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Diffstat (limited to 'ACE/ace/DLL_Manager.h')
-rw-r--r-- | ACE/ace/DLL_Manager.h | 269 |
1 files changed, 269 insertions, 0 deletions
diff --git a/ACE/ace/DLL_Manager.h b/ACE/ace/DLL_Manager.h new file mode 100644 index 00000000000..a59636696ba --- /dev/null +++ b/ACE/ace/DLL_Manager.h @@ -0,0 +1,269 @@ +// -*- C++ -*- + +//============================================================================= +/** + * @file DLL_Manager.h + * + * $Id$ + * + * @author Don Hinton <dhinton@ieee.org> + */ +//============================================================================= + +#ifndef ACE_DLL_MANAGER_H +#define ACE_DLL_MANAGER_H +#include /**/ "ace/pre.h" + +#include /**/ "ace/ACE_export.h" + +#if !defined (ACE_LACKS_PRAGMA_ONCE) +# pragma once +#endif /* ACE_LACKS_PRAGMA_ONCE */ + +#include "ace/Auto_Ptr.h" +#include "ace/Containers_T.h" +#include "ace/SStringfwd.h" +#include "ace/os_include/os_dlfcn.h" + +#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) +# include "ace/Thread_Mutex.h" +#endif /* ACE_MT_SAFE */ + +#define ACE_DEFAULT_DLL_MANAGER_SIZE 1024 + + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +/** + * @class ACE_DLL_Handle + * + * @brief Provides an abstract interface for handling various DLL + * operations. + * + * This class is an wrapper over the various methods for utilizing a + * dynamically linked library (DLL), which is called a shared library + * on some platforms. It is refcounted and managed by + * ACE_DLL_Manager, so there will only be a single instance of this + * class for each dll loaded, no matter how many instances of ACE_DLL + * an application has open. Operations <open>, <close>, and <symbol> + * have been implemented to help opening/closing and extracting symbol + * information from a DLL, respectively. + * + * Most of this class came from the original ACE_DLL class. ACE_DLL + * is now just an interface that passed all it's calls either directly + * or via ACE_DLL_Manager to this class for execution. + * + */ +class ACE_Export ACE_DLL_Handle +{ +public: + + /// Default construtor. + ACE_DLL_Handle (void); + + /// Destructor. + ~ACE_DLL_Handle (void); + + /// Returns the name of the shared library (without prefixes or suffixes). + const ACE_TCHAR *dll_name () const; + + /** + * This method opens and dynamically links @a dll_name. The default + * mode is <RTLD_LAZY>, which loads identifier symbols but not the + * symbols for functions, which are loaded dynamically on-demand. + * Other supported modes include: <RTLD_NOW>, which performs all + * necessary relocations when @a dll_name is first loaded and + * <RTLD_GLOBAL>, which makes symbols available for relocation + * processing of any other DLLs. Returns -1 on failure and 0 on + * success. + */ + int open (const ACE_TCHAR *dll_name, + int open_mode, + ACE_SHLIB_HANDLE handle); + + /// Call to close the DLL object. If unload = 0, it only decrements + /// the refcount, but if unload = 1, then it will actually unload + /// the library when the refcount == 0; + int close (int unload = 0); + + /// Return the current refcount. + sig_atomic_t refcount (void) const; + + /// If @a symbol_name is in the symbol table of the DLL a pointer to + /// the @a symbol_name is returned. Otherwise, returns 0. Set the + /// ignore_errors flag to supress logging errors if symbol_name isn't + /// found. This is nice if you just want to probe a dll to see what's + /// available, since missing functions in that case aren't really errors. + void *symbol (const ACE_TCHAR *symbol_name, int ignore_errors = 0); + + /** + * Return the handle to the caller. If @a become_owner is non-0 then + * caller assumes ownership of the handle so we decrement the retcount. + */ + ACE_SHLIB_HANDLE get_handle (int become_owner = 0); + +private: + + /// Returns a pointer to a string explaining why <symbol> or <open> + /// failed. This is used internal to print out the error to the log, + /// but since this object is shared, we can't store or return the error + /// to the caller. + auto_ptr <ACE_TString> error (void); + + // Builds array of DLL names to try to dlopen, based on platform + // and configured DLL prefixes/suffixes. + // Returns the array of names to try in try_names. + void get_dll_names (const ACE_TCHAR *dll_name, + ACE_Array<ACE_TString> &try_names); + + // Disallow copying and assignment since we don't handle them. + ACE_DLL_Handle (const ACE_DLL_Handle &); + void operator= (const ACE_DLL_Handle &); + +private: + + // Keep track of how many ACE_DLL objects have a reference to this + // dll. + sig_atomic_t refcount_; + + /// Name of the shared library. + ACE_TCHAR *dll_name_; + + /// Handle to the actual library loaded by the OS. + ACE_SHLIB_HANDLE handle_; + + /// Keeps track of whether or not open() has ever been called. This + /// helps get around problem on Linux, and perhaps other OS's, that + /// seg-fault if dlerror() is called before the ld library has been + /// initialized by a call to dlopen(). + static sig_atomic_t open_called_; + +#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) + /// Synchronization variable for the MT_SAFE Repository + ACE_Thread_Mutex lock_; +#endif /* ACE_MT_SAFE */ +}; + +class ACE_Framework_Repository; + +/** + * @class ACE_DLL_Manager + * + * @brief This class is a singleton and serves as a factory and + * repository for instances of ACE_DLL_Handle. + * + * This class is a singleton whose lifetime is managed by the + * ACE_Framework_Repository. Although it is normally meant to be + * used directly only by ACE_DLL, applications can call the unload_policy() + * methods in order get/set the the dll unload policy. Unload policies include + * per_process/per-dll and eager/lazy. Dlls can export set their own policy + * by using the ACE_DLL_UNLOAD_POLICY macro found in config-all.h. If a dll + * choses to set an unload policy, it will be used when the per-dll policy + * (the default) is in effect. If the per-dll policy is in effect and a dll + * has not chosen to set a policy, the current per-process policy will be + * used. + * + * The following policy macros are provided in config-all.h: + * + * ACE_DLL_UNLOAD_POLICY_PER_PROCESS - Per-process policy that unloads dlls + * eagerly. + * + * ACE_DLL_UNLOAD_POLICY_PER_DLL - Apply policy on a per-dll basis. If the + * dll doesn't use one of the macros below, the current per-process policy + * will be used. + * + * ACE_DLL_UNLOAD_POLICY_LAZY - Don't unload dll when refcount reaches + * zero, i.e., wait for either an explicit unload request or program exit. + * + * ACE_DLL_UNLOAD_POLICY_DEFAULT - Default policy allows dlls to control + * their own destinies, but will unload those that don't make a choice eagerly. + * + */ +class ACE_Export ACE_DLL_Manager +{ +public: + friend class ACE_Framework_Repository; + friend class ACE_Object_Manager; + + enum + { + DEFAULT_SIZE = ACE_DEFAULT_DLL_MANAGER_SIZE + }; + + /// Return a unique instance + static ACE_DLL_Manager *instance (int size = ACE_DLL_Manager::DEFAULT_SIZE); + + /// Factory for ACE_DLL_Handle objects. If one already exits, + /// its refcount is incremented. + ACE_DLL_Handle *open_dll (const ACE_TCHAR *dll_name, + int openmode, + ACE_SHLIB_HANDLE handle); + + /// Close the underlying dll. Decrements the refcount. + int close_dll (const ACE_TCHAR *dll_name); + + /// Returns the current per-process UNLOAD_POLICY. + u_long unload_policy (void) const; + + /// Set the per-process UNLOAD_POLICY. If the policy is changed from + /// LAZY to EAGER, then it will also unload any dlls with zero + /// refcounts. + void unload_policy (u_long unload_policy); + +protected: + + /// Default constructor. + ACE_DLL_Manager (int size = ACE_DLL_Manager::DEFAULT_SIZE); + + /// Destructor. + ~ACE_DLL_Manager (void); + + // Allocate handle_vector_. + int open (int size); + + // Close all open dlls and deallocate memory. + int close (void); + + // Find dll in handle_vector_. + ACE_DLL_Handle *find_dll (const ACE_TCHAR *dll_name) const; + + // Applies strategy for unloading dll. + int unload_dll (ACE_DLL_Handle *dll_handle, int force_unload = 0); + +private: + + /// Close the singleton instance. + static void close_singleton (void); + + // Disallow copying and assignment since we don't handle these. + ACE_DLL_Manager (const ACE_DLL_Manager &); + void operator= (const ACE_DLL_Manager &); + +private: + + /// Vector containing all loaded handle objects. + ACE_DLL_Handle **handle_vector_; + + /// Current number of handles. + int current_size_; + + /// Maximum number of handles. + int total_size_; + + /// Unload strategy. + u_long unload_policy_; + + /// Pointer to a process-wide ACE_DLL_Manager. + static ACE_DLL_Manager *instance_; + +#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) + /// Synchronization variable for the MT_SAFE Repository + ACE_Thread_Mutex lock_; +#endif /* ACE_MT_SAFE */ + +}; + +ACE_END_VERSIONED_NAMESPACE_DECL + +#include /**/ "ace/post.h" +#endif /* ACE_DLL_MANAGER_H */ |