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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file IOStream.h
+ *
+ * $Id$
+ *
+ * @author James CE Johnson <jcej@lads.com>
+ * @author Jim Crossley <jim@lads.com>
+ */
+//=============================================================================
+
+#ifndef ACE_IOSTREAM_H
+#define ACE_IOSTREAM_H
+#include /**/ "ace/pre.h"
+
+#include /**/ "ace/ACE_export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+// Needed on Windows for streambuf
+// FUZZ: disable check_for_streams_include
+#include "ace/streams.h"
+
+// This is a temporary restriction - ACE_IOStream is only enabled if the
+// compiler does not supply the standard C++ library (and standard iostreams)
+// or, if it does, the platform is explicitly set to use old iostreams
+// by its config.h file.
+// This restriction is recorded in Bugzilla entry 857.
+#if defined (ACE_HAS_STANDARD_CPP_LIBRARY) && (ACE_HAS_STANDARD_CPP_LIBRARY == 1)
+# if !defined (ACE_USES_OLD_IOSTREAMS) && !defined (ACE_LACKS_ACE_IOSTREAM)
+# define ACE_LACKS_ACE_IOSTREAM
+# endif /* !ACE_USES_OLD_IOSTREAMS && !ACE_LACKS_ACE_IOSTREAM */
+#endif /* ACE_HAS_STANDARD_CPP_LIBRARY */
+
+#if !defined (ACE_LACKS_ACE_IOSTREAM)
+
+# if defined (ACE_HAS_STRING_CLASS)
+# if defined (ACE_WIN32) && defined (_MSC_VER)
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+typedef CString ACE_IOStream_String;
+ACE_END_VERSIONED_NAMESPACE_DECL
+# else
+# if !defined (ACE_HAS_STDCPP_STL_INCLUDES)
+#include /**/ <String.h>
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+typedef String ACE_IOStream_String;
+ACE_END_VERSIONED_NAMESPACE_DECL
+# else
+# include /**/ <string>
+
+# if defined(ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+typedef std::string ACE_IOStream_String;
+ACE_END_VERSIONED_NAMESPACE_DECL
+# else
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+typedef string ACE_IOStream_String;
+ACE_END_VERSIONED_NAMESPACE_DECL
+# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
+# endif /* ! ACE_HAS_STDCPP_STL_INCLUDES */
+# endif /* ACE_WIN32 && defined (_MSC_VER) */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+class ACE_Export ACE_Quoted_String : public ACE_IOStream_String
+{
+public:
+ inline ACE_Quoted_String (void) { *this = ""; }
+ inline ACE_Quoted_String (const char *c) { *this = ACE_IOStream_String (c); }
+ inline ACE_Quoted_String (const ACE_IOStream_String &s) { *this = s; }
+ inline ACE_Quoted_String &operator= (const ACE_IOStream_String& s)
+ {
+ return (ACE_Quoted_String &) ACE_IOStream_String::operator= (s);
+ }
+ inline ACE_Quoted_String &operator = (const char c) {
+ return (ACE_Quoted_String &) ACE_IOStream_String::operator= (c);
+ }
+ inline ACE_Quoted_String &operator = (const char *c) {
+ return (ACE_Quoted_String &) ACE_IOStream_String::operator= (c);
+ }
+ inline bool operator < (const ACE_Quoted_String &s) const {
+ return *(ACE_IOStream_String *) this < (ACE_IOStream_String) s;
+ }
+# if defined (ACE_WIN32) && defined (_MSC_VER)
+ inline int length (void) { return this->GetLength (); }
+# endif /* ACE_WIN32 && defined (_MSC_VER) */
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+# endif /* ACE_HAS_STRING_CLASS */
+
+# include "ace/Time_Value.h"
+# include "ace/os_include/sys/os_types.h"
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class ACE_Streambuf
+ *
+ * @brief Create your custom streambuf by providing and ACE_*_Stream
+ * object to this template. I have tested it with
+ * ACE_SOCK_Stream and it should work fine for others as well.
+ *
+ * For any iostream object, the real work is done by the
+ * underlying streambuf class. That is what we create here.
