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+// -*- C++ -*-
+
+// =========================================================================
+/**
+ * @file Dev_Poll_Reactor.h
+ *
+ * $Id$
+ *
+ * @em Experimental @c /dev/poll (or Linux @c sys_epoll) based
+ * Reactor implementation.
+ *
+ * @author Ossama Othman <ossama@dre.vanderbilt.edu>
+ */
+// =========================================================================
+
+
+#ifndef ACE_DEV_POLL_REACTOR_H
+#define ACE_DEV_POLL_REACTOR_H
+
+#include /**/ "ace/pre.h"
+
+#include "ace/ACE_export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#if defined (ACE_HAS_EVENT_POLL)
+// The sys_epoll interface was introduced in Linux kernel 2.5.45.
+// Don't support backported versions since they appear to be buggy.
+// The obsolete ioctl()-based interface is no longer supported.
+#if 0
+// linux/version.h may not be accurate. It's not for Fedora Core 2...
+# include /**/ <linux/version.h>
+# if LINUX_VERSION_CODE < KERNEL_VERSION (2,5,45)
+# undef ACE_HAS_EVENT_POLL
+# error Disabling Linux epoll support. Kernel used in C library is too old.
+# error Linux kernel 2.5.45 or better is required.
+# endif /* LINUX_VERSION_CODE < KERNEL_VERSION (2,5,45) */
+#endif /* ACE_HAS_EVENT_POLL */
+#endif
+
+#if defined (ACE_HAS_EVENT_POLL) && defined (ACE_HAS_DEV_POLL)
+# error ACE_HAS_EVENT_POLL and ACE_HAS_DEV_POLL are mutually exclusive.
+#endif /* ACE_HAS_EVENT_POLL && defined ACE_HAS_DEV_POLL */
+
+
+#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
+
+#include "ace/Pipe.h"
+#include "ace/Lock_Adapter_T.h"
+#include "ace/Reactor_Impl.h"
+#include "ace/Reactor_Token_T.h"
+#include "ace/Token.h"
+
+#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
+# include "ace/Unbounded_Queue.h"
+#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
+
+#if defined (ACE_HAS_DEV_POLL)
+struct pollfd;
+#elif defined (ACE_HAS_EVENT_POLL)
+struct epoll_event;
+#endif
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+// Forward declarations
+class ACE_Sig_Handler;
+class ACE_Dev_Poll_Reactor;
+
+/**
+ * @class ACE_Dev_Poll_Event_Tuple
+ *
+ * @brief Class that associates specific event mask with a given event
+ * handler.
+ *
+ * This class merely provides a means to associate an event mask
+ * with an event handler. Such an association is needed since it is
+ * not possible to retrieve the event mask from the "interest set"
+ * stored in the `/dev/poll' or `/dev/epoll' driver. Without this
+ * external association, it would not be possible keep track of the
+ * event mask for a given event handler when suspending it or resuming
+ * it.
+ *
+ * @note An ACE_Handle_Set is not used since the number of handles may
+ * exceed its capacity (ACE_DEFAULT_SELECT_REACTOR_SIZE).
+ */
+class ACE_Dev_Poll_Event_Tuple
+{
+public:
+
+ /// Constructor.
+ ACE_Dev_Poll_Event_Tuple (void);
+
+public:
+
+ /// The event handler.
+ ACE_Event_Handler *event_handler;
+
+ /// The event mask for the above event handler.
+ ACE_Reactor_Mask mask;
+
+ /// Flag that states whether or not the event handler is suspended.
+ char suspended;
+};
+
+// ---------------------------------------------------------------------
+
+#if 0
+/**
+ * @class ACE_Dev_Poll_Ready_Set
+ *
+ * @brief Class that contains the list of "ready" file descriptors.
+ *
+ * This class points to an array of pollfd structures corresponding to
+ * "ready" file descriptors, such as those corresponding to event
+ * handlers that request an additional callback after being initially
+ * dispatched (i.e. return a value greater than zero).
+ * @par
+ * The idea is to store the "ready" set in an existing area of memory
+ * that already contains pollfd instances. Doing so is safe since the
+ * "ready" set is dispatched before polling for additional events,
+ * thus avoiding being potentially overwritten during the event poll.
+ * @par
+ * When the "ready" set is dispatched, all that needs to be done is to
+ * iterate over the contents of the array. There is no need to "walk"
+ * the array in search of ready file descriptors since the array by
+ * design only contains ready file descriptors. As such, this
+ * implementation of a ready set is much more efficient in the
+ * presence of a large number of file descriptors in terms of both
+ * time and space than the one used in the Select_Reactor, for
+ * example.
+ */
+class ACE_Dev_Poll_Ready_Set
+{
+public:
+
+ /// Constructor.
+ ACE_Dev_Poll_Ready_Set (void);
+
+public:
+
+ /// The array containing the pollfd structures corresponding to the
+ /// "ready" file descriptors.
+ struct pollfd *pfds;
+
+ /// The number of "ready" file descriptors in the above array.
+ int nfds;
+
+};
+#endif /* 0 */
+
+// ---------------------------------------------------------------------
+
+/**
+ * @class ACE_Dev_Poll_Reactor_Notify
+ *
+ * @brief Event handler used for unblocking the ACE_Dev_Poll_Reactor
+ * from its event loop.
+ *
+ * This event handler is used internally by the ACE_Dev_Poll_Reactor
+ * as a means to allow a thread other then the one running the event
+ * loop to unblock the event loop.
+ */
+class ACE_Dev_Poll_Reactor_Notify : public ACE_Reactor_Notify
+{
+public:
+
+ /// Constructor
+ ACE_Dev_Poll_Reactor_Notify (void);
+
+ /**
+ * @name Initialization and Termination Methods
+ *
+ * Methods called when initializing and terminating this event
+ * handler.
