diff options
Diffstat (limited to 'ACE/ace/Event.h')
-rw-r--r-- | ACE/ace/Event.h | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/ACE/ace/Event.h b/ACE/ace/Event.h deleted file mode 100644 index 177c0039df1..00000000000 --- a/ACE/ace/Event.h +++ /dev/null @@ -1,143 +0,0 @@ -// -*- C++ -*- - -//========================================================================== -/** - * @file Event.h - * - * $Id$ - * - * Moved from Synch.h. - * - * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> - */ -//========================================================================== - -#ifndef ACE_EVENT_H -#define ACE_EVENT_H -#include /**/ "ace/pre.h" - -#include /**/ "ace/ACE_export.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#include "ace/OS_NS_Thread.h" - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -/** - * @class ACE_Event - * - * @brief A wrapper around the Win32 event locking mechanism. - * - * Portable implementation of an Event mechanism, which is native to - * Win32, but must be emulated on UNIX. All platforms support - * process-scope locking support. However, only Win32 platforms - * support global naming and system-scope locking support. - */ -class ACE_Export ACE_Event -{ -public: - /// Constructor that creates event. - ACE_Event (int manual_reset = 0, - int initial_state = 0, - int type = USYNC_THREAD, - const ACE_TCHAR *name = 0, - void *arg = 0, - LPSECURITY_ATTRIBUTES sa = 0); - - /// Implicitly destroy the event variable. - ~ACE_Event (void); - - /** - * Explicitly destroy the event variable. Note that only one thread - * should call this method since it doesn't protect against race - * conditions. - */ - int remove (void); - - /// Underlying handle to event. - ACE_event_t handle (void) const; - - /** - * Set the underlying handle to event. Note that this method assumes - * ownership of the <handle> and will close it down in <remove>. If - * you want the <handle> to stay open when <remove> is called make - * sure to call <dup> on the <handle> before closing it. You are - * responsible for the closing the existing <handle> before - * overwriting it. - */ - void handle (ACE_event_t new_handle); - - /** - * if MANUAL reset - * sleep till the event becomes signaled - * event remains signaled after wait() completes. - * else AUTO reset - * sleep till the event becomes signaled - * event resets wait() completes. - */ - int wait (void); - - /// Same as wait() above, but this one can be timed - /// @a abstime is absolute time-of-day if if @a use_absolute_time - /// is non-0, else it is relative time. - int wait (const ACE_Time_Value *abstime, - int use_absolute_time = 1); - - /** - * if MANUAL reset - * wake up all waiting threads - * set to signaled state - * else AUTO reset - * if no thread is waiting, set to signaled state - * if thread(s) are waiting, wake up one waiting thread and - * reset event - */ - int signal (void); - - /** - * if MANUAL reset - * wakeup all waiting threads and - * reset event - * else AUTO reset - * wakeup one waiting thread (if present) and - * reset event - */ - int pulse (void); - - /// Set to nonsignaled state. - int reset (void); - - /// Dump the state of an object. - void dump (void) const; - - /// Declare the dynamic allocation hooks - ACE_ALLOC_HOOK_DECLARE; - -protected: - /// The underlying handle. - ACE_event_t handle_; - - /// Keeps track of whether <remove> has been called yet to avoid - /// multiple <remove> calls, e.g., explicitly and implicitly in the - /// destructor. This flag isn't protected by a lock, so make sure - /// that you don't have multiple threads simultaneously calling - /// <remove> on the same object, which is a bad idea anyway... - bool removed_; - -private: - // = Prevent copying. - ACE_Event (const ACE_Event& event); - const ACE_Event &operator= (const ACE_Event &rhs); -}; - -ACE_END_VERSIONED_NAMESPACE_DECL - -#if defined (__ACE_INLINE__) -#include "ace/Event.inl" -#endif /* __ACE_INLINE__ */ - -#include /**/ "ace/post.h" -#endif /* ACE_EVENT_H */ |