summaryrefslogtreecommitdiff
path: root/ACE/ace/Global_Macros.h
diff options
context:
space:
mode:
Diffstat (limited to 'ACE/ace/Global_Macros.h')
-rw-r--r--ACE/ace/Global_Macros.h1020
1 files changed, 1020 insertions, 0 deletions
diff --git a/ACE/ace/Global_Macros.h b/ACE/ace/Global_Macros.h
new file mode 100644
index 00000000000..5d11f24ae0a
--- /dev/null
+++ b/ACE/ace/Global_Macros.h
@@ -0,0 +1,1020 @@
+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file Global_Macros.h
+ *
+ * $Id$
+ *
+ * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
+ * @author Jesper S. M|ller<stophph@diku.dk>
+ * @author and a cast of thousands...
+ *
+ * This one is split from the famous OS.h
+ */
+//=============================================================================
+
+#ifndef ACE_GLOBAL_MACROS_H
+#define ACE_GLOBAL_MACROS_H
+
+#include /**/ "ace/pre.h"
+
+// Included just keep compilers that see #pragma dierctive first
+// happy.
+#include /**/ "ace/ACE_export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#include "ace/config-lite.h"
+#include "ace/Assert.h" // For ACE_ASSERT
+
+// Start Global Macros
+# define ACE_BEGIN_DUMP ACE_TEXT ("\n====\n(%P|%t|%x)\n")
+# define ACE_END_DUMP ACE_TEXT ("====\n")
+
+# if defined (ACE_NDEBUG)
+# define ACE_DB(X)
+# else
+# define ACE_DB(X) X
+# endif /* ACE_NDEBUG */
+
+// ACE_NO_HEAP_CHECK macro can be used to suppress false report of
+// memory leaks. It turns off the built-in heap checking until the
+// block is left. The old state will then be restored Only used for
+// Win32 (in the moment).
+# if defined (ACE_WIN32)
+
+# if defined (_DEBUG) && !defined (ACE_HAS_WINCE) && !defined (__BORLANDC__)
+# include /**/ <crtdbg.h>
+
+// Open versioned namespace, if enabled by the user.
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+class ACE_Export ACE_No_Heap_Check
+{
+public:
+ ACE_No_Heap_Check (void)
+ : old_state (_CrtSetDbgFlag (_CRTDBG_REPORT_FLAG))
+ { _CrtSetDbgFlag (old_state & ~_CRTDBG_ALLOC_MEM_DF);}
+ ~ACE_No_Heap_Check (void) { _CrtSetDbgFlag (old_state);}
+private:
+ int old_state;
+};
+
+// Close versioned namespace, if enabled by the user.
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+# define ACE_NO_HEAP_CHECK ACE_No_Heap_Check ____no_heap;
+# else /* !_DEBUG */
+# define ACE_NO_HEAP_CHECK
+# endif /* _DEBUG */
+# else /* !ACE_WIN32 */
+# define ACE_NO_HEAP_CHECK
+# endif /* ACE_WIN32 */
+
+// Turn a number into a string.
+# define ACE_ITOA(X) #X
+
+// Create a string of a server address with a "host:port" format.
+# define ACE_SERVER_ADDRESS(H,P) H ACE_TEXT(":") P
+
+// A couple useful inline functions for checking whether bits are
+// enabled or disabled.
+
+// Efficiently returns the least power of two >= X...
+# define ACE_POW(X) (((X) == 0)?1:(X-=1,X|=X>>1,X|=X>>2,X|=X>>4,X|=X>>8,X|=X>>16,(++X)))
+# define ACE_EVEN(NUM) (((NUM) & 1) == 0)
+# define ACE_ODD(NUM) (((NUM) & 1) == 1)
+# define ACE_BIT_ENABLED(WORD, BIT) (((WORD) & (BIT)) != 0)
+# define ACE_BIT_DISABLED(WORD, BIT) (((WORD) & (BIT)) == 0)
+# define ACE_BIT_CMP_MASK(WORD, BIT, MASK) (((WORD) & (BIT)) == MASK)
+# define ACE_SET_BITS(WORD, BITS) (WORD |= (BITS))
+# define ACE_CLR_BITS(WORD, BITS) (WORD &= ~(BITS))
+
+# if !defined (ACE_ENDLESS_LOOP)
+# define ACE_ENDLESS_LOOP
+# endif /* ! ACE_ENDLESS_LOOP */
+
+# if defined (ACE_NEEDS_FUNC_DEFINITIONS)
+ // It just evaporated ;-) Not pleasant.
+# define ACE_UNIMPLEMENTED_FUNC(f)
+# else
+# define ACE_UNIMPLEMENTED_FUNC(f) f;
+# endif /* ACE_NEEDS_FUNC_DEFINITIONS */
+
+// ----------------------------------------------------------------
+
+// FUZZ: disable check_for_ACE_Guard
+
+// Convenient macro for testing for deadlock, as well as for detecting
+// when mutexes fail.
