diff options
Diffstat (limited to 'ACE/ace/Containers_T.cpp')
-rw-r--r-- | ACE/ace/Containers_T.cpp | 1930 |
1 files changed, 0 insertions, 1930 deletions
diff --git a/ACE/ace/Containers_T.cpp b/ACE/ace/Containers_T.cpp deleted file mode 100644 index c28e3e1fc41..00000000000 --- a/ACE/ace/Containers_T.cpp +++ /dev/null @@ -1,1930 +0,0 @@ -// $Id$ - -#ifndef ACE_CONTAINERS_T_CPP -#define ACE_CONTAINERS_T_CPP - -#include "ace/Log_Msg.h" -#include "ace/Malloc_Base.h" -#include "ace/OS_Memory.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#include "ace/Containers.h" - -#if !defined (__ACE_INLINE__) -#include "ace/Containers_T.inl" -#endif /* __ACE_INLINE__ */ - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -ACE_ALLOC_HOOK_DEFINE(ACE_Bounded_Stack) - -template <class T> void -ACE_Bounded_Stack<T>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - ACE_TRACE ("ACE_Bounded_Stack<T>::dump"); -#endif /* ACE_HAS_DUMP */ -} - -template<class T> -ACE_Bounded_Stack<T>::ACE_Bounded_Stack (size_t size) - : size_ (size), - top_ (0) -{ - ACE_NEW (this->stack_, - T[size]); - ACE_TRACE ("ACE_Bounded_Stack<T>::ACE_Bounded_Stack"); -} - -template<class T> -ACE_Bounded_Stack<T>::ACE_Bounded_Stack (const ACE_Bounded_Stack<T> &s) - : size_ (s.size_), - top_ (s.top_) -{ - ACE_NEW (this->stack_, - T[s.size_]); - - ACE_TRACE ("ACE_Bounded_Stack<T>::ACE_Bounded_Stack"); - - for (size_t i = 0; i < this->top_; i++) - this->stack_[i] = s.stack_[i]; -} - -template<class T> void -ACE_Bounded_Stack<T>::operator= (const ACE_Bounded_Stack<T> &s) -{ - ACE_TRACE ("ACE_Bounded_Stack<T>::operator="); - - if (&s != this) - { - if (this->size_ < s.size_) - { - delete [] this->stack_; - ACE_NEW (this->stack_, - T[s.size_]); - this->size_ = s.size_; - } - this->top_ = s.top_; - - for (size_t i = 0; i < this->top_; i++) - this->stack_[i] = s.stack_[i]; - } -} - -template<class T> -ACE_Bounded_Stack<T>::~ACE_Bounded_Stack (void) -{ - ACE_TRACE ("ACE_Bounded_Stack<T>::~ACE_Bounded_Stack"); - delete [] this->stack_; -} - -// ---------------------------------------- - -ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Stack) - -template <class T, size_t ACE_SIZE> void -ACE_Fixed_Stack<T, ACE_SIZE>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::dump"); -#endif /* ACE_HAS_DUMP */ -} - -template<class T, size_t ACE_SIZE> -ACE_Fixed_Stack<T, ACE_SIZE>::ACE_Fixed_Stack (void) - : size_ (ACE_SIZE), - top_ (0) -{ - ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::ACE_Fixed_Stack"); -} - -template<class T, size_t ACE_SIZE> -ACE_Fixed_Stack<T, ACE_SIZE>::ACE_Fixed_Stack (const ACE_Fixed_Stack<T, ACE_SIZE> &s) - : size_ (s.size_), - top_ (s.top_) -{ - ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::ACE_Fixed_Stack"); - for (size_t i = 0; i < this->top_; i++) - this->stack_[i] = s.stack_[i]; -} - -template<class T, size_t ACE_SIZE> void -ACE_Fixed_Stack<T, ACE_SIZE>::operator= (const ACE_Fixed_Stack<T, ACE_SIZE> &s) -{ - ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::operator="); - - if (&s != this) - { - this->top_ = s.top_; - - for (size_t i = 0; i < this->top_; i++) - this->stack_[i] = s.stack_[i]; - } -} - -template<class T, size_t ACE_SIZE> -ACE_Fixed_Stack<T, ACE_SIZE>::~ACE_Fixed_Stack (void) -{ - ACE_TRACE ("ACE_Fixed_Stack<T, ACE_SIZE>::~ACE_Fixed_Stack"); -} - -//---------------------------------------- - -ACE_ALLOC_HOOK_DEFINE(ACE_Unbounded_Stack) - -template <class T> void -ACE_Unbounded_Stack<T>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - // ACE_TRACE ("ACE_Unbounded_Stack<T>::dump"); -#endif /* ACE_HAS_DUMP */ -} - -template<class T> -ACE_Unbounded_Stack<T>::ACE_Unbounded_Stack (ACE_Allocator *alloc) - : head_ (0), - cur_size_ (0), - allocator_ (alloc) -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::ACE_Unbounded_Stack"); - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - ACE_NEW_MALLOC (this->head_, - (ACE_Node<T> *) this->allocator_->malloc (sizeof (ACE_Node<T>)), - ACE_Node<T>); - this->head_->next_ = this->head_; -} - -template<class T> void -ACE_Unbounded_Stack<T>::delete_all_nodes (void) -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::delete_all_nodes"); - - while (this->is_empty () == 0) - { - ACE_Node<T> *temp = this->head_->next_; - this->head_->next_ = temp->next_; - ACE_DES_FREE_TEMPLATE (temp, this->allocator_->free, - ACE_Node, <T>); - } - - this->cur_size_ = 0; - - ACE_ASSERT (this->head_ == this->head_->next_ - && this->is_empty ()); -} - -template<class T> void -ACE_Unbounded_Stack<T>::copy_all_nodes (const ACE_Unbounded_Stack<T> &s) -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::copy_all_nodes"); - - ACE_ASSERT (this->head_ == this->head_->next_); - - ACE_Node<T> *temp = this->head_; - - for (ACE_Node<T> *s_temp = s.head_->next_; - s_temp != s.head_; - s_temp = s_temp->next_) - { - ACE_Node<T> *nptr = temp->next_; - ACE_NEW_MALLOC (temp->next_, - (ACE_Node<T> *) this->allocator_->malloc (sizeof (ACE_Node<T>)), - ACE_Node<T> (s_temp->item_, nptr)); - temp = temp->next_; - } - this->cur_size_ = s.cur_size_; -} - -template<class T> -ACE_Unbounded_Stack<T>::ACE_Unbounded_Stack (const ACE_Unbounded_Stack<T> &s) - : head_ (0), - cur_size_ (0), - allocator_ (s.allocator_) -{ - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - ACE_NEW_MALLOC (this->head_, - (ACE_Node<T> *) this->allocator_->malloc (sizeof (ACE_Node<T>)), - ACE_Node<T>); - this->head_->next_ = this->head_; - - // ACE_TRACE ("ACE_Unbounded_Stack<T>::ACE_Unbounded_Stack"); - this->copy_all_nodes (s); -} - -template<class T> void -ACE_Unbounded_Stack<T>::operator= (const ACE_Unbounded_Stack<T> &s) -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::operator="); - - if (this != &s) - { - this->delete_all_nodes (); - this->copy_all_nodes (s); - } -} - -template<class