+ */
+ virtual int open (ACE_Reactor_Impl *,
+ ACE_Timer_Queue *timer_queue = 0,
+ int disable_notify = 0);
+ virtual int close (void);
+
+ /**
+ * Called by a thread when it wants to unblock the Reactor_Impl.
+ * This wakes up the Reactor_Impl if currently blocked. Pass over
+ * both the Event_Handler and the mask to allow the caller to
+ * dictate which Event_Handler method the Reactor_Impl will
+ * invoke. The ACE_Time_Value indicates how long to block
+ * trying to notify the Reactor_Impl. If timeout == 0, the
+ * caller will block until action is possible, else will wait until
+ * the relative time specified in *timeout elapses).
+ */
+ virtual int notify (ACE_Event_Handler *eh = 0,
+ ACE_Reactor_Mask mask = ACE_Event_Handler::EXCEPT_MASK,
+ ACE_Time_Value *timeout = 0);
+
+ /// Unimplemented method required by pure virtual method in abstract
+ /// base class.
+ /**
+ * This method's interface is not very compatibile with this
+ * Reactor's design. It's not clear why this method is pure virtual
+ * either.
+ */
+ virtual int dispatch_notifications (int &number_of_active_handles,
+ ACE_Handle_Set &rd_mask);
+
+ /// Returns the ACE_HANDLE of the notify pipe on which the reactor
+ /// is listening for notifications so that other threads can unblock
+ /// the Reactor_Impl.
+ virtual ACE_HANDLE notify_handle (void);
+
+ /// Verify whether the buffer has dispatchable info or not.
+ virtual int is_dispatchable (ACE_Notification_Buffer &buffer);
+
+ /// Handle one notify call represented in @a buffer. This could be
+ /// because of a thread trying to unblock the Reactor_Impl.
+ virtual int dispatch_notify (ACE_Notification_Buffer &buffer);
+
+ /// Read one notify call on the handle into @a buffer.
+ /// This could be because of a thread trying to unblock the Reactor_Impl.
+ virtual int read_notify_pipe (ACE_HANDLE handle,
+ ACE_Notification_Buffer &buffer);
+
+ /// Called back by the ACE_Dev_Poll_Reactor when a thread wants to
+ /// unblock us.
+ virtual int handle_input (ACE_HANDLE handle);
+
+ /**
+ * Set the maximum number of times that the handle_input method
+ * will iterate and dispatch the ACE_Event_Handlers that are
+ * passed in via the notify queue before breaking out of the event
+ * loop. By default, this is set to -1, which means "iterate until
+ * the queue is empty." Setting this to a value like "1 or 2" will
+ * increase "fairness" (and thus prevent starvation) at the expense
+ * of slightly higher dispatching overhead.
+ */
+ virtual void max_notify_iterations (int);
+
+ /**
+ * Get the maximum number of times that the handle_input method
+ * will iterate and dispatch the ACE_Event_Handlers that are
+ * passed in via the notify queue before breaking out of its event
+ * loop.
+ */
+ virtual int max_notify_iterations (void);
+
+ /**
+ * Purge any notifications pending in this reactor for the specified
+ * ACE_Event_Handler object. Returns the number of notifications
+ * purged. Returns -1 on error.
+ */
+ virtual int purge_pending_notifications (
+ ACE_Event_Handler * = 0,
+ ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
+
+ /// Dump the state of an object.
+ virtual void dump (void) const;
+
+protected:
+
+ /**
+ * Keep a back pointer to the ACE_Dev_Poll_Reactor. If this value
+ * if NULL then the ACE_Dev_Poll_Reactor has been initialized with
+ * disable_notify_pipe.
+ */
+ ACE_Dev_Poll_Reactor *dp_reactor_;
+
+ /**
+ * Contains the ACE_HANDLE the ACE_Dev_Poll_Reactor is listening
+ * on, as well as the ACE_HANDLE that threads wanting the attention
+ * of the ACE_Dev_Poll_Reactor will write to.
+ */
+ ACE_Pipe notification_pipe_;
+
+ /**
+ * Keeps track of the maximum number of times that the
+ * ACE_Dev_Poll_Reactor_Notify::handle_input method will iterate and
+ * dispatch the ACE_Event_Handlers that are passed in via the
+ * notify pipe before breaking out of its recv loop. By default,
+ * this is set to -1, which means "iterate until the pipe is empty."
+ */
+ int max_notify_iterations_;
+
+#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
+ /**
+ * @name Reactor Notification Attributes
+ *
+ * This configuration queues up notifications in separate buffers
+ * that are in user-space, rather than stored in a pipe in the OS
+ * kernel. The kernel-level notifications are used only to trigger
+ * the Reactor to check its notification queue. This enables many
+ * more notifications to be stored than would otherwise be the
+ * case.
+ */
+ //@{
+
+ /// ACE_Notification_Buffers are allocated in chunks. Each time a chunk is
+ /// allocated, the chunk is added to alloc_queue_ so it can be freed later.
+ /// Each individual ACE_Notification_Buffer is added to the free_queue_
+ /// when it's free. Those in use for queued notifications are placed on the
+ /// notify_queue_.
+ ACE_Unbounded_Queue <ACE_Notification_Buffer *> alloc_queue_;
+ ACE_Unbounded_Queue <ACE_Notification_Buffer *> notify_queue_;
+ ACE_Unbounded_Queue <ACE_Notification_Buffer *> free_queue_;
+
+ /// Synchronization for handling of queues.
+ ACE_SYNCH_MUTEX notify_queue_lock_;
+
+ //@}
+#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
+
+};
+
+// ---------------------------------------------------------------------
+
+/**
+ * @class ACE_Dev_Poll_Reactor_Handler_Repository
+ *
+ * @internal
+
+ * @brief Used to map ACE_HANDLEs onto the appropriate
+ * ACE_Event_Handler *.
