p> - Note here you <em>can't</em> use the ``<tt>//X</tt>'' Cygwin - notation as this is seen by Cygwin's compiler and it doesn't - support that (it <em>does</em> support ``<tt>/</tt>'' as directory - separator however). - - </p><p> - From now on, we will refer to the root directory of the ACE - source tree as <tt>$ACE_ROOT</tt>. - <br><br> - - </p></li><li> Create a file called <tt>config.h</tt> in the - <tt>$ACE_ROOT/ace</tt> directory that contains: - - <blockquote><code></code><pre> #include "ace/config-cygwin32.h" - </pre></blockquote> - - </li><li> Create a file called <tt>platform_macros.GNU</tt> in the - <tt>$ACE_ROOT/include/makeinclude</tt> directory containing: - - <blockquote><code></code><pre> include $(ACE_ROOT)/include/makeinclude/platform_cygwin32.GNU - </pre></blockquote> - - In the above text, don't replace <tt>$(ACE_ROOT)</tt> with the - actual directory, GNU make will take the value from the - environment variable you defined previously. - - </li><li> On the Cygwin shell, change to the $ACE_ROOT/ace directory and - run make: - - <blockquote><code></code><pre> % cd $ACE_ROOT/ace - % make - </pre></blockquote> - - <p> - This should create <tt>libACE.dll</tt> (the Win32 shared library) and - <tt>libACE.dll.a</tt> (the Win32 import library for the DLL). - Note the name for the ACE DLL on Cygwin follows the UNIX convention. - <br><br> - - </p><p> - If you want static libs also, you may run: - - </p><blockquote><code></code><pre> % make static_libs=1 - </pre></blockquote> - - </li><li> <a name="cygwinrunpath"> - The same rules for Win32 search of DLLs apply for Cygwin. If you - want to run some ACE programs from the Cygwin shell, you may - need to add the directory for <tt>libACE.dll</tt> to your PATH: - - </a><blockquote><code></code><pre><a name="cygwinrunpath"> # export PATH=//c/work/cygwin/ACE_wrappers/ace:$PATH - </a></pre></blockquote> - -<a name="cygwinrunpath"> If you are using MPC-generated Makefiles, then the DLLs have been - placed in the lib directory instead of ace and thus your PATH - addition would need to look like this: - - </a><blockquote><code></code><pre><a name="cygwinrunpath"> # export PATH=//c/work/mingw/ACE_wrappers/lib:$PATH - </a></pre></blockquote> - - -</li></ol> - -<a name="cygwinrunpath"><b>ACE TESTS</b></a><p> - -<a name="cygwinrunpath">The tests are located in <tt>$ACE_ROOT/tests</tt>. -After building the library, you can change to that directory and run -make: - - </a></p><blockquote><code></code><pre><a name="cygwinrunpath"> % cd $ACE_ROOT/tests - % make - </a></pre></blockquote> - -<p> -<a name="cygwinrunpath">Once you build all the tests, you can run -<code>run_tests.pl</code> in the -<code>tests</code> directory to try all the tests: - - </a></p><blockquote><code></code><pre><a name="cygwinrunpath"> % perl run_test.pl - </a></pre></blockquote> - -<p> -<a name="cygwinrunpath">If you are using ACE as a DLL, you will need to modify your PATH -variable as explained </a><a href="#cygwinrunpath">above</a>. - -</p><p> -You may want to check <tt>$ACE_ROOT/tests/README</tt> for the status -of the various tests on Cygwin and the different Windows flavors. -</p> - -<p></P> -<hr align=left width="50%"> - -<p> -<H2><a name="interix">Building and Installing ACE on Win32 with Interix</H2> -<P>Interix comes with a BSD style make; you need GNU make. -Make builds easily under Interix or there is a prebuilt -package at: </P> -<P><A -href="http://www.interopsystems.com/tools/warehouse.htm">http://www.interopsystems.com/tools/warehouse.htm</A> </P> -<P>If you are building for a machine without a network -card, you may want to check <A href="#win32nonic" ><FONT color=#0000ff>here</FONT></A> first. </P> -<P>This port was built and tested under Interix 3.5. a.k.a. -<A href="http://www.microsoft.com/windows/sfu/">Windows -Services for UNIX 3.5.</A></P> -<P>To build follow the <A href="#unix_traditional" >Traditional ACE/GNU Make -Configuration</A> instructions replacing the following include directives:</P> -<P><TT>#include -"ace/config-win32-interix.h"</TT> </P> -<P>for the config.h header </P> -<P>and: </P> -<P><TT>include -$(ACE_ROOT)/include/makeinclude/platform_win32_interix.GNU</TT></P> -<P>for your platform_macros.GNU file.</P> -<P>ACE should build fine with just '<TT>make</TT>', the only other option tried thus far is -'<TT>make static_libs_only=1</TT>' which also works. Any -other options may not work.</P> -<P><b>ACE TESTS</B> </P> -<p>The tests are located in <TT>$ACE_ROOT/tests</TT>. After building the library, you can -change to that directory and run make: </P><code></CODE> -<P><TT>% cd $ACE_ROOT/tests </TT><BR><TT>% make </TT> -<p>Once you build all the tests, you can run <code>run_test.pl</CODE> in the <code>tests</CODE> directory to try all the tests: </P> -<P><TT>% run_test.pl </TT></P> -<p>If you are using ACE as a shared library, you will need -to modify your LD_LIBRARY_PATH as explained in<A href="#unix_traditional" ><FONT color=#800080>Traditional ACE/GNU Make Configuration</FONT></A>. </P> -<p></P> - -<p></p><hr align="left" width="50%"><p> -</p><h2><a name="vxworks">Building and Installing ACE on VxWorks</a></h2> -For the most part, you should be able to follow the instructions above -to build ACE and applications that use it. Start with the -<a href="#unix">Unix instructions</a> above to build ACE and the -applications that use it. Please see below for more information on -<a href="#VxWorks/NT">building ACE on NT hosts for VxWorks targets</a>.<p> - -A few notes on VxWorks builds (thanks to -<a href="mailto:Paul_von_Behren@stortek.com">Paul von Behren</a> and -<a href="http://www.theaceorb.nl">Remedy IT</a> for these notes):</p> -<p> -</p><ul> - <li>VxWorks builds are done with a cross compiler, i.e., the compiles - are done on a workstation creating object modules which are - downloaded and loaded into the VxWorks target system.<p> - </p></li><li>C++ object modules must be post-processed by a VxWorks - utility called "munch" to set up calls to static constructors and destructors. - ACE integrates the makefile includes/rules files - distributed with VxWorks to achieve maximum compatibility and reuse the target - specifications and buildcommands defined by Windriver itself. - The original ACE support for VxWorks included a perl script called - <a href="bin/ace_ld">$ACE_ROOT/bin/ace_ld</a>, - which was called from the Makefiles, replacing - the traditional <code>ld</code> step. Although this script is currently still - available it is not used anymore.<BR> - You must have perl installed to use <code>ace_ld</code>. If perl is not on your path, you'll - have to set <code>PERL_PATH</code> to the full path (including - perl.exe), either in your - <code>$(ACE_ROOT)/include/makeinclude/platform_macros.GNU</code> - or in your environment.<p> - </p></li><li>Wind River provides GCC/G++ cross-compilers for the - supported target platforms. The executables are named cc<target> - and g++<target>; for example, ccppc and g++cpp for PowerPC - targets.<p> -</p></li></ul> - -You'll have to let ACE know the target type at compile time. There -are several ways to do this; please see the -<code>$ACE_ROOT/include/makeinclude/platform_vxworks5.5.x.GNU</code> -platform file for detailed information.<p> - -The VxWorks platform_vxworks*.GNU files are set up so that shared -libraries are not built on VxWorks, by default. Only static -libraries, with .a extension, are built. Therefore, it's not -necessary to set the LD_LIBRARY_PATH environment variable on your host -system when building for VxWorks targets. Please note, however, if -you use TAO on VxWorks that you will need to set your LD_LIBRARY_PATH -to find the TAO IDL compiler libraries (installed in the ace -directory) on the host.</p><p> - -These non-default VxWorks kernel configuration <code>#defines</code> -are required with ACE:</p><p> - -</p><pre>#define INCLUDE_CPLUS /* include C++ support */ -#define INCLUDE_CPLUS_IOSTREAMS /* include iostreams classes */ -#define INCLUDE_POSIX_ALL /* include all available POSIX functions */ -</pre> - -For completeness, here are the non-default <code>#defines</code> that -we used for VxWorks 5.3.1/g++ 2.7.2: - -<pre>#define INCLUDE_CPLUS /* include C++ support */ -#define INCLUDE_CPLUS_IOSTREAMS /* include iostreams classes */ -#define INCLUDE_CONFIGURATION_5_2 /* pre-tornado tools */ -#define INCLUDE_DEBUG /* pre-tornado debugging */ -#define INCLUDE_LOADER /* object module loading */ -#define INCLUDE_NET_SYM_TBL /* load symbol table from network */ -#define INCLUDE_SYM_TBL_SYNC /* synchronize host and target symbol tables */ -#define INCLUDE_NFS /* nfs package */ -#define INCLUDE_PING /* ping() utility */ -#define INCLUDE_POSIX_ALL /* include all available POSIX functions */ -#define INCLUDE_RDB /* remote debugging package */ -#define INCLUDE_RLOGIN /* remote login */ -#define INCLUDE_RPC /* rpc package */ -#define INCLUDE_SECURITY /* shell security for network access */ -#define INCLUDE_SHELL /* interactive c-expression interpreter */ -#define INCLUDE_SHOW_ROUTINES /* show routines for system facilities*/ -#define INCLUDE_SPY /* spyLib for task monitoring */ -#define INCLUDE_STARTUP_SCRIPT /* execute start-up script */ -#define INCLUDE_STAT_SYM_TBL /* create user-readable error status */ -#define INCLUDE_SYM_TBL /* symbol table package */ -#define INCLUDE_UNLOADER /* object module unloading */ -#define INCLUDE_WINDVIEW /* WindView command server */ -</pre> - -Also, automatic construction/destruction of static objects -should be enabled.<p> - -If you use TAO, it's also a good idea to increase the -<code>NUM_FILES</code> parameter from its default of 50 to, -say, 1000.</p><p> - -Please note that those VxWorks kernel configuration parameters -are set in the VxWorks configAll.h file. You must rebuild your -VxWorks kernel after modifying that file.</p><p> - -If you're first getting started with ACE and/or VxWorks, I recommend -just building the ACE library and tests first. (Some of the ACE -examples, in System_V_IPC, don't build on VxWorks yet.) Then try -running the tests. Please see $ACE_ROOT/tests/README for the latest -status of the ACE tests on VxWorks.</p><p> - -Please note that the <code>main</code> entry point is renamed to -<code>ace_main</code> (configurable via ACE_MAIN) on VxWorks with g++, -to comply with its restriction against using <code>main</code>. -In addition, ACE_HAS_NONSTATIC_OBJECT_MANAGER is enabled by default -to cleanly support construction and destruction of static objects. -Please see the <a href="#NonStaticObjectManager">Non-static -ACE_Object_Manager</a> discussion for the important implication -of this feature.</p><p> - -ACE threads (VxWorks tasks) can be named, for example, by supplying a -non-null argument to the Thread_Manager spawn routines. However, -names beginning with <code>"==ace_t=="</code> are forbidden because -that prefix is used internally by ACE.