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Diffstat (limited to 'ACE/ace/INET_Addr.h')
-rw-r--r-- | ACE/ace/INET_Addr.h | 392 |
1 files changed, 392 insertions, 0 deletions
diff --git a/ACE/ace/INET_Addr.h b/ACE/ace/INET_Addr.h new file mode 100644 index 00000000000..9d66e4b5418 --- /dev/null +++ b/ACE/ace/INET_Addr.h @@ -0,0 +1,392 @@ +/* -*- C++ -*- */ + +//============================================================================= +/** + * @file INET_Addr.h + * + * $Id$ + * + * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> + */ +//============================================================================= + +#ifndef ACE_INET_ADDR_H +#define ACE_INET_ADDR_H +#include /**/ "ace/pre.h" + +#include "ace/Sock_Connect.h" + +#if !defined (ACE_LACKS_PRAGMA_ONCE) +# pragma once +#endif /* ACE_LACKS_PRAGMA_ONCE */ + +#include "ace/Addr.h" + +#if defined(ACE_VXWORKS) + // Needed to get INET_ADDR_LEN +# include /**/ "inetLib.h" +#endif /* ACE_VXWORKS */ + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +/** + * @class ACE_INET_Addr + * + * @brief Defines a C++ wrapper facade for the Internet domain address + * family format. + */ +class ACE_Export ACE_INET_Addr : public ACE_Addr +{ +public: + // = Initialization methods. + + /// Default constructor. + ACE_INET_Addr (void); + + /// Copy constructor. + ACE_INET_Addr (const ACE_INET_Addr &); + + /// Creates an ACE_INET_Addr from a sockaddr_in structure. + ACE_INET_Addr (const sockaddr_in *addr, int len); + + /// Creates an ACE_INET_Addr from a <port_number> and the remote + /// <host_name>. The port number is assumed to be in host byte order. + /// To set a port already in network byte order, please @see set(). + /// Use address_family to select IPv6 (PF_INET6) vs. IPv4 (PF_INET). + ACE_INET_Addr (u_short port_number, + const char host_name[], + int address_family = AF_UNSPEC); + + /** + * Initializes an ACE_INET_Addr from the <address>, which can be + * "ip-number:port-number" (e.g., "tango.cs.wustl.edu:1234" or + * "128.252.166.57:1234"). If there is no ':' in the <address> it + * is assumed to be a port number, with the IP address being + * INADDR_ANY. + */ + explicit ACE_INET_Addr (const char address[]); + + /** + * Creates an ACE_INET_Addr from a <port_number> and an Internet + * <ip_addr>. This method assumes that <port_number> and <ip_addr> + * are in host byte order. If you have addressing information in + * network byte order, @see set(). + */ + explicit ACE_INET_Addr (u_short port_number, + ACE_UINT32 ip_addr = INADDR_ANY); + + /// Uses <getservbyname> to create an ACE_INET_Addr from a + /// <port_name>, the remote <host_name>, and the <protocol>. + ACE_INET_Addr (const char port_name[], + const char host_name[], + const char protocol[] = "tcp"); + + /** + * Uses <getservbyname> to create an ACE_INET_Addr from a + * <port_name>, an Internet <ip_addr>, and the <protocol>. This + * method assumes that <ip_addr> is in host byte order. + */ + ACE_INET_Addr (const char port_name[], + ACE_UINT32 ip_addr, + const char protocol[] = "tcp"); + +#if defined (ACE_HAS_WCHAR) + ACE_INET_Addr (u_short port_number, + const wchar_t host_name[], + int address_family = AF_UNSPEC); + + explicit ACE_INET_Addr (const wchar_t address[]); + + ACE_INET_Addr (const wchar_t port_name[], + const wchar_t host_name[], + const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp")); + + ACE_INET_Addr (const wchar_t port_name[], + ACE_UINT32 ip_addr, + const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp")); +#endif /* ACE_HAS_WCHAR */ + + /// Default dtor. + ~ACE_INET_Addr (void); + + // = Direct initialization methods. + + // These methods are useful after the object has been constructed. + + /// Initializes from another ACE_INET_Addr. + int set (const ACE_INET_Addr &); + + /** + * Initializes an ACE_INET_Addr from a <port_number> and the + * remote <host_name>. If <encode> is non-zero then <port_number> is + * converted into network byte order, otherwise it is assumed to be + * in network byte order already and are passed straight through. + * address_family can be used to select IPv4/IPv6 if the OS has + * IPv6 capability (ACE_HAS_IPV6 is defined). To specify IPv6, use + * the value AF_INET6. To specify IPv4, use AF_INET. + */ + int set (u_short port_number, + const char host_name[], + int encode = 1, + int address_family = AF_UNSPEC); + + /** + * Initializes