+ *
+ *
+ * This class is simply a container that maps a handle to its
+ * corresponding event handler. It is not meant for use outside of
+ * the Dev_Poll_Reactor.
+ */
+class ACE_Dev_Poll_Reactor_Handler_Repository
+{
+public:
+
+ /// Constructor.
+ ACE_Dev_Poll_Reactor_Handler_Repository (void);
+
+ /// Initialize a repository of the appropriate <size>.
+ int open (size_t size);
+
+ /// Close down the repository.
+ int close (void);
+
+ /**
+ * @name Repository Manipulation Operations
+ *
+ * Methods used to search and modify the handler repository.
+ */
+ //@{
+
+ /**
+ * Return the @c ACE_Event_Handler associated with @c ACE_HANDLE. If
+ * @a index_p is non-zero, then return the index location of the
+ * handle, if found.
+ */
+ ACE_Event_Handler *find (ACE_HANDLE handle, size_t *index_p = 0);
+
+ /// Set the event mask for event handler associated with the given
+ /// handle.
+ void mask (ACE_HANDLE handle, ACE_Reactor_Mask mask);
+
+ /// Retrieve the event mask for the event handler associated with
+ /// the given handle.
+ ACE_Reactor_Mask mask (ACE_HANDLE handle);
+
+ /// Mark the event handler associated with the given handle as
+ /// "suspended."
+ void suspend (ACE_HANDLE handle);
+
+ /// Mark the event handler associated with the given handle as
+ /// "resumed."
+ void resume (ACE_HANDLE handle);
+
+ /// Is the event handler for the given handle suspended?
+ int suspended (ACE_HANDLE handle) const;
+
+ /// Bind the ACE_Event_Handler to the @c ACE_HANDLE with the
+ /// appropriate ACE_Reactor_Mask settings.
+ int bind (ACE_HANDLE handle,
+ ACE_Event_Handler *handler,
+ ACE_Reactor_Mask mask);
+
+ /// Remove the binding for @c ACE_HANDLE; optionally decrement the associated
+ /// handler's reference count.
+ int unbind (ACE_HANDLE handle, bool decr_refcnt = true);
+
+ /// Remove all the (@c ACE_HANDLE, @c ACE_Event_Handler) tuples.
+ int unbind_all (void);
+
+ /**
+ * @name Sanity Checking
+ *
+ * Methods used to prevent "out-of-range" errors when indexing the
+ * underlying handler array.
+ */
+ //@{
+
+ // Check the @a handle to make sure it's a valid @c ACE_HANDLE that
+ // within the range of legal handles (i.e., greater than or equal to
+ // zero and less than @c max_size_).
+ int invalid_handle (ACE_HANDLE handle) const;
+
+ // Check the handle to make sure it's a valid @c ACE_HANDLE that is
+ // within the range of currently registered handles (i.e., greater
+ // than or equal to zero and less than @c max_handlep1_).
+ int handle_in_range (ACE_HANDLE handle) const;
+
+ //@}
+
+ /// Returns the current table size.
+ size_t size (void) const;
+
+ /// Dump the state of an object.
+ void dump (void) const;
+
+ /// Declare the dynamic allocation hooks.
+ ACE_ALLOC_HOOK_DECLARE;
+
+private:
+
+ /// Maximum number of handles.
+ int max_size_;
+
+ /// The underlying array of event handlers.
+ /**
+ * The array of event handlers is directly indexed directly using
+ * an @c ACE_HANDLE value. This is Unix-specific.
+ */
+ ACE_Dev_Poll_Event_Tuple *handlers_;
+
+};
+
+// ---------------------------------------------------------------------
+
+/**
+ * @class ACE_Dev_Poll_Reactor
+ *
+ * @brief A `/dev/poll' or `/dev/epoll' based Reactor implemenatation.
+ *
+ * @attention This reactor is @em experimental.
+ *
+ * The ACE_Dev_Poll_Reactor uses the `/dev/poll' or '/dev/epoll'
+ * character devices to demultiplex events on a given set of file
+ * descriptors. Unlike @c select(), `/dev/poll' and `/dev/epoll' have
+ * no hard-coded limit on the number of file descriptors that may be
+ * handled at any given time. As such, the ACE_Dev_Poll_Reactor can
+ * generally handle a much larger number of file descriptors than
+ * @c select() -based reactors. Furthermore, since `/dev/poll' and
+ * `/dev/epoll' both return a set of file descriptors that are active,
+ * there is no need to "walk" the set of file descriptors to determine
+ * which ones are active, such as what is done with the @c select() and
+ * @c poll() system calls. All returned file descriptors are active.
+ * This makes event dispatching very efficient.
+ *
+ * @note In general, this reactor may only be used to demultiplex
+ * events on sockets. Demultiplexing events on pipes, for
+ * example may not work. This is due to a limitation in the
+ * underlying `/dev/poll' device driver.
+ *
+ * @note It is only possible to achieve millisecond timeout
+ * resolutions with the @c ACE_Dev_Poll_Reactor. However, the
+ * timeout resolution for timers is independent of the reactors
+ * timeout resolution. As such, it may be possible to achieve
+ * sub-millisecond timeout resolutions for timers but that is
+ * entirely platform dependent.
+ */
+
+#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
+typedef ACE_Token ACE_DEV_POLL_TOKEN;
+#else
+typedef ACE_Noop_Token ACE_DEV_POLL_TOKEN;
+#endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */
+typedef ACE_Reactor_Token_T<ACE_DEV_POLL_TOKEN> ACE_Dev_Poll_Reactor_Token;
+
+class ACE_Export ACE_Dev_Poll_Reactor : public ACE_Reactor_Impl
+{
+public:
+
+ /// Initialize @c ACE_Dev_Poll_Reactor with the default size.
+ /**
+ * The default size for the @c ACE_Dev_Poll_Reactor is the maximum
+ * number of open file descriptors for the process.
