diff options
Diffstat (limited to 'ACE/ace/IOStream.cpp')
-rw-r--r-- | ACE/ace/IOStream.cpp | 665 |
1 files changed, 0 insertions, 665 deletions
diff --git a/ACE/ace/IOStream.cpp b/ACE/ace/IOStream.cpp deleted file mode 100644 index 23790425eeb..00000000000 --- a/ACE/ace/IOStream.cpp +++ /dev/null @@ -1,665 +0,0 @@ -// $Id$ - -#ifndef ACE_IOSTREAM_CPP -#define ACE_IOSTREAM_CPP - -#include "ace/IOStream.h" - -ACE_RCSID(ace, IOStream, "$Id$") - -#if !defined (ACE_LACKS_ACE_IOSTREAM) - -# include "ace/OS_NS_errno.h" -# include "ace/OS_Memory.h" - -/////////////////////////////////////////////////////////////////////////// - -/* Here's a simple example of how iostream's non-virtual operators can - get you in a mess: - - class myiostream : public iostream - { - public: - myiostream& operator>> (String & s) - { - ... - } - }; - - ... - - int i; - String s; - myiostream foo (...); - - foo >> s; - // OK - // invokes myiostream::operator>> (String&) returning myiostream& - - foo >> i; - // OK - // invokes iostream::operator>> (int&) returning iostream& - - foo >> i >> s; - // BAD - // invokes iostream::operator>> (int&) then iostream::operator>> (String&) - // - // What has happened is that the first >> is invoked on the base class and returns - // a reference to iostream. The second >> has no idea of the ACE_IOStream and - // gets invoked on iostream. Probably NOT what you wanted! - - - // In order to make all of this work the way you want, you have to do this: - - class myiostream : public iostream - { - public: - myiostream& operator>> (int & i) - { - return ((myiostream&)iostream::operator>> (i)); - } - - myiostream& operator>> (String & s) - { - ... - } - }; - - ... - - int i; - String s; - myiostream foo (...); - - foo >> s; - // OK - // invokes myiostream::operator>> (String&) returning myiostream& - - foo >> i; - // OK - // invokes myiostream::operator>> (int&) returning myiostream& - - - foo >> i >> s; - // OK - // Because you provided operator>> (int&) in class myiostream, that - // function will be invoked by the first >>. Since it returns - // a myiostream&, the second >> will be invoked as desired. */ - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -ACE_HANDLE -ACE_Streambuf::get_handle (void) -{ - return 0; -} - -ACE_Time_Value * -ACE_Streambuf::recv_timeout (ACE_Time_Value *tv) -{ - ACE_Time_Value * rval = recv_timeout_; - if (tv) - { - recv_timeout_value_ = *tv; - recv_timeout_ = &recv_timeout_value_; - } - else - recv_timeout_ = 0; - - return rval; -} - -int -ACE_Streambuf::underflow (void) -{ - // If input mode is not set, any attempt to read from the stream is - // a failure. - - if (ACE_BIT_DISABLED (mode_, ios::in)) - return EOF; - - // If base () is empty then this is the first time any get/put - // operation has been attempted on the stream. - - if (!this->base ()) - { - // Set base () to use our private read buffer. The arguments are: - // beginning of the buffer (base ()) - // one-beyond the end of the buffer (ebase ()) - // should base () be deleted on destruction - // - // We have to say "no" to the third parameter because we want to - // explicitly handle deletion of the TWO buffers at destruction. - - setb (this->eback_saved_, - this->eback_saved_ + streambuf_size_, 0); - - // Remember that we are now in getMode. This will help us if - // we're called prior to a mode change as well as helping us - // when the mode does change. - this->cur_mode_ = this->get_mode_; - // Using the new values for base (), initialize the get area. - // This simply sets eback (), gptr () and egptr () described - // earlier. - setg (base (), base (), base ()); - - // Set the put buffer such that puts will be disabled. Any - // attempt to put data will now cause overflow to be invoked. - setp (0, 0); - } - else // base () has been initialized already... - { - // If we are in put_mode_ now, then it is time to switch to get_mode_ - // - // 1. get rid of any pending output - // 2. rearrange base () to use our half of the buffer - // 3. reset the mode - // - if (this->cur_mode_ == this->put_mode_) - { - // Dump any pending output to the peer. This is not really - // necessary because of the dual-buffer arrangement we've - // set up but intuitively it makes sense to send the pending - // data before we request data since the peer will probably - // need what we're sending before it can respond. - if (out_waiting () && syncout () == EOF) - return EOF; - - if( ! pbase() ) - { - delete [] pbase_saved_; - (void) reset_put_buffer(); - } - else - { - // We're about to disable put mode but before we do - // that, we want to preserve it's state. - this->pbase_saved_ = pbase (); - this->pptr_saved_ = pptr (); - this->epptr_saved_ = epptr (); - } - - // Disable put mode as described in the constructor. - setp (0, 0); - - // Like the case where base () is false, we now point base - // () to use our private get buffer. - setb (this->eback_saved_, - this->eback_saved_ + streambuf_size_, - 0); - - // And restore the previous state of the get pointers. - - setg (this->eback_saved_, this->gptr_saved_, - this->egptr_saved_); - - // Finally, set our mode so that we don't get back into this - // if () and so that overflow can operate correctly. - cur_mode_ = get_mode_; - } - - // There could be data in the input buffer if we switched to put - // mode before reading everything. In that case, we take this - // opportunity to feed it back to the iostream. - if (in_avail ()) - // Remember that we return an int so that we can give back - // EOF. The explicit cast prevents us from returning a signed - // char when we're not returning EOF. - return (u_char) *gptr (); - } - - // We really shouldn't be here unless there is a lack of data in the - // read buffer. So... go get some more data from the peer. - - int result = fillbuf (); - - // Fillbuf will give us EOF if there was an error with the peer. In - // that case, we can do no more input. - - if (EOF == result) - { - // Disable ourselves and return failure to the iostream. That - // should result in a call to have oursleves closed. - setg (0, 0, 0); - return EOF; - } - - // Return the next available character in the input buffer. Again, - // we protect against sign extension. - - return (u_char) *gptr (); -} - -// Much of this is similar to underflow. I'll just hit the highlights -// rather than repeating a lot of what you've already seen. - -int -ACE_Streambuf::overflow (int c) -{ - // Check to see if output is allowed at all. - if (! (mode_ & ios::out)) - return EOF; - - if (!base ()) - { - // Set base () to use put's private buffer. - // - setb (this->pbase_saved_, - this->pbase_saved_ + streambuf_size_, 0); - - // Set the mode for optimization. - this->cur_mode_ = this->put_mode_; - // Set the put area using the new base () values. - setp (base (), ebuf ()); - - // Disable the get area. - setg (0, 0, 0); - } - else // We're already reading or writing - { - // If we're coming out of get mode... - if (this->cur_mode_ == this->get_mode_) - { - // --> JCEJ 6/6/98 - if (! eback()) - { - /* Something has happened to cause the streambuf - to get rid of our get area. - We could probably do this a bit cleaner but - this method is sure to cleanup the bits and - pieces. - */ - delete [] eback_saved_; - (void) reset_get_buffer(); - } - else - { - // Save the current get mode values - this->eback_saved_ = eback (); - this->gptr_saved_ = gptr (); - this->egptr_saved_ = egptr (); - } - // <-- JCEJ 6/6/98 - - // then disable the get buffer - setg (0, 0, 0); - - // Reconfigure base () and restore the put pointers. - setb (pbase_saved_, pbase_saved_ + streambuf_size_, 0); - setp (base (), ebuf ()); - - // Save the new mode. - this->cur_mode_ = this->put_mode_; - } - - // If there is output to be flushed, do so now. We shouldn't - // get here unless this is the case... - - if (out_waiting () && EOF == syncout ()) - return EOF; - } - - // If we're not putting EOF, then we have to deal with the character - // that is being put. Perhaps we should do something special with EOF??? - - if (c != EOF) - { - // We've already written any data that may have been in the - // buffer, so we're guaranteed to have room in the buffer for - // this new information. So... we add it to the buffer and - // adjust our 'next' pointer acordingly. - *pptr () = (char) c; - pbump (1); - } - - return 0; -} - -// syncin - -int -ACE_Streambuf::syncin (void) -{ - // As discussed, there really isn't any way to sync input from a - // socket-like device. We specifially override this base-class - // function so that it won't do anything evil to us. - return 0; -} - -// syncout - -int -ACE_Streambuf::syncout (void) -{ - // Unlike syncin, syncout is a doable thing. All we have to do is - // write whatever is in the output