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-rw-r--r--ACE/Kokyu/docs/Kokyu.html26
1 files changed, 13 insertions, 13 deletions
diff --git a/ACE/Kokyu/docs/Kokyu.html b/ACE/Kokyu/docs/Kokyu.html
index b476a849a85..fb1b0905e3a 100644
--- a/ACE/Kokyu/docs/Kokyu.html
+++ b/ACE/Kokyu/docs/Kokyu.html
@@ -31,7 +31,7 @@ Real-time CORBA (DSRTCORBA) schedulers</a>
Kokyu is a portable middleware scheduling framework designed to provide
flexible scheduling and dispatching services within the context of higher-level
middleware. Kokyu currently provides real-time scheduling and dispatching
-services for TAO’s real-time CORBA Event Service, which mediates supplier-consumer
+services for TAO�s real-time CORBA Event Service, which mediates supplier-consumer
relationships between application operations. Kokyu consists primarily
of two cooperating infrastructure segments, illustrated in Figure 1:
<center>
@@ -54,7 +54,7 @@ are ordered, by assigning priority levels and rates to tasks, and producing
a configuration specification for the dispatching mechanism. The dispatcher
is responsible for enforcing the ordering of operation dispatches using
different threads, requests queues, and timers configured according to
-the scheduler’s specification. The combined framework provides an implicit
+the scheduler�s specification. The combined framework provides an implicit
projection of scheduling heuristics into appropriate dispatching infrastructure
configurations, so that the scheduling and dispatching infrastructure segments
can be optimized both separately and in combination.
@@ -72,7 +72,7 @@ within a fixed CORBA IDL interface, thereby enabling different strategies
to be configured independently from applications that use them.
<h3>
<a NAME="FlexDispatch"></a>Flexible Dispatching Framework</h3>
-The right side of Figure 1 shows the essential features of Kokyu’s flexible
+The right side of Figure 1 shows the essential features of Kokyu�s flexible
task dispatching infrastructure. Key features of the dispatching infrastructure
that are essential to performing our optimizations are as follows:
<p><b>Dispatching queues:</b> Each task is assigned by our strategized
@@ -96,16 +96,16 @@ the highest is at the head of the queue at the point when one is to be
dequeued. We consider three disciplines:
<ul>
<li>
-Static – Tasks are ordered by a static subpriority value – results in FIFO
+Static � Tasks are ordered by a static subpriority value � results in FIFO
ordering if all static subpriorities are made the same; static queues at
different priority levels can be used to implement an RMS scheduling strategy.</li>
<li>
-Deadline – Tasks are ordered by time to deadline; a single deadline queue
+Deadline � Tasks are ordered by time to deadline; a single deadline queue
can be used to implement the earliest deadline first (EDF) scheduling strategy.</li>
<li>
-Laxity – Tasks are ordered by slack time, or laxity – the time to deadline
+Laxity � Tasks are ordered by slack time, or laxity � the time to deadline
minus the execution time; a single laxity queue can be used to implement
the minimum laxity first (MLF) scheduling strategy; laxity queues at different
priority levels can be used to implement the maximum urgency first (MUF)
@@ -125,7 +125,7 @@ in the Kokyu dispatching framework.
the Kokyu scheduling framework is used to configure and operate a dispatching
module. During system initialization, each dispatching module obtains the
thread priority and dispatching type for each of its queues, typically
-from the scheduling service’s output interface. Next, each queue is assigned
+from the scheduling service�s output interface. Next, each queue is assigned
a unique dispatching priority number, a unique thread priority, and an
enumerated dispatching type. Finally, each dispatching module has an ordered
queue of pending dispatches per dispatching priority. To preserve QoS guarantees,
@@ -140,18 +140,18 @@ the dispatching type:
<ul>
<li>
<b>STATIC DISPATCHING</b>: This type specifies a queue that only considers
-the static portion of an operation’s dispatching subpriority.</li>
+the static portion of an operation�s dispatching subpriority.</li>
<li>
<b>DEADLINE DISPATCHING</b>: This type specifies a queue that considers
-the dynamic and static portions of an operation’s dispatching subpriority,
+the dynamic and static portions of an operation�s dispatching subpriority,
and updates the dynamic portion according to the time remaining until the
-operation’s deadline.</li>
+operation�s deadline.</li>
<li>
<b>LAXITY DISPATCHING</b>: This type specifies a queue that considers the
-dynamic and static portions of an operation’s dispatching subpriority,
-and updates the dynamic portion according to the operation’s laxity.</li>
+dynamic and static portions of an operation�s dispatching subpriority,
+and updates the dynamic portion according to the operation�s laxity.</li>
</ul>
<h3>
@@ -406,7 +406,7 @@ special issue on Real-Time Middleware, guest editor Wei Zhao, March 2001,
Vol. 20 No. 2</li>
<li>
-Christopher D. Gill, Douglas C. Schmidt, and Ron Cytron, <a href="http://www.cs.wustl.edu/~schmidt/PDF/embedded_sched.pdf">Multi-Paradigm
+Christopher D. Gill, Douglas C. Schmidt, and Ron Cytron, <a href="http://www.dre.vanderbilt.edu/~schmidt/PDF/embedded_sched.pdf">Multi-Paradigm
Scheduling for Distributed Real-Time Embedded Computing</a>, IEEE Proceedings
Special Issue on Modeling and Design of Embedded Systems, Volume 91, Number
1, January 2003.</li>