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+// -*- C++ -*-
+
+//==========================================================================
+/**
+ * @file Malloc_Allocator.h
+ *
+ * $Id$
+ *
+ * @author Based on code that formerly existed in another ACE file.
+ */
+//==========================================================================
+
+#ifndef ACE_MALLOC_ALLOCATOR_H
+#define ACE_MALLOC_ALLOCATOR_H
+
+#include /**/ "ace/pre.h"
+
+#include /**/ "ace/ACE_export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+#include "ace/Malloc_Base.h"
+
+#if defined (ACE_HAS_MALLOC_STATS)
+#if defined (ACE_HAS_THREADS)
+#include "ace/Process_Mutex.h"
+#define ACE_PROCESS_MUTEX ACE_Process_Mutex
+#else
+#include "ace/SV_Semaphore_Simple.h"
+#define ACE_PROCESS_MUTEX ACE_SV_Semaphore_Simple
+#endif /* ACE_HAS_THREADS */
+
+#endif /* ACE_HAS_MALLOC_STATS */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class ACE_New_Allocator
+ *
+ * @brief Defines a class that provided a simple implementation of
+ * memory allocation.
+ *
+ * This class uses the new/delete operators to allocate and free up
+ * memory. Please note that the only methods that are supported are
+ * <malloc>, <calloc>, and <free>. All other methods are no-ops that
+ * return -1 and set @c errno to <ENOTSUP>. If you require this
+ * functionality, please use: ACE_Allocator_Adapter <ACE_Malloc
+ * <ACE_LOCAL_MEMORY_POOL, MUTEX> >, which will allow you to use the
+ * added functionality of bind/find/etc. while using the new/delete
+ * operators.
+ */
+class ACE_Export ACE_New_Allocator : public ACE_Allocator
+{
+public:
+ /// These methods are defined.
+ virtual void *malloc (size_t nbytes);
+ virtual void *calloc (size_t nbytes, char initial_value = '\0');
+ virtual void *calloc (size_t n_elem, size_t elem_size, char initial_value = '\0');
+ virtual void free (void *ptr);
+
+ /// These methods are no-ops.
+ virtual int remove (void);
+ virtual int bind (const char *name, void *pointer, int duplicates = 0);
+ virtual int trybind (const char *name, void *&pointer);
+ virtual int find (const char *name, void *&pointer);
+ virtual int find (const char *name);
+ virtual int unbind (const char *name);
+ virtual int unbind (const char *name, void *&pointer);
+ virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
+ virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
+ virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
+ virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
+#if defined (ACE_HAS_MALLOC_STATS)
+ virtual void print_stats (void) const;
+#endif /* ACE_HAS_MALLOC_STATS */
+ virtual void dump (void) const;
+
+private:
+ // DO NOT ADD ANY STATE (DATA MEMBERS) TO THIS CLASS!!!! See the
+ // <ACE_Allocator::instance> implementation for explanation.
+};
+
+/**
+ * @class ACE_Static_Allocator_Base
+ *
+ * @brief Defines a class that provided a highly optimized memory
+ * management scheme for allocating memory statically.
+ *
+ * This class manages a fixed-size <POOL_SIZE> of memory. Every
+ * time <malloc>/<calloc> is called, it simply moves an internal
+ * index forward and returns a pointer to the requested chunk.
+ * All memory is allocated statically (typically via the
+ * ACE_Static_Allocator template) and <free> is a no-op. This
+ * behavior is useful for use-cases where all the memory
+ * allocation needs are known in advance and no deletions ever
+ * occur.
+ */
+class ACE_Export ACE_Static_Allocator_Base : public ACE_Allocator
+{
+public:
+ ACE_Static_Allocator_Base (char *buffer, size_t size);
+ virtual void *malloc (size_t nbytes);
+ virtual void *calloc (size_t nbytes, char initial_value = '\0');
+ virtual void *calloc (size_t n_elem, size_t elem_size, char initial_value = '\0');
+ virtual void free (void *ptr);
+ virtual int remove (void);
+ virtual int bind (const char *name, void *pointer, int duplicates = 0);
+ virtual int trybind (const char *name, void *&pointer);
+ virtual int find (const char *name, void *&pointer);
+ virtual int find (const char *name);
+ virtual int unbind (const char *name);
+ virtual int unbind (const char *name, void *&pointer);
+ virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
+ virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
+ virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
+ virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
+#if defined (ACE_HAS_MALLOC_STATS)
+ virtual void print_stats (void) const;
+#endif /* ACE_HAS_MALLOC_STATS */
+ virtual void dump (void) const;
+
+protected:
+ /// Don't allow direct instantiations of this class.
+ ACE_Static_Allocator_Base (void);
+
+ /// Pointer to the buffer.
+ char *buffer_;
+
+ /// Size of the buffer.
+ size_t size_;
+
+ /// Pointer to the current offset in the <buffer_>.
+ size_t offset_;
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+#include "ace/Malloc_Allocator.inl"
+#endif /* __ACE_INLINE__ */
+
+#include /**/ "ace/post.h"
+
+#endif /* MALLOC_ALLOCATOR_H */