+ */
+ ACE_Dev_Poll_Reactor (ACE_Sig_Handler * = 0,
+ ACE_Timer_Queue * = 0,
+ int disable_notify_pipe = 0,
+ ACE_Reactor_Notify *notify = 0,
+ int mask_signals = 1,
+ int s_queue = ACE_DEV_POLL_TOKEN::FIFO);
+
+ /// Initialize ACE_Dev_Poll_Reactor with size @a size.
+ /**
+ * @note On Unix platforms, the @a size parameter should be as large
+ * as the maximum number of file descriptors allowed for a
+ * given process. This is necessary since a file descriptor
+ * is used to directly index the array of event handlers
+ * maintained by the Reactor's handler repository. Direct
+ * indexing is used for efficiency reasons. If the size
+ * parameter is less than the process maximum, the process
+ * maximum will be decreased in order to prevent potential
+ * access violations.
+ */
+ ACE_Dev_Poll_Reactor (size_t size,
+ int restart = 0,
+ ACE_Sig_Handler * = 0,
+ ACE_Timer_Queue * = 0,
+ int disable_notify_pipe = 0,
+ ACE_Reactor_Notify *notify = 0,
+ int mask_signals = 1,
+ int s_queue = ACE_DEV_POLL_TOKEN::FIFO);
+
+ /// Close down and release all resources.
+ virtual ~ACE_Dev_Poll_Reactor (void);
+
+ /// Initialization.
+ virtual int open (size_t size,
+ int restart = 0,
+ ACE_Sig_Handler * = 0,
+ ACE_Timer_Queue * = 0,
+ int disable_notify_pipe = 0,
+ ACE_Reactor_Notify * = 0);
+
+ /**
+ * @param handle allows the reactor to check if the caller is
+ * valid.
+ *
+ * @return 0 if the size of the current message has been put in
+ * size. -1 if not.
+ */
+ virtual int current_info (ACE_HANDLE handle, size_t & /* size */);
+
+ /// Use a user specified signal handler instead.
+ virtual int set_sig_handler (ACE_Sig_Handler *signal_handler);
+
+ /// Set a user-specified timer queue.
+ virtual int timer_queue (ACE_Timer_Queue *tq);
+
+ /// Get the timer queue
+ /// @return The current @c ACE_Timer_Queue.
+ virtual ACE_Timer_Queue *timer_queue (void) const;
+
+ /// Close down and release all resources.
+ virtual int close (void);
+
+ // = Event loop drivers.
+ /**
+ * Returns non-zero if there are I/O events "ready" for dispatching,
+ * but does not actually dispatch the event handlers. By default,
+ * don't block while checking this, i.e., "poll".
+ *
+ * @note It is only possible to achieve millisecond timeout
+ * resolutions with the @c ACE_Dev_Poll_Reactor.
+ */
+ virtual int work_pending (
+ const ACE_Time_Value &max_wait_time = ACE_Time_Value::zero);
+
+ /**
+ * This event loop driver blocks for up to @a max_wait_time before
+ * returning. It will return earlier if events occur. Note that
+ * @a max_wait_time can be 0, in which case this method blocks
+ * indefinitely until events occur.
+ * @par
+ * @a max_wait_time is decremented to reflect how much time this
+ * call took. For instance, if a time value of 3 seconds is passed
+ * to @c handle_events() and an event occurs after 2 seconds,
+ * @a max_wait_time will equal 1 second. This can be used if an
+ * application wishes to handle events for some fixed amount of
+ * time.
+ * @par
+ * The only difference between @c alertable_handle_events() and
+ * handle_events() is that in the alertable case, the event loop
+ * will return when the system queues an I/O completion routine or
+ * an Asynchronous Procedure Call.
+ *
+ * @return The total number of @c ACE_Event_Handlers that were
+ * dispatched, 0 if the @a max_wait_time elapsed without
+ * dispatching any handlers, or -1 if an error occurs.
+
+ * @note It is only possible to achieve millisecond timeout
+ * resolutions with the @c ACE_Dev_Poll_Reactor.
+ */
+ virtual int handle_events (ACE_Time_Value *max_wait_time = 0);
+ virtual int alertable_handle_events (ACE_Time_Value *max_wait_time = 0);
+
+ /**
+ * This method is just like the one above, except the
+ * @a max_wait_time value is a reference and can therefore never be
+ * @c NULL.
+ *
+ * @note It is only possible to achieve millisecond timeout
+ * resolutions with the @c ACE_Dev_Poll_Reactor.
+ */
+ virtual int handle_events (ACE_Time_Value &max_wait_time);
+ virtual int alertable_handle_events (ACE_Time_Value &max_wait_time);
+
+ // = Event handling control.
+
+ /**
+ * @return The status of Reactor. If this function returns 0, the
+ * reactor is actively handling events. If it returns
+ * non-zero, @c handle_events() and
+ * @c handle_alertable_events() return -1 immediately.
+ */
+ virtual int deactivated (void);
+
+ /**
+ * Control whether the Reactor will handle any more incoming events
+ * or not. If @a do_stop == 1, the Reactor will be disabled. By
+ * default, a reactor is in active state and can be
+ * deactivated/reactived as desired.
+ */
+ virtual void deactivate (int do_stop);
+
+ // = Register and remove Handlers.
+
+ /// Register @a event_handler with @a mask. The I/O handle will
+ /// always come from get_handle on the event_handler.
+ virtual int register_handler (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask);
+
+ /// Register @a event_handler with @a mask. The I/O handle is
+ /// provided through the @a io_handle parameter.
+ virtual int register_handler (ACE_HANDLE io_handle,
+ ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask);
+
+ /**
+ * Register an @a event_handler that will be notified when
+ * @a event_handle is signaled. @a mask specifies the network
+ * events that the @a event_handler is interested in.
