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-rw-r--r--ACE/ace/Malloc_Allocator.cpp361
1 files changed, 361 insertions, 0 deletions
diff --git a/ACE/ace/Malloc_Allocator.cpp b/ACE/ace/Malloc_Allocator.cpp
new file mode 100644
index 00000000000..deeaffc54eb
--- /dev/null
+++ b/ACE/ace/Malloc_Allocator.cpp
@@ -0,0 +1,361 @@
+// $Id$
+
+#include "ace/Malloc_Allocator.h"
+#include "ace/Object_Manager.h"
+
+#if !defined (__ACE_INLINE__)
+#include "ace/Malloc_Allocator.inl"
+#endif /* __ACE_INLINE__ */
+
+#include "ace/Guard_T.h"
+#include "ace/Recursive_Thread_Mutex.h"
+#include "ace/Log_Msg.h" // for ACE_ASSERT
+#include "ace/OS_NS_string.h"
+
+ACE_RCSID (ace, Malloc_Allocator, "$Id$")
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+ACE_Allocator *
+ACE_Allocator::instance (void)
+{
+ // ACE_TRACE ("ACE_Allocator::instance");
+
+ if (ACE_Allocator::allocator_ == 0)
+ {
+ // Perform Double-Checked Locking Optimization.
+ ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
+ *ACE_Static_Object_Lock::instance (), 0));
+
+ if (ACE_Allocator::allocator_ == 0)
+ {
+ // Have a seat. We want to avoid ever having to delete the
+ // ACE_Allocator instance, to avoid shutdown order
+ // dependencies. ACE_New_Allocator never needs to be
+ // destroyed: its destructor is empty and its instance
+ // doesn't have any state. Therefore, sizeof
+ // ACE_New_Allocator is equal to sizeof void *. It's
+ // instance just contains a pointer to its virtual function
+ // table.
+ //
+ // So, we allocate space for the ACE_New_Allocator instance
+ // in the data segment. Because its size is the same as
+ // that of a pointer, we allocate it as a pointer so that it
+ // doesn't get constructed statically. We never bother to
+ // destroy it.
+ static void *allocator_instance = 0;
+
+ // Check this critical assumption. We put it in a variable
+ // first to avoid stupid compiler warnings that the
+ // condition may always be true/false.
+# if !defined (ACE_NDEBUG)
+ int assertion = (sizeof allocator_instance ==
+ sizeof (ACE_New_Allocator));
+ ACE_ASSERT (assertion);
+# endif /* !ACE_NDEBUG */
+
+ // Initialize the allocator_instance by using a placement
+ // new.
+ ACE_Allocator::allocator_ =
+ new (&allocator_instance) ACE_New_Allocator;
+ }
+ }
+
+ return ACE_Allocator::allocator_;
+}
+
+ACE_Allocator *
+ACE_Allocator::instance (ACE_Allocator *r)
+{
+ ACE_TRACE ("ACE_Allocator::instance");
+ ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
+ *ACE_Static_Object_Lock::instance (), 0));
+ ACE_Allocator *t = ACE_Allocator::allocator_;
+
+ // We can't safely delete it since we don't know who created it!
+ ACE_Allocator::delete_allocator_ = 0;
+
+ ACE_Allocator::allocator_ = r;
+ return t;
+}
+
+void
+ACE_Allocator::close_singleton (void)
+{
+ ACE_TRACE ("ACE_Allocator::close_singleton");
+
+ ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon,
+ *ACE_Static_Object_Lock::instance ()));
+
+ if (ACE_Allocator::delete_allocator_)
+ {
+ // This should never be executed.... See the
+ // ACE_Allocator::instance (void) method for an explanation.
