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Diffstat (limited to 'ACE/ace/Active_Map_Manager.h')
-rw-r--r-- | ACE/ace/Active_Map_Manager.h | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/ACE/ace/Active_Map_Manager.h b/ACE/ace/Active_Map_Manager.h deleted file mode 100644 index 1281302fdf8..00000000000 --- a/ACE/ace/Active_Map_Manager.h +++ /dev/null @@ -1,116 +0,0 @@ -/* -*- C++ -*- */ - -//============================================================================= -/** - * @file Active_Map_Manager.h - * - * $Id$ - * - * @author Irfan Pyarali - */ -//============================================================================= - - -#ifndef ACE_ACTIVE_MAP_MANAGER_H -#define ACE_ACTIVE_MAP_MANAGER_H -#include /**/ "ace/pre.h" - -#include /**/ "ace/ACE_export.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#include "ace/Basic_Types.h" - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -/** - * @class ACE_Active_Map_Manager_Key - * - * @brief Key used in the Active Object Map. - * - * This key keeps information of the index and the generation - * count of the slot it represents. Since the index information - * is part of the key, lookups are super fast and predictable, - */ -class ACE_Export ACE_Active_Map_Manager_Key -{ -public: - /// Default constructor. - ACE_Active_Map_Manager_Key (void); - - /** - * Constructor given the @a slot_index and @a slot_generation number. - * This is useful once the user has somehow recovered the - * @a slot_index and @a slot_generation number from the client. - */ - ACE_Active_Map_Manager_Key (ACE_UINT32 slot_index, - ACE_UINT32 slot_generation); - - /// Get the slot_index. - ACE_UINT32 slot_index (void) const; - - /// Set the slot_index. - void slot_index (ACE_UINT32 i); - - /// Get the slot_generation number. - ACE_UINT32 slot_generation (void) const; - - /// Set the slot_generation number. - void slot_generation (ACE_UINT32 g); - - /// Size required to store information about active key. - static size_t size (void); - - /// Recover state of active key from @a data. User must make sure - /// that @a data encoded using the encode() method. - void decode (const void *data); - - /// Encode state of the active key into @a data. @a data must be as - /// big as the value returned from <size>. - void encode (void *data) const; - - /// Compare keys. - bool operator== (const ACE_Active_Map_Manager_Key &rhs) const; - bool operator!= (const ACE_Active_Map_Manager_Key &rhs) const; - - // = This really should be protected but because of template - // friends, they are not. - - /// Increment the <slot_generation> number. - void increment_slot_generation_count (void); - -private: - - /** - * @brief Data for the Active Object Map Key. - * - * This separate structure makes it easier to manage copying - * the index and the generation to and from the user buffer. - * - */ - struct key_data - { - /// Slot index in the active map. - ACE_UINT32 slot_index_; - - /// Slot generation number of <slot_index_> slot in the active map. - ACE_UINT32 slot_generation_; - }; - - /// Data for the Active Object Map Key. - key_data key_data_; -}; - -ACE_END_VERSIONED_NAMESPACE_DECL - -#if defined (__ACE_INLINE__) -#include "ace/Active_Map_Manager.inl" -#endif /* __ACE_INLINE__ */ - -// Include the templates here. -#include "ace/Active_Map_Manager_T.h" - -#include /**/ "ace/post.h" -#endif /* ACE_ACTIVE_MAP_MANAGER_H */ |