+ * A streambuf has an internal buffer area into which data is
+ * read and written as the iostream requests and provides data.
+ * At some point during the read process, the iostream will
+ * realize that the streambuf has no more data. The underflow
+ * function of the streambuf is then called.
+ * Likewise, during the write process, the iostream will
+ * eventually notice that the streabuf's buffer has become full
+ * and will invoke the overflow function.
+ * The empty/full state of the read/write "buffers" are
+ * controled by two sets pointers. One set is dedicated to
+ * read, the other to write. These pointers, in turn, reference
+ * a common buffer that is to be shared by both read and write
+ * operations. It is this common buffer to which data is
+ * written and from which it is read.
+ * The common buffer is used by functions of the streambuf as
+ * well as the iostream. Because of this and the fact that it
+ * is "shared" by both read and write operators, there is a
+ * danger of data corruption if read and write operations are
+ * allowed to take place "at the same time".
+ * To prevent data corruption, we manipulate the read and write
+ * pointer sets so that the streambuf is in either a read-mode
+ * or write-mode at all times and can never be in both modes at
+ * the same time.
+ * In the constructor: set the read and write sets to NULL This
+ * causes the underflow or overflow operators to be invoked at
+ * the first IO activity of the iostream.
+ * In the underflow function we arrange for the common buffer to
+ * reference our read buffer and for the write pointer set to be
+ * disabled. If a write operation is performed by the iostream
+ * this will cause the overflow function to be invoked.
+ * In the overflow function we arrange for the common buffer to
+ * reference our write buffer and for the read pointer set to be
+ * disabled. This causes the underflow function to be invoked
+ * when the iostream "changes our mode".
+ * The overflow function will also invoke the send_n function to
+ * flush the buffered data to our peer. Similarly, the sync and
+ * syncout functions will cause send_n to be invoked to send the
+ * data.
+ * Since socket's and the like do not support seeking, there can
+ * be no method for "syncing" the input. However, since we
+ * maintain separate read/write buffers, no data is lost by
+ * "syncing" the input. It simply remains buffered.
+ */
+class ACE_Export ACE_Streambuf : public streambuf
+{
+public:
+
+ /**
+ * If the default allocation strategey were used the common buffer
+ * would be deleted when the object destructs. Since we are
+ * providing separate read/write buffers, it is up to us to manage
+ * their memory.
+ */
+ virtual ~ACE_Streambuf (void);
+
+ /// Get the current Time_Value pointer and provide a new one.
+ ACE_Time_Value *recv_timeout (ACE_Time_Value *tv = 0);
+
+ /**
+ * Use this to allocate a new/different buffer for put operations.
+ * If you do not provide a buffer pointer, one will be allocated.
+ * That is the preferred method. If you do provide a buffer, the
+ * size must match that being used by the get buffer. If
+ * successful, you will receive a pointer to the current put buffer.
+ * It is your responsibility to delete this memory when you are done
+ * with it.
+ */
+ char *reset_put_buffer (char *newBuffer = 0,
+ u_int _streambuf_size = 0,
+ u_int _pptr = 0 );
+
+ /// Return the number of bytes to be 'put' onto the stream media.
+ /// pbase + put_avail = pptr
+ u_int put_avail (void);
+
+ /**
+ * Use this to allocate a new/different buffer for get operations.
+ * If you do not provide a buffer pointer, one will be allocated.
+ * That is the preferred method. If you do provide a buffer, the
+ * size must match that being used by the put buffer. If
+ * successful, you will receive a pointer to the current get buffer.
+ * It is your responsibility to delete this memory when you are done
+ * with it.
+ */
+ char *reset_get_buffer (char *newBuffer = 0,
+ u_int _streambuf_size = 0,
+ u_int _gptr = 0,
+ u_int _egptr = 0);
+
+ /// Return the number of bytes not yet gotten. eback + get_waiting =
+ /// gptr
+ u_int get_waiting (void);
+
+ /// Return the number of bytes in the get area (includes some already
+ /// gotten); eback + get_avail = egptr
+ u_int get_avail (void);
+
+ /// Query the streambuf for the size of its buffers.