+/* @warning
+ * Use of ACE_GUARD() is rarely correct. ACE_GUARD() causes the current
+ * function to return if the lock is not acquired. Since merely returning
+ * (no value) almost certainly fails to handle the acquisition failure
+ * and almost certainly fails to communicate the failure to the caller
+ * for the caller to handle, ACE_GUARD() is almost always the wrong
+ * thing to do. The same goes for ACE_WRITE_GUARD() and ACE_READ_GUARD() .
+ * ACE_GUARD_REACTION() is better because it lets you specify error
+ * handling code.
+ */
+#if !defined (ACE_GUARD_ACTION)
+#define ACE_GUARD_ACTION(MUTEX, OBJ, LOCK, ACTION, REACTION) \
+ ACE_Guard< MUTEX > OBJ (LOCK); \
+ if (OBJ.locked () != 0) { ACTION; } \
+ else { REACTION; }
+#endif /* !ACE_GUARD_ACTION */
+#if !defined (ACE_GUARD_REACTION)
+#define ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, REACTION) \
+ ACE_GUARD_ACTION(MUTEX, OBJ, LOCK, ;, REACTION)
+#endif /* !ACE_GUARD_REACTION */
+#if !defined (ACE_GUARD)
+#define ACE_GUARD(MUTEX, OBJ, LOCK) \
+ ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, return)
+#endif /* !ACE_GUARD */
+#if !defined (ACE_GUARD_RETURN)
+#define ACE_GUARD_RETURN(MUTEX, OBJ, LOCK, RETURN) \
+ ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, return RETURN)
+#endif /* !ACE_GUARD_RETURN */
+#if !defined (ACE_WRITE_GUARD)
+# define ACE_WRITE_GUARD(MUTEX,OBJ,LOCK) \
+ ACE_Write_Guard< MUTEX > OBJ (LOCK); \
+ if (OBJ.locked () == 0) return;
+#endif /* !ACE_WRITE_GUARD */
+#if !defined (ACE_WRITE_GUARD_RETURN)
+# define ACE_WRITE_GUARD_RETURN(MUTEX,OBJ,LOCK,RETURN) \
+ ACE_Write_Guard< MUTEX > OBJ (LOCK); \
+ if (OBJ.locked () == 0) return RETURN;
+#endif /* ACE_WRITE_GUARD_RETURN */
+#if !defined (ACE_READ_GUARD)
+# define ACE_READ_GUARD(MUTEX,OBJ,LOCK) \
+ ACE_Read_Guard< MUTEX > OBJ (LOCK); \
+ if (OBJ.locked () == 0) return;
+#endif /* !ACE_READ_GUARD */
+#if !defined (ACE_READ_GUARD_RETURN)
+# define ACE_READ_GUARD_RETURN(MUTEX,OBJ,LOCK,RETURN) \
+ ACE_Read_Guard< MUTEX > OBJ (LOCK); \
+ if (OBJ.locked () == 0) return RETURN;
+#endif /* !ACE_READ_GUARD_RETURN */
+// FUZZ: enable check_for_ACE_Guard
+
+// ----------------------------------------------------------------
+
+#if defined(ACE_UNEXPECTED_RETURNS)
+
+/* Using ACE_UNEXPECTED_RETURNS is ill-advised because, in many cases,
+ * it fails to inform callers of the error condition.
+ * It exists mainly to provide back-compatibility with old, dangerous,
+ * incorrect behavior.
+ * Code that previously used ACE_GUARD() or ACE_GUARD_RETURN() to return
+ * upon failure to acquire a lock can now use:
+ * ACE_GUARD_REACTION(..., ACE_UNEXPECTED(...))
+ * The behavior of this depends on whether or not ACE_UNEXPECTED_RETURNS
+ * is defined. If so, it just returns upon failure (as in the original),
+ * which is usually dangerous because it usually fails to handle the
+ * error. If not, it calls std::unexpected(), which does whatever the
+ * std::unexpected handler does (which is to abort, by default).
