diff options
Diffstat (limited to 'ACE/ace/DEV_IO.h')
-rw-r--r-- | ACE/ace/DEV_IO.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/ACE/ace/DEV_IO.h b/ACE/ace/DEV_IO.h index fd2a0e2c5b8..9a5d30e3217 100644 --- a/ACE/ace/DEV_IO.h +++ b/ACE/ace/DEV_IO.h @@ -46,10 +46,10 @@ public: ACE_DEV_IO (void); // = Various send operations. - /// send upto <n> bytes in <buf>. + /// send upto @a n bytes in @a buf. ssize_t send (const void *buf, size_t n) const; - /// Recv upto <n> bytes in <buf>. + /// Recv upto @a n bytes in @a buf. ssize_t recv (void *buf, size_t n) const; /// Send n bytes, keep trying until n are sent. @@ -61,23 +61,23 @@ public: * * Notes on common parameters: * - * <buf> is the buffer to write from or receive into. + * @a buf is the buffer to write from or receive into. * - * <len> is the number of bytes to transfer. + * @a len is the number of bytes to transfer. * - * The <timeout> parameter in the following methods indicates how - * long to blocking trying to transfer data. If <timeout> == 0, + * The @a timeout parameter in the following methods indicates how + * long to blocking trying to transfer data. If @a timeout == 0, * then the call behaves as a normal send/recv call, i.e., for * blocking sockets, the call will block until action is possible; * for non-blocking sockets, EWOULDBLOCK will be returned if no * action is immediately possible. * - * If <timeout> != 0, the call will wait until the relative time - * specified in *<timeout> elapses. + * If @a timeout != 0, the call will wait until the relative time + * specified in *@a timeout elapses. * * The "_n()" I/O methods keep looping until all the data has been * transferred. These methods also work for sockets in non-blocking - * mode i.e., they keep looping on EWOULDBLOCK. <timeout> is used + * mode i.e., they keep looping on EWOULDBLOCK. @a timeout is used * to make sure we keep making progress, i.e., the same timeout * value is used for every I/O operation in the loop and the timeout * is not counted down. @@ -146,10 +146,10 @@ public: */ ssize_t recv (size_t n, ...) const; - /// Send <n> bytes via Win32 WriteFile using overlapped I/O. + /// Send @a n bytes via Win32 WriteFile using overlapped I/O. ssize_t send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const; - /// Recv <n> bytes via Win32 ReadFile using overlapped I/O. + /// Recv @a n bytes via Win32 ReadFile using overlapped I/O. ssize_t recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const; /// Dump the state of an object. |