</p><p> - -You can spawn a new task to run <code>ace_main</code>, using either -VxWorks <code>sp</code>, or ACE'S <a name="spa"><code>spa</code></a>. -<code>spa</code> can be used from the VxWorks shell to pass arguments -to <code>ace_main</code>. Its usage is: - -</p><pre><code> -spa ace_main, "arg1" [, ...] -</code></pre> - -All arguments must be quoted, even numbers. You can start also ace_main -without spawning another thread by using:<p> - -</p><pre><code> -spaef ace_main, "arg1" [, ...] -</code></pre> - -ACE also provides the function <code>vx_execae</code> which is capable of running -<code>ace_main</code> in a separate thread, wait for the task to finish and return -the return code from <code>ace_main</code>: - -<pre><code> -int vx_execae (FUNCPTR acemain,char* arguments, int prio = 0, int opt = 0, int stacksz = 0); -</code></pre> -<p> -You could call this from the VxWorks shell like: -</p> -<pre><code> -my_rc = vx_execae ace_main, "-o server.ior -ORBDottedDecimalAddresses 1" -</code></pre><p> - -When <code>prio</code>, <code>opt</code> or <code>stacksz</code> are omitted or specified -as <code>0</code> default values will be used. See the VxWorks shell documentation for the -defaults for <code>prio</code> and <code>opt</code>. For <code>stacksz</code> the default is -<code>ACE_NEEDS_HUGE_THREAD_STACKSIZE</code>. -The <code>arguments</code> string will be parsed and passed on to <code>ace_main</code> as -a regular <code>argc</code> and <code>argv</code>.</p><p> - -Be aware of the fact that when you execute <code>ace_main</code> directly from the VxWorks -shell argc will be zero and argv* will also be zero. Using <code>argv[0]</code> will not return -the program name, but will result in a crash.<br> -The ACE helper functions <code>spa</code>, <code>spaef</code> and <code>vx_execae</code> prevent -this problem by building a regular <code>argc</code> and <code>argv</code> which also contain a -valid <code>argv[0]</code> element.</p> - -<h3><a name="VxWorks/SharedLibs">Building Shared Libraries for VxWorks</a>.</h3> - -<strong>NOTE</strong>: Since VxWorks support is currently being reworked with -an initial focus on static builds the support for shared builds is momentarily -broken. This will be remedied(!) as soon as possible.<p> - -ACE supports shared libraries for VxWorks, but only with the g++ -compiler. To build shared libraries instead of the default static -libraries, added <code>shared_libs=1</code> (<strong>not</strong> -<code>shared_libs_only=1</code>) to either your -<code>ACE_wrappers/include/makeinclude/platform_macros.GNU</code> or -your <code>make</code> invocation. Then, be sure to load the ACE (and -any other) shared library before loading your executable(s).</p><p> - -A shared library for VxWorks uses the same code as for a static -(non-shared) library. However, calls to static constructors/ -destructors are added. The code in the shared library <strong>must</strong> -be reentrant if you shared it between programs (tasks). The -ACE library meets this requirement.</p><p> - -Shared libraries reduce build time, executable size, and load -time of the executable. But, you must manually load the shared -library before loading your executable(s) with a command such as: -</p><pre><code> --> ld < libACE.so -</code></pre> -Shared libraries can be unloaded the same way an executable -(module) is unloaded.<p> - -<strong>NOTE</strong>: Shared libraries on VxWorks aren't the same as -shared libraries on other operating systems. In particular, there is -no support for creating copies of writeable global (static) data in -the shared library. This includes the singleton ACE_Object_Manager -instance pointer. If you share global data between separate programs, -they may not work properly. See the discussion of shared code and -reentrancy in the VxWorks' <em>Programmers Guide</em>.</p><p> - -Instead of trying to run separate programs onto a VxWorks target, we -recommend creating just one program, and spawning a thread for each -task. The TAO IDL_Cubit test <a href="TAO/performance-tests/Cubit/TAO/IDL_Cubit/collocation_test.cpp">collocation -test</a> is a good example.</p><p> - -</p><h3><a name="VxWorks/LinkToKernel">Linking ACE and/or TAO Libraries into the VxWorks Kernel</a>.</h3> - -It's easy to link your ACE and/or TAO libraries into the VxWorks kernel. -Just build <a href="#VxWorks/SharedLibs">shared versions</a>, but -disable the munch step. The easiest way to do that is to set the -<code>LD</code> make variable to the name of your linker. For -example, to build a libACE.so for PowerPC that can be linked into -the kernel: -<pre>% cd $ACE_ROOT/ace -% make LD=ldppc shared_libs=1 -</pre> -After building the shared lib, link it into the kernel by setting -the <code>MACH_EXTRA</code> make variable in the kernel configuration -Makefile. Then, build the kernel using <code>make exe</code>.<p> - -</p><h3><a name="VxWorksTestScript">Using the one-button ACE tests with VxWorks</a>.</h3> - -It is possible to generate a script to execute all ACE tests. You can do this by executing -</a></p><blockquote><code></code><pre><a name="vxworksscript">% perl run_test.pl -v -o > run_test.vxworks -</a></pre></blockquote> - -The ACE tests write their output files in a directory named -<code>log/</code>, below the current (<code>tests</code>) directory.<br/> -</p> -<p> -To run the tests from the build directory on an NT host where you crossbuild your -VxWorks ACE/TAO you can set up the Target Server File System (TSFS) in your Target Server -configuration. If you f.i. set the root for the TSFS to the root directory of your builddisk -you can set the default directory for the target by issueing the following command -from a Host shell: '@cd "/tgtsvr/{path to ACE}/ACE_wrappers/tests"'. -The '@' addition makes sure this command is executed for the target environment and not the -local host shell environment. -If you also issue the command 'cd {path to ACE}/ACE_wrappers/tests' you can execute the -generated one button testscript like: '< run_test.vxworks'. -</p> -<p> -Running the ACE tests automatically from the ACE autobuild tool using Target Server and Host -shell options is also supported. -</p> -<p> -If you don't have NFS included in your VxWorks kernel, you can use these steps, provided by -<a href="mailto:clarence_m_weaver@md.northgrum.com">Clarence M. Weaver</a>, -to run the tests and capture their output:</p><p> -</p><ol> - <li>What I did was create a log directory on the boot NT host of my VxWorks - target.<p> - </p></li><li>I copied all the test applications and the run_test.vxworks script to - the parent of the log directory.<p> - </p></li><li>Using the target shell not the host shell, I "cd" to the directory - containing the script and test programs.<p> - </p></li><li>Invoked the script using <code>< run_test.vxworks</code> from this target shell.<p> -</p></li></ol> - -<a href="mailto:Kirk.Davies@pobox.com">Kirk Davies</a> provided this -approach for running the ACE tests on Tornado II: - -<ul> - <li>Under Tornado II, I set up the Target Server File System (TSFS), and - the test logs get written to the log subdirectory under that.<p> - </p></li><li>You have to set an environment variable before running the tests: -<pre>putenv("ACE_TEST_DIR=/tgtsvr") -</pre><p> -</p></li></ul> - -</p><h3><a name="VxWorks/NT">Building ACE on Tornado/NT hosts for VxWorks targets</a>.</h3> -The following, very useful information was contributed by -<a href="http://people.qualcomm.com/cryan">Chris Ryan</a> -and <a href="mailto:Paul_von_Behren@stortek.com">Paul von Behren</a>. -Please submit corrections, additions, or clarifications to the -the <a href="mailto:ace-users@cse.wustl.edu">ACE mailing list</a>.<p> - -<strong>NOTE:</strong>The make (version 3.74) that is provided with -Tornado 2.2 cannot be used to build ACE. A working version is available -from the WindRiver support site, download the -<a href="https://secure.windriver.com/cgi-bin/windsurf/downloads/view_binary.cgi?binaryid=838"> -make3_80.gvk_patches</a> and the -<a href="https://secure.windriver.com/cgi-bin/windsurf/downloads/view_binary.cgi?binaryid=100340"> -make3_80.tor2_2.new_dependency_rules</a> package and install them.</p><p> - -Using the Cygnus tools, this approach works: -</p><ul> - <li>You'll build both your NT and VxWorks executables in the same - workspace (directory hierarchy). This works because the NT - compiler and ACE's Makefiles put their output in different - directories.<p> - </p></li><li>Set up your - <code>ACE_wrappers/include/makeinclude/platform_macros.GNU</code> - as usual for VxWorks. See - <a href="include/makeinclude/platform_vxworks5.5.x.GNU">the - g++/VxWorks platform file</a> for more information.<p> - </p></li><li>Create an <code>ACE_wrappers/ace/config.h</code> file that looks - something like the following. -<pre>#if defined (_MSC_VER) || defined (__BORLANDC__) -# include "ace/config-win32.h" -#else -# include "ace/config-vxworks5.x.h" -#endif -</pre><p> - </p></li><li>Set your <code>ACE_ROOT</code>, <code>CPP_LOCATION</code>, - <code>WIND_BASE</code>, and <code>WIND_HOST_TYPE</code> environment - variables.<p> - </p></li><li>Build for NT, then build for VxWorks.<p> -</p></li></ul> - -A few additional Windows Notes, from Paul von Behren:<p> -</p><ul> - <li>Cygnus has created a Win32 API which is compatible with a - "generic" Unix environment. Using this library, they have ported a - large collection of GNU tools to WinNT/95 - including a port of - gcc/g++. See <a href="http://www.cygnus.com/misc/gnu-win32/">http://www.cygnus.com/misc/gnu-win32/</a> - A related link is <a href="ftp://ftp.cygnus.com/pub/gnu-win32/latest/">ftp://ftp.cygnus.com/pub/gnu-win32/latest/</a><p> - </p></li><li>To set up the command-prompt build environment, run - <code>Tornado\host\x86-win32\bin\TorVars.bat</code>. This is done - implicitly within the Tornado IDE.<p> - </p></li><li>To run <code>ace_ld</code>, you still need perl installed - - see <a href="http://www.activestate.com/software/default.htm">http://www.activestate.com/software/default.htm</a> - for Windows perl.<p> - </p></li><li>The Tornado IDE will use a standard Makefile for project - builds, but does not have a GUI interface for managing the - Makefile. By default, it will use rules from Makefile in the current - directory and you can configure it to add certain Makefile - targets to the project. If you have <code>ACE_ROOT</code> defined - before starting Tornado, you can specify an ACE Makefile as a Tornado - target and Tornado will then call make from the menu.