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-rw-r--r--ACE/ace/DEV_Connector.h110
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diff --git a/ACE/ace/DEV_Connector.h b/ACE/ace/DEV_Connector.h
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+/* -*- C++ -*- */
+
+//=============================================================================
+/**
+ * @file DEV_Connector.h
+ *
+ * $Id$
+ *
+ * @author Gerhard Lenzer and Douglas C. Schmidt <schmidt@cs.wustl.edu>
+ */
+//=============================================================================
+
+#ifndef ACE_DEV_CONNECTOR_H
+#define ACE_DEV_CONNECTOR_H
+#include /**/ "ace/pre.h"
+
+#include "ace/DEV_IO.h"
+#include "ace/Log_Msg.h"
+#include "ace/os_include/os_fcntl.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class ACE_DEV_Connector
+ *
+ * @brief Defines an active connection factory for the ACE_DEV wrappers.
+ */
+class ACE_Export ACE_DEV_Connector
+{
+public:
+ /// Default constructor.
+ ACE_DEV_Connector (void);
+
+ /**
+ * Actively connect and produce a @a new_io if things go well.
+ * The @a remote_sap is the address that we are trying to connect
+ * with. The @a timeout is the amount of time to wait to connect.
+ * If it's 0 then we block indefinitely. If *timeout == {0, 0} then
+ * the connection is done using non-blocking mode. In this case, if
+ * the connection can't be made immediately the value of -1 is
+ * returned with @c errno == EWOULDBLOCK. If *timeout > {0, 0} then
+ * this is the maximum amount of time to wait before timing out. If the
+ * time expires before the connection is made @c errno == ETIME. The
+ * @a local_sap is the value of local address to bind to. If it's
+ * the default value of ACE_Addr::sap_any then the user is letting
+ * the OS do the binding. If @a reuse_addr == 1 then the
+ * <local_addr> is reused, even if it hasn't been cleanedup yet.
+ * The @a flags and @a perms arguments are passed down to the <open>
+ * method.
+ */
+ ACE_DEV_Connector (ACE_DEV_IO &new_io,
+ const ACE_DEV_Addr &remote_sap,
+ ACE_Time_Value *timeout = 0,
+ const ACE_Addr &local_sap = ACE_Addr::sap_any,
+ int reuse_addr = 0,
+ int flags = O_RDWR,
+ int perms = 0);
+
+ /**
+ * Actively connect and produce a @a new_io if things go well.
+ * The @a remote_sap is the address that we are trying to connect
+ * with. The @a timeout is the amount of time to wait to connect.
+ * If it's 0 then we block indefinitely. If *timeout == {0, 0} then
+ * the connection is done using non-blocking mode. In this case, if
+ * the connection can't be made immediately the value of -1 is
+ * returned with @c errno == EWOULDBLOCK. If *timeout > {0, 0} then
+ * this is the maximum amount of time to wait before timing out. If the
+ * time expires before the connection is made @c errno == ETIME. The
+ * @a local_sap is the value of local address to bind to. If it's
+ * the default value of ACE_Addr::sap_any then the user is letting
+ * the OS do the binding. If @a reuse_addr == 1 then the
+ * <local_addr> is reused, even if it hasn't been cleanedup yet.
+ * The @a flags and @a perms arguments are passed down to the <open>
+ * method.
+ */
+ int connect (ACE_DEV_IO &new_io,
+ const ACE_DEV_Addr &remote_sap,
+ ACE_Time_Value *timeout = 0,
+ const ACE_Addr &local_sap = ACE_Addr::sap_any,
+ int reuse_addr = 0,
+ int flags = O_RDWR,
+ int perms = 0);
+
+ /// Resets any event associations on this handle
+ bool reset_new_handle (ACE_HANDLE handle);
+
+ /// Dump the state of an object.
+ void dump (void) const;
+
+ /// Declare the dynamic allocation hooks.
+ ACE_ALLOC_HOOK_DECLARE;
+
+ // = Meta-type info
+ typedef ACE_DEV_Addr PEER_ADDR;
+ typedef ACE_DEV_IO PEER_STREAM;
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+#include "ace/DEV_Connector.inl"
+#endif /* __ACE_INLINE__ */
+
+#include /**/ "ace/post.h"
+#endif /* ACE_DEV_CONNECTOR_H */