+ */
+ virtual int register_handler (ACE_HANDLE event_handle,
+ ACE_HANDLE io_handle,
+ ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask);
+
+ /// Register @a event_handler> with all the @a handles> in the @c
+ /// Handle_Set.
+ virtual int register_handler (const ACE_Handle_Set &handles,
+ ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask);
+
+ /**
+ * Register @a new_sh to handle the signal @a signum using the
+ * @a new_disp. Returns the @a old_sh that was previously
+ * registered (if any), along with the @a old_disp of the signal
+ * handler.
+ */
+ virtual int register_handler (int signum,
+ ACE_Event_Handler *new_sh,
+ ACE_Sig_Action *new_disp = 0,
+ ACE_Event_Handler **old_sh = 0,
+ ACE_Sig_Action *old_disp = 0);
+
+ /// Registers <new_sh> to handle a set of signals <sigset> using the
+ /// <new_disp>.
+ virtual int register_handler (const ACE_Sig_Set &sigset,
+ ACE_Event_Handler *new_sh,
+ ACE_Sig_Action *new_disp = 0);
+
+ /// Removes @a event_handler.
+ /**
+ * @note The I/O handle will be obtained using @c get_handle()
+ * method of @a event_handler . If @a mask ==
+ * @c ACE_Event_Handler::DONT_CALL then the @c handle_close()
+ * method of the @a event_handler is not invoked.
+ */
+ virtual int remove_handler (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask);
+
+ /**
+ * Removes <handle>. If <mask> == <ACE_Event_Handler::DONT_CALL>
+ * then the <handle_close> method of the associated <event_handler>
+ * is not invoked.
+ */
+ virtual int remove_handler (ACE_HANDLE handle,
+ ACE_Reactor_Mask mask);
+
+ /**
+ * Removes all handles in <handle_set>. If <mask> ==
+ * <ACE_Event_Handler::DONT_CALL> then the <handle_close> method of
+ * the associated <event_handler>s is not invoked.
+ */
+ virtual int remove_handler (const ACE_Handle_Set &handle_set,
+ ACE_Reactor_Mask mask);
+
+ /**
+ * Remove the ACE_Event_Handler currently associated with <signum>.
+ * Install the new disposition (if given) and return the previous
+ * disposition (if desired by the caller). Returns 0 on success and
+ * -1 if <signum> is invalid.
+ */
+ virtual int remove_handler (int signum,
+ ACE_Sig_Action *new_disp,
+ ACE_Sig_Action *old_disp = 0,
+ int sigkey = -1);
+
+ /// Calls <remove_handler> for every signal in <sigset>.
+ virtual int remove_handler (const ACE_Sig_Set &sigset);
+
+ // = Suspend and resume Handlers.
+
+ /// Suspend event_handler temporarily. Use
+ /// ACE_Event_Handler::get_handle() to get the handle.
+ virtual int suspend_handler (ACE_Event_Handler *event_handler);
+
+ /// Suspend handle temporarily.
+ virtual int suspend_handler (ACE_HANDLE handle);
+
+ /// Suspend all handles in handle set temporarily.
+ virtual int suspend_handler (const ACE_Handle_Set &handles);
+
+ /// Suspend all handles temporarily.
+ virtual int suspend_handlers (void);
+
+ /// Resume event_handler. Use ACE_Event_Handler::get_handle() to
+ /// get the handle.
+ virtual int resume_handler (ACE_Event_Handler *event_handler);
+
+ /// Resume handle.
+ virtual int resume_handler (ACE_HANDLE handle);
+
+ /// Resume all handles in handle set.
+ virtual int resume_handler (const ACE_Handle_Set &handles);
+
+ /// Resume all handles.
+ virtual int resume_handlers (void);
+
+ /// Does the reactor allow the application to resume the handle on
+ /// its own, i.e., can it pass on the control of handle resumption to
+ /// the application.
+ virtual int resumable_handler (void);
+
+ /// Return 1 if we any event associations were made by the reactor
+ /// for the handles that it waits on, 0 otherwise.
+ virtual int uses_event_associations (void);
+
+ // = Timer management.
+
+ /**
+ * Schedule an ACE_Event_Handler that will expire after an amount
+ * of time. The return value of this method, a timer_id value,
+ * uniquely identifies the event_handler in the ACE_Reactor's
+ * internal list of timers.
+ * This timer_id value can be used to cancel the timer
+ * with the cancel_timer() call.
+ *
+ * @see cancel_timer()
+ * @see reset_timer_interval()
+ *
+ * @param event_handler event handler to schedule on reactor
+ * @param arg argument passed to the handle_timeout() method of
+ * event_handler.
+ * @param delay time interval after which the timer will expire.
+ * @param interval time interval for which the timer will be
+ * automatically rescheduled.
+ * @return -1 on failure, a timer_id value on success
+ */
+ virtual long schedule_timer (ACE_Event_Handler *event_handler,
+ const void *arg,
+ const ACE_Time_Value &delay,
+ const ACE_Time_Value &interval = ACE_Time_Value::zero);
+
+ /**
+ * Resets the interval of the timer represented by <timer_id> to
+ * <interval>, which is specified in relative time to the current
+ * <gettimeofday>. If <interval> is equal to
+ * <ACE_Time_Value::zero>, the timer will become a non-rescheduling
+ * timer. Returns 0 if successful, -1 if not.
+ */
+ virtual int reset_timer_interval (long timer_id,
+ const ACE_Time_Value &interval);
+
+ /// Cancel all Event_Handlers that match the address of
+ /// <event_handler>. Returns number of handlers cancelled.
+ virtual int cancel_timer (ACE_Event_Handler *event_handler,
+ int dont_call_handle_close = 1);
+
+ /**
+ * Cancel the single event handler that matches the @a timer_id value
+ * (which was returned from the schedule method). If @a arg is
+ * non-NULL then it will be set to point to the ``magic cookie''
+ * argument passed in when the event handler was registered. This
+ * makes it possible to free up the memory and avoid memory leaks.