<p> -</p></li></ul> - -And Chris Ryan's instructions for building for VxWorks targets -on Windows NT hosts: - -<ol> - <li>Path setting that seems to be working is:<p> - </p><pre> /tornado/host/x86-win32/bin: - /tornado/host/x86-win32/lib/gcc-lib/i386-wrs-vxworks/cygnus-2.7.2-960126: - /tornado/host/x86-win32/i386-wrs-vxworks/bin: - /ace/ace_wrappers/bin: - /gnuwin32/b18/H-i386-cygwin32/bin: - /gnuwin32/b18/tcl/bin: - /WINNT/system32: - /WINNT: - /WINNT/system32/nls/ENGLISH: - /bin - </pre> - - Other environment variables:<p> - </p><pre> WIND_BASE=/tornado - SHELL=/bin/sh.exe - TERM=pcbios - TAO_ROOT=/ace/ACE_wrappers.vxworks/TAO - CPP_LOCATION=/Program Files/DevStudio/VC/bin/CL.EXE - GCC_EXEC_PREFIX=/tornado/host/x86-win32/lib/gcc-lib/ - WIND_HOST_TYPE=x86-win32 - ACE_ROOT=/ace/ACE_wrappers.vxworks - </pre> - - </li><li><code>/tornado</code> is the root of the Tornado install - (<code>$WIND_BASE</code>). - - </li><li><code>/gnuwin32</code> is the root of a Cygnus GNU download and install. - - </li><li><code>/bin</code> content is:<p> - </p><pre> aced.dll - cygwin.dll - perl.exe - rm.exe - sh.exe - true - </pre> - - <code>aced.dll</code> is produced in an ACE NT source tree according to - documented procedure for Windows VC++ ACE build. - - <code>cygwin.dll</code> is from the Cygnus GNU software download and install. - - </li><li>Basically, follow documented procedure for ACE build/install on UNIX - platform. Create a <code>$ACE_ROOT/ace/config.h</code> that looks - like:<p> - </p><pre> #include "config-vxworks5.x.h" - </pre> - - And create a - <code>$ACE_ROOT/include/makeinclude/platform_macros.GNU</code> - that looks like:<p> - </p><pre> - WIND_BASE = /tornado - WIND_HOST_TYPE = x86-win32 - CPU = I80486 - include $(ACE_ROOT)/include/makeinclude/platform_vxworks5.5.x.GNU - </pre> - - </li><li>When using cygnus windows GNUTools on WinNT you have to start - make with "--unix" option, otherwise WinNT shell cmd.exe is responded and - not sh.exe, i.e., - <pre> make --unix static_libs=1 - </pre> -</li></ol> - -<h3>TAO on NT Tornado host, VxWorks target.</h3> - -<ol> - <li>Build ACE and TAO_IDL in the NT tree as already documented. - Be sure to build ACE's gperf on NT, in - <code>ACE_wrappers/apps/gperf/src</code>.<p> - - </p></li><li>Build $TAO_ROOT/tao - <pre> CPP_LOCATION=/Program Files/DevStudio/VC/bin/CL.exe - cd $TAO_ROOT/tao - /gnuwin32/b18/H-i386-cygwin32/bin/make - </pre> - - </li><li>Build orbsvcs. - <pre> CPP_LOCATION=/Program Files/DevStudio/VC/bin/CL.exe - cd $TAO_ROOT/orbsvcs/orbsvcs - /gnuwin32/b18/H-i386-cygwin32/bin/make - </pre> - - </li><li>Build $TAO_ROOT/tests<p> -</p></li></ol> - - -<h3><a href="mailto:Jaffar_Shaikh@Mitel.COM">Jaffar Shaikh's</a> -Notes for Building ACE and TAO for VxWorks on NT host</h3> -<b></b><p><b>Scenario:</b> I was building the ACE and TAO for VxWorks -on NT. The target system was a PPC860 based chassis and another a NT -host based card.</p> -<b><p>Host System:</p> -</b><p>NT 4.0 workstation with 128 M RAM, 266MHz Pentium.</p> - -<b><p>Software Needed For Building TAO</p> -</b><p>1) Active State's ActivePerl from -<a href="http://www.activestate.com/software/default.htm">http://www.activestate.com/software/default.htm</a> -</p> - -<p>2) Tornado 2.2.1 from Windriver.</p> - -<p>3) Cygwin GNU to build TAO. It is available for NT as a freeware -from the <a href="http://www.cygwin.com">Cygwin</a> site</p> -<p>The Cygwin Make (version 3.75) can only build the TAO not the -Tornado II make (version 3.74)</p> - -<b><p>Environment Variables:</p> -</b><p>On NT the environment Variables are set as follows, (from -Control Panel-> System -> Environment)</p> -<p>I added following Environment variable entries to PATH </p> - -<p>C:\Perl\bin\;</p> -<p>C:\tornado\host\x86-win32\bin;</p> -<p>C:\tornado\host\x86-win32\powerpc-wrs-vxworks\bin;</p> -<p>C:\tornado\host\x86-win32\lib\gcc-lib\powerpc-wrs-vxworks\cygnus-2.7.2-960126;</p> -<p>C:\Corba\Ace_wrappers\bin;</p> -<p>C:\Cygwin\bin;</p> -<p>C:\Cygwin\usr\bin;</p> -<p>C:\bin</p> - -<p>Additional Environmental variables and the values,</p> -<p>CPU=PPC860</p> -<p>LD_LIBRARY_PATH=</p> -<p>SHELL=/bin/sh.exe</p> - -<p>ACE_ROOT=/Corba/ACE_wrappers</p> -<p>WIND_BASE=/tornado</p> -<p>SHELL=/bin/sh.exe</p> -<p>TERM=pcbios</p> -<p>TAO_ROOT=/Corba/ACE_wrapper/Tao</p> -<p>CPP_LOCATION=/Program Files/Microsoft Visual Studio/VC98/Bin/CL.exe</p> -<p>GCC_EXEC_PREFIX=/tornado/host/x86-win32/lib/gcc-lib/</p> -<p>WIND_HOST_TYPE=x86-win32</p> -<p>PERL_PATH=/perl/bin/perl.exe</p> - -<b><p>Directories of importance</p> -</b><p>C:\Corba <-- Ace_wrappers (uzipped)</p> -<p>C:\tornado <-- Tornado installed</p> -<p>C:\Perl <-- Perl installed</p> -<p>C:\Cygwin <-- Cygwin installed</p> -<p>C:\bin <-- Copy these files,</p> -<p> Ace.dll, <-- After you build Ace</p> -<p> gperf.exe <-- After you build gperf</p> -<p> Cygwin1.dll, <-- After you install Cygwin</p> -<p> perl.exe, <-- After you install Perl</p> -<p> rm.exe <-- After you install Cygwin</p> -<p> sh.exe <-- After you install Cygwin</p> -<p> true <-- After you install Cygwin</p> -<b><p>Create Files</p> -</b><p>1) C:\Corba\ACE_Wrappers\ace\config.h</p> -<p>with entry</p> -<p>#if defined (_MSC_VER) || (__BORLANDC__)</p> -<p> #include "ace/config-win32.h"</p> -<p>#else</p> -<p> #define ACE_HAS_IP_MULTICAST </p> -<p> #include "ace/config-vxworks5.x.h"</p> -<p>#endif</p> - -<p>2) C:\Corba\ACE_wrappers\include\makeinclude\platform_macros.GNU</p> -<p>WIND_BASE = /tornado</p> -<p>WIND_HOST_TYPE = x86-win32</p> -<p>include -$(ACE_ROOT)/include/makeinclude/platform_vxworks5.5.x.GNU</p> -<p>ACE_COMPONENTS=FOR_TAO (you may choose this option to build ACE -library that supports TAO)</p> - -<p></p> -<b><p>Steps to Build</p> -</b><p>1) Build Ace.dll under NT</p> -<p>In MS Visual C++ open C:\Corba\ACE_wrappers\ace.sln And build Ace -DLL</p> -<p>Copy Ace.dll in C:\bin</p> - -<p>2) Build gperf utility under NT</p> -<p>In MS Visual C++ open -C:\Corba\ACE_wrappers\apps\gperf\src\gperf.sln. Build gperf.exe</p> -<p>Copy gperf.exe to C:\bin</p> - -<p>3) Mount Directries in Cygwin</p> -<p>Click on Cygnus Solutions -> Cygwin Bash Shell</p> -<p>Mount following directories by using mount command.</p> -<p>create respective directories first then use mount command </p> - -<p>e.g. Create /Corba directory then use $mount -s "C:\Corba" -/Corba</p> - -<p>C:\Corba mount to /Corba</p> -<p>C:\tornado mount to /tornado</p> -<p>C:\Perl mount to /perl</p> -<p>C:\Cygwin mount to /cygwin</p> -<p>C:\bin mount to /bin</p> -<p>C:\Program Files mount to /Program Files </p> - -<p>4) Build ACE in Cygwin</p> -<p>$cd /Corba/ACE_wrappers/ace </p> -<p>$make static_libs=1</p> -<p>This will build your ace library libACE.a for VxWorks. If you use -option shared_libs=1 then the build will be libACE.so. The other -options are same as follows.</p> - -<p>5) Build TAO in Cygwin</p> -<p>$cd $TAO_ROOT/tao</p> -<p>$make debug=0 optimize=1 static_libs_only=1 minimum_orb=1 -</p> -<p>for shared libs use shared_libs=1</p> - -<p>The minimum Tao does not have following components,</p> -<p>Dynamic Skeleton Interface</p> -<p>Dynamic Invocation Interface</p> -<p>Dynamic Any</p> -<p>Interceptors</p> -<p>Interface Repository</p> -<p>Advanced POA features</p> -<p>CORBA/COM interworking</p> - -<p>You may play around with above options to find suitable build for -your needs. For example when you give option debug=1 all the debug -symbols will be created and the build will huge in size. The debug -symbols are necessary when you want to debug your code.</p> - -<p></p><hr align="left" width="50%"> -<hr> -<h1><a name="svcsinstall">Building and Installing ACE Network Services</a></h1> - -The following explains how to build the ACE <a href="http://www.cs.wustl.edu/%7Eschmidt/ACE-netsvcs.html">network services</a> on <a href="#unixsvcs">UNIX</a> and <a href="#win32svcs">Win32</a>. - -<p></p><hr align="left" width="50%"><p> -</p><h2><a name="unixsvcs">Building and Installing ACE Network Services on UNIX</a></h2> - -Building and installing ACE Network Services on UNIX is relatively -simple (the <a href="#win32svcs">process</a> for Win32 is different). -Here's what you need to do:<p> - -</p><ol> - - <li>Build and install ACE on UNIX as described <a href="#unix">earlier</a>. If ACE is built at the root of the ACE - source tree (and ACE has been ported to your platform, of course) the - netsvcs static and shared object libraries should be built - automatically. In addition, the server driver program - (<code>main</code>) contained in <a href="netsvcs/servers/main.cpp">$ACE_ROOT/netsvcs/servers/main.cpp</a> - should also be compiled and ready to run.<p> - - </p></li><li>Set your <code>LD_LIBRARY_PATH</code> environment variable to - where the binary version of the ACE netsvcs library. For - example, you probably want to do something like the following<p> - - </p><pre><code> - % setenv LD_LIBRARY_PATH $ACE_ROOT/ace:$ACE_ROOT/lib:$LD_LIBRARY_PATH - </code></pre><p> - - </p></li><li>By default, if the shared object library is built, the services - are linked into the <code>main</code> driver program dynamically. - To specify which services should be linked in and executed, edit the - <a href="netsvcs/servers/svc.conf">$ACE_ROOT/netsvcs/servers/svc.conf</a> - file. During your editing, you should update information (such as the - default service port numbers) that affects the initialization of - services in this file. Refer to the - <a href="http://www.cs.wustl.edu/%7Eschmidt/ACE_wrappers/ACE-papers.html#config">Service Configurator</a> - documentation to learn how the configuration file is parsed and - how the services are dynamically linked and executed. In - addition, refer to the <a href="http://www.cs.wustl.edu/%7Eschmidt/ACE-netsvcs.html">Network - Services</a> documentation to learn more about how to configure - each network service.<p> - - </p></li><li>If you only want to link the services statically, simply remove - or rename the svc.conf file.<p> -</p></li></ol> - -<p></p><hr align="left" width="50%"><p> -</p><h2><a name="win32svcs">Building and Installing ACE Network Services on Win32</a></h2> - -Once again, there are supplied project for Visual C++ 7.1 or later for -the Network Services.<p> - -</p><hr> -<h1><a name="sslinstall">Building and Installing the ACE_SSL Library</a></h1> - -<p>The first step for all platforms is to build and install the -<a href="http://www.openssl.org/">OpenSSL</a> distribution. The -ACE_SSL library must then be built according to the instructions -below.</p> -<h2>Unix</h2> -<ol> - <li>Make sure the OpenSSL header file directory is in your compiler's - include path, and that OpenSSL libraries are in your library link/load - path (e.g. <code>LD_LIBRARY_PATH</code>). If you - installed OpenSSL into a set of directories unknown by the compiler, - set the <code>SSL_ROOT</code> environment variable to point to the - top level directory of your OpenSSL distribution, i.e. the one - containing OpenSSL's <code>include</code> and <code>lib</code> - directories.</li> - <li>Build ACE as described above. When building ACE, add - <code>ssl=1</code> - to your <code>make</code> - command line invocation, or add it to your - <code>platform_macros.GNU</code> file.</li> - <li>Build the ACE_SSL library in the <tt>$ACE_ROOT/ace/SSL</tt> - directory. The <code>ACE_ROOT</code> environment variable should be set - prior to this point.</li> -</ol> -<h2>Microsoft Visual Studio</h2> -<ol> - <li>Set the <code>SSL_ROOT</code> environment variable to the location - of the directory containing the OpenSSL <code>inc32</code> and - <code>out32dll</code> directories. - <li>Add <code>ssl=1</code> to your MPC - <code>$ACE_ROOT/bin/MakeProjectCreator/config/default.features</code> - or <code>$ACE_ROOT/local.features</code> file, and re-run MPC to add - support for building the ACE_SSL library to your MSVC++ - workspaces and projects. - <li>Open the <code>ACE.sln</code> solution, and refer to the ACE build - and installation instructions above for details on creating a - <code>config.h</code> configuration header for this platform. Once - the <code>config.h</code> file has been created, build the - <code>ACE_SSL</code> project.