+ u_int streambuf_size (void);
+
+ /// Did we take an error because of an IO operation timeout?
+ /// @note Invoking this resets the flag.
+ u_char timeout (void);
+
+protected:
+ ACE_Streambuf (u_int streambuf_size,
+ int io_mode);
+
+ /// Sync both input and output. See syncin/syncout below for
+ /// descriptions.
+ virtual int sync (void);
+
+ // = Signatures for the underflow/overflow discussed above.
+ virtual int underflow (void);
+
+ /// The overflow function receives the character which caused the
+ /// overflow.
+ virtual int overflow (int c = EOF);
+
+ /// Resets the <base> pointer and streambuf mode. This is used
+ /// internally when get/put buffers are allocatd.
+ void reset_base (void);
+
+protected:
+ // = Two pointer sets for manipulating the read/write areas.
+ char *eback_saved_;
+ char *gptr_saved_;
+ char *egptr_saved_;
+ char *pbase_saved_;
+ char *pptr_saved_;
+ char *epptr_saved_;
+
+ // = With cur_mode_ we keep track of our current IO mode.
+
+ // This helps us to optimize the underflow/overflow functions.
+ u_char cur_mode_;
+ const u_char get_mode_;
+ const u_char put_mode_;
+
+ /// mode tells us if we're working for an istream, ostream, or
+ /// iostream.
+ int mode_;
+
+ /// This defines the size of the input and output buffers. It can be
+ /// set by the object constructor.
+ const u_int streambuf_size_;
+
+ /// Did we take an error because of an IO operation timeout?
+ u_char timeout_;
+
+ /// We want to allow the user to provide Time_Value pointers to
+ /// prevent infinite blocking while waiting to receive data.
+ ACE_Time_Value recv_timeout_value_;
+ ACE_Time_Value *recv_timeout_;
+
+ /**
+ * syncin is called when the input needs to be synced with the
+ * source file. In a filebuf, this results in the <seek> system
+ * call being used. We can't do that on socket-like connections, so
+ * this does basically nothing. That's safe because we have a
+ * separate read buffer to maintain the already-read data. In a
+ * filebuf, the single common buffer is used forcing the <seek>
+ * call.
+ */
+ int syncin (void);
+
+ /// syncout is called when the output needs to be flushed. This is
+ /// easily done by calling the peer's send_n function.
+ int syncout (void);
+
+ /// flushbuf is the worker of syncout. It is a separate function
+ /// because it gets used sometimes in different context.
+ int flushbuf (void);
+
+ /**
+ * fillbuf is called in a couple of places. This is the worker of
+ * underflow. It will attempt to fill the read buffer from the
+ * peer.
+ */
+ int fillbuf (void);
+
+ /**
+ * Used by fillbuf and others to get exactly one byte from the peer.
+ * recv_n is used to be sure we block until something is available.
+ * It is virtual because we really need to override it for
+ * datagram-derived objects.
+ */
+ virtual int get_one_byte (void);
+
+ /**
+ * Stream connections and "unconnected connections" (ie --
+ * datagrams) need to work just a little differently. We derive
+ * custom Streambuf objects for them and provide these functions at
+ * that time.