T> -ACE_Unbounded_Stack<T>::~ACE_Unbounded_Stack (void) -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::~ACE_Unbounded_Stack"); - - this->delete_all_nodes (); - ACE_DES_FREE_TEMPLATE (head_, - this->allocator_->free, - ACE_Node, - <T>); -} - -template<class T> int -ACE_Unbounded_Stack<T>::push (const T &new_item) -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::push"); - - ACE_Node<T> *temp = 0; - - ACE_NEW_MALLOC_RETURN (temp, - static_cast<ACE_Node<T> *> (this->allocator_->malloc (sizeof (ACE_Node<T>))), - ACE_Node<T> (new_item, this->head_->next_), - -1); - this->head_->next_ = temp; - ++this->cur_size_; - return 0; -} - -template<class T> int -ACE_Unbounded_Stack<T>::pop (T &item) -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::pop"); - - if (this->is_empty ()) - return -1; - else - { - ACE_Node<T> *temp = this->head_->next_; - item = temp->item_; - this->head_->next_ = temp->next_; - - ACE_DES_FREE_TEMPLATE (temp, - this->allocator_->free, - ACE_Node, - <T>); - --this->cur_size_; - return 0; - } -} - -template <class T> int -ACE_Unbounded_Stack<T>::find (const T &item) const -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::find"); - // Set <item> into the dummy node. - this->head_->item_ = item; - - ACE_Node<T> *temp = this->head_->next_; - - // Keep looping until we find the item. - while (!(temp->item_ == item)) - temp = temp->next_; - - // If we found the dummy node then it's not really there, otherwise, - // it is there. - return temp == this->head_ ? -1 : 0; -} - -template <class T> int -ACE_Unbounded_Stack<T>::insert (const T &item) -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::insert"); - - if (this->find (item) == 0) - return 1; - else - return this->push (item); -} - -template <class T> int -ACE_Unbounded_Stack<T>::remove (const T &item) -{ - // ACE_TRACE ("ACE_Unbounded_Stack<T>::remove"); - - // Insert the item to be founded into the dummy node. - this->head_->item_ = item; - - ACE_Node<T> *curr = this->head_; - - while (!(curr->next_->item_ == item)) - curr = curr->next_; - - if (curr->next_ == this->head_) - return -1; // Item was not found. - else - { - ACE_Node<T> *temp = curr->next_; - // Skip over the node that we're deleting. - curr->next_ = temp->next_; - --this->cur_size_; - ACE_DES_FREE_TEMPLATE (temp, - this->allocator_->free, - ACE_Node, - <T>); - return 0; - } -} - -//-------------------------------------------------- -ACE_ALLOC_HOOK_DEFINE(ACE_Double_Linked_List_Iterator_Base) - -template <class T> -ACE_Double_Linked_List_Iterator_Base<T>::ACE_Double_Linked_List_Iterator_Base (const ACE_Double_Linked_List<T> &dll) - : current_ (0), dllist_ (&dll) -{ - // Do nothing -} - -template <class T> -ACE_Double_Linked_List_Iterator_Base<T>::ACE_Double_Linked_List_Iterator_Base (const ACE_Double_Linked_List_Iterator_Base<T> &iter) - : current_ (iter.current_), - dllist_ (iter.dllist_) -{ - // Do nothing -} - - -template <class T> T * -ACE_Double_Linked_List_Iterator_Base<T>::next (void) const -{ - return this->not_done (); -} - -template <class T> int -ACE_Double_Linked_List_Iterator_Base<T>::next (T *&ptr) const -{ - ptr = this->not_done (); - return ptr ? 1 : 0; -} - - -template <class T> int -ACE_Double_Linked_List_Iterator_Base<T>::done (void) const -{ - return this->not_done () ? 0 : 1; -} - -template <class T> T & -ACE_Double_Linked_List_Iterator_Base<T>::operator* (void) const -{ - return *(this->not_done ()); -} - -// @@ Is this a valid retasking? Make sure to check with Purify and -// whatnot that we're not leaking memory or doing any other screwing things. -template <class T> void -ACE_Double_Linked_List_Iterator_Base<T>::reset (ACE_Double_Linked_List<T> &dll) -{ - current_ = 0; - dllist_ = &dll; -} - - template <class T> int -ACE_Double_Linked_List_Iterator_Base<T>::go_head (void) -{ - this->current_ = static_cast<T*> (dllist_->head_->next_); - return this->current_ ? 1 : 0; -} - -template <class T> int -ACE_Double_Linked_List_Iterator_Base<T>::go_tail (void) -{ - this->current_ = static_cast<T*> (dllist_->head_->prev_); - return this->current_ ? 1 : 0; -} - -template <class T> T * -ACE_Double_Linked_List_Iterator_Base<T>::not_done (void) const -{ - if (this->current_ != this->dllist_->head_) - return this->current_; - else - return 0; -} - -template <class T> T * -ACE_Double_Linked_List_Iterator_Base<T>::do_advance (void) -{ - if (this->not_done ()) - { - this->current_ = static_cast<T*> (this->current_->next_); - return this->not_done (); - } - else - return 0; -} - -template <class T> T * -ACE_Double_Linked_List_Iterator_Base<T>::do_retreat (void) -{ - if (this->not_done ()) - { - this->current_ = static_cast<T*> (this->current_->prev_); - return this->not_done (); - } - else - return 0; -} - -template <class T> void -ACE_Double_Linked_List_Iterator_Base<T>::dump_i (void) const -{ - ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); - ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("current_ = %x"), this->current_)); - ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); -} - -//-------------------------------------------------- -ACE_ALLOC_HOOK_DEFINE(ACE_Double_Linked_List_Iterator) - -template <class T> -ACE_Double_Linked_List_Iterator<T>::ACE_Double_Linked_List_Iterator (const ACE_Double_Linked_List<T> &dll) - : ACE_Double_Linked_List_Iterator_Base <T> (dll) -{ - this->current_ = static_cast<T*> (dll.head_->next_); - // Advance current_ out of the null area and onto the first item in - // the list -} - -template <class T> void -ACE_Double_Linked_List_Iterator<T>::reset (ACE_Double_Linked_List<T> &dll) -{ - this->ACE_Double_Linked_List_Iterator_Base <T>::reset (dll); - this->current_ = static_cast<T*> (dll.head_->next_); - // Advance current_ out of the null area and onto the first item in - // the list -} - -template <class T> int -ACE_Double_Linked_List_Iterator<T>::first (void) -{ - return this->go_head (); -} - -template <class T> int -ACE_Double_Linked_List_Iterator<T>::advance (void) -{ - return this->do_advance () ? 