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diff --git a/ACE/TAO/tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_Request.h b/ACE/TAO/tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_Request.h
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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file CSD_TP_Collocated_Synch_Request.h
+ *
+ * $Id$
+ *
+ * @author Tim Bradley <bradley_t@ociweb.com>
+ */
+//=============================================================================
+
+#ifndef TAO_CSD_TP_COLLOCATED_SYNCH_REQUEST_H
+#define TAO_CSD_TP_COLLOCATED_SYNCH_REQUEST_H
+
+#include /**/ "ace/pre.h"
+
+#include "tao/CSD_ThreadPool/CSD_TP_Export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#include "tao/CSD_ThreadPool/CSD_TP_Corba_Request.h"
+#include "tao/CSD_ThreadPool/CSD_TP_Synch_Helper.h"
+#include "tao/Exception.h"
+
+TAO_BEGIN_VERSIONED_NAMESPACE_DECL
+
+namespace TAO
+{
+ namespace CSD
+ {
+
+ class TP_Collocated_Synch_Request;
+ typedef TAO_Intrusive_Ref_Count_Handle<TP_Collocated_Synch_Request>
+ TP_Collocated_Synch_Request_Handle;
+
+ /**
+ * @class TP_Collocated_Synch_Request
+ *
+ * @brief Represents a "queue-able", synchronous, collocated,
+ * CORBA request.
+ *
+ * This kind request is the two-way or oneway(with SYNC_WITH_TARGET
+ * policy applied) collocated request. It is NOT cloned before
+ * enqueuing and the "enqueuing" thread will block until the request
+ * is dispatched/handled or cancelled.
+ */
+ class TAO_CSD_TP_Export TP_Collocated_Synch_Request
+ : public TP_Corba_Request
+ {
+ public:
+
+ /// Constructor.
+ TP_Collocated_Synch_Request
+ (TAO_ServerRequest& server_request,
+ const PortableServer::ObjectId& object_id,
+ PortableServer::POA_ptr poa,
+ const char* operation,
+ PortableServer::Servant servant,
+ TP_Servant_State* servant_state);
+
+ /// Virtual Destructor.
+ virtual ~TP_Collocated_Synch_Request();
+
+ /// Wait until the request has been dispatched (and completed), or
+ /// until it has been cancelled.
+ /// Returns true if the request has been dispatched, and returns
+ /// false if the request has been cancelled.
+ bool wait(void);
+
+
+ protected:
+
+ /// Note that we do not override our base class implementation of
+ /// prepare_for_queue_i() (which does nothing), because we don't
+ /// need to clone the Server Request object.
+
+ /// Dispatch the request to the servant.
+ virtual void dispatch_i();
+
+ /// Cancel the request.
+ virtual void cancel_i();
+
+
+ private:
+
+ /// Helper used to block and unblock the thread that invokes our
+ /// wait() method.
+ TP_Synch_Helper synch_helper_;
+
+ /// Set to NULL initially, and will only be set thereafter if an
+ /// exception is raised from the dispatch() call on the server_request_.
+ CORBA::Exception* exception_;
+ };
+
+ }
+}
+
+TAO_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+# include "tao/CSD_ThreadPool/CSD_TP_Collocated_Synch_Request.inl"
+#endif /* __ACE_INLINE__ */
+
+#include /**/ "ace/post.h"
+
+#endif /* TAO_CSD_TP_COLLOCATED_SYNCH_REQUEST_H */