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Diffstat (limited to 'ACE/ace/Malloc_Allocator.cpp')
-rw-r--r-- | ACE/ace/Malloc_Allocator.cpp | 361 |
1 files changed, 361 insertions, 0 deletions
diff --git a/ACE/ace/Malloc_Allocator.cpp b/ACE/ace/Malloc_Allocator.cpp new file mode 100644 index 00000000000..deeaffc54eb --- /dev/null +++ b/ACE/ace/Malloc_Allocator.cpp @@ -0,0 +1,361 @@ +// $Id$ + +#include "ace/Malloc_Allocator.h" +#include "ace/Object_Manager.h" + +#if !defined (__ACE_INLINE__) +#include "ace/Malloc_Allocator.inl" +#endif /* __ACE_INLINE__ */ + +#include "ace/Guard_T.h" +#include "ace/Recursive_Thread_Mutex.h" +#include "ace/Log_Msg.h" // for ACE_ASSERT +#include "ace/OS_NS_string.h" + +ACE_RCSID (ace, Malloc_Allocator, "$Id$") + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +ACE_Allocator * +ACE_Allocator::instance (void) +{ + // ACE_TRACE ("ACE_Allocator::instance"); + + if (ACE_Allocator::allocator_ == 0) + { + // Perform Double-Checked Locking Optimization. + ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, + *ACE_Static_Object_Lock::instance (), 0)); + + if (ACE_Allocator::allocator_ == 0) + { + // Have a seat. We want to avoid ever having to delete the + // ACE_Allocator instance, to avoid shutdown order + // dependencies. ACE_New_Allocator never needs to be + // destroyed: its destructor is empty and its instance + // doesn't have any state. Therefore, sizeof + // ACE_New_Allocator is equal to sizeof void *. It's + // instance just contains a pointer to its virtual function + // table. + // + // So, we allocate space for the ACE_New_Allocator instance + // in the data segment. Because its size is the same as + // that of a pointer, we allocate it as a pointer so that it + // doesn't get constructed statically. We never bother to + // destroy it. + static void *allocator_instance = 0; + + // Check this critical assumption. We put it in a variable + // first to avoid stupid compiler warnings that the + // condition may always be true/false. +# if !defined (ACE_NDEBUG) + int assertion = (sizeof allocator_instance == + sizeof (ACE_New_Allocator)); + ACE_ASSERT (assertion); +# endif /* !ACE_NDEBUG */ + + // Initialize the allocator_instance by using a placement + // new. + ACE_Allocator::allocator_ = + new (&allocator_instance) ACE_New_Allocator; + } + } + + return ACE_Allocator::allocator_; +} + +ACE_Allocator * +ACE_Allocator::instance (ACE_Allocator *r) +{ + ACE_TRACE ("ACE_Allocator::instance"); + ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, + *ACE_Static_Object_Lock::instance (), 0)); + ACE_Allocator *t = ACE_Allocator::allocator_; + + // We can't safely delete it since we don't know who created it! + ACE_Allocator::delete_allocator_ = 0; + + ACE_Allocator::allocator_ = r; + return t; +} + +void +ACE_Allocator::close_singleton (void) +{ + ACE_TRACE ("ACE_Allocator::close_singleton"); + + ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon, + *ACE_Static_Object_Lock::instance ())); + + if (ACE_Allocator::delete_allocator_) + { + // This should never be executed.... See the + // ACE_Allocator::instance (void) method for an explanation. + delete ACE_Allocator::allocator_; + ACE_Allocator::allocator_ = 0; + ACE_Allocator::delete_allocator_ = 0; + } +} + +ACE_Allocator::~ACE_Allocator (void) +{ + ACE_TRACE ("ACE_Allocator::~ACE_Allocator"); +} + +ACE_Allocator::ACE_Allocator (void) +{ + ACE_TRACE ("ACE_Allocator::ACE_Allocator"); +} + +/******************************************************************************/ + +void * +ACE_New_Allocator::malloc (size_t nbytes) +{ + char *ptr = 0; + + if (nbytes > 0) + ACE_NEW_RETURN (ptr, char[nbytes], 0); + return (void *) ptr; +} + +void * +ACE_New_Allocator::calloc (size_t nbytes, + char initial_value) +{ + char *ptr = 0; + + ACE_NEW_RETURN (ptr, char[nbytes], 0); + + ACE_OS::memset (ptr, initial_value, nbytes); + return (void *) ptr; +} + +void * +ACE_New_Allocator::calloc (size_t n_elem, size_t