</li> -</ol> -<h2>Borland C++</h2> -<p>Support for building ACE's ACE_SSL library and TAO's SSLIOP - pluggable protocol with Borland C++ does exist. -<ol> - <li>Set the <code>SSL_ROOT</code> environment variable to the location - of the directory containing the OpenSSL <code>inc32</code> and - <code>out32</code> directories. - <li>Add <code>ssl=1</code> to your MPC - <code>$ACE_ROOT/bin/MakeProjectCreator/config/default.features</code> - or <code>$ACE_ROOT/local.features</code> file, and re-run MPC to add - support for building the ACE_SSL library to your Borland C++ makefiles. - <li>Build ACE and TAO. -</ol> -</p> - -<hr><p> -</p><h1><a name="guireactor_install">Building and Using GUI Reactors Libraries</a></h1> -There is a general method for building and using <code>ACE_Reactors</code> for various GUI -libraries. - <h2> Building GUI Reactor Library </h2> - <ol> - <li>Try to generate build files using MPC. Inspect the output of MPC to find out which features are - necessary to build given reactor. Add these features to - <code>ACE_wrappers/bin/MakeProjectCreator/*.features</code> file, or pass them directly to MPC - using <code>-features</code> command line option. For example, for <code>FlReactor</code> the procedure - consists of five steps - <ol> - <li> In the first pass one gets that <code>x11</code> (X11 libraries) is missing.<br> - <code>$ mwc.pl -type gnuace - Skipping ACE_FlReactor (ace_flreactor.mpc), it requires x11. - </code></li> - Ensure that <code>X11</code> libraries are installed, then pass <code>x11=1</code> feature to MPC. - <li>In the second pass one gets that <code>gl</code> (OpenGL library) is missing.<br> - <code>$ mwc.pl -type gnuace -features x11=1 ace.mwc - Skipping ACE_FlReactor (ace_flreactor.mpc), it requires gl. - </code></li> - Ensure that <code>OpenGL</code> libraries are installed, then pass <code>gl=1</code> feature to MPC. - <li>In the third pass one gets that <code>fl</code> (Fast Light Toolkit) is missing.<br> - <code>$ mwc.pl -type gnuace -features x11=1,gl=1 ace.mwc - Skipping ACE_FlReactor (ace_flreactor.mpc), it requires fl. - </code></li> - Ensure that <code>Fast Light Toolkit</code> libraries are installed, then pass <code>fl=1</code> - feature to MPC. - <li>In the fourth pass one gets that <code>ace_flreactor</code> feature is missing<br> - <code>$ mwc.pl -type gnuace -features x11=1,gl=1,fl=1 ace.mwc - Skipping ACE_FlReactor (ace_flreactor.mpc), it requires ace_flreactor. - </code></li> - Allow MPC to generate makefiles for <code>FlReactor</code> by setting <code>ace_flreactor=1</code> feature. - <li>In the last pass one obtains files for building <code>FlReactor</code>.<br> - <code>$ mwc.pl -type gnuace -features x11=1,gl=1,fl=1,ace_flreactor=1 ace.mwc - </code></li> - </ol> - Currently to simplify MPC generation some of features are turned on by default in - <code>ACE_wrappers/bin/MakeProjectCreator/global.features</code>. For examples to generate - files related with Fl one has to provide only fl=1 feature. To obtain a more fine grained controll - over MPC generation process one may modify <code>ACE_wrappers/bin/MakeProjectCreator/*.features</code> - files. - </li> - <li> Required build files are generated now, it is enough then to invoke build tool. - For example for under <code>MPC::gnuace</code> one has to call - <code>make fl=1</code>. For <code>MPC::vc7</code> target all features are - encoded in generated project files, thus it is enough to compile ACE using MSVC. - </li> - </ol> - The build procedure leads to a specific GUI Reactor library. For example, for - <code>Qt</code> and <code>Linux </code> one gets <code>libQtReactor.so</code>, while for - <code>Windows</code> the results are shared <code>QtReactor.dll</code> and import - <code>QtReactor.lib</code> libraries or their variants depending on build options. - When compiling TAO also GUI related libraries are created like <code>libTAO_QtResource.so</code>. - <h2> Using GUI Reactor Library </h2> - Here one has at least three use cases: - <ol> - <li><b>Applications with their own build system.</b> - To use ACE support for GUI one has to include specific GUI headers and - link with specific <code>ACE_[GUI]Reactor</code> library. When using TAO support for GUI one has - also to link with specific <code>TAO_[GUI]Resource</code> library.</li> - <li><b>Applications with build system using MPC.</b> - In general, it is better to create specific base projects for using ACE GUI support in such application. - Base projects provided by ACE <code>ACE_wrappers/bin/MakeProjectCreator/[ace,tao]_[gui][reactor,resource].mpb</code> - may be an examples of how to do this.</li> - <li><b>Internal ACE applications like tests or examples.</b> - MPC project for internal ACE application using GUI support should be derived from - <code>ace_[gui]reactor.mpb</code> base projects. To employ TAO support for GUI one should derive - the project from <code>tao_[gui]resource.mpb</code> These base projects ensure that all necessary libraries - are linked to the application, specifies features necessary to build a project and moreover impose a - build order consistant with ACE. For example, the application project using <code>XtReactor</code> should be - derived from <code>ace_xtreactor.mpb</code>.</li> - </ol> - <h2>Notes on specific GUI Reactors</h2> - <ul> - <li> <code>QtReactor</code></li> - The build is controlled by <code>ace_qtreactor</code> [1 by default] feature. - To build this reactor one has to provide feature <code>qt</code> [0 by default] (Qt library). Moreover, - it is assumed that <code>Qt</code> was installed in a standard way - and <code>QTDIR</code> points to <code>Qt</code> installation folder. To build TAO - support for <code>Qt</code> one should use <code>tao_qtresource</code> [1 by default] feature. - <li> <code>XtReactor</code></li> - The build is controlled by <code>ace_xtreactor</code> [1 by default] feature. - To build this reactor one has to provide the following features: <code>x11</code> [1 by default] - (X11 libraries) and <code>xt</code> [1 by default] (X11 Toolkit). - Moreover, some examples and tests related with <code>XtReactor</code> - needs additionall features namely either <code>motif</code> [0 by default] (Motif/Lesstif libraries) or - <code>athena</code> [0 by default] (Athena widgets). To build TAO - support for <code>xt</code> one should use <code>tao_xtresource - </code> [1 by default] feature. - <li> <code>TkReactor</code></li> - The is controlled by <code>ace_tkreactor</code> [1 by default] feature. To build this reactor one has to provide - <code>tk</code> [0 by default] (Tcl libraries) feature. To build TAO - support for <code>Tk</code> one should use <code>tao_tkresource</code> [1 by default] feature. - <li> <code>FlReactor</code></li> - The build is controlled by <code>ace_flreactor</code> [1 by default] feature. - To build this reactor one has to provide the following features: <code>x11</code> - [1 by default] (X11 libraries), - <code>gl</code> [1 by default] (OpenGl) and <code>fl</code> - [0 by default] (Fast Light Toolkit). To build TAO - support for <code>Fl</code> one should use <code>tao_flresource</code> [1 by default] feature. - <strong>MS Windows:</strong> The paths to <code>fltkdll</code> and - <code>OpenGL32</code> libraries, as well as <code>fltk</code> header files - should be setup manually for succesfull compilation. Obviosuly, - <code>x11</code>switch is ignored for this platform.</li> - </ul> - -<hr> -<h1><a name="installnotes">Installation Notes</a></h1> - -<ul> - <li><b>Windows (Windows NT, 2000, XP, 2003, etc., and Windows '9x/ME) </b><p> - - Please see the <a href="#NonStaticObjectManager">Non-static - ACE_Object_Manager</a> discussion below.</p><p> - - </p></li><li><b>Windows CE</b><p> - - Take a look at (<a href="docs/CE-status.txt">CE-status.txt</a>) for - up-to-date information about ACE on Windows CE and Windows Mobile. - - </p></li><li><b> Solaris 7, 8, 9, and 10 using Sun ONE Studio 8 (C++ 5.5) - or higher, Centerline C++ 2.x, GNU gcc 2.95 and - later.</b><p> - - All the source code and tests should build and run without any - problems on Solaris 7, 8, and 9 platforms using the above - Sun C++ compilers. - - There are likely to be build problems with older versions or - different patchlevels of Sun C++. Likewise, on - Solaris with g++ you may need to use GNU as instead of - /usr/ccs/bin/as, if you want -gstabs+ and -pipe support. - - Thanks to Susan Liebeskind <shl@janis.gtri.gatech.edu> - for providing the following useful information:</p><p> - - By default, ACE uses both the Solaris and POSIX thread - interface. To disable use of the Solaris thread interface, add - <code>-D_POSIX_PTHREAD_SEMANTICS</code> to the - <code>CFLAGS</code> in your - <code>$(ACE_ROOT)/include/makeinclude/platform_macros.GNU</code>. - See the Solaris Intro (3) man page for more information.</p><p> - - To disable ACE thread support completely, build with the - <code>threads=0</code> make flag. See the <a href="#flags">Makefile Flags</a> section below for more - information on make flags.</p><p> - - If you use g++ on Solaris 7, you might need to rebuild - it on a SunOS 5.7 (Solaris 7) host. Some versions of g++ - provide replacements for system header files. The - replacements on older SunOS systems are not compatible with the - SunOS 5.7 system headers. </P> - - </li><li><b>AIX</b><p> - - ACE is currently supported on AIX 5.2 and higher using IBM's - Visual Age C++ 6 and XL C++ 7 compilers as well as g++ 3.2.</p><p> - - The <code>ace/config-aix-5.x.h</code> file is recommended for all - compilers on all AIX 5L versions. The Asynchronous I/O functionality - is disabled by default because its use requires the system administrator - to explicitly enable it in the kernel using SMIT. If this has been - done and you want to enable asynchronous I/O support in ACE, add: - <code>#define ACE_HAS_AIO_CALLS</code> to your <code>config.h</code> - file before including <code>ace/config-aix-5.x.h</code>.</p><p> - - The Visual Age 6.0.0.3 and 6.0.0.4 do have some bugs that makes - them unusable for building TAO. TAO has been tested with 6.0.0.12 and - had no problems with that version.</p><p> - - For your <code>platform_macros.GNU</code> file, you should use - <code>platform_aix_ibm.GNU</code> when building ACE with any of the - IBM compilers and <code>platform_aix_g++.GNU</code> when building ACE - with g++.</p><p> - - BTW, here's a technique from Rob Jordan <<a href="mailto:jordan@hursley.ibm.com">jordan@hursley.ibm.com</a>> - that can reduce the size of the ACE libraries by about one - third, and can also be applied to applications. It works by - optimising the sharing of template functions, which are created - in an "unusual" way under AIX. It also speeds up - compilation.