an ACE_INET_Addr from a @a port_number and an Internet + * @a ip_addr. If @a encode is non-zero then the port number and IP address + * are converted into network byte order, otherwise they are assumed to be + * in network byte order already and are passed straight through. + * + * If <map> is non-zero and IPv6 support has been compiled in, + * then this address will be set to the IPv4-mapped IPv6 address of it. + */ + int set (u_short port_number, + ACE_UINT32 ip_addr = INADDR_ANY, + int encode = 1, + int map = 0); + + /// Uses <getservbyname> to initialize an ACE_INET_Addr from a + /// <port_name>, the remote <host_name>, and the <protocol>. + int set (const char port_name[], + const char host_name[], + const char protocol[] = "tcp"); + + /** + * Uses <getservbyname> to initialize an ACE_INET_Addr from a + * <port_name>, an <ip_addr>, and the <protocol>. This assumes that + * <ip_addr> is already in network byte order. + */ + int set (const char port_name[], + ACE_UINT32 ip_addr, + const char protocol[] = "tcp"); + + /** + * Initializes an ACE_INET_Addr from the <addr>, which can be + * "ip-number:port-number" (e.g., "tango.cs.wustl.edu:1234" or + * "128.252.166.57:1234"). If there is no ':' in the <address> it + * is assumed to be a port number, with the IP address being + * INADDR_ANY. + */ + int set (const char addr[]); + + /// Creates an ACE_INET_Addr from a sockaddr_in structure. + int set (const sockaddr_in *, + int len); + +#if defined (ACE_HAS_WCHAR) + int set (u_short port_number, + const wchar_t host_name[], + int encode = 1, + int address_family = AF_UNSPEC); + + int set (const wchar_t port_name[], + const wchar_t host_name[], + const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp")); + + int set (const wchar_t port_name[], + ACE_UINT32 ip_addr, + const wchar_t protocol[] = ACE_TEXT_WIDE ("tcp")); + + int set (const wchar_t addr[]); +#endif /* ACE_HAS_WCHAR */ + + /// Return a pointer to the underlying network address. + virtual void *get_addr (void) const; + int get_addr_size(void) const; + + /// Set a pointer to the address. + virtual void set_addr (void *, int len); + + /// Set a pointer to the address. + virtual void set_addr (void *, int len, int map); + + /** + * Transform the current ACE_INET_Addr address into string format. + * If <ipaddr_format> is non-0 this produces "ip-number:port-number" + * (e.g., "128.252.166.57:1234"), whereas if <ipaddr_format> is 0 + * this produces "ip-name:port-number" (e.g., + * "tango.cs.wustl.edu:1234"). Returns -1 if the <size> of the + * <buffer> is too small, else 0. + */ + virtual int addr_to_string (ACE_TCHAR buffer[], + size_t size, + int ipaddr_format = 1) const; + + /** + * Initializes an ACE_INET_Addr from the @a address, which can be + * "ip-addr:port-number" (e.g., "tango.cs.wustl.edu:1234"), + * "ip-addr:port-name" (e.g., "tango.cs.wustl.edu:telnet"), + * "ip-number:port-number" (e.g., "128.252.166.57:1234"), or + * "ip-number:port-name" (e.g., "128.252.166.57:telnet"). If there + * is no ':' in the <address> it is assumed to be a port number, + * with the IP address being INADDR_ANY. + */ + virtual int string_to_addr (const char address[]); + +#if defined (ACE_HAS_WCHAR) + /* + virtual int string_to_addr (const char address[]); + */ +#endif /* ACE_HAS_WCHAR */ + + /** + * Sets the port number without affecting the host name. If + * <encode> is enabled then <port_number> is converted into network + * byte order, otherwise it is assumed to be in network byte order + * already and are passed straight through. + */ + void set_port_number (u_short, + int encode = 1); + + /** + * Sets the address without affecting the port number. If + * <encode> is enabled then <ip_addr> is converted into network + * byte order, otherwise it is assumed to be in network byte order + * already and are passed straight through. The size of the address + * is specified in the <len> parameter. + * If <map> is non-zero, IPv6 support has been compiled in, and + * <ip_addr> is an IPv4 address, then this address is set to the IPv4-mapped + * IPv6 address of it. + */ + int set_address (const char *ip_addr, + int len, + int encode = 1, + int map = 0); + +#if (defined (__linux__) || defined (ACE_WIN32)) && defined (ACE_HAS_IPV6) + /** + * Sets the interface that should be used for this address. This only has + * an effect when the address is link