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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file CSD_POA.h
+ *
+ * $Id$
+ *
+ * @author Yan Dai (dai_y@ociweb.com)
+ */
+//=============================================================================
+
+#ifndef TAO_CSD_POA_H
+#define TAO_CSD_POA_H
+
+#include /**/ "ace/pre.h"
+
+#include "tao/CSD_Framework/CSD_FW_Export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+#pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#include "tao/PortableServer/Regular_POA.h"
+#include "tao/CSD_Framework/CSD_Strategy_Proxy.h"
+
+TAO_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class TAO_CSD_POA
+ *
+ * @brief Implementation of the CSD_Framework::POA interface.
+ *
+ * Implementation of the CSD_Framework::POA interface.
+ */
+class TAO_CSD_FW_Export TAO_CSD_POA
+ : public virtual CSD_Framework::POA,
+ public virtual TAO_Regular_POA
+{
+public:
+ //Constructor
+ TAO_CSD_POA (const String &name,
+ PortableServer::POAManager_ptr poa_manager,
+ const TAO_POA_Policy_Set &policies,
+ TAO_Root_POA *parent,
+ ACE_Lock &lock,
+ TAO_SYNCH_MUTEX &thread_lock,
+ TAO_ORB_Core &orb_core,
+ TAO_Object_Adapter *object_adapter);
+
+ //Destructor
+ virtual ~TAO_CSD_POA (void);
+
+ /// Pass the Strategy object reference to the CSD poa.
+ virtual
+ void set_csd_strategy (::CSD_Framework::Strategy_ptr s);
+
+ /// Hook - The POA has been (or is being) activated.
+ virtual void poa_activated_hook ();
+
+ /// Hook - The POA has been deactivated.
+ virtual void poa_deactivated_hook ();
+
+ /// Hook - A servant has been activated.
+ virtual void servant_activated_hook (PortableServer::Servant servant,
+ const PortableServer::ObjectId& oid);
+
+ /// Hook - A servant has been deactivated.
+ virtual void servant_deactivated_hook (PortableServer::Servant servant,
+ const PortableServer::ObjectId& oid);
+
+ ///Method for creating new CSD POA.
+ TAO_Root_POA * new_POA (const String &name,
+ PortableServer::POAManager_ptr poa_manager,
+ const TAO_POA_Policy_Set &policies,
+ TAO_Root_POA *parent,
+ ACE_Lock &lock,
+ TAO_SYNCH_MUTEX &thread_lock,
+ TAO_ORB_Core &orb_core,
+ TAO_Object_Adapter *object_adapter);
+
+ /// Servant Dispatching Strategy proxy accessor.
+ TAO::CSD::Strategy_Proxy&
+ servant_dispatching_strategy_proxy (void) const;
+
+private:
+
+ TAO::CSD::Strategy_Proxy* sds_proxy_;
+};
+
+TAO_END_VERSIONED_NAMESPACE_DECL
+
+
+#if defined (__ACE_INLINE__)
+# include "tao/CSD_Framework/CSD_POA.inl"
+#endif /* __ACE_INLINE__ */
+
+#include /**/ "ace/post.h"
+
+#endif /* TAO_CSD_POA_H */
+