</p><p> - - Here's how to optimise the ACE library generation:</p><p> - - Look at the <a href="ace/GNUmakefile.ACE">ace/GNUmakefile.ACE</a> - in <code>$ACE_ROOT/ace</code>. Create a file called - <code>ACE_All_Src.cpp</code>, and add a line to #include - each of the source files - listed under <code>FILES=</code> in the GNUmakefile. Create a - file called <code>ACE_All_Tmp.h</code> - and add a line to #include each of the .h files listed under - <code>TEMPLATE_FILES=</code> in the GNUmakefile. Now update the - GNUmakefile so that - <code>FILES=ACE_All_Src</code> and - <code>TEMPLATE_FILES=ACE_All_Tmp</code>.</p><p> - - </p></li><li><b><a name="Linux">Linux</a></b><p> - - ACE has been ported to <a href="http://www.cs.wustl.edu/%7Ecleeland/ace/">Linux</a> on - Intel, Alpha, and PowerPC platforms. If you use a RedHat 5.x - distribution, it's best to use RedHat 5.1 or later. ACE works - without any modifications on RedHat 5.1 and later, and on - Debian 2.1 on both Intel and Alpha. Use the - <code>platform_linux.GNU</code> and <code>ace/config-linux.h</code> - in your <code>platform_macros.GNU</code> and - <code>config.h</code> files, respectively. The same - files can be used on PowerPC, with LinuxPPC - 1999 (R5), with glibc 2.1.1.</p><p> - - If you run out of memory, it's easy to add virtual memory on - Linux. Please see the <code>mkswap</code> man page. You'll - need at least 256 to 300 Mb of virtual memory (RAM + swap) to - compile all of ACE+TAO. The <a href="#resource_requirements">System - Resource Requirements section</a> has some suggestions on how - to reduce the memory requirement.</p><p> - - The glibc 2.0 dynamic loader isn't thread safe. If you want to - use the Invocation API you'll have to set - <code>LD_BIND_NOW=true</code>. If you want to use - <code>dlopen</code>, you should use <code>RTLD_NOW</code>. The - dynamic loader in glibc 2.1 is thread safe.</p><p> - - <strong>NOTE:</strong> The TAO NameService uses IP multicasting - by default, though it is not required. IP multicast on Linux - requires the following:</p><p> - - </p><ul> - <li>Enable IP multicast in the Linux kernel. It is enabled in - the default RedHat 5.1 kernel. In older distributions, you - can enable it by rebuilding your kernel with CONFIG_IP_MULTICAST - enabled.<p> - </p></li><li>Enable IP multicast in ACE. It is enabled by default in - <code>ace/config-linux-common.h</code>. If you don't use - IP multicast, add <code>#define ACE_HAS_IP_MULTICAST 0</code> - to your <code>ace/config.h</code> before building ACE.<p> - </p></li><li>There must be a network interface that is up and supports - multicast. If you have linuxconf, it's easiest to use that - to add a network route for multicast (224.0.0.0) on one of - your network interfaces, such as <code>eth0</code>. If - you don't have or use linuxconf, try adding a multicast - routing table entry using something like this:<p> - </p><pre> <code># route add -net 224.0.0.0 netmask 240.0.0.0 dev eth0</code> - </pre><p> - </p></li></ul> - - Some of the ACE tests fail on older, pre-glibc2 Linux platforms, - such as RedHat 4.2. The problems are with threads and - thread-specific storage.</p><p> - - </p></li><li><b>SCO UNIX</b><p> - - ACE has been ported to SCO UNIX using the GNU g++ 2.7.2 - compiler. Arturo Montes <<a href="mailto:mitosys@colomsat.net.co">mitosys@colomsat.net.co</a>> - maintains this code. In addition, he also maintains a version - of <a href="http://www.cs.wustl.edu/%7Eschmidt/ACE_wrappers/FSU-threads.tar.gz">FSU pthreads</a>.</p><p> - - </p></li><li><b>SGI IRIX 5.x and 6.x</b><p> - - ACE used to build fine using the SGI C++ and GNU GCC compilers - for IRIX 5.x. It has been ported to IRIX 6.x using the SGI - MipsPro 7.1 C++ compiler; be aware that in IRIX 6.2 there is a - number of patches that have to be installed and exceptions - appear to fail with the O32 ABI. Please check the config files - for the details.</p><p> - - </p></li><li><b>OSF/1 3.2 and 4.0 (a.k.a. Digital UNIX 4.0)</b> <p> - - The Digital UNIX C++ 5.4 through 5.7 compilers have problems - with ACE's templates. They compile the lib and most of the test - programs, although they warn about template usage. Most tests - run, some dump core. If you use a 5.x version of cxx, be sure - to set the CXX_VER variable to CXX_5, either on your make - command line or in an environment variable. The ACE Makefiles - assume by default that the cxx version is 6.x or later.</p><p> - - CXX 6.0 and 6.1 are much improved over 5.x: V6.0-020, V6.1-025, - and later build all of ACE cleanly. All of the tests in - $(ACE_ROOT)/tests run successfully with CXX 6.0 and CXX 6.1. - Please note that problems have been reported with some versions - of CXX 6.1, notably versions -021 and earlier. It's best to use - V6.1-022 or later.</p><p> - - NOTE: if you use Digital UNIX 4.0f or later, you <strong>must</strong> - use <code>ace/config-tru64.h</code> instead of - <code>ace/config-osf1-4.0.h</code>. <code>ace/config-tru64.h</code> - can be used for all supported compilers on any version of - Digital UNIX after and include 4.0. And, with 4.0f and later when - using Digital CXX, you <strong>must</strong> use - <code>include/makeinclude/platform_tru64_cxx.GNU</code> instead of - <code>include/makeinclude/platform_osf1_4.0.GNU</code>.</p> - - </li><li><b> FreeBSD </b><p> - - FreeBSD is a fast evolving platform. However, it has the - advantage of having standard releases. At this moment, ACE is - only perodically tested against -stable (3.1R) and we rely a lot - on FreeBSD users' feedbacks. </p><p> - - Notice that on older FreeBSD, <code>ld.so</code> only looks for - so libraries with <b>version number</b> appended. ACE makefiles - create symlinks for most shared libraries if - <code>versioned_so</code> is defined to 1 in - <code>$ACE_ROOT/ace</code> with appropriate ACE version. - However, this does not work for libACE.so itself so you have to - create it manually (If you figure out how to do this, please let - us know) like this: </p><p> - - <code>ln -sf $ACE_ROOT/ace/libACE.so $ACE_ROOT/ace/libACE.so.4.5</code></p><p> - - On newer FreeBSD (3.0 or later,) this is no longer necessary.</p><p> - - </p></li><li><b>NetBSD</b><p> - - Like older FreeBSD, NetBSD's <code>ld.so</code> also requires - versioned .so files.</p><p> - - </p></li><li><b>OpenBSD</b><p> - - ACE has been ported to OpenBSD 3.1 and GNU g++ 2.95.3.</p><p> - - As with FreeBSD and NetBSD, OpenBSD requires versioned .so - files. This is currently handled by the build files and no - additional work is needed.</p><p> - - ACE has been ported to OpenBSD with and without pthreads - enabled. When using pthreads, though, C++ exceptions must be - disabled. This is a known problem with the current release of - OpenBSD (see www.openbsd.org, bug #1750). ACE emulated - exceptions work fine.</p><p> - - Compiling TAO may require the user data segment size - restrictions and possibly other options to be increased. This - is done by modifying the default user class in /etc/login.conf - or by adding a new class and modifying the master passwer file - accordingly.</p><p> - - </p></li><li><b> UnixWare </b> <p> - - Steve Huston <<a href="mailto:shuston@riverace.com">shuston@riverace.com</a>> - has ported ACE to work with UnixWare 2.01 and g++.</p><p> - - Ganesh Pai <<a href="mailto:gpai@voicetek.com">gpai@voicetek.com</a>> - subsequently did the port for version 2.1.2, also with g++.</p><p> - - Phil Mesnier <<a href="mailto:mesnier_p@ociweb.com"> - mesnier_p@ociweb.com</a>> updated the port to support - UnixWare 7.1.0, with help from Michael Meissnitzer - <<a href="mailto:michael.meissnitzer@siemens.at"> - michael.meissnitzer@siemens.at</a>>, Christian Klepp < - <a href="mailto:christian.klepp@siemens.at">christian.klepp@siemens.at - </a>> and Engelbert Staller <<a href="http://www.cs.wustl.edu/%7Eschmidt/ACE_wrappers/engelbert.staller@siemens.at"> - engelbert.staller@siemens.at</a>> - Building ACE (and TAO) on Unixware 7.1.0 requires a very specific - g++ build environment. In particular, you must build and install - g++ 2.95.2, along with binutils 2.9.1. The order (and the declaration - of configuration) is extremely important. Using the gcc compiler - provided on the Skunkware CD on a pentium system, here is the recipe - I used to build a working environment (as root):<br> -</p><pre> mkdir /usr/local/newgnu -< ftp and untar binutils-2.9.1 > -< ftp and untar gcc-2.95.2 > - mkdir -p build/binutils build/gcc - cd build/binutils - ../../binutils-2.9.1/configure i386-sco-sysv4 - gmake # takes a long time - gmake install # this creates /usr/local/i386-sco-sysv4/... - mkdir /usr/local/i486-pc-sysv5/bin - cd /usr/local/i486-pc-sysv5/bin - for a in /usr/local/i386-sco-sysv4/bin/*; do ln -s $a .; done - #links all the newly installed utilities - - cd /usr/local/newgnu/build/gcc - ../../gcc-2.95.2/configure --with-gnu-as --with-gnu-ld - gmake bootstrap # takes a long time - gmake install - mkdir /usr/local/i586-UnixWare7.1.0-sysv5/bin - for a in /usr/local/i386-sco-sysv4/bin/*; do ln -s $a .; done -</pre> - Once done, ACE and TAO will successfully build and link.<p> - - </p></li><li><b><a name="LynxOS">LynxOS</a></b><p> - - ACE builds and runs properly on LynxOS 4.0 for Intel - and PowerPC targets. LynxOS 2.x and 3.x are no longer supported. - - If you run out of memory on LynxOS, these might help:</p><p> - - </p><ul> - <li>Increase the limits in <code>/etc/starttab</code>, - then reboot system. We use these limits: - <pre># Data, stack, and core file limits (in Kbytes) -80000 -16000 -102400</pre><p> - </p></li><li>Enable or expand virtual memory, with something like: - <pre># mkcontig /swap 320 -# prio 17 vmstart /swap</pre> - See the <code>mkcontig</code> and <code>vmstart</code> - man pages, and <code>/bin/rc</code>.<p> - </p></li></ul> - - Please see the comments in the - <a href="include/makeinclude/platform_lynxos.GNU">ACE - platform_lynxos.GNU file</a> for information on, and an - example of, tailoring for your particular platform.<p> - - NOTE: if you want to use IP multicast on LynxOS, be sure to add - this line to your <code>/net/rc.network</code>, and reboot:</p><p> - </p><pre><code> - /bin/route add "224.0.0.0" "$my_name" - </code></pre> - - </li><li><strong>VxWorks</strong><p> - - <a href="http://www.cs.wustl.edu/%7Elevine/">David Levine</a> - <<a href="mailto:levine@cs.wustl.edu">levine@cs.wustl.edu</a>> has - ported ACE to VxWorks 5.2/5.3/5.3.1/5.4 with the GreenHills - 1.8.8/1.8.9, g++ and diab compilers that are distributed with - VxWorks/Tornado. It is not possible to use VxWorks 5.4 - and earlier with ACE anymore because the compilers delivered with - 5.4 and earlier don't support the C++ features ACE needs.