buffer to the peer. flushbuf () - // is how we do it. - - if (flushbuf () == EOF) - return EOF; - else - return 0; -} - -int -ACE_Streambuf::sync (void) -{ - // sync () is fairly traditional in that it syncs both input and - // output. We could have omitted the call to syncin () but someday, - // we may want it to do something. - - syncin (); - - // Don't bother syncing the output unless there is data to be - // sent... - - if (out_waiting ()) - return syncout (); - else - return 0; -} - -// flushbuf - -int -ACE_Streambuf::flushbuf (void) -{ - // pptr () is one character beyond the last character put into the - // buffer. pbase () points to the beginning of the put buffer. - // Unless pptr () is greater than pbase () there is nothing to be - // sent to the peer. - - if (pptr () <= pbase ()) - return 0; - - // 4/12/97 -- JCEJ - // Kludge!!! - // If the remote side shuts down the connection, an attempt to send - // () to the remote will result in the message 'Broken Pipe' I think - // this is an OS message, I've tracked it down to the ACE_OS::write - // () function. That's the last one to be called before the - // message. I can only test this on Linux though, so I don't know - // how other systems will react. - // - // To get around this gracefully, I do a PEEK recv () with an - // immediate (nearly) timeout. recv () is much more graceful on - // it's failure. If we get -1 from recv () not due to timeout then - // we know we're SOL. - // - // Q: Is 'errno' threadsafe? Should the section below be a - // critical section? - // - // char tbuf[1]; - // ACE_Time_Value to (0,1); - // if (this->recv (tbuf, 1, MSG_PEEK, &to) == -1) - // { - // if (errno != ETIME) - // { - // perror ("OOPS preparing to send to peer"); - // return EOF; - // } - // } - // - // The correct way to handle this is for the application to trap - // (and ignore?) SIGPIPE. Thanks to Amos Shapira for reminding me - // of this. - - // Starting at the beginning of the buffer, send as much data as - // there is waiting. send guarantees that all of the data will be - // sent or an error will be returned. - - if (this->send (pbase (), pptr () - pbase ()) == -1) - return EOF; - - // Now that we've sent everything in the output buffer, we reset the - // buffer pointers to appear empty. - setp (base (), ebuf ()); - - return 0; -} - -int -ACE_Streambuf::get_one_byte (void) -{ - this->timeout_ = 0; - - // The recv function will return immediately if there is no data - // waiting. So, we use recv_n to wait for exactly one byte to come - // from the peer. Later, we can use recv to see if there is - // anything else in the buffer. (Ok, we could use flags to tell it - // to block but I like this better.) - - if (this->recv_n (base (), 1, MSG_PEEK, this->recv_timeout_) != 1) - { - if (errno == ETIME) - this->timeout_ = 1; - return EOF; - } - else - return 1; -} - -// This will be called when the read (get) buffer has been exhausted -// (ie -- gptr == egptr). - -int -ACE_Streambuf::fillbuf (void) -{ - // Invoke recv_n to get exactly one byte from the remote. This will - // block until something shows up. - - if (get_one_byte () == EOF) - return EOF; - - // Now, get whatever else may be in the buffer. This will return if - // there is nothing in the buffer. - - int bc = this->recv (base (), blen (), this->recv_timeout_); - - // recv will give us -1 if there was a problem. If there was - // nothing waiting to be read, it will give us 0. That isn't an - // error. - - if (bc < 0) - { - if (errno == ETIME) - this->timeout_ = 1; - return EOF; - } - - // Move the get pointer to reflect the number of bytes we just read. - - setg (base (), base (), base () + bc); - - // Return the byte-read-count including the one from <get_one_byte>. - return bc; -} - -ACE_Streambuf::ACE_Streambuf (u_int streambuf_size, int io_mode) - : eback_saved_ (0), // to avoid Purify UMR - pbase_saved_ (0), // to avoid Purify UMR - get_mode_ (1), - put_mode_ (2), - mode_ (io_mode), - streambuf_size_ (streambuf_size), - recv_timeout_ (0) -{ - (void)reset_get_buffer (); - (void)reset_put_buffer (); -} - -u_int -ACE_Streambuf::streambuf_size (void) -{ - return streambuf_size_; -} - -// Return the number of bytes not yet gotten. eback + get_waiting = -// gptr. - -u_int -ACE_Streambuf::get_waiting (void) -{ - return this->gptr_saved_ - this->eback_saved_; -} - -// Return the number of bytes