+ * Returns 1 if cancellation succeeded and 0 if the @a timer_id
+ * wasn't found.
+ */
+ virtual int cancel_timer (long timer_id,
+ const void **arg = 0,
+ int dont_call_handle_close = 1);
+
+ // = High-level event handler scheduling operations
+
+ /// Add <masks_to_be_added> to the <event_handler>'s entry.
+ /// <event_handler> must already have been registered.
+ virtual int schedule_wakeup (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask masks_to_be_added);
+
+ /// Add <masks_to_be_added> to the <handle>'s entry. <event_handler>
+ /// associated with <handle> must already have been registered.
+ virtual int schedule_wakeup (ACE_HANDLE handle,
+ ACE_Reactor_Mask masks_to_be_added);
+
+ /// Clear <masks_to_be_cleared> from the <event_handler>'s entry.
+ virtual int cancel_wakeup (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask masks_to_be_cleared);
+
+ /// Clear <masks_to_be_cleared> from the <handle>'s entry.
+ virtual int cancel_wakeup (ACE_HANDLE handle,
+ ACE_Reactor_Mask masks_to_be_cleared);
+
+ // = Notification methods.
+
+ /**
+ * Notify <event_handler> of <mask> event. The <ACE_Time_Value>
+ * indicates how long to blocking trying to notify. If <timeout> ==
+ * 0, the caller will block until action is possible, else will wait
+ * until the relative time specified in <timeout> elapses).
+ */
+ virtual int notify (ACE_Event_Handler *event_handler = 0,
+ ACE_Reactor_Mask mask = ACE_Event_Handler::EXCEPT_MASK,
+ ACE_Time_Value * = 0);
+
+ /**
+ * Set the maximum number of times that ACE_Reactor_Impl will
+ * iterate and dispatch the <ACE_Event_Handlers> that are passed in
+ * via the notify queue before breaking out of its
+ * <ACE_Message_Queue::dequeue> loop. By default, this is set to
+ * -1, which means "iterate until the queue is empty." Setting this
+ * to a value like "1 or 2" will increase "fairness" (and thus
+ * prevent starvation) at the expense of slightly higher dispatching
+ * overhead.
+ */
+ virtual void max_notify_iterations (int);
+
+ /**
+ * Get the maximum number of times that the ACE_Reactor_Impl will
+ * iterate and dispatch the <ACE_Event_Handlers> that are passed in
+ * via the notify queue before breaking out of its
+ * <ACE_Message_Queue::dequeue> loop.
+ */
+ virtual int max_notify_iterations (void);
+
+ /**
+ * Purge any notifications pending in this reactor for the specified
+ * ACE_Event_Handler object. Returns the number of notifications
+ * purged. Returns -1 on error.
+ */
+ virtual int purge_pending_notifications (ACE_Event_Handler * = 0,
+ ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
+
+ /**
+ * Return the Event_Handler associated with <handle>. Return 0 if
+ * <handle> is not registered.
+ */
+ virtual ACE_Event_Handler *find_handler (ACE_HANDLE handle);
+
+ /**
+ * Check to see if <handle> is associated with a valid Event_Handler
+ * bound to <mask>. Return the <event_handler> associated with this
+ * <handler> if <event_handler> != 0.
+ */
+ virtual int handler (ACE_HANDLE handle,
+ ACE_Reactor_Mask mask,
+ ACE_Event_Handler **event_handler = 0);
+
+ /**
+ * Check to see if <signum> is associated with a valid Event_Handler
+ * bound to a signal. Return the <event_handler> associated with
+ * this <handler> if <event_handler> != 0.
+ */
+ virtual int handler (int signum,
+ ACE_Event_Handler ** = 0);
+
+ /// Returns true if Reactor has been successfully initialized, else
+ /// false.
+ virtual int initialized (void);
+
+ /// Returns the current size of the Reactor's internal descriptor
+ /// table.
+ virtual size_t size (void) const;
+
+ /// Returns a reference to the Reactor's internal lock.
+ virtual ACE_Lock &lock (void);
+
+ /// Wake up all threads waiting in the event loop.
+ virtual void wakeup_all_threads (void);
+
+ /// Transfers ownership of Reactor_Impl to the new_owner.
+ /**
+ * @note There is no need to set the owner of the event loop for the
+ * ACE_Dev_Poll_Reactor. Multiple threads may invoke the
+ * event loop simulataneously. As such, this method is a
+ * no-op.
+ */
+ virtual int owner (ACE_thread_t new_owner, ACE_thread_t *old_owner = 0);
+
+ /// Return the ID of the "owner" thread.
+ /**
+ * @note There is no need to set the owner of the event loop for the
+ * ACE_Dev_Poll_Reactor. Multiple threads may invoke the
+ * event loop simulataneously. As such, this method is a
+ * no-op.
+ */
+ virtual int owner (ACE_thread_t *owner);
+
+ /// Get the existing restart value.
+ virtual int restart (void);
+
+ /// Set a new value for restart and return the original value.
+ /**
+ * @param r If zero, then the event loop will not be automatically
+ * restarted if the underlying poll is interrupted via the
+ * INTR (interrupt) signal.
+ *
+ * @return Returns the previous "restart" value.
+ */
+ virtual int restart (int r);
+
+ /// Set position of the owner thread.
+ /**
+ * @note This is currently a no-op.
+ */
+ virtual void requeue_position (int);
+
+ /// Get position of the owner thread.
+ /**
+ * @note This is currently a no-op.
+ */
+ virtual int requeue_position (void);
+
+ /**
+ * @name Low-level wait_set mask manipulation methods
+ *
+ * Low-level methods to manipulate the event/reactor mask associated
+ * with a handle and event handler when polling for events.
