diff options
Diffstat (limited to 'ACE/ace/FlReactor/FlReactor.cpp')
-rw-r--r-- | ACE/ace/FlReactor/FlReactor.cpp | 330 |
1 files changed, 330 insertions, 0 deletions
diff --git a/ACE/ace/FlReactor/FlReactor.cpp b/ACE/ace/FlReactor/FlReactor.cpp new file mode 100644 index 00000000000..611b9a14a19 --- /dev/null +++ b/ACE/ace/FlReactor/FlReactor.cpp @@ -0,0 +1,330 @@ +// $Id$ + +#include "ace/FlReactor/FlReactor.h" + +ACE_RCSID(ace, FlReactor, "$Id$") + +#include /**/ <FL/Fl.h> + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +ACE_ALLOC_HOOK_DEFINE (ACE_FlReactor) + +// Must be called with lock held +ACE_FlReactor::ACE_FlReactor (size_t size, + int restart, + ACE_Sig_Handler *h) + : ACE_Select_Reactor (size, restart, h) +{ + // When the ACE_Select_Reactor is constructed it creates the notify + // pipe and registers it with the register_handler_i() method. The + // FlReactor overloads this method BUT because the + // register_handler_i occurs when constructing the base class + // ACE_Select_Reactor, the ACE_Select_Reactor register_handler_i() + // is called not the FlReactor register_handler_i(). This means + // that the notify pipe is registered with the ACE_Select_Reactor + // event handling code not the FlReactor and so notfications don't + // work. To get around this we simply close and re-opened the + // notification handler in the constructor of the FlReactor. + +#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) + this->notify_handler_->close (); + this->notify_handler_->open (this, 0); +#endif /* ACE_MT_SAFE */ +} + +ACE_FlReactor::~ACE_FlReactor (void) +{ +} + +// This is just the <wait_for_multiple_events> from ace/Reactor.cpp +// but we use the Fl functions to wait for an event, not <select> + +int +ACE_FlReactor::wait_for_multiple_events (ACE_Select_Reactor_Handle_Set &handle_set, + ACE_Time_Value *max_wait_time) +{ + ACE_TRACE ("ACE_FlReactor::wait_for_multiple_events"); + int nfound; + + do + { + max_wait_time = this->timer_queue_->calculate_timeout (max_wait_time); + + size_t width = this->handler_rep_.max_handlep1 (); + handle_set.rd_mask_ = this->wait_set_.rd_mask_; + handle_set.wr_mask_ = this->wait_set_.wr_mask_; + handle_set.ex_mask_ = this->wait_set_.ex_mask_; + + // Check to make sure our handle's are all usable. + ACE_Select_Reactor_Handle_Set temp_set = handle_set; + + ACE_Time_Value zero = ACE_Time_Value::zero; + if (ACE_OS::select (width, + temp_set.rd_mask_, + temp_set.wr_mask_, + temp_set.ex_mask_, + &zero) == -1) + return -1; // Bad file arguments... + + // Instead of waiting using <select>, just use the Fl mechanism + // to wait for one or more events... + + // Wait for something to happen. + double t = 0; + if (max_wait_time != 0) + t = max_wait_time->sec () + max_wait_time->usec () / 1000000.0F; + + while (t > 0) { + t = Fl::wait (t); + } + + // Reset the width, in case it changed during the upcalls. + width = this->handler_rep_.max_handlep1 (); + + // Now actually read the result needed by the <Select_Reactor> + // using <select>. + zero = ACE_Time_Value::zero; + nfound = ACE_OS::select (width, + handle_set.rd_mask_, + handle_set.wr_mask_, + handle_set.ex_mask_, + &zero); + + } while (nfound == -1 && this->handle_error () > 0); + + if (nfound > 0) + { +#if !defined (ACE_WIN32) + handle_set.rd_mask_.sync (this->handler_rep_.max_handlep1 ()); + handle_set.wr_mask_.sync (this->handler_rep_.max_handlep1 ()); + handle_set.ex_mask_.sync (this->handler_rep_.max_handlep1 ()); +#endif /* ACE_WIN32 */ + } + return nfound; // Timed out or input available +} + +void +ACE_FlReactor::fl_io_proc (int fd, void* reactor) +{ + ACE_FlReactor *self = static_cast<ACE_FlReactor *> (reactor); + ACE_HANDLE handle = (ACE_HANDLE)fd; //reinterpret_cast<ACE_HANDLE> (fd); + + // my copy isn't const. + ACE_Time_Value zero = ACE_Time_Value::zero; + + ACE_Select_Reactor_Handle_Set wait_set; + + // Deal with one file event. + + // - read which kind of event + if (self->wait_set_.rd_mask_.is_set (handle)) + wait_set.rd_mask_.set_bit (handle); + if (self->wait_set_.wr_mask_.is_set (handle)) + wait_set.wr_mask_.set_bit (handle); + if (self->wait_set_.ex_mask_.is_set (handle)) + wait_set.ex_mask_.set_bit (handle); + + int result = ACE_OS::select (fd + 1, + wait_set.rd_mask_, + wait_set.wr_mask_, + wait_set.ex_mask_, &zero); + + ACE_Select_Reactor_Handle_Set dispatch_set; + + // - Use only that one file event (removes events for other files). + if (result > 0) + { + if (wait_set.rd_mask_.is_set (handle)) + dispatch_set.rd_mask_.set_bit (handle); + if (wait_set.wr_mask_.is_set (handle)) + dispatch_set.wr_mask_.set_bit (handle); + if (wait_set.ex_mask_.is_set (handle)) + dispatch_set.ex_mask_.set_bit (handle); + + self->dispatch (1, dispatch_set); + } +} + +void +ACE_FlReactor::fl_timeout_proc (void* reactor) +{ + ACE_FlReactor *self = static_cast<ACE_FlReactor *> (reactor); + + // Deal with any timer events + ACE_Select_Reactor_Handle_Set handle_set; + self->dispatch (0, handle_set); + self->reset_timeout (); +} + + +int +ACE_FlReactor::register_handler_i (ACE_HANDLE handle, + ACE_Event_Handler *handler, + ACE_Reactor_Mask mask) +{ + ACE_TRACE ("ACE_FlReactor::register_handler_i"); + + int result = ACE_Select_Reactor::register_handler_i (handle, + handler, mask); + if (result == -1) + return -1; + + int condition = 0; + + if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK)) + ACE_SET_BITS (condition, FL_READ); + if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK)) + ACE_SET_BITS (condition, FL_WRITE); + if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK)) + ACE_SET_BITS (condition, FL_EXCEPT); + if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK)) + ACE_SET_BITS (condition, FL_READ); + if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK)) + { + ACE_SET_BITS (condition, FL_WRITE); // connected, you may write + ACE_SET_BITS (condition, FL_READ); // connected, you have data/err + } + + if (condition != 0) + { + Fl::add_fd ((int)handle, // reinterpret_cast<int> (handle), + ACE_FlReactor::fl_io_proc, + this); + } + return 0; +} + +int +ACE_FlReactor::register_handler_i (const ACE_Handle_Set &handles, + ACE_Event_Handler *handler, + ACE_Reactor_Mask mask) +{ + return ACE_Select_Reactor::register_handler_i (handles, + handler, + mask); +} + +int +ACE_FlReactor::remove_handler_i (ACE_HANDLE handle, + ACE_Reactor_Mask mask) +{ + ACE_TRACE ("ACE_FlReactor::remove_handler_i"); + + // In the registration phase we registered first with + // ACE_Select_Reactor and then with X. Now we are now doing things + // in reverse order. + + // First clean up the corresponding X11Input. + Fl::remove_fd ((int)handle); // reinterpret_cast<int> (handle); + + // Now let the reactor do its work. + return ACE_Select_Reactor::remove_handler_i (handle, + mask); +} + +int +ACE_FlReactor::remove_handler_i (const ACE_Handle_Set &handles, + ACE_Reactor_Mask mask) +{ + return ACE_Select_Reactor::remove_handler_i (handles, + mask); +} + +// The following function ensures there's an Fl timeout for the first +// timeout in the Reactor's Timer_Queue. + +void +ACE_FlReactor::reset_timeout (void) +{ + ACE_Time_Value *max_wait_time = + this->timer_queue_->calculate_timeout (0); + + if (max_wait_time != 0) + { + float t = max_wait_time->sec () + + max_wait_time->usec () / 1000000.0F; + Fl::add_timeout (t, + ACE_FlReactor::fl_timeout_proc, + this); + } +} + +int +ACE_FlReactor::reset_timer_interval + (long timer_id, + const ACE_Time_Value &interval) +{ + ACE_TRACE ("ACE_FlReactor::reset_timer_interval"); + ACE_MT (ACE_GUARD_RETURN (ACE_Select_Reactor_Token, ace_mon, this->token_, -1)); + + int result = + ACE_Select_Reactor::reset_timer_interval (timer_id, + interval); + + if (result == -1) + return -1; + else + { + this->reset_timeout (); + return result; + } +} + +long +ACE_FlReactor::schedule_timer (ACE_Event_Handler *event_handler, + const void *arg, + const ACE_Time_Value &delay, + const ACE_Time_Value &interval) +{ + ACE_TRACE ("ACE_FlReactor::schedule_timer"); + ACE_MT (ACE_GUARD_RETURN (ACE_Select_Reactor_Token, ace_mon, this->token_, -1)); + + long result = ACE_Select_Reactor::schedule_timer (event_handler, + arg, + delay, + interval); + if (result == -1) + return -1; + else + { + this->reset_timeout (); + return result; + } +} + +int +ACE_FlReactor::cancel_timer (ACE_Event_Handler *handler, + int dont_call_handle_close) +{ + ACE_TRACE ("ACE_FlReactor::cancel_timer"); + + if (ACE_Select_Reactor::cancel_timer (handler, + dont_call_handle_close) == -1) + return -1; + else + { + this->reset_timeout (); + return 0; + } +} + +int +ACE_FlReactor::cancel_timer (long timer_id, + const void **arg, + int dont_call_handle_close) +{ + ACE_TRACE ("ACE_FlReactor::cancel_timer"); + + if (ACE_Select_Reactor::cancel_timer (timer_id, + arg, + dont_call_handle_close) == -1) + return -1; + else + { + this->reset_timeout (); + return 0; + } +} + +ACE_END_VERSIONED_NAMESPACE_DECL |