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+// -*- C++ -*-
+
+// ===================================================================
+/**
+ * @file DIOP_Connection_Handler.h
+ *
+ * $Id$
+ *
+ * @author Michael Kircher
+ */
+// ===================================================================
+
+#ifndef TAO_DIOP_CONNECTION_HANDLER_H
+#define TAO_DIOP_CONNECTION_HANDLER_H
+
+#include /**/ "ace/pre.h"
+
+#include "tao/orbconf.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+#pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#if defined (TAO_HAS_DIOP) && (TAO_HAS_DIOP != 0)
+
+#include "tao/Strategies/strategies_export.h"
+#include "tao/Wait_Strategy.h"
+#include "tao/Connection_Handler.h"
+#include "tao/Strategies/DIOP_Transport.h"
+#include "ace/SOCK_Dgram.h"
+#include "ace/Reactor.h"
+#include "ace/Acceptor.h"
+
+TAO_BEGIN_VERSIONED_NAMESPACE_DECL
+
+// ****************************************************************
+
+/**
+ * @class TAO_DIOP_Connection_Handler
+ *
+ * @brief Handles requests on a single connection.
+ *
+ * The Connection handler which is common for the Acceptor and
+ * the Connector
+ */
+class TAO_Strategies_Export TAO_DIOP_Connection_Handler
+ : public TAO_DIOP_SVC_HANDLER
+ , public TAO_Connection_Handler
+{
+
+public:
+
+ TAO_DIOP_Connection_Handler (ACE_Thread_Manager* t = 0);
+
+ /// Constructor.
+ TAO_DIOP_Connection_Handler (TAO_ORB_Core *orb_core);
+
+ /// Destructor.
+ ~TAO_DIOP_Connection_Handler (void);
+
+ /// Called by the <Strategy_Acceptor> when the handler is completely
+ /// connected. Argument is unused.
+ virtual int open (void *);
+
+ // @@ Frank: Similar to open, but called on server
+ virtual int open_server (void);
+
+ //@{
+ /**
+ * Connection_Handler overloads
+ */
+ virtual int open_handler (void *);
+ //@}
+
+ /// Close called by the Acceptor or Connector when connection
+ /// establishment fails.
+ int close (u_long = 0);
+
+ //@{
+ /** @name Event Handler overloads
+ */
+ virtual int resume_handler (void);
+ virtual int close_connection (void);
+ virtual int handle_input (ACE_HANDLE);
+ virtual int handle_output (ACE_HANDLE);
+ virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask);
+ virtual int handle_timeout (const ACE_Time_Value &current_time,
+ const void *act = 0);
+ //@}
+
+ /// Add ourselves to Cache.
+ int add_transport_to_cache (void);
+
+ // @@ Frank: Not needed
+ /*
+ /// Process the <listen_list>
+ int process_listen_point_list (DIOP::ListenPointList &listen_list);
+ */
+
+ // DIOP Additions - Begin
+ /**
+ * @name The DIOP Additions
+ *
+ */
+ //@{
+ const ACE_INET_Addr &addr (void);
+
+ void addr (const ACE_INET_Addr &addr);
+
+ const ACE_INET_Addr &local_addr (void);
+
+ void local_addr (const ACE_INET_Addr &addr);
+ //@}
+ // DIOP Additions - End
+
+ /// Set Diff-Serv codepoint on outgoing packets.
+ int set_dscp_codepoint (CORBA::Boolean set_network_priority);
+ int set_dscp_codepoint (CORBA::Long dscp_codepoint);
+
+protected:
+
+ //@{
+ /**
+ * @name TAO_Connection Handler overloads
+ */
+ virtual int release_os_resources (void);
+ virtual int handle_write_ready (const ACE_Time_Value *timeout);
+ //@}
+
+ /// Helper method used by the set_dscp_codepoint () methods
+ int set_tos (int tos);
+
+ // DIOP Additions - Begin
+ /**
+ * @name The DIOP Additions
+ *
+ */
+ //@{
+ /// This is always the remote address
+ ACE_INET_Addr addr_;
+
+ /// This is always the local address for the connector
+ ACE_INET_Addr local_addr_;
+ //@}
+ // DIOP Additions - End
+
+private:
+ /// Stores the type of service value.
+ int dscp_codepoint_;
+};
+
+TAO_END_VERSIONED_NAMESPACE_DECL
+
+#endif /* TAO_HAS_DIOP && TAO_HAS_DIOP != 0 */
+
+#include /**/ "ace/post.h"
+
+#endif /* TAO_DIOP_CONNECTION_HANDLER_H */