+ * @par
+ * The "interest set," i.e. the wait set, can be directly
+ * manipulated with these methods.
+ */
+ //@{
+
+ /// GET/SET/ADD/CLR the dispatch mask "bit" bound with the
+ /// event_handler and mask.
+ /**
+ * @return Old mask on success, -1 on error.
+ */
+ virtual int mask_ops (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask,
+ int ops);
+
+ /// GET/SET/ADD/CLR the dispatch MASK "bit" bound with the handle
+ /// and mask.
+ /**
+ * @return Old mask on success, -1 on error.
+ */
+ virtual int mask_ops (ACE_HANDLE handle,
+ ACE_Reactor_Mask mask,
+ int ops);
+
+ //@}
+
+ /**
+ * @name Low-level ready_set mask manipulation methods
+ *
+ * These methods are unimplemented.
+ */
+ //@{
+
+ /// GET/SET/ADD/CLR the ready "bit" bound with the event_handler
+ /// and mask.
+ virtual int ready_ops (ACE_Event_Handler *event_handler,
+ ACE_Reactor_Mask mask,
+ int ops);
+
+ /// GET/SET/ADD/CLR the ready "bit" bound with the handle and mask.
+ virtual int ready_ops (ACE_HANDLE handle,
+ ACE_Reactor_Mask,
+ int ops);
+
+ //@}
+
+ /// Dump the state of an object.
+ virtual void dump (void) const;
+
+ /// Declare the dynamic allocation hooks.
+ ACE_ALLOC_HOOK_DECLARE;
+
+protected:
+
+ class Token_Guard;
+
+ /// Non-locking version of wait_pending().
+ /**
+ * Returns non-zero if there are I/O events "ready" for dispatching,
+ * but does not actually dispatch the event handlers. By default,
+ * don't block while checking this, i.e., "poll".
+ *
+ * @note It is only possible to achieve millisecond timeout
+ * resolutions with the ACE_Dev_Poll_Reactor.
+ */
+ int work_pending_i (ACE_Time_Value *max_wait_time);
+
+ /// Poll for events and return the number of event handlers that
+ /// were dispatched.
+ /**
+ * This is a helper method called by all handle_events() methods.
+ */
+ int handle_events_i (ACE_Time_Value *max_wait_time, Token_Guard &guard);
+
+ /// Perform the upcall with the given event handler method.
+ int upcall (ACE_Event_Handler *event_handler,
+ int (ACE_Event_Handler::*callback)(ACE_HANDLE),
+ ACE_HANDLE handle);
+
+ /**
+ * Dispatch ACE_Event_Handlers for time events, I/O events, and
+ * signal events. Returns the total number of ACE_Event_Handlers
+ * that were dispatched or -1 if something goes wrong.
+ */
+ int dispatch (Token_Guard &guard);
+
+ /// Dispatch a single timer, if ready.
+ /// Returns: 0 if no timers ready (token still held),
+ /// 1 if a timer was expired (token released),
+ /// -1 on error (token still held).
+ int dispatch_timer_handler (Token_Guard &guard);
+
+ /// Dispatch an IO event to the corresponding event handler. Returns
+ /// Returns: 0 if no events ready (token still held),
+ /// 1 if an event was expired (token released),
+ /// -1 on error (token still held).
+ int dispatch_io_event (Token_Guard &guard);
+
+ /// Register the given event handler with the reactor.
+ int register_handler_i (ACE_HANDLE handle,
+ ACE_Event_Handler *eh,
+ ACE_Reactor_Mask mask);
+
+ /// Remove the event handler associated with the given handle and
+ /// event mask from the "interest set."
+ int remove_handler_i (ACE_HANDLE handle, ACE_Reactor_Mask mask);
+
+ /// Temporarily remove the given handle from the "interest set."
+ int suspend_handler_i (ACE_HANDLE handle);
+
+ /// Place the given handle that was temporarily removed from the
+ /// "interest set," i.e that was suspended, back in to the interest
+ /// set. The given handle will once again be polled for events.
+ int resume_handler_i (ACE_HANDLE handle);
+
+ /// GET/SET/ADD/CLR the dispatch MASK "bit" bound with the handle
+ /// and mask. This internal helper method acquires no lock.
+ /**
+ * @return Old mask on success, -1 on error.
+ */
+ int mask_ops_i (ACE_HANDLE handle,
+ ACE_Reactor_Mask mask,
+ int ops);
+
+ /// Convert a reactor mask to its corresponding poll() event mask.
+ short reactor_mask_to_poll_event (ACE_Reactor_Mask mask);
+
+protected:
+
+ /// Has the reactor been initialized.
+ bool initialized_;
+
+ /// The file descriptor associated with the open `/dev/poll' or
+ /// `/dev/epoll' device.
+ /**
+ * All interactions with the `/dev/poll' or `/dev/epoll' device are
+ * done through this file descriptor.
+ */
+ ACE_HANDLE poll_fd_;
+
+ /// The maximum number of file descriptors over which demultiplexing
+ /// will occur.
+ size_t size_;
+
+ /// Track HANDLES we are interested in for various events that must
+ /// be dispatched *without* polling.
+ /// ACE_Dev_Poll_Ready_Set ready_set_;
+
+#if defined (ACE_HAS_EVENT_POLL)
+ /// Table of event structures to be filled by epoll_wait:
+ struct epoll_event *events_;
+
+ /// Pointer to the next epoll_event array element that contains the next
+ /// event to be dispatched.
+ struct epoll_event *start_pevents_;
+
+ /// The last element in the event array plus one.
+ /**
+ * The loop that dispatches IO events stops when this->start_pevents_ ==
+ * this->end_pevents_.
+ */
+ struct epoll_event *end_pevents_;
+
+#else
+ /// The pollfd array that `/dev/poll' will feed its results to.