1 : 0; -} - -template <class T> T* -ACE_Double_Linked_List_Iterator<T>::advance_and_remove (int dont_remove) -{ - T* item = 0; - if (dont_remove) - this->do_advance (); - else - { - item = this->next (); - this->do_advance (); - // It seems dangerous to remove nodes in an iterator, but so it goes... - ACE_Double_Linked_List<T> *dllist = - const_cast<ACE_Double_Linked_List<T> *> (this->dllist_); - dllist->remove (item); - } - return item; -} - -template <class T> void -ACE_Double_Linked_List_Iterator<T>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - this->dump_i (); -#endif /* ACE_HAS_DUMP */ -} - -// Prefix advance. - -template <class T> -ACE_Double_Linked_List_Iterator<T> & -ACE_Double_Linked_List_Iterator<T>::operator++ (void) -{ - this->do_advance (); - return *this; -} - - -// Postfix advance. - -template <class T> -ACE_Double_Linked_List_Iterator<T> -ACE_Double_Linked_List_Iterator<T>::operator++ (int) -{ - ACE_Double_Linked_List_Iterator<T> retv (*this); - this->do_advance (); - return retv; -} - - -// Prefix reverse. - -template <class T> -ACE_Double_Linked_List_Iterator<T> & -ACE_Double_Linked_List_Iterator<T>::operator-- (void) -{ - this->do_retreat (); - return *this; -} - - -// Postfix reverse. - -template <class T> -ACE_Double_Linked_List_Iterator<T> -ACE_Double_Linked_List_Iterator<T>::operator-- (int) -{ - ACE_Double_Linked_List_Iterator<T> retv (*this); - this->do_retreat (); - return retv; -} - - -//-------------------------------------------------- -ACE_ALLOC_HOOK_DEFINE(ACE_Double_Linked_List_Reverse_Iterator) - - template <class T> -ACE_Double_Linked_List_Reverse_Iterator<T>::ACE_Double_Linked_List_Reverse_Iterator (ACE_Double_Linked_List<T> &dll) - : ACE_Double_Linked_List_Iterator_Base <T> (dll) -{ - this->current_ = static_cast<T*> (dll.head_->prev_); - // Advance current_ out of the null area and onto the last item in - // the list -} - -template <class T> void -ACE_Double_Linked_List_Reverse_Iterator<T>::reset (ACE_Double_Linked_List<T> &dll) -{ - this->ACE_Double_Linked_List_Iterator_Base <T>::reset (dll); - this->current_ = static_cast<T*> (dll.head_->prev_); - // Advance current_ out of the null area and onto the last item in - // the list -} - -template <class T> int -ACE_Double_Linked_List_Reverse_Iterator<T>::first (void) -{ - return this->go_tail (); -} - -template <class T> int -ACE_Double_Linked_List_Reverse_Iterator<T>::advance (void) -{ - return this->do_retreat () ? 1 : 0; -} - -template <class T> T* -ACE_Double_Linked_List_Reverse_Iterator<T>::advance_and_remove (int dont_remove) -{ - T* item = 0; - if (dont_remove) - this->do_retreat (); - else - { - item = this->next (); - this->do_retreat (); - // It seems dangerous to remove nodes in an iterator, but so it goes... - ACE_Double_Linked_List<T> *dllist = - const_cast<ACE_Double_Linked_List<T> *> (this->dllist_); - dllist->remove (item); - } - return item; -} - -template <class T> void -ACE_Double_Linked_List_Reverse_Iterator<T>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - this->dump_i (); -#endif /* ACE_HAS_DUMP */ -} - -// Prefix advance. - -template <class T> -ACE_Double_Linked_List_Reverse_Iterator<T> & -ACE_Double_Linked_List_Reverse_Iterator<T>::operator++ (void) -{ - this->do_retreat (); - return *this; -} - - -// Postfix advance. - -template <class T> -ACE_Double_Linked_List_Reverse_Iterator<T> -ACE_Double_Linked_List_Reverse_Iterator<T>::operator++ (int) -{ - ACE_Double_Linked_List_Reverse_Iterator<T> retv (*this); - this->do_retreat (); - return retv; -} - - -// Prefix reverse. - -template <class T> -ACE_Double_Linked_List_Reverse_Iterator<T> & -ACE_Double_Linked_List_Reverse_Iterator<T>::operator-- (void) -{ - this->do_advance (); - return *this; -} - - -// Postfix reverse. - -template <class T> -ACE_Double_Linked_List_Reverse_Iterator<T> -ACE_Double_Linked_List_Reverse_Iterator<T>::operator-- (int) -{ - ACE_Double_Linked_List_Reverse_Iterator<T> retv (*this); - this->do_advance (); - return retv; -} - - -ACE_ALLOC_HOOK_DEFINE(ACE_Double_Linked_List) - - template <class T> -ACE_Double_Linked_List<T>:: ACE_Double_Linked_List (ACE_Allocator *alloc) - : size_ (0), allocator_ (alloc) -{ - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - ACE_NEW_MALLOC (this->head_, - (T *) this->allocator_->malloc (sizeof (T)), - T); - this->init_head (); -} - -template <class T> -ACE_Double_Linked_List<T>::ACE_Double_Linked_List (const ACE_Double_Linked_List<T> &cx) - : allocator_ (cx.allocator_) -{ - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - ACE_NEW_MALLOC (this->head_, - (T *) this->allocator_->malloc (sizeof (T)), - T); - this->init_head (); - this->copy_nodes (cx); - this->size_ = cx.size_; -} - -template <class T> void -ACE_Double_Linked_List<T>::operator= (const ACE_Double_Linked_List<T> &cx) -{ - if (this != &cx) - { - this->delete_nodes (); - this->copy_nodes (cx); - } -} - -template <class T> -ACE_Double_Linked_List<T>::~ACE_Double_Linked_List (void) -{ - this->delete_nodes (); - - ACE_DES_FREE (head_, - this->allocator_->free, - T); - - this->head_ = 0; -} - -template <class T> int -ACE_Double_Linked_List<T>::is_empty (void) const -{ - return this->size () ? 