+ */
+# define ACE_UNEXPECTED(RETVAL) \
+ do { \
+ return RETVAL; \
+ } while (0)
+
+#else
+
+# define ACE_UNEXPECTED(RETVAL) \
+ do { \
+ std::unexpected(); \
+ } while (0)
+
+#endif
+
+// ----------------------------------------------------------------
+
+# define ACE_DES_NOFREE(POINTER,CLASS) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~CLASS (); \
+ } \
+ } \
+ while (0)
+
+# define ACE_DES_ARRAY_NOFREE(POINTER,SIZE,CLASS) \
+ do { \
+ if (POINTER) \
+ { \
+ for (size_t i = 0; \
+ i < SIZE; \
+ ++i) \
+ { \
+ (&(POINTER)[i])->~CLASS (); \
+ } \
+ } \
+ } \
+ while (0)
+
+# define ACE_DES_FREE(POINTER,DEALLOCATOR,CLASS) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~CLASS (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+
+# define ACE_DES_ARRAY_FREE(POINTER,SIZE,DEALLOCATOR,CLASS) \
+ do { \
+ if (POINTER) \
+ { \
+ for (size_t i = 0; \
+ i < SIZE; \
+ ++i) \
+ { \
+ (&(POINTER)[i])->~CLASS (); \
+ } \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+
+# if defined (ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR)
+# define ACE_DES_NOFREE_TEMPLATE(POINTER,T_CLASS,T_PARAMETER) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~T_CLASS (); \
+ } \
+ } \
+ while (0)
+# define ACE_DES_ARRAY_NOFREE_TEMPLATE(POINTER,SIZE,T_CLASS,T_PARAMETER) \
+ do { \
+ if (POINTER) \
+ { \
+ for (size_t i = 0; \
+ i < SIZE; \
+ ++i) \
+ { \
+ (&(POINTER)[i])->~T_CLASS (); \
+ } \
+ } \
+ } \
+ while (0)
+
+#if defined (ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
+# define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~T_CLASS T_PARAMETER (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+#else
+# define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~T_CLASS (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
+# define ACE_DES_ARRAY_FREE_TEMPLATE(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAMETER) \
+ do { \
+ if (POINTER) \
+ { \
+ for (size_t i = 0; \
+ i < SIZE; \
+ ++i) \
+ { \
+ (&(POINTER)[i])->~T_CLASS (); \
+ } \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+#if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
+# define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~T_CLASS <T_PARAM1, T_PARAM2> (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+#else
+# define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~T_CLASS (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
+#if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
+# define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3> (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+#else
+# define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~T_CLASS (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
+#if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
+# define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3, T_PARAM4) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3, T_PARAM4> (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+#else
+# define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3, T_PARAM4) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->~T_CLASS (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
+# define ACE_DES_ARRAY_FREE_TEMPLATE2(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
+ do { \
+ if (POINTER) \
+ { \
+ for (size_t i = 0; \
+ i < SIZE; \
+ ++i) \
+ { \
+ (&(POINTER)[i])->~T_CLASS (); \
+ } \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+# else /* ! ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR */
+# define ACE_DES_NOFREE_TEMPLATE(POINTER,T_CLASS,T_PARAMETER) \
+ do { \
+ if (POINTER) \
+ { \
+ (POINTER)->T_CLASS T_PARAMETER::~T_CLASS (); \
+ } \
+ } \
+ while (0)
+# define ACE_DES_ARRAY_NOFREE_TEMPLATE(POINTER,SIZE,T_CLASS,T_PARAMETER) \
+ do { \
+ if (POINTER) \
+ { \
+ for (size_t i = 0; \
+ i < SIZE; \
+ ++i) \
+ { \
+ (POINTER)[i].T_CLASS T_PARAMETER::~T_CLASS (); \
+ } \
+ } \
+ } \
+ while (0)
+# define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
+ do { \
+ if (POINTER) \
+ { \
+ POINTER->T_CLASS T_PARAMETER::~T_CLASS (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+# define ACE_DES_ARRAY_FREE_TEMPLATE(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAMETER) \
+ do { \
+ if (POINTER) \
+ { \
+ for (size_t i = 0; \
+ i < SIZE; \
+ ++i) \
+ { \
+ POINTER[i].T_CLASS T_PARAMETER::~T_CLASS (); \
+ } \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+# define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
+ do { \
+ if (POINTER) \
+ { \
+ POINTER->T_CLASS <T_PARAM1, T_PARAM2>::~T_CLASS (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+# define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
+ do { \
+ if (POINTER) \
+ { \
+ POINTER->T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3>::~T_CLASS (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+# define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3,T_PARAM4) \
+ do { \
+ if (POINTER) \
+ { \
+ POINTER->T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3, T_PARAM4>::~T_CLASS (); \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+# define ACE_DES_ARRAY_FREE_TEMPLATE2(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
+ do { \
+ if (POINTER) \
+ { \
+ for (size_t i = 0; \
+ i < SIZE; \
+ ++i) \
+ { \
+ POINTER[i].T_CLASS <T_PARAM1, T_PARAM2>::~T_CLASS (); \
+ } \
+ DEALLOCATOR (POINTER); \
+ } \
+ } \
+ while (0)
+# endif /* defined ! ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR */
+
+
+/*******************************************************************/
+
+/// Service Objects, i.e., objects dynamically loaded via the service
+/// configurator, must provide a destructor function with the
+/// following prototype to perform object cleanup.
+typedef void (*ACE_Service_Object_Exterminator)(void *);
+
+/** @name Service Configurator macros
+ *
+ * The following macros are used to define helper objects used in
+ * ACE's Service Configurator framework, which is described in
+ * Chapter 5 of C++NPv2 <www.cs.wustl.edu/~schmidt/ACE/book2/>. This
+ * framework implements the Component Configurator pattern, which is
+ * described in Chapter 2 of POSA2 <www.cs.wustl.edu/~schmidt/POSA/>.
+ * The intent of this pattern is to allow developers to dynamically
+ * load and configure services into a system. With a little help from
+ * this macros statically linked services can also be dynamically
+ * configured.
+ *
+ * More details about this component are available in the documentation
+ * of the ACE_Service_Configurator class and also
+ * ACE_Dynamic_Service.
+ *
+ * Notice that in all the macros the SERVICE_CLASS parameter must be
+ * the name of a class derived from ACE_Service_Object.