in the get area (includes some already -// gotten); eback + get_avail = egptr. - -u_int -ACE_Streambuf::get_avail (void) -{ - return this->egptr_saved_ - this->eback_saved_; -} - -// Return the number of bytes to be 'put' onto the stream media. -// pbase + put_avail = pptr. - -u_int -ACE_Streambuf::put_avail (void) -{ - return this->pptr_saved_ - this->pbase_saved_; -} - -// Typical usage: -// -// u_int newGptr = otherStream->get_waiting (); -// u_int newEgptr = otherStream->get_avail (); -// char * newBuf = otherStream->reset_get_buffer (); -// char * oldgetbuf = myStream->reset_get_buffer (newBuf, otherStream->streambuf_size (), newGptr, newEgptr); -// -// 'myStream' now has the get buffer of 'otherStream' and can use it in any way. -// 'otherStream' now has a new, empty get buffer. - -char * -ACE_Streambuf::reset_get_buffer (char *newBuffer, - u_int _streambuf_size, - u_int _gptr, - u_int _egptr) -{ - char * rval = this->eback_saved_; - - // The get area is where the iostream will get data from. This is - // our read buffer. There are three pointers which describe the - // read buffer: - // - // eback () - The beginning of the buffer. Also the furthest - // point at which putbacks can be done. Hence the name. - // - // gptr () - Where the next character is to be got from. - // - // egptr () - One position beyond the last get-able character. - // - // So that we can switch quicky from read to write mode without - // any data copying, we keep copies of these three pointers in - // the variables below. Initially, they all point to the beginning - // of our read-dedicated buffer. - // - if (newBuffer) - { - if (streambuf_size_ != _streambuf_size) - return 0; - this->eback_saved_ = newBuffer; - } - else - ACE_NEW_RETURN (this->eback_saved_, - char[streambuf_size_], - 0); - - this->gptr_saved_ = this->eback_saved_ + _gptr; - this->egptr_saved_ = this->eback_saved_ + _egptr; - - // Disable the get area initially. This will cause underflow to be - // invoked on the first get operation. - setg (0, 0, 0); - - reset_base (); - - return rval; -} - -// Typical usage: -// -// u_int newPptr = otherStream->put_avail (); -// char * newBuf = otherStream->reset_put_buffer (); -// char * oldputbuf = otherStream->reset_put_buffer (newBuf, otherStream->streambuf_size (), newPptr); - -char * -ACE_Streambuf::reset_put_buffer (char *newBuffer, - u_int _streambuf_size, - u_int _pptr) -{ - char *rval = this->pbase_saved_; - - // The put area is where the iostream will put data that needs to be - // sent to the peer. This becomes our write buffer. The three - // pointers which maintain this area are: - // - // pbase () - The beginning of the put area. - // - // pptr () - Where the next character is to be put. - // - // epptr () - One beyond the last valid position for putting. - // - // Again to switch quickly between modes, we keep copies of - // these three pointers. - // - if (newBuffer) - { - if (streambuf_size_ != _streambuf_size) - return 0; - this->pbase_saved_ = newBuffer; - } - else - ACE_NEW_RETURN (this->pbase_saved_, - char[streambuf_size_], - 0); - - this->pptr_saved_ = this->pbase_saved_ + _pptr; - this->epptr_saved_ = this->pbase_saved_ + streambuf_size_; - - // Disable the put area. Overflow will be called by the first call - // to any put operator. - setp (0, 0); - - reset_base (); - - return rval; -} - -void -ACE_Streambuf::reset_base (void) -{ - // Until we experience the first get or put operation, we do not - // know what our current IO mode is. - this->cur_mode_ = 0; - - // The common area used for reading and writting is called "base". - // We initialize it this way so that the first get/put operation - // will have to "allocate" base. This allocation will set base to - // the appropriate specific buffer and set the mode to the correct - // value. - setb (0, 0); -} - -// If the default allocation strategey were used the common buffer -// would be deleted when the object destructs. Since we are providing -// separate read/write buffers, it is up to us to manage their memory. - -ACE_Streambuf::~ACE_Streambuf (void) -{ - delete [] this->eback_saved_; - delete [] this->pbase_saved_; -} - -u_char ACE_Streambuf::timeout (void) -{ - u_char rval = this->timeout_; - this->timeout_ = 0; - return rval; -} - -ACE_END_VERSIONED_NAMESPACE_DECL - -#endif /* !ACE_LACKS_ACE_IOSTREAM */ -#endif /* ACE_IOSTREAM_CPP */ |