+ delete ACE_Allocator::allocator_;
+ ACE_Allocator::allocator_ = 0;
+ ACE_Allocator::delete_allocator_ = 0;
+ }
+}
+
+ACE_Allocator::~ACE_Allocator (void)
+{
+ ACE_TRACE ("ACE_Allocator::~ACE_Allocator");
+}
+
+ACE_Allocator::ACE_Allocator (void)
+{
+ ACE_TRACE ("ACE_Allocator::ACE_Allocator");
+}
+
+/******************************************************************************/
+
+void *
+ACE_New_Allocator::malloc (size_t nbytes)
+{
+ char *ptr = 0;
+
+ if (nbytes > 0)
+ ACE_NEW_RETURN (ptr, char[nbytes], 0);
+ return (void *) ptr;
+}
+
+void *
+ACE_New_Allocator::calloc (size_t nbytes,
+ char initial_value)
+{
+ char *ptr = 0;
+
+ ACE_NEW_RETURN (ptr, char[nbytes], 0);
+
+ ACE_OS::memset (ptr, initial_value, nbytes);
+ return (void *) ptr;
+}
+
+void *
+ACE_New_Allocator::calloc (size_t n_elem, size_t elem_size, char initial_value)
+{
+ return ACE_New_Allocator::calloc (n_elem * elem_size, initial_value);
+}
+
+void
+ACE_New_Allocator::free (void *ptr)
+{
+ delete [] (char *) ptr;
+}
+
+int
+ACE_New_Allocator::remove (void)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::bind (const char *, void *, int)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::trybind (const char *, void *&)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::find (const char *, void *&)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::find (const char *)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::unbind (const char *)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::unbind (const char *, void *&)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::sync (ssize_t, int)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::sync (void *, size_t, int)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::protect (ssize_t, int)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+int
+ACE_New_Allocator::protect (void *, size_t, int)
+{
+ ACE_NOTSUP_RETURN (-1);
+}
+
+#if defined (ACE_HAS_MALLOC_STATS)
+void
+ACE_New_Allocator::print_stats (void) const
+{
+}
+#endif /* ACE_HAS_MALLOC_STATS */
+
+void
+ACE_New_Allocator::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+#endif /* ACE_HAS_DUMP */
+}
+
+/******************************************************************************/
+
+void *
+ACE_Static_Allocator_Base::malloc (size_t nbytes)
+{
+ if (this->offset_ + nbytes > this->size_)
+ {
+ errno = ENOMEM;
+ return 0;
+ }
+ else
+ {
+ // Record the current offset, increment the offset by the number
+ // of bytes requested, and return the original offset.
+ char *ptr = &this->buffer_[this->offset_];
+ this->offset_ += nbytes;
+ return (void *) ptr;
+ }
+}
+
+void *
+ACE_Static_Allocator_Base::calloc (size_t nbytes,
+ char initial_value)
+{
+ void *ptr = this->malloc (nbytes);
+
+ ACE_OS::memset (ptr, initial_value, nbytes);
+ return (void *) ptr;
+}
+
+void *
+ACE_Static_Allocator_Base::calloc (size_t n_elem,
+ size_t elem_size,
+ char initial_value)
+{
+ return this->calloc (n_elem * elem_size, initial_value);
+}
+
+void
+ACE_Static_Allocator_Base::free (void *ptr)
+{
+ // Check to see if ptr is within our pool?!
+ ACE_UNUSED_ARG (ptr);
+ ACE_ASSERT (ptr >= this->buffer_ && ptr < this->buffer_ + this->size_);
+}
+
+int
+ACE_Static_Allocator_Base::remove (void)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::bind (const char *, void *, int)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::trybind (const char *, void *&)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::find (const char *, void *&)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::find (const char *)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::unbind (const char *)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::unbind (const char *, void *&)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::sync (ssize_t, int)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::sync (void *, size_t, int)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::protect (ssize_t, int)
+{
+ return -1;
+}
+
+int
+ACE_Static_Allocator_Base::protect (void *, size_t, int)
+{
+ return -1;
+}
+
+#if defined (ACE_HAS_MALLOC_STATS)
+void
+ACE_Static_Allocator_Base::print_stats (void) const
+{
+}
+#endif /* ACE_HAS_MALLOC_STATS */
+
+void
+ACE_Static_Allocator_Base::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_Static_Allocator_Base::dump");
+
+ ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\noffset_ = %d"), this->offset_));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nsize_ = %d\n"), this->size_));
+ ACE_HEX_DUMP ((LM_DEBUG, this->buffer_, this->size_));
+ ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\n")));
+
+ ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
+#endif /* ACE_HAS_DUMP */
+}
+
+ACE_END_VERSIONED_NAMESPACE_DECL