+ */
+//@{
+/// Declare a the data structure required to register a statically
+/// linked service into the service configurator.
+/**
+ * The macro should be used in the header file where the service is
+ * declared, its only argument is usually the name of the class that
+ * implements the service.
+ *
+ * @param SERVICE_CLASS The name of the class implementing the
+ * service.
+ */
+# define ACE_STATIC_SVC_DECLARE(SERVICE_CLASS) \
+extern ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS ;
+
+/// As ACE_STATIC_SVC_DECLARE, but using an export macro for NT
+/// compilers.
+/**
+ * NT compilers require the use of explicit directives to export and
+ * import symbols from a DLL. If you need to define a service in a
+ * dynamic library you should use this version instead.
+ * Normally ACE uses a macro to inject the correct export/import
+ * directives on NT. Naturally it also the macro expands to a blank
+ * on platforms that do not require such directives.
+ * The first argument (EXPORT_NAME) is the prefix for this export
+ * macro, the full name is formed by appending _Export.
+ * ACE provides tools to generate header files that define the macro
+ * correctly on all platforms, please see
+ * $ACE_ROOT/bin/generate_export_file.pl
+ *
+ * @param EXPORT_NAME The export macro name prefix.
+ * @param SERVICE_CLASS The name of the class implementing the service.
+ */
+#define ACE_STATIC_SVC_DECLARE_EXPORT(EXPORT_NAME,SERVICE_CLASS) \
+extern EXPORT_NAME##_Export ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS;
+
+/// Define the data structure used to register a statically linked
+/// service into the Service Configurator.
+/**
+ * The service configurator requires several arguments to build and
+ * control an statically linked service, including its name, the
+ * factory function used to construct the service, and some flags.
+ * All those parameters are configured in a single structure, an
+ * instance of this structure is statically initialized using the
+ * following macro.
+ *
+ * @param SERVICE_CLASS The name of the class that implements the
+ * service, must be derived (directly or indirectly) from
+ * ACE_Service_Object.
+ * @param NAME The name for this service, this name is used by the
+ * service configurator to match configuration options provided in
+ * the svc.conf file.
+ * @param TYPE The type of object. Objects can be streams or service
+ * objects. Please read the ACE_Service_Configurator and ASX
+ * documentation for more details.
+ * @param FN The name of the factory function, usually the
+ * ACE_SVC_NAME macro can be used to generate the name. The
+ * factory function is often defined using ACE_FACTORY_DECLARE and
+ * ACE_FACTORY_DEFINE.
+ * @param FLAGS Flags to control the ownership and lifecycle of the
+ * object. Please read the ACE_Service_Configurator documentation
+ * for more details.
+ * @param ACTIVE If not zero then a thread will be dedicate to the
+ * service. Please read the ACE_Service_Configurator documentation
+ * for more details.
+ */
+# define ACE_STATIC_SVC_DEFINE(SERVICE_CLASS, NAME, TYPE, FN, FLAGS, ACTIVE) \
+ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS = { NAME, TYPE, FN, FLAGS, ACTIVE };
+
+/// Automatically register a service with the service configurator
+/**
+ * In some applications the services must be automatically registered
+ * with the service configurator, before main() starts.
+ * The ACE_STATIC_SVC_REQUIRE macro defines a class whose constructor
+ * register the service, it also defines a static instance of that
+ * class to ensure that the service is registered before main.
+ *
+ * On platforms that lack adequate support for static C++ objects the
+ * macro ACE_STATIC_SVC_REGISTER can be used to explicitly register
+ * the service.
+ *
+ * @todo One class per-Service_Object seems wasteful. It should be
+ * possible to define a single class and re-use it for all the
+ * service objects, just by passing the Service_Descriptor as an
+ * argument to the constructor.
+ */
+#if defined(ACE_LACKS_STATIC_CONSTRUCTORS)
+# define ACE_STATIC_SVC_REQUIRE(SERVICE_CLASS)\
+class ACE_Static_Svc_##SERVICE_CLASS {\
+public:\
+ ACE_Static_Svc_##SERVICE_CLASS() { \
+ ACE_Service_Config::insert (\
+ &ace_svc_desc_##SERVICE_CLASS); \
+ } \
+};
+#define ACE_STATIC_SVC_REGISTER(SERVICE_CLASS)\
+ACE_Static_Svc_##SERVICE_CLASS ace_static_svc_##SERVICE_CLASS
+
+#else /* !ACE_LACKS_STATIC_CONSTRUCTORS */
+
+# define ACE_STATIC_SVC_REQUIRE(SERVICE_CLASS)\
+class ACE_Static_Svc_##SERVICE_CLASS {\
+public:\
+ ACE_Static_Svc_##SERVICE_CLASS() { \
+ ACE_Service_Config::insert (\
+ &ace_svc_desc_##SERVICE_CLASS); \
+ } \
+};\
+static ACE_Static_Svc_##SERVICE_CLASS ace_static_svc_##SERVICE_CLASS;
+#define ACE_STATIC_SVC_REGISTER(SERVICE_CLASS) do {} while (0)
+
+#endif /* !ACE_LACKS_STATIC_CONSTRUCTORS */
+
+// Preprocessor symbols will not be expanded if they are
+// concatenated. Force the preprocessor to expand them during the
+// argument prescan by calling a macro that itself calls another that
+// performs the actual concatenation.