</p><p> - - At this moment <a href="http://www.theaceorb.nl">Remedy IT</a> is upgrading - and stabilizing ACE/TAO support for Tornado 2.2/VxWorks 5.5.1. - Since the existing support for previous VxWorks version has been unsupported - and broken for some time and most (potential) users seem to have upgraded to - VxWorks 5.5.1 no backporting effort is done. See also <a href="#vxworks">here</a>. - </p><p> - - Tornado 2.2/VxWorks 5.5.1 support IP multicast. That is not enabled - by default in ACE for VxWorks, because it depends on your - kernel configuration. To enable it, add - <code>#define ACE_HAS_IP_MULTICAST</code> to your - <code>ace/config.h</code>.</p><p> - - NOTE: In order for the ACE Broadcast and Multicast tests to work the VxWorks kernel - should receive the packages it sends out locally. By default this is not supported. - To enable this behaviour you need to include the IFF_SIMPLEX flag for your required - NIC driver. See the following Windriver <a href="https://secure.windriver.com/cgi-bin/windsurf/techtips/public/viewSum.cgi?4542">SPR 4542</a> - for more information.</p><p> - - In addition to all of the other benefits of ACE, it helps work - around some deficiencies with VxWorks. The problems are:</p> - - <p> - </p><ol> - <li>The program entry point cannot be called "main" with g++. ACE - renames it to "ace_main" (configurable via ACE_MAIN) on VxWorks. - While this may seem trivial, it is important with legacy code. - ACE itself ran into this problem.<p> - - </p></li><li>argc/argv isn't used with VxWorks entry points. ACE provides - a wrapper function that transparently converts shell command - line arguments to argc/argv form. See <a href="#spa">below</a> - for details.<p> - - </p></li></ol> - - Please note that ACE uses one of the spare fields in the Wind - River task control block, spare4, for thread-specific storage. - This field is specified in only one place, in ace/OS_NS_Thread.inl, so it - can easily be changed to one of the other spare fields, if - necessary.</p><p> - - ACE destroys dynamically - allocated singletons in the ACE library. But, they may not - properly destroy some static objects. If you have trouble - running a program multiple times, it may be necessary to unload - the module, using unld, and reload it between runs. - Alternatively, you could try calling <code>cplusDtors</code> and - then <code>cplusCtors</code> between runs.</p><p> - - </p></li><li><b>MVS OpenEdition</b> <p> - - All of ACE has been ported to OpenEdition by Chuck Gehr <<a href="mailto:gehr@sweng.stortek.com">gehr@sweng.stortek.com</a>>. - The ACE library, all the tests and most of the examples and apps - build clean. There are still some problems that need to be - ironed out:</p><p> - - MVS does not support the dynamic linking dl...() calls that the - Service Configurator uses to dynamically link services at run - time. As a result, all the examples and apps that use a svc.conf - file (for dynamically configuring service objects) do not work, - however, most of these apps can be built/run statically. Also, - the Svc_Conf_l.cpp and Svc_Conf_y.cpp files are generated using - flex and yacc on a ascii (not ebcdic) machine and as a result - they don't work very well with ebcdic svc.conf files. We should - be able to regenerate these files on MVS but MVS doesn't have - flex. This is something that needs to be done.</p><p> - - Some of the tests do not execute properly. This is a minority - and over time the goal is to get to 100%.</p><p> - - The make scheme for some of the apps still doesn't work - perfectly on MVS. This is mainly due to the way shared - libraries are handled on MVS. See <a href="#mvs">additional - build tips for MVS</a> for more on this.</p><p> - - </p></li><li><strong>QNX Neutrino</strong><p> - - ACE has been ported to <a href="http://www.qnx.com/products/os/neutrino.html">QNX Neutrino - 2.0</a>. We cross-compile for Neutrino on a QNX4 host using g++ - 2.8.1, using the <a href="ace/config-qnx-neutrino.h">ace/config-qnx-neutrino.h</a> - and <a href="include/makeinclude/platform_qnx_neutrino.GNU">include/makeinclude/platform_qnx_neutrino.GNU</a> - configuration files. Many of the ACE tests succeed, though some - fail. As the porting effort progresses, we hope to eliminate - these failures. If you know of fixes, please send them to - us.</p><p> - </p></li><li><strong>QNX RTP</strong><p> - - ACE has been ported to <a href="http://get.qnx.com/">QNX RTP - </a>. We compile for QNX RTP using the GCC compiler shipped with the - distribution, using the <a href="ace/config-qnx-rtp.h">ace/config-qnx-rtp.h</a> - and <a href="include/makeinclude/platform_qnx_rtp_gcc.GNU">include/makeinclude/platform_qnx_rtp_gcc.GNU</a> - configuration files. - Many of the ACE tests succeed, though some - fail. As the porting effort progresses, we hope to eliminate - these failures. If you know of fixes, please send them to - us.</p><p> - <strong><blink><font color="#ff0000">WARNING:</font></blink></strong> - Under the current version of QNX RTP ACE fails if compiled with - inline=0 . </p><p> - - </p></li><li><strong><a name="rtems">RTEMS</a></strong><p> - - The support for RTEMS has been reviVed from version x.5.4. This version - was the first version that build again out of the box on RTEMS. Compilation - and testing was done for RTEMS with and without networking support. The - ACE GNU makefiles do automatically detect whether networking support - is available or not. - - Besides the standard config.h/platform_macros.GNU file you will need - to set <code>RTEMS_MAKEFILE_PATH</code> to point to the location - of your RTEMS installation, see below for an example.</p> - <p><code>export RTEMS_MAKEFILE_PATH=/opt/rtems/CPU-rtems/BSP</code></p> - <p> - When building without network support you will need the ace_for_tao - subsetting functionality enabled. For this add <code>ace_for_tao = 1</code> - to your <code>bin/MakeProjectCreator/config</code> file and regenerate the - GNU makefiles as described <a href="#power">here</a>.</p><p> - - </p></li><li><strong>PharLap ETS</strong><p> - - ACE has been ported to Ardence's - <a href="http://www.ardence.com/embedded/products.aspx?ID=71">PharLap ETS</a> - version 13. The port was originally done for Pharlap 9.1 and MSVC 6, - but has been updated to Pharlap ETS 13 with Visual Studio .NET 2003 - (VC7.1).</p><p> To build for PharLap, you'll need to use MPC to - generate .sln/.vcproj files with the ETS configurations. For example: - <pre> -cd \ace\ACE_wrappers -perl bin/mwc.pl -type vc71 -relative ACE_ROOT=C:/ace/ACE_wrappers -relative TAO_ROOT=C:/ace/ACE_wrappers/TAO -value_template configurations='"ETS Debug"' -value_template configurations+='"ETS Release"' -name_modifier *_ETS TAO_ACE.mwc - </pre> - That command will generate the same .sln and .vproj files as for - regular Windows builds with VC7.1, but they'll have names with an - <code>_ETS</code> suffix and will include the "ETS Debug" and - "ETS Release" configurations.</p><p> - After generating the needed VC7.1 files, use the ace/config-pharlap.h - configuration file, and the instructions - for building on Windows. Building the ACE library is the same as - for regular Windows platforms, except you choose one of the PharLap - ETS configurations to build within Visual Studio. - For an example of how to build binaries, see the tests directory. - The tests_pharlap_msvc.lnk file is a LinkLoc commands file that the - ACE tests are built with. It is likely that local sites may need - to adjust this file for their target environment. - </p><p> - When executing programs on the target system, it is possible that not - all of the VC++ support DLLs are resident on the target. In particular, - the debug-supporting DLLs may not be present. If you require these, be - sure to add those needed. For example, on the standard LabVIEW RT 8.2 - distribution using Pharlap ETS, the following DLLs must be copied to - the target before being able to run Debug programs: - <ul> - <li>msvcp71d.dll</li> - <li>msvcr71d.dll</li> - </ul> - </p><p> - <note>To build ACE for National Instruments' LabVIEW RT, use - the Pharlap ETS information above, but add the following line to your - config.h file: - <pre> - #define ACE_PHARLAP_LABVIEW_RT - </pre> - This setting makes the necessary adjustments for LabVIEW's implementation - of Pharlap ETS.</note> - - <note>By default, the ACE tests log their output/results to the - system console on Pharlap ETS. To change this behavior and make the - test output log to a file in the <code>log</code> directory under the - current working directory while executing, add the following line to - your config.h file: - <pre> - #define ACE_PHARLAP_TESTLOG_TO_FILE - </pre> - This setting has no affect on TAO tests which always write test output - to stdout. - </note> - -</p></li><li><strong>Mac OS X (10.2.x)</strong><p> - - </p><p>ACE builds and runs on Mac OS X 10.2.x, but the following are - needed to build it:</p> - - <p>1. The latest version of the Apple Developer Tools - (December 2002)</p> - <p>2. The dlcompat library (obtained either through Fink or - SourceForge)</p> - - <p>When creating $ACE_ROOT/ace/config.h for Mac OS X, you need - to add the following if you obtained dlcompat via Fink:</p> - - <p>#define ACE_NEEDS_DL_UNDERSCORE</p> - - <p>You'll also need to do:</p> - - <p>setenv DYLD_LIBRARY_PATH $ACE_ROOT/ace:$ACE_ROOT/lib</p> - <p>setenv MACOSX_DEPLOYMENT_TARGET 10.2</p> - - <p>Currently, all ACE tests pass except Process_Mutex_Test and - MEM_Stream_Test. Also, Mac OS X doesn't yet support *nix - aio_* calls, and ACE does not know anything about Mach.</p> - - <p>The work to port ACE to Mac OS X was done by several people, - John Zorko - <<a href="mailto:j.zorko@att.net">j.zorko@att.net</a>> is - only one of them.</p> - -</li></ul> - - -<hr> -<h2><a name="g++">Compiling ACE with GNU g++</a></h2> - -If you use the GNU GCC g++ compiler please note the following: - -<ul> - </p></li><li>ACE/TAO needs g++ 2.95.x or better. Older versions are not usable anymore<p> - - </p></li><li>Make sure to update your gcc <code>config.status</code> - file. This file is produced when installing gcc; it specifies - where to install the binary files that gcc uses. For example, - it specifies whether to use Solaris's <code>/usr/ccs/bin</code> - binary utils or GNU binary utils. The - <code>config.status</code> file is an output of the gcc - <code>configure</code> script; it is preferable to use the - <code>--prefix</code> option to <code>configure</code> instead - of hacking its output.<p> - - </p></li><li>If you are getting weird link errors when building libACE - on Solaris you are probably using the GNU linker. Try using the - Sun linker (/usr/ccs/bin/ld) instead. Note that gcc first looks - for the GNU linker if it is installed along with gcc. The only - way to not use the GNU linker is to delete it from the - installation or to build your own compiler with no linker. Be - aware that you still need the libraries and includes of gcc.<p> - - NOTE: if you do use the GNU linker, you might need to change - the <code>-G</code> flag to <code>-shared</code> in - the <code>SOFLAGS</code> definition in your - <code>include/makeinclude/platform_macros.GNU</code>.</p><p> - - </p></li><li>Don't get too confused about contradictory statements in - the gcc documentation. It was written by different - people...