elem_size, char initial_value) +{ + return ACE_New_Allocator::calloc (n_elem * elem_size, initial_value); +} + +void +ACE_New_Allocator::free (void *ptr) +{ + delete [] (char *) ptr; +} + +int +ACE_New_Allocator::remove (void) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::bind (const char *, void *, int) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::trybind (const char *, void *&) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::find (const char *, void *&) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::find (const char *) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::unbind (const char *) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::unbind (const char *, void *&) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::sync (ssize_t, int) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::sync (void *, size_t, int) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::protect (ssize_t, int) +{ + ACE_NOTSUP_RETURN (-1); +} + +int +ACE_New_Allocator::protect (void *, size_t, int) +{ + ACE_NOTSUP_RETURN (-1); +} + +#if defined (ACE_HAS_MALLOC_STATS) +void +ACE_New_Allocator::print_stats (void) const +{ +} +#endif /* ACE_HAS_MALLOC_STATS */ + +void +ACE_New_Allocator::dump (void) const +{ +#if defined (ACE_HAS_DUMP) +#endif /* ACE_HAS_DUMP */ +} + +/******************************************************************************/ + +void * +ACE_Static_Allocator_Base::malloc (size_t nbytes) +{ + if (this->offset_ + nbytes > this->size_) + { + errno = ENOMEM; + return 0; + } + else + { + // Record the current offset, increment the offset by the number + // of bytes requested, and return the original offset. + char *ptr = &this->buffer_[this->offset_]; + this->offset_ += nbytes; + return (void *) ptr; + } +} + +void * +ACE_Static_Allocator_Base::calloc (size_t nbytes, + char initial_value) +{ + void *ptr = this->malloc (nbytes); + + ACE_OS::memset (ptr, initial_value, nbytes); + return (void *) ptr; +} + +void * +ACE_Static_Allocator_Base::calloc (size_t n_elem, + size_t elem_size, + char initial_value) +{ + return this->calloc (n_elem * elem_size, initial_value); +} + +void +ACE_Static_Allocator_Base::free (void *ptr) +{ + // Check to see if ptr is within our pool?! + ACE_UNUSED_ARG (ptr); + ACE_ASSERT (ptr >= this->buffer_ && ptr < this->buffer_ + this->size_); +} + +int +ACE_Static_Allocator_Base::remove (void) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::bind (const char *, void *, int) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::trybind (const char *, void *&) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::find (const char *, void *&) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::find (const char *) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::unbind (const char *) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::unbind (const char *, void *&) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::sync (ssize_t, int) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::sync (void *, size_t, int) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::protect (ssize_t, int) +{ + return -1; +} + +int +ACE_Static_Allocator_Base::protect (void *, size_t, int) +{ + return -1; +} + +#if defined (ACE_HAS_MALLOC_STATS) +void +ACE_Static_Allocator_Base::print_stats (void) const +{ +} +#endif /* ACE_HAS_MALLOC_STATS */ + +void +ACE_Static_Allocator_Base::dump (void) const +{ +#if defined (ACE_HAS_DUMP) + ACE_TRACE ("ACE_Static_Allocator_Base::dump"); + + ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); + ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\noffset_ = %d"), this->offset_)); + ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nsize_ = %d\n"), this->size_)); + ACE_HEX_DUMP ((LM_DEBUG, this->buffer_, this->size_)); + ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\n"))); + + ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); +#endif /* ACE_HAS_DUMP */ +} + +ACE_END_VERSIONED_NAMESPACE_DECL |