+#define ACE_PREPROC_CONCATENATE_IMPL(A,B) A ## B
+#define ACE_PREPROC_CONCATENATE(A,B) ACE_PREPROC_CONCATENATE_IMPL(A,B)
+
+#if defined (ACE_HAS_VERSIONED_NAMESPACE) && ACE_HAS_VERSIONED_NAMESPACE == 1
+// Preprocessor symbols will not be expanded if they are
+// concatenated. Force the preprocessor to expand them during the
+// argument prescan by calling a macro that itself calls another that
+// performs the actual concatenation.
+# define ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(PREFIX,VERSIONED_NAMESPACE,SERVICE_CLASS) PREFIX ## _ ## VERSIONED_NAMESPACE ## _ ## SERVICE_CLASS
+#else
+# define ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(PREFIX,VERSIONED_NAMESPACE,SERVICE_CLASS) PREFIX ## _ ## SERVICE_CLASS
+#endif /* ACE_HAS_VERSIONED_NAMESPACE == 1 */
+
+#define ACE_MAKE_SVC_CONFIG_FACTORY_NAME(VERSIONED_NAMESPACE,SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(_make,VERSIONED_NAMESPACE,SERVICE_CLASS)
+#define ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(VERSIONED_NAMESPACE,SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(_gobble,VERSIONED_NAMESPACE,SERVICE_CLASS)
+
+
+/// Declare the factory method used to create dynamically loadable
+/// services.
+/**
+ * Once the service implementation is dynamically loaded the Service
+ * Configurator uses a factory method to create the object.
+ * This macro declares such a factory function with the proper
+ * interface and export macros.
+ * Normally used in the header file that declares the service
+ * implementation.
+ *
+ * @param CLS must match the prefix of the export macro used for this
+ * service.
+ * @param SERVICE_CLASS must match the name of the class that
+ * implements the service.
+ *
+ */
+# define ACE_FACTORY_DECLARE(CLS,SERVICE_CLASS) \
+extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * \
+ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *);
+
+/// Define the factory method (and destructor) for a dynamically
+/// loadable service.
+/**
+ * Use with arguments matching ACE_FACTORY_DECLARE.
+ * Normally used in the .cpp file that defines the service
+ * implementation.
+ *
+ * This macro defines both the factory method and the function used to
+ * cleanup the service object.
+ *
+ * If this macro is used to define a factory function that need not be
+ * exported (for example, in a static service situation), CLS can be
+ * specified as ACE_Local_Service.
+ */
+# define ACE_Local_Service_Export
+
+#if defined (ACE_OPENVMS)
+# define ACE_PREPROC_STRINGIFY(A) #A
+# define ACE_MAKE_SVC_REGISTRAR_ARG(A) ACE_PREPROC_STRINGIFY(A), (void*)&A
+# define ACE_FACTORY_DEFINE(CLS,SERVICE_CLASS) \
+void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
+ ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
+ static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
+ ACE_ASSERT (_p != 0); \
+ delete _p; } \
+extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
+ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
+{ \
+ ACE_TRACE (#SERVICE_CLASS); \
+ if (gobbler != 0) \
+ *gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
+ return new SERVICE_CLASS; \
+} \
+ACE_Dynamic_Svc_Registrar ace_svc_reg_##SERVICE_CLASS \
+ (ACE_MAKE_SVC_REGISTRAR_ARG(ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)));
+#else
+# define ACE_FACTORY_DEFINE(CLS,SERVICE_CLASS) \
+void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
+ ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
+ static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
+ ACE_ASSERT (_p != 0); \
+ delete _p; } \
+extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
+ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
+{ \
+ ACE_TRACE (#SERVICE_CLASS); \
+ if (gobbler != 0) \
+ *gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
+ return new SERVICE_CLASS; \
+}
+#endif
+
+/**
+ * For service classes scoped within namespaces, use this macro in
+ * place of ACE_FACTORY_DEFINE. The third argument in this case is
+ * the fully scoped name of the class as it is to be
+ * instantiated. For example, given:
+ * namespace ACE
+ * {
+ * namespace Foo
+ * {
+ * class Bar : public ACE_Service_Object
+ * {};
+ * };
+ * };
+ *
+ * ACE_FACTORY_DECLARE(ACE,ACE_Foo_Bar)
+ *
+ * you would then use:
+ *
+ * ACE_FACTORY_NAMESPACE_DEFINE(ACE,ACE_Foo_Bar,ACE::Foo::Bar)
+ *
+ * Note that in this example, the ACE_FACTORY_DECLARE is done outside
+ * the namespace scope. Then, the SERVICE_CLASS name is the same as
+ * the fully scoped class name, but with '::' replaced with '_'. Doing
+ * this will ensure unique generated signatures for the various C
+ * style functions.