+ */
+ virtual ssize_t send (char *buf,
+ ssize_t len) = 0;
+ virtual ssize_t recv (char *buf,
+ ssize_t len,
+ ACE_Time_Value *tv = 0) = 0;
+ virtual ssize_t recv (char *buf,
+ ssize_t len,
+ int flags,
+ ACE_Time_Value *tv = 0) = 0;
+ virtual ssize_t recv_n (char *buf,
+ ssize_t len,
+ int flags = 0,
+ ACE_Time_Value *tv = 0) = 0;
+
+ virtual ACE_HANDLE get_handle (void);
+
+# if defined (ACE_HAS_STANDARD_CPP_LIBRARY) && (ACE_HAS_STANDARD_CPP_LIBRARY != 0) && !defined (ACE_USES_OLD_IOSTREAMS)
+ char *base (void) const
+ {
+ return cur_mode_ == get_mode_ ? eback_saved_
+ : cur_mode_ == put_mode_ ? pbase_saved_
+ : 0;
+ }
+ char *ebuf (void) const
+ {
+ return cur_mode_ == 0 ? 0 : base () + streambuf_size_;
+ }
+
+ int blen (void) const
+ {
+ return streambuf_size_;
+ }
+
+ void setb (char* b, char* eb, int /* a */=0)
+ {
+ setbuf (b, (eb - b));
+ }
+
+ int out_waiting (void)
+ {
+ return pptr () - pbase ();
+ }
+# endif /* ACE_HAS_STANDARD_CPP_LIBRARY */
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+///////////////////////////////////////////////////////////////////////////
+
+// These typedefs are provided by G++ (on some systems?) without the
+// trailing '_'. Since we can't count on 'em, I've defined them to
+// what GNU wants here.
+//
+typedef ios& (*__manip_)(ios&);
+typedef istream& (*__imanip_)(istream&);
+typedef ostream& (*__omanip_)(ostream&);
+
+// Trying to do something like is shown below instead of using the
+// __*manip typedefs causes Linux do segfault when "<<endl" is done.
+//
+// virtual MT& operator<<(ios& (*func)(ios&)) { (*func)(*this); return *this; }
+
+// This macro defines the get operator for class MT into datatype DT.
+// We will use it below to quickly override most (all?) iostream get
+// operators. Notice how the <ipfx> and <isfx> functions are used.
+
+#define GET_SIG(MT,DT) inline virtual MT& operator>> (DT v)
+# if (defined (__SUNPRO_CC) && __SUNPRO_CC > 0x510)
+#define GET_CODE { \
+ if (ipfx (0)) \
+ { \
+ (*((istream*)this)) >> (v); \
+ } \
+ isfx (); \
+ return *this; \
+ }
+# else
+#define GET_CODE { \
+ if (ipfx (0)) \
+ { \
+ iostream::operator>> (v); \
+ } \
+ isfx (); \
+ return *this; \
+ }
+# endif
+#define GET_PROT(MT,DT,CODE) GET_SIG(MT,DT) CODE
+#define GET_FUNC(MT,DT) GET_PROT(MT,DT,GET_CODE)
+
+// This macro defines the put operator for class MT into datatype DT.
+// We will use it below to quickly override most (all?) iostream put
+// operators. Notice how the <opfx> and <osfx> functions are used.
+
+#define PUT_SIG(MT,DT) inline virtual MT& operator<< (DT v)
+# if (defined (__SUNPRO_CC) && __SUNPRO_CC > 0x510)
+#define PUT_CODE { \
+ if (opfx ()) \
+ { \
+ (*((ostream *) this)) << (v); \
+ } \
+ osfx (); \
+ return *this; \
+ }
+# else
+#define PUT_CODE { \
+ if (opfx ()) \
+ { \
+ iostream::operator<< (v); \
+ } \
+ osfx (); \
+ return *this; \
+ }
+# endif
+#define PUT_PROT(MT,DT,CODE) PUT_SIG(MT,DT) CODE
+#define PUT_FUNC(MT,DT) PUT_PROT(MT,DT,PUT_CODE)
+
+
+// These are necessary in case somebody wants to derive from us and
+// override one of these with a custom approach.