0 : 1; -} - -template <class T> int -ACE_Double_Linked_List<T>::is_full (void) const -{ - return 0; // We have no bound. -} - -template <class T> T * -ACE_Double_Linked_List<T>::insert_tail (T *new_item) -{ - // Insert it before <head_>, i.e., at tail. - this->insert_element (new_item, 1); - return new_item; -} - -template <class T> T * -ACE_Double_Linked_List<T>::insert_head (T *new_item) -{ - this->insert_element (new_item); // Insert it after <head_>, i.e., at head. - return new_item; -} - -template <class T> T * -ACE_Double_Linked_List<T>::delete_head (void) -{ - if (this->is_empty ()) - return 0; - - T *temp = static_cast<T *> (this->head_->next_); - // Detach it from the list. - this->remove_element (temp); - return temp; -} - -template <class T> T * -ACE_Double_Linked_List<T>::delete_tail (void) -{ - if (this->is_empty ()) - return 0; - - T *temp = static_cast <T *> (this->head_->prev_); - // Detach it from the list. - this->remove_element (temp); - return temp; -} - -template <class T> void -ACE_Double_Linked_List<T>::reset (void) -{ - this->delete_nodes (); -} - -template <class T> int -ACE_Double_Linked_List<T>::get (T *&item, size_t slot) -{ - ACE_Double_Linked_List_Iterator<T> iter (*this); - - for (size_t i = 0; - i < slot && !iter.done (); - i++) - iter.advance (); - - item = iter.next (); - return item ? 0 : -1; -} - -template <class T> size_t -ACE_Double_Linked_List<T>::size (void) const -{ - return this->size_; -} - -template <class T> void -ACE_Double_Linked_List<T>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - // Dump the state of an object. -#endif /* ACE_HAS_DUMP */ -} - -#if 0 -template <class T> T * -ACE_Double_Linked_List<T>::find (const T &item) -{ - for (ACE_Double_Linked_List_Iterator<T> iter (*this); - !iter.done (); - iter.advance ()) - { - T *temp = iter.next (); - - if (*temp == item) - return temp; - } - - return 0; -} - -template <class T> int -ACE_Double_Linked_List<T>::remove (const T &item) -{ - T *temp = this->find (item); - - if (temp != 0) - return this->remove (temp); - else - return -1; -} -#endif /* 0 */ - -template <class T> int -ACE_Double_Linked_List<T>::remove (T *n) -{ - return this->remove_element (n); -} - -template <class T> void -ACE_Double_Linked_List<T>::delete_nodes (void) -{ - while (! this->is_empty ()) - { - T * temp = static_cast<T*> (this->head_->next_); - this->remove_element (temp); - ACE_DES_FREE (temp, - this->allocator_->free, - T); - } -} - -template <class T> void -ACE_Double_Linked_List<T>::copy_nodes (const ACE_Double_Linked_List<T> &c) -{ - for (ACE_Double_Linked_List_Iterator<T> iter (c); - !iter.done (); - iter.advance ()) - { - T* temp = 0; - ACE_NEW_MALLOC (temp, - (T *)this->allocator_->malloc (sizeof (T)), - T (*iter.next ())); - this->insert_tail (temp); - } -} - -template <class T> void -ACE_Double_Linked_List<T>::init_head (void) -{ - this->head_->next_ = this->head_; - this->head_->prev_ = this->head_; -} - -template <class T> int -ACE_Double_Linked_List<T>::insert_element (T *new_item, - int before, - T *old_item) -{ - if (old_item == 0) - old_item = this->head_; - - if (before) - old_item = static_cast<T *> (old_item->prev_); - - new_item->next_ = old_item->next_; - new_item->next_->prev_ = new_item; - new_item->prev_ = old_item; - old_item->next_ = new_item; - ++this->size_; - return 0; // Well, what will cause errors here? -} - -template <class T> int -ACE_Double_Linked_List<T>::remove_element (T *item) -{ - // Notice that you have to ensure that item is an element of this - // list. We can't do much checking here. - - if (item == this->head_ || item->next_ == 0 - || item->prev_ == 0 || this->size () == 0) // Can't remove head - return -1; - - item->prev_->next_ = item->next_; - item->next_->prev_ = item->prev_; - item->next_ = item->prev_ = 0; // reset pointers to prevent double removal. - --this->size_; - return 0; -} - -//-------------------------------------------------- -ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Set) - -template <class T, size_t ACE_SIZE> size_t -ACE_Fixed_Set<T, ACE_SIZE>::size (void) const -{ - ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::size"); - return this->cur_size_; -} - -template <class T, size_t ACE_SIZE> void -ACE_Fixed_Set<T, ACE_SIZE>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::dump"); -#endif /* ACE_HAS_DUMP */ -} - -template <class T, size_t ACE_SIZE> -ACE_Fixed_Set<T, ACE_SIZE>::~ACE_Fixed_Set (void) -{ - ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::~ACE_Fixed_Set"); - this->cur_size_ = 0; -} - -template <class T, size_t ACE_SIZE> -ACE_Fixed_Set<T, ACE_SIZE>::ACE_Fixed_Set (const ACE_Fixed_Set<T, ACE_SIZE> &fs) - : cur_size_ (fs.cur_size_) -{ - ACE_TRACE ("ACE_Fixed_Set<T>::ACE_Fixed_Set"); - - for (size_t i = 0, j = 0; i < fs.max_size_ && j < this->cur_size_; ++i) - if (fs.search_structure_[i].is_free_ == 0) - this->search_structure_[j++] = fs.search_structure_[i]; -} - -template <class T, size_t ACE_SIZE> void -ACE_Fixed_Set<T, ACE_SIZE>::operator= (const ACE_Fixed_Set<T, ACE_SIZE> &fs) -{ - ACE_TRACE ("ACE_Fixed_Set<T>::operator="); - - if (this != &fs) - { - this->cur_size_ = fs.cur_size_; - - for (size_t i = 0, j = 0; i < fs.max_size_ && j < this->cur_size_; ++i) - if (fs.search_structure_[i].is_free_ == 0) - this->search_structure_[j++] = fs.search_structure_[i]; - } -} - -template <class T, size_t ACE_SIZE> -ACE_Fixed_Set<T, ACE_SIZE>::ACE_Fixed_Set (void) - : cur_size_ (0), - max_size_ (ACE_SIZE) -{ - ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::ACE_Fixed_Set"); - for (size_t i = 0; i < this->max_size_; i++) - this->search_structure_[i].is_free_ = 1; -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set<T, ACE_SIZE>::find (const T &item) const -{ - ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::find"); - - for (size_t i = 0, j = 0; i < this->max_size_ && j < this->cur_size_; ++i) - if (this->search_structure_[i].is_free_ == 0) - { - if (this->search_structure_[i].item_ == item) - return 0; - ++j; - } - - return -1; -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set<T, ACE_SIZE>::insert (const T &item) -{ - ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::insert"); - ssize_t first_free = -1; // Keep track of first free slot. - size_t i; - - for (i = 0; - i < this->max_size_ && first_free == -1; - ++i) - - // First, make sure we don't allow duplicates. - - if (this->search_structure_[i].is_free_ == 0) - { - if (this->search_structure_[i].item_ == item) - return 1; - } - else - first_free = static_cast<ssize_t> (i); - - // If we found a free spot let's reuse it. - - if (first_free > -1) - { - this->search_structure_[first_free].item_ = item; - this->search_structure_[first_free].is_free_ = 0; - this->cur_size_++; - return 0; - } - else /* No more room! */ - { - errno = ENOMEM; - return -1; - } -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set<T, ACE_SIZE>::remove (const T &item) -{ - ACE_TRACE ("ACE_Fixed_Set<T, ACE_SIZE>::remove"); - - for (size_t i = 0, j = 0; - i < this->max_size_ && j < this->cur_size_; - ++i) - if (this->search_structure_[i].is_free_ == 0) - { - if (this->search_structure_[i].item_ == item) - { - // Mark this entry as being free. - this->search_structure_[i].is_free_ = 1; - - --this->cur_size_; - return 0; - } - else - ++j; - } - - return -1; -} - -//-------------------------------------------------- -ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Set_Iterator_Base) - -template <class T, size_t ACE_SIZE> void -ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::dump_i (void) const -{ -#if defined (ACE_HAS_DUMP) - ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::dump_i"); -#endif /* ACE_HAS_DUMP */ -} - -template <class T, size_t ACE_SIZE> -ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::ACE_Fixed_Set_Iterator_Base (ACE_Fixed_Set<T, ACE_SIZE> &s) - : s_ (s), - next_ (-1), - iterated_items_ (0) -{ - ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::ACE_Fixed_Set_Iterator_Base"); - this->advance (); -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::advance (void) -{ - ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::advance"); - - if (this->iterated_items_ < this->s_.cur_size_) - { - for (++this->next_; - static_cast<size_t> (this->next_) < this->s_.max_size_; - ++this->next_) - if (this->s_.search_structure_[this->next_].is_free_ == 0) - { - ++this->iterated_items_; - return 1; - } - } - else - ++this->next_; - - return 0; -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::first (void) -{ - ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::first"); - - next_ = -1; - iterated_items_ = 0; - return this->advance (); -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::done (void) const -{ - ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::done"); - - return ! (this->iterated_items_ < this->s_.cur_size_); -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::next_i (T *&item) -{ - ACE_TRACE ("ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>::next_i"); - - if (static_cast<size_t> (this->next_) < this->s_.max_size_) - do - { - if (this->s_.search_structure_[this->next_].is_free_ == 0) - { - item = &this->s_.search_structure_[this->next_].item_; - this->advance (); - return 1; - } - } - while (this->advance () == 1); - - return 0; -} - -//-------------------------------------------------- -ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Set_Iterator) - -template <class T, size_t ACE_SIZE> void -ACE_Fixed_Set_Iterator<T, ACE_SIZE>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - this->dump_i (); -#endif /* ACE_HAS_DUMP */ -} - -template <class T, size_t ACE_SIZE> -ACE_Fixed_Set_Iterator<T, ACE_SIZE>::ACE_Fixed_Set_Iterator (ACE_Fixed_Set<T, ACE_SIZE> &s) - : ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE> (s) -{ - ACE_TRACE ("ACE_Fixed_Set_Iterator<T, ACE_SIZE>::ACE_Fixed_Set_Iterator"); -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set_Iterator<T, ACE_SIZE>::next (T *&item) -{ - ACE_TRACE ("ACE_Fixed_Set_Iterator<T, ACE_SIZE>::next"); - return this->next_i (item); -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set_Iterator<T, ACE_SIZE>::remove (T *&item) -{ - ACE_TRACE ("ACE_Fixed_Set_Iterator<T, ACE_SIZE>::remove"); - - if (this->s_.search_structure_[this->next_].is_free_ == 0) - { - item = &this->s_.search_structure_[this->next_].item_; - this->s_.remove (*item); - --(this->iterated_items_); - return 1; - } - - return 0; -} - -template <class T, size_t ACE_SIZE> T& -ACE_Fixed_Set_Iterator<T, ACE_SIZE>::operator* (void) -{ - T *retv = 0; - - if (this->s_.search_structure_[this->next_].is_free_ == 0) - retv = &this->s_.search_structure_[this->next_].item_; - - ACE_ASSERT (retv != 0); - - return *retv; -} - -//-------------------------------------------------- -ACE_ALLOC_HOOK_DEFINE(ACE_Fixed_Set_Const_Iterator) - -template <class T, size_t ACE_SIZE> void -ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - this->dump_i (); -#endif /* ACE_HAS_DUMP */ -} - -template <class T, size_t ACE_SIZE> -ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::ACE_Fixed_Set_Const_Iterator (const ACE_Fixed_Set<T, ACE_SIZE> &s) - : ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE> (s) -{ - ACE_TRACE ("ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::ACE_Fixed_Set_Const_Iterator"); -} - -template <class T, size_t ACE_SIZE> int -ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::next (const T *&item) -{ - ACE_TRACE ("ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::next"); - - return this->next_i (item); -} - -template <class T, size_t ACE_SIZE> const T& -ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>::operator* (void) const -{ - const T *retv = 0; - - if (this->s_.search_structure_[this->next_].is_free_ == 0) - retv = &this->s_.search_structure_[this->next_].item_; - - ACE_ASSERT (retv != 0); - - return *retv; -} - -//-------------------------------------------------- -ACE_ALLOC_HOOK_DEFINE(ACE_Bounded_Set) - -template <class T> void -ACE_Bounded_Set<T>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - ACE_TRACE ("ACE_Bounded_Set<T>::dump"); -#endif /* ACE_HAS_DUMP */ -} - -template <class T> -ACE_Bounded_Set<T>::~ACE_Bounded_Set (void) -{ - ACE_TRACE ("ACE_Bounded_Set<T>::~ACE_Bounded_Set"); - delete [] this->search_structure_; -} - -template <class T> -ACE_Bounded_Set<T>::ACE_Bounded_Set (void) - : cur_size_ (0), - max_size_ (static_cast<size_t> (ACE_Bounded_Set<T>::DEFAULT_SIZE)) -{ - ACE_TRACE ("ACE_Bounded_Set<T>::ACE_Bounded_Set"); - - ACE_NEW (this->search_structure_, - typename ACE_Bounded_Set<T>::Search_Structure[this->max_size_]); - - for (size_t i = 0; i < this->max_size_; ++i) - this->search_structure_[i].is_free_ = 1; -} - -template <class T> size_t -ACE_Bounded_Set<T>::size (void) const -{ - ACE_TRACE ("ACE_Bounded_Set<T>::size"); - return this->cur_size_; -} - -template <class T> -ACE_Bounded_Set<T>::ACE_Bounded_Set (const ACE_Bounded_Set<T> &bs) - : cur_size_ (bs.cur_size_), - max_size_ (bs.max_size_) -{ - ACE_TRACE ("ACE_Bounded_Set<T>::ACE_Bounded_Set"); - - ACE_NEW (this->search_structure_, - typename ACE_Bounded_Set<T>::Search_Structure[this->max_size_]); - - for (size_t i = 0; i < this->cur_size_; i++) - this->search_structure_[i] = bs.search_structure_[i]; -} - -template <class T> void -ACE_Bounded_Set<T>::operator= (const ACE_Bounded_Set<T> &bs) -{ - ACE_TRACE ("ACE_Bounded_Set<T>::operator="); - - if (this != &bs) - { - if (this->max_size_ < bs.cur_size_) - { - delete [] this->search_structure_; - ACE_NEW (this->search_structure_, - typename ACE_Bounded_Set<T>::Search_Structure[bs.cur_size_]); - this->max_size_ = bs.cur_size_; - } - - this->cur_size_ = bs.cur_size_; - - for (size_t i = 0; i < this->cur_size_; i++) - this->search_structure_[i] = bs.search_structure_[i]; - } -} - -template <class T> -ACE_Bounded_Set<T>::ACE_Bounded_Set (size_t size) - : cur_size_ (0), - max_size_ (size) -{ - ACE_TRACE ("ACE_Bounded_Set<T>::ACE_Bounded_Set"); - ACE_NEW (this->search_structure_, - typename ACE_Bounded_Set<T>::Search_Structure[size]); - - for (size_t i = 0; i < this->max_size_; i++) - this->search_structure_[i].is_free_ = 1; -} - -template <class T> int -ACE_Bounded_Set<T>::find (const T &item) const -{ - ACE_TRACE ("ACE_Bounded_Set<T>::find"); - - for (size_t i = 0; i < this->cur_size_; i++) - if (this->search_structure_[i].item_ == item - && this->search_structure_[i].is_free_ == 0) - return 0; - - return -1; -} - -template <class T> int -ACE_Bounded_Set<T>::insert (const T &item) -{ - ACE_TRACE ("ACE_Bounded_Set<T>::insert"); - int first_free = -1; // Keep track of first free slot. - size_t i; - - for (i = 0; i < this->cur_size_; i++) - // First, make sure we don't allow duplicates. - - if (this->search_structure_[i].item_ == item - && this->search_structure_[i].is_free_ == 0) - return 1; - else if (this->search_structure_[i].is_free_ && first_free == -1) - first_free = static_cast<int> (i); - - if (first_free > -1) // If we found a free spot let's reuse it. - { - this->search_structure_[first_free].item_ = item; - this->search_structure_[first_free].is_free_ = 0; - return 0; - } - else if (i < this->max_size_) // Insert at the end of the active portion. - { - this->search_structure_[i].item_ = item; - this->search_structure_[i].is_free_ = 0; - this->cur_size_++; - return 0; - } - else /* No more room! */ - { - errno = ENOMEM; - return -1; - } -} - -template <class T> int -ACE_Bounded_Set<T>::remove (const T &item) -{ - ACE_TRACE ("ACE_Bounded_Set<T>::remove"); - for (size_t i = 0; i < this->cur_size_; i++) - if (this->search_structure_[i].item_ == item) - { - // Mark this entry as being free. - this->search_structure_[i].is_free_ = 1; - - // If we just unbound the highest entry, then we need to - // figure out where the next highest active entry is. - if (i + 1 == this->cur_size_) - { - while (i > 0 && this->search_structure_[--i].is_free_) - continue; - - if (i == 0 && this->search_structure_[i].is_free_) - this->cur_size_ = 0; - else - this->cur_size_ = i + 1; - } - return 0; - } - - return -1; -} - -ACE_ALLOC_HOOK_DEFINE(ACE_Bounded_Set_Iterator) - - template <class T> void -ACE_Bounded_Set_Iterator<T>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::dump"); -#endif /* ACE_HAS_DUMP */ -} - -template <class T> -ACE_Bounded_Set_Iterator<T>::ACE_Bounded_Set_Iterator (ACE_Bounded_Set<T> &s) - : s_ (s), - next_ (-1) -{ - ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::ACE_Bounded_Set_Iterator"); - this->advance (); -} - -template <class T> int -ACE_Bounded_Set_Iterator<T>::advance (void) -{ - ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::advance"); - - for (++this->next_; - static_cast<size_t> (this->next_) < this->s_.cur_size_ - && this->s_.search_structure_[this->next_].is_free_; - ++this->next_) - continue; - - return static_cast<size_t> (this->next_) < this->s_.cur_size_; -} - -template <class T> int -ACE_Bounded_Set_Iterator<T>::first (void) -{ - ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::first"); - - next_ = -1; - return this->advance (); -} - -template <class T> int -ACE_Bounded_Set_Iterator<T>::done (void) const -{ - ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::done"); - - return static_cast<ACE_CAST_CONST size_t> (this->next_) >= - this->s_.cur_size_; -} - -template <class T> int -ACE_Bounded_Set_Iterator<T>::next (T *&item) -{ - ACE_TRACE ("ACE_Bounded_Set_Iterator<T>::next"); - if (static_cast<size_t> (this->next_) < this->s_.cur_size_) - { - item = &this->s_.search_structure_[this->next_].item_; - return 1; - } - else - return 0; -} - -ACE_ALLOC_HOOK_DEFINE(ACE_DNode) - - template <class T> -ACE_DNode<T>::ACE_DNode (const T &i, ACE_DNode<T> *n, ACE_DNode<T> *p) - : next_ (n), prev_ (p), item_ (i) -{ -} - -template <class T> -ACE_DNode<T>::~ACE_DNode (void) -{ -} - -// **************************************************************** - -template <class T> void -ACE_Unbounded_Stack_Iterator<T>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::dump"); -#endif /* ACE_HAS_DUMP */ -} - -template <class T> -ACE_Unbounded_Stack_Iterator<T>::ACE_Unbounded_Stack_Iterator (ACE_Unbounded_Stack<T> &q) - : current_ (q.head_->next_), - stack_ (q) -{ - // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::ACE_Unbounded_Stack_Iterator"); -} - -template <class T> int -ACE_Unbounded_Stack_Iterator<T>::advance (void) -{ - // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::advance"); - this->current_ = this->current_->next_; - return this->current_ != this->stack_.head_; -} - -template <class T> int -ACE_Unbounded_Stack_Iterator<T>::first (void) -{ - // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::first"); - this->current_ = this->stack_.head_->next_; - return this->current_ != this->stack_.head_; -} - -template <class T> int -ACE_Unbounded_Stack_Iterator<T>::done (void) const -{ - ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::done"); - - return this->current_ == this->stack_.head_; -} - -template <class T> int -ACE_Unbounded_Stack_Iterator<T>::next (T *&item) -{ - // ACE_TRACE ("ACE_Unbounded_Stack_Iterator<T>::next"); - if (this->current_ == this->stack_.head_) - return 0; - else - { - item = &this->current_->item_; - return 1; - } -} - - -ACE_ALLOC_HOOK_DEFINE(ACE_Ordered_MultiSet) - - - template <class T> -ACE_Ordered_MultiSet<T>::ACE_Ordered_MultiSet (ACE_Allocator *alloc) - : head_ (0) - , tail_ (0) - , cur_size_ (0) - , allocator_ (alloc) -{ - // ACE_TRACE ("ACE_Ordered_MultiSet<T>::ACE_Ordered_MultiSet"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); -} - -template <class T> -ACE_Ordered_MultiSet<T>::ACE_Ordered_MultiSet (const ACE_Ordered_MultiSet<T> &us) - : head_ (0) - , tail_ (0) - , cur_size_ (0) - , allocator_ (us.allocator_) -{ - ACE_TRACE ("ACE_Ordered_MultiSet<T>::ACE_Ordered_MultiSet"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - this->copy_nodes (us); -} - -template <class T> -ACE_Ordered_MultiSet<T>::~ACE_Ordered_MultiSet (void) -{ - // ACE_TRACE ("ACE_Ordered_MultiSet<T>::~ACE_Ordered_MultiSet"); - - this->delete_nodes (); -} - - -template <class T> void -ACE_Ordered_MultiSet<T>::operator= (const ACE_Ordered_MultiSet<T> &us) -{ - ACE_TRACE ("ACE_Ordered_MultiSet<T>::operator="); - - if (this != &us) - { - this->delete_nodes (); - this->copy_nodes (us); - } -} - - -template <class T> int -ACE_Ordered_MultiSet<T>::insert (const T &item) -{ - // ACE_TRACE ("ACE_Ordered_MultiSet<T>::insert"); - - return this->insert_from (item, this->head_, 0); -} - -template <class T> int -ACE_Ordered_MultiSet<T>::insert (const T &new_item, - ITERATOR &iter) -{ - // ACE_TRACE ("ACE_Ordered_MultiSet<T>::insert using iterator"); - - return this->insert_from (new_item, iter.current_, &iter.current_); -} - -template <class T> int -ACE_Ordered_MultiSet<T>::remove (const T &item) -{ - // ACE_TRACE ("ACE_Ordered_MultiSet<T>::remove"); - - ACE_DNode<T> *node = 0; - - int result = locate (item, 0, node); - - // if we found the node, remove from list and free it - if (node && (result == 0)) - { - if (node->prev_) - node->prev_->next_ = node->next_; - else - head_ = node->next_; - - if (node->next_) - node->next_->prev_ = node->prev_; - else - tail_ = node->prev_; - - --this->cur_size_; - - ACE_DES_FREE_TEMPLATE (node, - this->allocator_->free, - ACE_DNode, - <T>); - return 0; - } - - return -1; -} - -template <class T> int -ACE_Ordered_MultiSet<T>::find (const T &item, - ITERATOR &iter) const -{ - // search an occurance of item, using iterator's current position as a hint - ACE_DNode<T> *node = iter.current_; - int const result = locate (item, node, node); - - // if we found the node, update the iterator and indicate success - if (node && (result == 0)) - { - iter.current_ = node; - return 0; - } - - return -1; -} - - - -template <class T> void -ACE_Ordered_MultiSet<T>::reset (void) -{ - ACE_TRACE ("reset"); - - this->delete_nodes (); -} - -template <class T> void -ACE_Ordered_MultiSet<T>::dump (void) const -{ -#if defined (ACE_HAS_DUMP) - // ACE_TRACE ("ACE_Ordered_MultiSet<T>::dump"); - // - // ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); - // ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nhead_ = %u"), this->head_)); - // ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nhead_->next_ = %u"), this->head_->next_)); - // ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\ncur_size_ = %d\n"), this->cur_size_)); - // - // T *item = 0; - // size_t count = 1; - // - // for (ACE_Ordered_MultiSet_Iterator<T> iter (*(ACE_Ordered_MultiSet<T> *) this); - // iter.next (item) != 0; - // iter.advance ()) - // ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("count = %d\n"), count++)); - // - // ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); -#endif /* ACE_HAS_DUMP */ -} - -template <class T> int -ACE_Ordered_MultiSet<T>::insert_from (const T &item, ACE_DNode<T> *position, - ACE_DNode<T> **new_position) -{ - // ACE_TRACE ("ACE_Ordered_MultiSet<T>::insert_from"); - - // create a new node - ACE_DNode<T> *temp = 0; - ACE_NEW_MALLOC_RETURN (temp, - static_cast<ACE_DNode<T>*> (this->allocator_->malloc (sizeof (ACE_DNode<T>))), - ACE_DNode<T> (item), - -1); - // obtain approximate location of the node - int result = locate (item, position, position); - - // if there are nodes in the multiset - if (position) - { - switch (result) - { - // insert after the approximate position - case -1: - - // if there is a following node - if (position->next_) - { - // link