+ struct pollfd *dp_fds_;
+
+
+ /// Pointer to the next pollfd array element that contains the next
+ /// event to be dispatched.
+ struct pollfd *start_pfds_;
+
+ /// The last element in the pollfd array plus one.
+ /**
+ * The loop that dispatches IO events stops when this->start_pfds ==
+ * this->end_pfds_.
+ */
+ struct pollfd *end_pfds_;
+#endif /* ACE_HAS_EVENT_POLL */
+
+ /// This flag is used to keep track of whether we are actively handling
+ /// events or not.
+ sig_atomic_t deactivated_;
+
+ /// Lock used for synchronization of reactor state.
+ ACE_Dev_Poll_Reactor_Token token_;
+
+ /// Adapter used to return internal lock to outside world.
+ ACE_Lock_Adapter<ACE_Dev_Poll_Reactor_Token> lock_adapter_;
+
+ /// The repository that contains all registered event handlers.
+ ACE_Dev_Poll_Reactor_Handler_Repository handler_rep_;
+
+ /// Defined as a pointer to allow overriding by derived classes...
+ ACE_Timer_Queue *timer_queue_;
+
+ /// Keeps track of whether we should delete the timer queue (if we
+ /// didn't create it, then we don't delete it).
+ int delete_timer_queue_;
+
+ /// Handle signals without requiring global/static variables.
+ ACE_Sig_Handler *signal_handler_;
+
+ /// Keeps track of whether we should delete the signal handler (if we
+ /// didn't create it, then we don't delete it).
+ int delete_signal_handler_;
+
+ /// Callback object that unblocks the <ACE_Select_Reactor> if it's
+ /// sleeping.
+ ACE_Reactor_Notify *notify_handler_;
+
+ /// Keeps track of whether we need to delete the notify handler (if
+ /// we didn't create it, then we don't delete it).
+ int delete_notify_handler_;
+
+ /// Flag that determines if signals are masked during event
+ /// dispatching.
+ /**
+ * If 0 then the Reactor will not mask the signals during the event
+ * dispatching. This is useful for applications that do not
+ * register any signal handlers and want to reduce the overhead
+ * introduce by the kernel level locks required to change the mask.
+ */
+ int mask_signals_;
+
+ /// Restart the handle_events event loop method automatically when
+ /// polling function in use (ioctl() in this case) is interrupted
+ /// via an EINTR signal.
+ int restart_;
+
+protected:
+
+ /**
+ * @class Token_Guard
+ *
+ * @brief A helper class that helps grabbing, releasing and waiting
+ * on tokens for a thread that needs access to the reactor's token.
+ */
+ class Token_Guard
+ {
+ public:
+
+ /// Constructor that will grab the token for us
+ Token_Guard (ACE_Dev_Poll_Reactor_Token &token);
+
+ /// Destructor. This will release the token if it hasn't been
+ /// released till this point
+ ~Token_Guard (void);
+
+ /// Release the token ..
+ void release_token (void);
+
+ /// Returns whether the thread that created this object owns the
+ /// token or not.
+ int is_owner (void);
+
+ /// A helper method that acquires the token 1) at a low priority, and
+ /// 2) wait quietly for the token, not waking another thread. This
+ /// is appropriate for cases where a thread wants to wait for and
+ /// dispatch an event, not causing an existing waiter to relinquish the
+ /// token, and also queueing up behind other threads waiting to modify
+ /// event records.
+ int acquire_quietly (ACE_Time_Value *max_wait = 0);
+
+ /// A helper method that acquires the token at a high priority, and
+ /// does wake the current token holder.
+ int acquire (ACE_Time_Value *max_wait = 0);
+
+ private:
+
+ Token_Guard (void);
+
+ private:
+
+ /// The Reactor token.
+ ACE_Dev_Poll_Reactor_Token &token_;
+
+ /// Flag that indicate whether the thread that created this object
+ /// owns the token or not. A value of 0 indicates that this class
+ /// hasn't got the token (and hence the thread) and a value of 1
+ /// vice-versa.
+ int owner_;
+
+ };
+
+};
+
+
+/**
+ * @class ACE_Dev_Poll_Handler_Guard
+ *
+ * @brief Class used to make event handler reference count
+ * manipulation exception-safe.
+ *
+ * This class makes the reference count manipulation that occurs
+ * during an upcall exception-safe. Prior to dispatching the event
+ * handler, the reference count is increased. Once the upcall for the
+ * given event handler is complete, its reference count will be decreased.
+ */
+class ACE_Dev_Poll_Handler_Guard
+{
+public:
+
+ /// Constructor
+ /**
+ * The constructor checks to see if @a eh is a reference-counted handler and
+ * remember that for later. If @a eh is reference counted, its reference
+ * count is incremented unless @a do_incr is false.
+ * @a do_incr should be false if the reference count was incremented
+ * independently of this guard, for example, on a notify handler since
+ * the reference count is incremented when the notify is queued.
+ */
+ ACE_Dev_Poll_Handler_Guard (ACE_Event_Handler *eh, bool do_incr = true);
+
+ /// Destructor
+ /**
+ * The destructor decrements the reference count on the event
+ * handler corresponding to the given handle.
+ */
+ ~ACE_Dev_Poll_Handler_Guard (void);
+
+ /// Release the event handler from this guard; when the destructor is
+ /// called, the handler's reference count will not be decremented.
+ void release (void);
+
+private:
+
+ /// The event handler being managed.
+ ACE_Event_Handler *eh_;
+
+ /// true if eh_ is a reference-counted handler.
+ bool refcounted_;
+
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+# include "ace/Dev_Poll_Reactor.inl"
+#endif /* __ACE_INLINE__ */
+
+#endif /* ACE_HAS_EVENT_POLL || ACE_HAS_DEV_POLL */
+
+#include /**/ "ace/post.h"
+
+#endif /* ACE_DEV_POLL_REACTOR_H */