+
+# if defined (ACE_LACKS_CHAR_RIGHT_SHIFTS)
+#define GET_FUNC_SET0(MT,CODE,CODE2) \
+ GET_PROT(MT,short &,CODE) \
+ GET_PROT(MT,u_short &,CODE) \
+ GET_PROT(MT,int &,CODE) \
+ GET_PROT(MT,u_int &,CODE) \
+ GET_PROT(MT,long &,CODE) \
+ GET_PROT(MT,u_long &,CODE) \
+ GET_PROT(MT,float &,CODE) \
+ GET_PROT(MT,double &,CODE) \
+ inline virtual MT& operator>>(__omanip_ func) CODE2 \
+ inline virtual MT& operator>>(__manip_ func) CODE2
+# else
+#define GET_FUNC_SET0(MT,CODE,CODE2) \
+ GET_PROT(MT,short &,CODE) \
+ GET_PROT(MT,u_short &,CODE) \
+ GET_PROT(MT,int &,CODE) \
+ GET_PROT(MT,u_int &,CODE) \
+ GET_PROT(MT,long &,CODE) \
+ GET_PROT(MT,u_long &,CODE) \
+ GET_PROT(MT,float &,CODE) \
+ GET_PROT(MT,double &,CODE) \
+ GET_PROT(MT,char &,CODE) \
+ GET_PROT(MT,u_char &,CODE) \
+ GET_PROT(MT,char *,CODE) \
+ GET_PROT(MT,u_char *,CODE) \
+ inline virtual MT& operator>>(__omanip_ func) CODE2 \
+ inline virtual MT& operator>>(__manip_ func) CODE2
+# endif
+
+#define PUT_FUNC_SET0(MT,CODE,CODE2) \
+ PUT_PROT(MT,short,CODE) \
+ PUT_PROT(MT,u_short,CODE) \
+ PUT_PROT(MT,int,CODE) \
+ PUT_PROT(MT,u_int,CODE) \
+ PUT_PROT(MT,long,CODE) \
+ PUT_PROT(MT,u_long,CODE) \
+ PUT_PROT(MT,float,CODE) \
+ PUT_PROT(MT,double,CODE) \
+ PUT_PROT(MT,char,CODE) \
+ PUT_PROT(MT,u_char,CODE) \
+ PUT_PROT(MT,const char *,CODE) \
+ PUT_PROT(MT,u_char *,CODE) \
+ PUT_PROT(MT,void *,CODE) \
+ inline virtual MT& operator<<(__omanip_ func) CODE2 \
+ inline virtual MT& operator<<(__manip_ func) CODE2
+
+# if defined (ACE_LACKS_SIGNED_CHAR)
+ #define GET_FUNC_SET1(MT,CODE,CODE2) GET_FUNC_SET0(MT,CODE,CODE2)
+ #define PUT_FUNC_SET1(MT,CODE,CODE2) PUT_FUNC_SET0(MT,CODE,CODE2)
+# else
+ #define GET_FUNC_SET1(MT,CODE,CODE2) \
+ GET_PROT(MT,signed char &,CODE) \
+ GET_PROT(MT,signed char *,CODE) \
+ GET_FUNC_SET0(MT,CODE,CODE2)
+
+ #define PUT_FUNC_SET1(MT,CODE,CODE2) \
+ PUT_FUNC(MT,signed char) \
+ PUT_FUNC(MT,const signed char *) \
+ PUT_FUNC_SET0(MT,CODE,CODE2)
+# endif /* ACE_LACKS_SIGNED_CHAR */
+
+#define GET_MANIP_CODE { if (ipfx ()) { (*func) (*this); } isfx (); return *this; }
+#define PUT_MANIP_CODE { if (opfx ()) { (*func) (*this); } osfx (); return *this; }
+
+#define GET_FUNC_SET(MT) GET_FUNC_SET1(MT,GET_CODE,GET_MANIP_CODE)
+#define PUT_FUNC_SET(MT) PUT_FUNC_SET1(MT,PUT_CODE,PUT_MANIP_CODE)
+#define GETPUT_FUNC_SET(MT) GET_FUNC_SET(MT) PUT_FUNC_SET(MT)
+
+#define GET_SIG_SET(MT) GET_FUNC_SET1(MT,= 0;,= 0;)
+#define PUT_SIG_SET(MT) PUT_FUNC_SET1(MT,= 0;,= 0;)
+#define GETPUT_SIG_SET(MT) GET_SIG_SET(MT) PUT_SIG_SET(MT)
+
+// Include the templates here.
+# include "ace/IOStream_T.h"
+#endif /* !ACE_LACKS_ACE_IOSTREAM && ACE_USES_OLD_IOSTREAMS */
+
+#include /**/ "ace/post.h"
+#endif /* ACE_IOSTREAM_H */