<p> - - </p></li><li>Make sure that the linker invoked by gcc produces code - that initializes static objects. Please see gcc's - documentation for using <code>collect2</code>.<p> - -</p></li></ul> - - -<hr><p> -</p><h2><a name="minimum_build">What Do I Need to Build for TAO?</a></h2> -Toshio Hori <toshi@etl.go.jp> provided these suggestions on building -just what's needed for (a subset of) TAO:<p> - -I usually make: -</p><pre> $ACE_ROOT/ace, - $ACE_ROOT/apps/gperf, - $TAO_ROOT/tao, - $TAO_ROOT/TAO_IDL, and - $TAO_ROOT/orbsvcs/orbsvcs -</pre> -and the whole make takes less than an hour on my Solaris 7 for intel, -Pentium-III/550MHz, 256MB memory, 512MB swap machine. (Top secret: I -renice the 'make' process to the highest priority, -20... ;-) - -To save time and space, I set -<pre> TAO_ORBSVCS = Naming Time Trader ImplRepo -</pre> -in <code>$ACE_ROOT/include/makeinclude/platform_macros.GNU</code> also. See -<a href="TAO/docs/configurations.html#orbsvcs">TAO's orbsvcs -library customization instructions</a> for more information.<p> - - -</p><hr><p> </p><h2><a name="resource_requirements">System Resource -Requirements</a></h2> The amount of system resources required to build -ACE and TAO varies greatly. The required system resources are -influenced by OS and compiler platform, build options, and component -configurations. As a rough guide, the typical peak memory requirement -can be well over 512 MB (notably, for TAO's orbsvcs). Depending on -your OS and compiler configuration, an <strong>entire</strong> build -of ACE and TAO can use well over 4 GB of disk space. It's usually not -necessary to build <strong>all</strong> of ACE and TAO, though.<p> - -Much less disk space is required for just the libraries. For example, -see the <a href="docs/ACE-subsets.html#ACE%20Library%20Size%20Breakdown">ACE -library subset sizes</a>.</p><p> - -If you run out of memory when building, you might consider trying -some or all of these suggestions:</p><p> -</p><ul> - <li>Enable or increase virtual memory. If you're on a <a href="#Linux">Linux</a> or <a href="#LynxOS">LynxOS</a> platform, - please see the appropriate sections above.<p> - </p></li><li>Disable/enable optimization and/or debugging. See the - <a href="#flags">Makefile Flags</a> discussion for information - on how to do that via ACE's Makefiles.<p> - </p></li><li>If you're using g++, try removing <code>-pipe</code> from - <code>CFLAGS</code> in your - <code>include/makeinclude/platform_macros.GNU</code> file.<p> - </p></li><li>Restrict the components that you build. For ACE and TAO, see the - discussion of <code>ACE_COMPONENTS</code> in the - <a href="docs/ACE-subsets.html">ACE subsets</a> page. For TAO's - orbsvcs, see the discussion of <code>TAO_ORBSVCS</code> in - <a href="TAO/docs/configurations.html#orbsvcs">orbsvcs Library configuration information</a>.<p> - -If disk space is a problem, disabling debugging should greatly -reduce object code, and therefore, library size. This is especially -true with g++.</p><p> - -Toshio Hori <toshi@etl.go.jp> provided these tips for reducing -disk space usage:</p><p> - -To save space on a Unix machine, I usually run - 'find . -name \*.sln -o -name \*.vcproj -o -name \*.bor | xargs rm -f' -in $ACE_ROOT at first after I untar the distribution. They are -meaningless in my environment (Files named '*.sln' and '*.vcproj' are -used for MSVC++ and files named '*.bor' are for Borland C++ -Builder.)</p><p> - -Finally, to save space, may want to run 'make clean' after 'make'. It -removes generated object files and leaves libraries/executables -intact. If you want to remove any of the libraries/executables, as -well, try 'make realclean'.</p><p> - -</p></li></ul> - -<p></p><hr><p> -</p><h1><a name="MPC">General MPC information</a></h1> - -The Makefile Project Creator (MPC) is a tool that takes platform and -building tool generic files (mpc files) as input, which describe basic -information needed to generate a "project" file for various build -tools, including Make, NMake, Visual C++ 6, Visual C++ 7, etc. Please -see <a href="MPC/docs/USAGE">USAGE</a>, <a href="MPC/docs/README">README</a> for -documentation on MPC.<P> - -A common usage for creating a Windows workspace containing just the -core ACE and TAO libraries and executables is the following: - -<pre><code> -C:> cd %TAO_ROOT% -C:> %ACE_ROOT%\bin\mwc.pl -type vc71 TAO_ACE.mwc -</pre></code> - -Replace vc71 with whatever project type you want to use. On Linux and -other UNIX platform use the gnuace type: <P> - -<pre><code> -% cd $TAO_ROOT -% $ACE_ROOT/bin/mwc.pl -type gnuace TAO_ACE.mwc -</pre></code> - -this creates the appropriate GNUmakefiles. Additional information on -how to obtain, configuration, and build ACE+TAO using MPC appear at -the OCI <A -HREF="http://www.theaceorb.com/faq/index.html#HowToBuildACEandTAOonWindows">FAQ</A>.<P> - -If you are attempting to generate project files using MPC, and you get -the following error message:<br> - -<pre>ERROR: Unable to find the MPC modules in /builds/ACE_wrappers/MPC. -You can set the MPC_ROOT environment variable to the location of MPC. -</pre> - -You need to do one of the following: - -<ol> -<li>If you have already obtained MPC, either move it underneath the -ACE_wrappers directory or set your MPC_ROOT environment variable to point -to the full path of MPC.</li> -<li>Check out MPC from the DOC Group subversion repository -and set your MPC_ROOT environment variable.</li> -</ol> - -You can check -out MPC from the doc_group subversion server using the following command. - -<pre>svn co svn://svn.dre.vanderbilt.edu/DOC/MPC/trunk MPC -</pre> - -The <A HREF="MPC/docs/README">README</A> and <A HREF="MPC/docs/USAGE">USAGE</A> files in the MPC/docs directory are an up-to-date -source of documentation, however it is not a complete set of -documentation. The TAO Developer's Guide from OCI starting with the -1.3a version contains more information about MPC.<p> - -The MPC chapter from the TAO Developer's Guide is available at <a -href="http://downloads.ociweb.com/MPC/"> -http://downloads.ociweb.com/MPC/</a>. Some of MPC has changed since -this version, but it is largely accurate. An updated version will be -available as newer versions of the TAO Developer's Guide are released. -In the meantime, please see the README and USAGE files in the MPC -directory. - -</p> -<p> -</p><h1><a name="eclipse">Working with ACE in Eclipse</a></h1> - - -<p> -The Eclipse CDT C++ development environment can be used to develop ACE applications. You can configure a new CDT project to build ACE using either a local source distribution or checking out ACE from CVS in Eclipse. These are the steps to create the CDT project to build ACE. -</p> - -<p> -<h2>To create an Eclipse project for ACE starting from CVS:</h2> -<ol> -<li>In the "CVS Repository Exploring" perspective, navigate to the module containing ACE.</li> -<li>Checkout the module using "Check Out As" and select the "project configured using the New Project Wizard" option.</li> -<li>Select "Standard Make C++ Project" for the project type.</li> -<li>Follow the steps outlined above, up to the point of running make, for building ACE on your platform. Use "path_to_your_eclipse_workspace"/"project_name" as your $ACE_ROOT. -<li>If you had to regenerate the makefiles using MPC, select the root folder for your poject and use the import wizard to add them to your project.</li> -<li>Select the root folder for the project and use the "Create Make Target" wizard to setup the appropriate make command and options.</li> -<li>Select the root folder and run "Build Make Target." This will build ACE.</li> -</ol> -</p> - - - -<p> -<h2>To create an Eclipse project for ACE from a local source distribution:</h2> -<ol> -<li>Launch the "New Project Wizard" in Eclipse.</li> -<li>Select "Standard Make C++ Project" for the project type.</li> -<li>On the project name page, uncheck the "use default" location option and replace the default path with the path to your source distribution.</li> -<li>Follow the steps, up to the point of running make, for building ACE on your platform. -<li>If you had to regenerate the makefiles using MPC, select the root folder for your poject and use the import wizard to add them to your project.</li> -<li>Select the root folder for the project and use the "Create Make Target" wizard to setup the appropriate make command and options.</li> -<li>Select the root folder and run "Build Make Target." This will build ACE.</li> - - -</ol> -</p> - -</p> - -<hr><p> -</p><h1><a name="advanced">Advanced Topics</a></h1> - -<ul> - <li><a href="docs/ACE-porting.html">Porting ACE and TAO to a New OS Platform</a> - </li><li><a href="#NonStaticObjectManager">Non-static ACE_Object_Manager</a> - </li><li><a href="#cloning">Cloning the Source Tree</a> - </li><li><a href="#mvs">Additional Build Tips for MVS</a> - </li><li><a href="#flags">Makefile Flags</a> - </li><li><a href="http://www.cs.wustl.edu/%7Elevine/CVS.html">Version Control</a> - </li><li><a href="docs/ACE-SSL.html">ACE SSL effort</a> -</li></ul> - -<p></p><hr align="left" width="50%"><p> -</p><h2><a name="NonStaticObjectManager">Non-static -ACE_Object_Manager</a></h2> The ACE_Object_Manager can be instantiated -as a static object, can be instantiated on the stack of the main -program thread, or can be explicitly instantiated and destroyed by the -application with <code>ACE::init ()</code> and <code>ACE::fini -()</code>. The comments in the header file, -<a href="ace/Object_Manager.h"><code>ace/Object_Manager.h</code></a>, as well as Section 1.6.3 in -<a href="http://www.riverace.com/docs">The ACE Programmer's Guide</a> -provide more detail.<p> - -<strong><blink><font color="#ff0000">NOTE:</font></blink></strong> -Special requirements are imposed on applications if the -ACE_Object_Manager is instantiated, by ACE, on the stack of the main -thread. This behavior is selected by defining -<code>ACE_HAS_NONSTATIC_OBJECT_MANAGER</code> in -<code>ace/config.h</code>. Again, see the ACE Object_Manager header file, -<a href="ace/Object_Manager.h"><code>ace/Object_Manager.h</code></a> for more information. One of -these requirements is discussed here, because it is so important. -Please note that <code>ACE_HAS_NONSTATIC_OBJECT_MANAGER</code> is -defined in the distributed ACE <code>config.h</code> headers for -VxWorks and Win32.</p><p> - -The important requirement is that the program <strong>must</strong> -declare its <code>main</code> function with two arguments, even if -they're not used, and with <code>int</code> return type: - -</p><pre><code> -int -main (int, char *[]) -</code></pre> - -If you don't declare <code>main</code> <strong>exactly</strong> that -way, then you'll see a link error about <code>ace_main_i</code> being -undefined.<p> - -Alternatively, this feature can be disabled by commenting out the -#define ACE_HAS_NONSTATIC_OBJECT_MANAGER in the -<code>ace/config.h</code>. But, that will make repeated testing more -difficult on VxWorks. And, you'd either have to call static -constructors and destructors manually or unload/load the program -between runs. On Win32, disabling the feature can possibly lead to -shutdown difficulties.