+ */
+#if defined (ACE_OPENVMS)
+# define ACE_PREPROC_STRINGIFY(A) #A
+# define ACE_MAKE_SVC_REGISTRAR_ARG(A) ACE_PREPROC_STRINGIFY(A), (void*)&A
+# define ACE_FACTORY_NAMESPACE_DEFINE(CLS,SERVICE_CLASS,NAMESPACE_CLASS) \
+void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
+ ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
+ static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
+ ACE_ASSERT (_p != 0); \
+ delete _p; } \
+extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
+ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
+{ \
+ ACE_TRACE (#SERVICE_CLASS); \
+ if (gobbler != 0) \
+ *gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
+ return new NAMESPACE_CLASS; \
+} \
+ACE_Dynamic_Svc_Registrar ace_svc_reg_##SERVICE_CLASS \
+ (ACE_MAKE_SVC_REGISTRAR_ARG(ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)));
+#else
+# define ACE_FACTORY_NAMESPACE_DEFINE(CLS,SERVICE_CLASS,NAMESPACE_CLASS) \
+void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
+ ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
+ static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
+ ACE_ASSERT (_p != 0); \
+ delete _p; } \
+extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
+ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
+{ \
+ ACE_TRACE (#SERVICE_CLASS); \
+ if (gobbler != 0) \
+ *gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
+ return new NAMESPACE_CLASS; \
+}
+#endif
+
+/// The canonical name for a service factory method
+# define ACE_SVC_NAME(SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)
+
+/// The canonical way to invoke (i.e. construct) a service factory
+/// method.
+#define ACE_SVC_INVOKE(SERVICE_CLASS) ACE_SVC_NAME(SERVICE_CLASS) (0)
+
+//@}
+
+/** @name Helper macros for services defined in the netsvcs library.
+ *
+ * The ACE services defined in netsvcs use this helper macros for
+ * simplicity.
+ *
+ */
+//@{
+# define ACE_SVC_FACTORY_DECLARE(X) ACE_FACTORY_DECLARE (ACE_Svc, X)
+# define ACE_SVC_FACTORY_DEFINE(X) ACE_FACTORY_DEFINE (ACE_Svc, X)
+//@}
+
+#if defined (ACE_WIN32)
+// These are used in SPIPE_Acceptor/Connector, but are ignored at runtime.
+# if defined (ACE_HAS_WINCE)
+# if !defined (PIPE_TYPE_MESSAGE)
+# define PIPE_TYPE_MESSAGE 0
+# endif
+# if !defined (PIPE_READMODE_MESSAGE)
+# define PIPE_READMODE_MESSAGE 0
+# endif
+# if !defined (PIPE_WAIT)
+# define PIPE_WAIT 0
+# endif
+# endif /* ACE_HAS_WINCE */
+#else /* !ACE_WIN32 */
+// Add some typedefs and macros to enhance Win32 conformance...
+# if !defined (LPSECURITY_ATTRIBUTES)
+# define LPSECURITY_ATTRIBUTES int
+# endif /* !defined LPSECURITY_ATTRIBUTES */
+# if !defined (GENERIC_READ)
+# define GENERIC_READ 0
+# endif /* !defined GENERIC_READ */
+# if !defined (FILE_SHARE_READ)
+# define FILE_SHARE_READ 0
+# endif /* !defined FILE_SHARE_READ */
+# if !defined (OPEN_EXISTING)
+# define OPEN_EXISTING 0
+# endif /* !defined OPEN_EXISTING */
+# if !defined (FILE_ATTRIBUTE_NORMAL)
+# define FILE_ATTRIBUTE_NORMAL 0
+# endif /* !defined FILE_ATTRIBUTE_NORMAL */
+# if !defined (MAXIMUM_WAIT_OBJECTS)
+# define MAXIMUM_WAIT_OBJECTS 0
+# endif /* !defined MAXIMUM_WAIT_OBJECTS */
+# if !defined (FILE_FLAG_OVERLAPPED)
+# define FILE_FLAG_OVERLAPPED 0
+# endif /* !defined FILE_FLAG_OVERLAPPED */
+# if !defined (FILE_FLAG_SEQUENTIAL_SCAN)
+# define FILE_FLAG_SEQUENTIAL_SCAN 0
+# endif /* FILE_FLAG_SEQUENTIAL_SCAN */
+# if !defined(FILE_FLAG_WRITE_THROUGH)
+# define FILE_FLAG_WRITE_THROUGH 0
+# endif /* !defined FILE_FLAG_WRITE_THROUGH */
+# if !defined(PIPE_WAIT)
+# define PIPE_WAIT 0
+# endif /* !defined PIPE_WAIT */
+# if !defined(PIPE_NOWAIT)
+# define PIPE_NOWAIT 0
+# endif /* !defined PIPE_WAIT */
+# if !defined(PIPE_READMODE_BYTE)
+# define PIPE_READMODE_BYTE 0
+# endif /* !defined PIPE_READMODE_BYTE */
+# if !defined(PIPE_READMODE_MESSAGE)
+# define PIPE_READMODE_MESSAGE 0
+# endif /* !defined PIPE_READMODE_MESSAGE */
+# if !defined(PIPE_TYPE_BYTE)
+# define PIPE_TYPE_BYTE 0
+# endif /* !defined PIPE_TYPE_BYTE */
+# if !defined(PIPE_TYPE_MESSAGE)
+# define PIPE_TYPE_MESSAGE 0
+# endif /* !defined PIPE_TYPE_MESSAGE */
+#endif /* ACE_WIN32 */
+
+
+// Some useful abstrations for expressions involving
+// ACE_Allocator.malloc (). The difference between ACE_NEW_MALLOC*
+// with ACE_ALLOCATOR* is that they call constructors also.