up with the following node - position->next_->prev_ = temp; - temp->next_ = position->next_; - } - else - // appending to the end of the set - tail_ = temp; - - // link up with the preceeding node - temp->prev_ = position; - position->next_ = temp; - - break; - - // insert before the position - case 0: - case 1: - - // if there is a preceeding node - if (position->prev_) - { - // link up with the preceeding node - position->prev_->next_ = temp; - temp->prev_ = position->prev_; - } - else - // prepending to the start of the set - head_ = temp; - - // link up with the preceeding node - temp->next_ = position; - position->prev_ = temp; - - break; - - default: - return -1; - } - } - else - { - // point the head and tail to the new node. - this->head_ = temp; - this->tail_ = temp; - } - - ++this->cur_size_; - if (new_position) - *new_position = temp; - - return 0; -} - -template <class T> int -ACE_Ordered_MultiSet<T>::locate (const T &item, ACE_DNode<T> *start_position, - ACE_DNode<T> *&new_position) const -{ - if (! start_position) - start_position = this->head_; - - // If starting before the item, move forward until at or just before - // item. - while (start_position && start_position->item_ < item && - start_position->next_) - start_position = start_position->next_; - - // If starting after the item, move back until at or just after item - while (start_position && item < start_position->item_ && - start_position->prev_) - start_position = start_position->prev_; - - // Save the (approximate) location in the passed pointer. - new_position = start_position; - - // Show the location is after (1), before (-1) , or at (0) the item - if (!new_position) - return 1; - else if (item < new_position->item_) - return 1; - else if (new_position->item_ < item) - return -1; - else - return 0; -} - -// Looks for first occurance of <item> in the ordered set, using the -// passed starting position as a hint: if there is such an instance, -// it updates the new_position pointer to point to one such node and -// returns 0; if there is no such node, then if there is a node before -// where the item would have been, it updates the new_position pointer -// to point to this node and returns -1; if there is no such node, -// then if there is a node after where the item would have been, it -// updates the new_position pointer to point to this node (or 0 if -// there is no such node) and returns 1; - -template <class T> void -ACE_Ordered_MultiSet<T>::copy_nodes (const ACE_Ordered_MultiSet<T> &us) -{ - ACE_DNode<T> *insertion_point = this->head_; - - for (ACE_DNode<T> *curr = us.head_; - curr != 0; - curr = curr->next_) - this->insert_from (curr->item_, insertion_point, &insertion_point); -} - -template <class T> void -ACE_Ordered_MultiSet<T>::delete_nodes (void) -{ - // iterate through list, deleting nodes - for (ACE_DNode<T> *curr = this->head_; - curr != 0; - ) - { - ACE_DNode<T> *temp = curr; - curr = curr->next_; - ACE_DES_FREE_TEMPLATE (temp, - this->allocator_->free, - ACE_DNode, - <T>); - } - - this->head_ = 0; - this->tail_ = 0; - this->cur_size_ = 0; -} - -ACE_ALLOC_HOOK_DEFINE(ACE_Ordered_MultiSet_Iterator) - -template <class T> -ACE_Ordered_MultiSet_Iterator<T>::ACE_Ordered_MultiSet_Iterator (ACE_Ordered_MultiSet<T> &s) - : current_ (s.head_), - set_ (s) -{ - // ACE_TRACE ("ACE_Ordered_MultiSet_Iterator<T>::ACE_Ordered_MultiSet_Iterator"); -} - -template <class T> int -ACE_Ordered_MultiSet_Iterator<T>::next (T *&item) const -{ - // ACE_TRACE ("ACE_Ordered_MultiSet_Iterator<T>::next"); - if (this->current_) - { - item = &this->current_->item_; - return 1; - } - - return 0; -} - -template <class T> T& -ACE_Ordered_MultiSet_Iterator<T>::operator* (void) -{ - //ACE_TRACE ("ACE_Ordered_MultiSet_Iterator<T>::operator*"); - T *retv = 0; - - int const result = this->next (retv); - ACE_ASSERT (result != 0); - ACE_UNUSED_ARG (result); - - return *retv; -} - -ACE_ALLOC_HOOK_DEFINE (ACE_DLList_Node) - -template <class T> T * -ACE_DLList<T>::insert_tail (T *new_item) -{ - ACE_DLList_Node *temp1 = 0; - ACE_NEW_MALLOC_RETURN (temp1, - static_cast<ACE_DLList_Node *> (this->allocator_->malloc (sizeof (ACE_DLList_Node))), - ACE_DLList_Node (new_item), - 0); - ACE_DLList_Node *temp2 = ACE_DLList_Base::insert_tail (temp1); - return (T *) (temp2 ? temp2->item_ : 0); -} - -template <class T> T * -ACE_DLList<T>::insert_head (T *new_item) -{ - ACE_DLList_Node *temp1 = 0; - ACE_NEW_MALLOC_RETURN (temp1, - (ACE_DLList_Node *) this->allocator_->malloc (sizeof (ACE_DLList_Node)), - ACE_DLList_Node (new_item), 0); - ACE_DLList_Node *temp2 = ACE_DLList_Base::insert_head (temp1); - return (T *) (temp2 ? temp2->item_ : 0); -} - -template <class T> T * -ACE_DLList<T>::delete_head (void) -{ - ACE_DLList_Node *temp1 = ACE_DLList_Base::delete_head (); - T *temp2 = (T *) (temp1 ? temp1->item_ : 0); - ACE_DES_FREE (temp1, - this->allocator_->free, - ACE_DLList_Node); - - return temp2; -} - -template <class T> T * -ACE_DLList<T>::delete_tail (void) -{ - ACE_DLList_Node *temp1 = ACE_DLList_Base::delete_tail (); - T *temp2 = (T *) (temp1 ? temp1->item_ : 0); - ACE_DES_FREE (temp1, - this->allocator_->free, - ACE_DLList_Node); - return temp2; -} - -// **************************************************************** - -// Compare this array with <s> for equality. - -template <class T> bool -ACE_Array<T>::operator== (const ACE_Array<T> &s) const -{ - if (this == &s) - return true; - else if (this->size () != s.size ()) - return false; - - const size_t len = s.size (); - for (size_t slot = 0; slot < len; ++slot) - if ((*this)[slot] != s[slot]) - return false; - - return true; -} - -// **************************************************************** - -ACE_END_VERSIONED_NAMESPACE_DECL - -#endif /* ACE_CONTAINERS_T_CPP */ |