local, otherwise it does nothing. + */ + int set_interface (const char *intf_name); +#endif /* (__linux__ || ACE_WIN32) && ACE_HAS_IPV6 */ + + /// Return the port number, converting it into host byte-order. + u_short get_port_number (void) const; + + /** + * Return the character representation of the name of the host, + * storing it in the <hostname> (which is assumed to be + * <hostnamelen> bytes long). This version is reentrant. If + * <hostnamelen> is greater than 0 then <hostname> will be + * NUL-terminated even if -1 is returned. + */ + int get_host_name (char hostname[], + size_t hostnamelen) const; + +#if defined (ACE_HAS_WCHAR) + int get_host_name (wchar_t hostname[], + size_t hostnamelen) const; +#endif /* ACE_HAS_WCHAR */ + + /** + * Return the character representation of the hostname. This + * version is non-reentrant since it returns a pointer to a static + * data area. You should therefore either (1) do a "deep copy" of + * the address returned by get_host_name(), e.g., using strdup() or + * (2) use the "reentrant" version of get_host_name() described + * above. + */ + const char *get_host_name (void) const; + + /** + * Return the "dotted decimal" Internet address representation of + * the hostname storing it in the <addr> (which is assumed to be + * <addr_size> bytes long). This version is reentrant. + */ + const char *get_host_addr (char *addr, int addr_size) const; + + /** + * Return the "dotted decimal" Internet address representation of + * the hostname. This version is non-reentrant since it returns a + * pointer to a static data area. You should therefore either + * (1) do a "deep copy" of the address returned by get_host_addr(), e.g., + * using strdup() or (2) use the "reentrant" version of + * get_host_addr() described above. + */ + const char *get_host_addr (void) const; + + /// Return the 4-byte IP address, converting it into host byte + /// order. + ACE_UINT32 get_ip_address (void) const; + + /// Return @c true if the IP address is INADDR_ANY or IN6ADDR_ANY. + bool is_any (void) const; + + /// Return @c true if the IP address is IPv4/IPv6 loopback address. + bool is_loopback (void) const; + + /// Return @c true if the IP address is IPv4/IPv6 multicast address. + bool is_multicast (void) const; + +#if defined (ACE_HAS_IPV6) + /// Return @c true if the IP address is IPv6 linklocal address. + bool is_linklocal (void) const; + + /// Return @c true if the IP address is IPv4-mapped IPv6 address. + bool is_ipv4_mapped_ipv6 (void) const; + + /// Return @c true if the IP address is IPv4-compatible IPv6 address. + bool is_ipv4_compat_ipv6 (void) const; +#endif /* ACE_HAS_IPV6 */ + + /** + * Returns @c true if @c this is less than @a rhs. In this context, + * "less than" is defined in terms of IP address and TCP port + * number. This operator makes it possible to use @c ACE_INET_Addrs + * in STL maps. + */ + bool operator < (const ACE_INET_Addr &rhs) const; + + /// Compare two addresses for equality. The addresses are considered + /// equal if they contain the same IP address and port number. + bool operator == (const ACE_INET_Addr &SAP) const; + + /// Compare two addresses for inequality. + bool operator != (const ACE_INET_Addr &SAP) const; + + /// Computes and returns hash value. + virtual u_long hash (void) const; + + /// Dump the state of an object. + void dump (void) const; + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; + +private: + /// Insure that @a hostname is properly null-terminated. + int get_host_name_i (char hostname[], size_t hostnamelen) const; + + // Methods to gain access to the actual address of + // the underlying internet address structure. + void *ip_addr_pointer (void) const; + int ip_addr_size (void) const; + int determine_type (void) const; + + /// Initialize underlying inet_addr_ to default values + void reset (void); + + /// Underlying representation. + /// This union uses the knowledge that the two structures share the + /// first member, sa_family (as all sockaddr structures do). + union + { + sockaddr_in in4_; +#if defined (ACE_HAS_IPV6) + sockaddr_in6 in6_; +#endif /* ACE_HAS_IPV6 */ + } inet_addr_; + +#if defined (ACE_VXWORKS) + char buf_[INET_ADDR_LEN]; +#endif +}; + +ACE_END_VERSIONED_NAMESPACE_DECL + +#if defined (__ACE_INLINE__) +#include "ace/INET_Addr.inl" +#endif /* __ACE_INLINE__ */ + +#include /**/ "ace/post.h" +#endif /* ACE_INET_ADDR_H */ |