+
+#include "ace/OS_Errno.h" /* Need errno and ENOMEM */
+
+# define ACE_ALLOCATOR_RETURN(POINTER,ALLOCATOR,RET_VAL) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM; return RET_VAL; } \
+ } while (0)
+# define ACE_ALLOCATOR(POINTER,ALLOCATOR) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM; return; } \
+ } while (0)
+# define ACE_ALLOCATOR_NORETURN(POINTER,ALLOCATOR) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM; } \
+ } while (0)
+
+# define ACE_NEW_MALLOC_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,RET_VAL) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
+ else { (void) new (POINTER) CONSTRUCTOR; } \
+ } while (0)
+# define ACE_NEW_MALLOC(POINTER,ALLOCATOR,CONSTRUCTOR) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM; return;} \
+ else { (void) new (POINTER) CONSTRUCTOR; } \
+ } while (0)
+# define ACE_NEW_MALLOC_NORETURN(POINTER,ALLOCATOR,CONSTRUCTOR) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM;} \
+ else { (void) new (POINTER) CONSTRUCTOR; } \
+ } while (0)
+
+/* ACE_Metrics */
+#if defined ACE_LACKS_ARRAY_PLACEMENT_NEW
+# define ACE_NEW_MALLOC_ARRAY_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT,RET_VAL) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
+ else { for (u_int i = 0; i < COUNT; ++i) \
+ {(void) new (POINTER) CONSTRUCTOR; ++POINTER;} \
+ POINTER -= COUNT;} \
+ } while (0)
+# define ACE_NEW_MALLOC_ARRAY(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM; return;} \
+ else { for (u_int i = 0; i < COUNT; ++i) \
+ {(void) new (POINTER) CONSTRUCTOR; ++POINTER;} \
+ POINTER -= COUNT;} \
+ } while (0)
+#else /* ! defined ACE_LACKS_ARRAY_PLACEMENT_NEW */
+# define ACE_NEW_MALLOC_ARRAY_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT,RET_VAL) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
+ else { (void) new (POINTER) CONSTRUCTOR [COUNT]; } \
+ } while (0)
+# define ACE_NEW_MALLOC_ARRAY(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT) \
+ do { POINTER = ALLOCATOR; \
+ if (POINTER == 0) { errno = ENOMEM; return;} \
+ else { (void) new (POINTER) CONSTRUCTOR [COUNT]; } \
+ } while (0)
+#endif /* defined ACE_LACKS_ARRAY_PLACEMENT_NEW */
+
+// This is being placed here temporarily to help stablelize the builds, but will
+// be moved out along with the above macros as part of the subsetting. dhinton
+#if !defined (ACE_LACKS_NEW_H)
+# if defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
+# include /**/ <new>
+# else
+# include /**/ <new.h>
+# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
+#endif /* ! ACE_LACKS_NEW_H */
+
+# define ACE_NOOP(x)
+
+#if defined (ACE_WIN32) && defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
+# define ACE_SEH_TRY __try
+# define ACE_SEH_EXCEPT(X) __except(X)
+# define ACE_SEH_FINALLY __finally
+#else /* !ACE_WIN32 */
+# define ACE_SEH_TRY if (1)
+# define ACE_SEH_EXCEPT(X) while (0)
+# define ACE_SEH_FINALLY if (1)
+#endif /* ACE_WIN32 */
+
+// Handle ACE_Message_Queue.