</p><p> - -<strong><blink><font color="#ff0000">WARNING:</font></blink></strong> -<code>ACE_HAS_NONSTATIC_OBJECT_MANAGER</code> assumes that your -<code>main</code> function is named <code>main</code>. Any violation -of this assumption is at your peril. If you really need to call your -entry point something other than <code>main</code>, you'll need to -construct and destroy the ACE_Object_Manager. The best way to do that -is to call <code>ACE::init ()</code> and <code>ACE::fini ()</code>. -Or, see the <code>#define</code> of <code>main (int, char *[])</code> -in <a href="ace/OS_main.h"><code>ace/OS_main.h</code></a> to see how ACE does -that for entry points named <code>main</code>. - -</p><p></p><hr align="left" width="50%"><p> -</p><h2><a name="cloning">Cloning the Source Tree</a></h2> - -On UNIX platforms, we typically like to support multiple platform -builds using the same ACE source tree. This idiom is supported by ACE -using the $ACE_ROOT/bin/create_ace_build.pl script. - -To clone the source tree, create ./build and ./build/{your build name} -subdirectories under the ACE_wrappers directory. -Then invoke the create_ace_build.pl script to clone the source tree using -soft links from your build directory back to the actual sources. -Here is an example:</p><p> - -</p><pre>% cd ACE_wrappers -% mkdir build build/build-SunOS5 -% perl bin/create_ace_build.pl -a -v build-SunOS5 -% cd build/build-SunOS5 -% setenv ACE_ROOT $cwd -% make -</pre><p> - -This will establish a complete tree of links. In addition, make sure -you set your <code>LD_LIBRARY_PATH</code> to -<code>$ACE_ROOT/lib:$LD_LIBRARY_PATH</code> on SVR4 UNIX -platforms.</p><p> - -When you do a make in the $ACE_ROOT directory you will be producing -object code that is not stored in the same place as the original -source tree. This way, you can easily build another platform in a -parallel tree structure.</p><p> - -See the comments at the top of the create_ace_build.pl script for -further usage information. - -</p><p></p><hr align="left" width="50%"><p> -</p><h2><a name="mvs">Additional Build Tips for MVS</a></h2> - -For all intents and purpose, MVS OpenEdition (OE) is another flavor of -UNIX, therefore, the instructions under <a href="#aceinstall">Building -and Installing ACE on Unix</a> can be used along with the following -additional tips:<p> - -You can get a copy of GNU make that has been ported to MVS OpenEdition from -the <a href="http://www.s390.ibm.com/products/oe/index.html">IBM OpenEdition web site</a>. -ACE's make scheme generates compile commands that have options and -operands interspersed. By default, the c89/cc/c++ compiler expects all options to -precede all operands. To get around this, you must set a special -compiler environment variable (_CXX_CCMODE) to 1 which tells the compiler -to allow options and operands to be interspersed.</p><p> - -Note that the environment variable <code>LD_LIBRARY_PATH</code> is -called <code>LIBPATH</code> on MVS.</p><p> - -Shared objects are built a little different on MVS than on -other UNIX implementations. This has been accounted for in the makefiles -that come with ACE When the linker (via the cxx command) builds the -libACE.so file it will also create a file called libACE.x. This is a -side-deck file and it must be included in subsequent link edits with -application code. For more information on this see the C/C++ MVS -Programming Guide. If you want to build your application statically, -i.e., using libACE.a instead of libACE.so, you can set ACELIB to -ACELIB_STATIC in platform_mvs.GNU.</p><p> - -When the libACE.so file is built (via the MVS pre-linker and binder), you -will get a rc=4 from the pre-linker. This is ok. This is due to some -warnings about unresolved references which should get resolved during the -link step. Note, however, there shouldn't be any unresolved references -from the binder (linkage editor). You can get pre-link and link maps by -uncommenting the PMAP and LMAP lines in the platform_mvs.GNU file. - -</p><p></p><hr align="left" width="50%"><p> -</p><h2><a name="flags">Makefile Flags</a></h2> - -GNU make provides many options to customize its operation. See its -documentation for more information. One example is that for multi-cpu -UNIX machines you will be able to build faster if you use:<p> - -</p><pre><code> -% make -j <em>n</em> -</code></pre><p> - -which allows parallel compilation. The number <i>n</i> should -typically be the number of CPUs. It is likely that builds will be -faster even on single-CPU UNIX machines with <code>make -j -2</code>.</p><p> - -ACE further supports the following flags. They can be enabled either -on the command line, e.g., "make purify=1", or added to your -<code>platform_macros.GNU</code>. To disable the option, -set the flag to null, -e.g., "make debug=". Some flags support setting to 0 disable, e.g., -"make debug=0". debug=1 is enabled in the platform files that are -released with ACE.</p><p> - -Please note that the effects of a flag may be platform specific. -Also, combinations of certain flags may or may not be allowed on -specific platforms, e.g., debug=1 opt=1 is supported by g++ but -not all other C++ compilers.</p><p> - -If you use Purify or Quantify: purify or quantify <strong>must</strong> -be on your <code>PATH</code>. By default, ACE puts the Purify/Quantify -caches below <code>/tmp</code>. To override that, set the -<code>PURE_CACHE_BASE_DIR</code> variable, either in your environment -or on the <code>make</code> make command line, to the destination -directory for your instrumented libraries.</p><p> - -</p><pre>Flag Description ----- ----------- -debug Enable debugging; see DCFLAGS and DCCFLAGS. -exceptions Enable exception handling (not supported by all platforms). -include_env Support old-style ACE_TRY_ENV declarations in methods. - This switch is necessary for compiling TAO applications - in the native exception configuration that were written - for TAO versions before 1.2.2. - In TAO 1.2.2, new macros were introduced that supercede - the direct ACE_TRY_ENV declarations. These are the - ACE_ENV_ARG macros that are defined in ace/CORBA_macros.h - and are documented in docs/exceptions.html. - This switch only affects the exceptions=1 configuration. - It is for backward compatibility only. - There will be warnings about unused _ACE_environment_variable - parameters when using include_env=1. - If possible, do not use it, but instead change your TAO - applications to use the ACE_ENV_ARG macros. -fast Enable -fast option, e.g., with Sun C++. -inline Enable ACE inlining. Some platforms enable inlining by - default, others do not. -optimize Enable optimization; see OCFLAGS and OCCFLAGS. -pace Enable PACE as the underpinnings of ACE_OS. -probe Enable ACE_Timeprobes. -profile Enable profiling; see PCFLAGS and PCCFLAGS. -purify Purify all executables. -quantify Quantify all executables. -repo Use GNU template repository (g++ with repo patches only). -rtti Enable run-time type identification. On some platforms, - it is enabled by default, so this is ignored. -shared_libs Build shared libraries. Ignored if static_libs_only is set. -static_libs Build shared libraries. Ignored if shared_libs_only is set. -shared_libs_only Only build shared libraries. Ignored if no SHLIBs are - specified by the Makefile, as in performance-tests/Misc. -static_libs_only Only build static libraries. -threads Build with thread support. -xt Build with Xt (X11 Toolkit) support. -fl Build with FlTk (Fast Light Toolkit) support. -tk Build with Tk (Tcl/Tk) support. -qt Build with Qt (Trolltech Qt) support. -ssl Build with OpenSSL support. -rapi Build with RAPI -split Build the library by first splitting up the ACE source - to several files, with one object code entity for each - source file. This allows an application that is linked - with ACE to extract _exactly_ what it needs from the - library, resulting in a smaller executable. Setting this - to 1 overrides debug to 0. - -Usually, users do not need to be concerned with make targets. -Just enter "make" on the command line to build. A few notable -targets are listed below. - -Target Description ------- ----------- -show_statics Lists all static objects in object files built for - current directory. Only supported for g++. -show_uninit Lists all uninitialized in object files built for - current directory. Only supported for g++. - -</pre> - -</p><hr><p> -</p><h2><a name="power">Building from Subversion (anonymous access)</a></h2> -If users are building from our <a href="https://svn.dre.vanderbilt.edu/viewvc/Middleware/trunk/">Subversion repository</a> the -GNUmakefiles, and project files for building on various platforms will -not be available. Subversion users are expected to <a href="#generate_using_mpc">generate them</a> -using <a href="https://svn.dre.vanderbilt.edu/viewvc/MPC/trunk/docs/README?revision=HEAD">MPC</a> before building ACE, TAO or -CIAO. We point out some suggestions below to get bootstrapped -quickly. - -<ul> - <li>You can checkout different subsets from the Subversion repository. - <ul> - <li>To checkout ACE with MPC:<p> - <code>svn co svn://svn.dre.vanderbilt.edu/DOC/Middleware/sets-anon/ACE .</code> - </li> - <li>To checkout ACE+TAO with MPC:<p> - <code>svn co svn://svn.dre.vanderbilt.edu/DOC/Middleware/sets-anon/ACE+TAO .</code> - </li> - <li>To checkout ACE+TAO+CIAO with MPC:<p> - <code>svn co svn://svn.dre.vanderbilt.edu/DOC/Middleware/sets-anon/ACE+TAO+CIAO .</code> - </li> - </ul> - </p></li><li>Please make sure that you have <a href="http://www.perl.org/"> - perl</a> installed, preferably perl - 5.8 or higher. Users on Win32 based platforms are recommended to use - <a href="http://www.activestate.com/Products/ActivePerl/"> Active - State Perl</a>. We use active state perl without problems. We have - ran into problems trying to use the cygwin version of perl on Win32 - based platforms. <p> - </p></li> - <a name="generate_using_mpc"></a> - <li>To build ACE and associated tests, examples, - and associated utility libraries with GNUmakefiles, you must - generate GNUmakefiles with MPC:<p> - <code> $ACE_ROOT/bin/mwc.pl -type gnuace ACE.mwc</code> </p> - <p>On Windows, with Visual C++ 8, you must generate solution and project files with MPC:<p> - - <code> $ACE_ROOT/bin/mwc.pl -type vc8 ACE.mwc </code> </p><p> - - On Windows, with Visual C++ 7, you must generate solution and project files with MPC:<p> - <code> $ACE_ROOT/bin/mwc.pl -type vc71 ACE.mwc </code> </p> - </li><li>If you want to build TAO+CIAO and its associated libraries - please see <a href="TAO/TAO-INSTALL.html">TAO-INSTALL</a><a> and - </a><a href="TAO/CIAO/CIAO-INSTALL.html">CIAO-INSTALL</a> for details. -</li></ul> - -<hr><p> - -Back to the <a href="http://www.cs.wustl.edu/%7Eschmidt/ACE.html">ACE</a> -home page. - - - - -</p><p> -<!--<EM> -Visitor # -from -<EM><br> --> - -<!-- hhmts start --> -Last modified: Wed Jul 5 17:26:22 EST 2006 -<!-- hhmts end --> - - -</p></body></html> |