+# define ACE_SYNCH_DECL class _ACE_SYNCH
+# define ACE_SYNCH_USE _ACE_SYNCH
+# define ACE_SYNCH_MUTEX_T typename _ACE_SYNCH::MUTEX
+# define ACE_SYNCH_CONDITION_T typename _ACE_SYNCH::CONDITION
+# define ACE_SYNCH_SEMAPHORE_T typename _ACE_SYNCH::SEMAPHORE
+
+// Handle ACE_Malloc*
+# define ACE_MEM_POOL_1 class _ACE_MEM_POOL
+# define ACE_MEM_POOL_2 _ACE_MEM_POOL
+# define ACE_MEM_POOL _ACE_MEM_POOL
+# define ACE_MEM_POOL_OPTIONS typename _ACE_MEM_POOL::OPTIONS
+
+// Handle ACE_Svc_Handler
+# define ACE_PEER_STREAM_1 class _ACE_PEER_STREAM
+# define ACE_PEER_STREAM_2 _ACE_PEER_STREAM
+# define ACE_PEER_STREAM _ACE_PEER_STREAM
+# define ACE_PEER_STREAM_ADDR typename _ACE_PEER_STREAM::PEER_ADDR
+
+// Handle ACE_Acceptor
+# define ACE_PEER_ACCEPTOR_1 class _ACE_PEER_ACCEPTOR
+# define ACE_PEER_ACCEPTOR_2 _ACE_PEER_ACCEPTOR
+# define ACE_PEER_ACCEPTOR _ACE_PEER_ACCEPTOR
+# define ACE_PEER_ACCEPTOR_ADDR typename _ACE_PEER_ACCEPTOR::PEER_ADDR
+
+// Handle ACE_Connector
+# define ACE_PEER_CONNECTOR_1 class _ACE_PEER_CONNECTOR
+# define ACE_PEER_CONNECTOR_2 _ACE_PEER_CONNECTOR
+# define ACE_PEER_CONNECTOR _ACE_PEER_CONNECTOR
+# define ACE_PEER_CONNECTOR_ADDR typename ACE_PEER_CONNECTOR::PEER_ADDR
+# define ACE_PEER_CONNECTOR_ADDR_ANY ACE_PEER_ADDR_TYPEDEF::sap_any
+
+// Handle ACE_SOCK_*
+# define ACE_SOCK_ACCEPTOR ACE_SOCK_Acceptor
+# define ACE_SOCK_CONNECTOR ACE_SOCK_Connector
+# define ACE_SOCK_STREAM ACE_SOCK_Stream
+# define ACE_SOCK_DGRAM ACE_SOCK_Dgram
+# define ACE_SOCK_DGRAM_BCAST ACE_SOCK_Dgram_Bcast
+# define ACE_SOCK_DGRAM_MCAST ACE_SOCK_Dgram_Mcast
+
+// Handle ACE_SOCK_SEQPACK_*
+# define ACE_SOCK_SEQPACK_ACCEPTOR ACE_SOCK_SEQPACK_Acceptor
+# define ACE_SOCK_SEQPACK_CONNECTOR ACE_SOCK_SEQPACK_Connector
+# define ACE_SOCK_SEQPACK_ASSOCIATION ACE_SOCK_SEQPACK_Association
+
+// Handle ACE_MEM_*
+# define ACE_MEM_ACCEPTOR ACE_MEM_Acceptor
+# define ACE_MEM_CONNECTOR ACE_MEM_Connector
+# define ACE_MEM_STREAM ACE_MEM_Stream
+
+// Handle ACE_LSOCK_*
+# define ACE_LSOCK_ACCEPTOR ACE_LSOCK_Acceptor
+# define ACE_LSOCK_CONNECTOR ACE_LSOCK_Connector
+# define ACE_LSOCK_STREAM ACE_LSOCK_Stream
+
+// Handle ACE_TLI_*
+# define ACE_TLI_ACCEPTOR ACE_TLI_Acceptor
+# define ACE_TLI_CONNECTOR ACE_TLI_Connector
+# define ACE_TLI_STREAM ACE_TLI_Stream
+
+// Handle ACE_SPIPE_*
+# define ACE_SPIPE_ACCEPTOR ACE_SPIPE_Acceptor
+# define ACE_SPIPE_CONNECTOR ACE_SPIPE_Connector
+# define ACE_SPIPE_STREAM ACE_SPIPE_Stream
+
+// Handle ACE_UPIPE_*
+# define ACE_UPIPE_ACCEPTOR ACE_UPIPE_Acceptor
+# define ACE_UPIPE_CONNECTOR ACE_UPIPE_Connector
+# define ACE_UPIPE_STREAM ACE_UPIPE_Stream
+
+// Handle ACE_*_Memory_Pool.
+# define ACE_MMAP_MEMORY_POOL ACE_MMAP_Memory_Pool
+# define ACE_LITE_MMAP_MEMORY_POOL ACE_Lite_MMAP_Memory_Pool
+# define ACE_SBRK_MEMORY_POOL ACE_Sbrk_Memory_Pool
+# define ACE_SHARED_MEMORY_POOL ACE_Shared_Memory_Pool
+# define ACE_LOCAL_MEMORY_POOL ACE_Local_Memory_Pool
+# define ACE_PAGEFILE_MEMORY_POOL ACE_Pagefile_Memory_Pool
+
+// Work around compilers that don't like in-class static integral
+// constants. Constants in this case are meant to be compile-time
+// constants so that they may be used as template arguments, for
+// example. BOOST provides a similar macro.
+#ifndef ACE_LACKS_STATIC_IN_CLASS_CONSTANTS
+# define ACE_STATIC_CONSTANT(TYPE, ASSIGNMENT) static TYPE const ASSIGNMENT
+#else
+# define ACE_STATIC_CONSTANT(TYPE, ASSIGNMENT) enum { ASSIGNMENT }
+#endif /* !ACE_LACKS_STATIC_IN_CLASS_CONSTANTS */
+
+#include /**/ "ace/post.h"
+
+#endif /*ACE_GLOBAL_MACROS_H*/