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Diffstat (limited to 'ACE/ace/Map_Manager.h')
-rw-r--r-- | ACE/ace/Map_Manager.h | 720 |
1 files changed, 720 insertions, 0 deletions
diff --git a/ACE/ace/Map_Manager.h b/ACE/ace/Map_Manager.h new file mode 100644 index 00000000000..d12636ce4d5 --- /dev/null +++ b/ACE/ace/Map_Manager.h @@ -0,0 +1,720 @@ +// -*- C++ -*- + +//============================================================================= +/** + * @file Map_Manager.h + * + * $Id$ + * + * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> + */ +//============================================================================= + +#ifndef ACE_MAP_MANAGER_H +#define ACE_MAP_MANAGER_H + +#include /**/ "ace/pre.h" + +#include /**/ "ace/config-all.h" + +#if !defined (ACE_LACKS_PRAGMA_ONCE) +# pragma once +#endif /* ACE_LACKS_PRAGMA_ONCE */ + +#include "ace/Basic_Types.h" +#include "ace/Global_Macros.h" +#include "ace/Default_Constants.h" + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +// Forward declaration. +class ACE_Allocator; + +/** + * @class ACE_Map_Entry + * + * @brief An entry in the Map. + */ +template <class EXT_ID, class INT_ID> +class ACE_Map_Entry +{ +public: + /// Initialize member variables. + ACE_Map_Entry (void); + + /// We need this destructor to keep some compilers from complaining. + /// It's just a no-op, however. + ~ACE_Map_Entry (void); + + /// Key used to look up an entry. + EXT_ID ext_id_; + + /// The contents of the entry itself. + INT_ID int_id_; + + /// Dump the state of an object. + void dump (void) const; + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; + + // = These are really private, but unfortunately template friends + // are not portable. + + /// Get next entry. + ACE_UINT32 next (void) const; + + /// Set next entry. + void next (ACE_UINT32 n); + + /// Get prev entry. + ACE_UINT32 prev (void) const; + + /// Set prev entry. + void prev (ACE_UINT32 p); + + /// Keeps track of the next entry. + ACE_UINT32 next_; + + /// Keeps track of the previous entry. + ACE_UINT32 prev_; + +#if defined (ACE_HAS_LAZY_MAP_MANAGER) + + /// Is this entry free? + bool free_; + +#endif /* ACE_HAS_LAZY_MAP_MANAGER */ + +}; + +// Forward decl. +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Iterator_Base; + +// Forward decl. +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Const_Iterator_Base; + +// Forward decl. +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Iterator; + +// Forward decl. +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Const_Iterator; + +// Forward decl. +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Reverse_Iterator; + +/** + * @class ACE_Map_Manager + * + * @brief + * Define a map abstraction that associates EXT_IDs with + * INT_IDs. + * + * The EXT_ID must support @c operator==. This constraint can + * be alleviated via template specialization, as shown in the + * $ACE_ROOT/tests/Conn_Test.cpp test. + * This class uses an ACE_Allocator to allocate memory. The + * user can make this a persistant class by providing an + * ACE_Allocator with a persistable memory pool. + * This implementation of a map uses an array, which is searched + * linearly. For more efficient searching you should use the + * ACE_Hash_Map_Manager. + */ +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Manager +{ +public: + friend class ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK>; + friend class ACE_Map_Const_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK>; + friend class ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK>; + friend class ACE_Map_Const_Iterator<EXT_ID, INT_ID, ACE_LOCK>; + friend class ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK>; + + // = Traits. + typedef EXT_ID KEY; + typedef INT_ID VALUE; + typedef ACE_LOCK lock_type; + typedef ACE_Map_Entry<EXT_ID, INT_ID> ENTRY; + typedef ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> ITERATOR; + typedef ACE_Map_Const_Iterator<EXT_ID, INT_ID, ACE_LOCK> CONST_ITERATOR; + typedef ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> REVERSE_ITERATOR; + + typedef ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> iterator; + typedef ACE_Map_Const_Iterator<EXT_ID, INT_ID, ACE_LOCK> const_iterator; + typedef ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> reverse_iterator; + + // = Initialization and termination methods. + /// Initialize a ACE_Map_Manager with the ACE_DEFAULT_MAP_SIZE. + ACE_Map_Manager (ACE_Allocator *alloc = 0); + + /// Initialize a ACE_Map_Manager with @a size entries. + ACE_Map_Manager (size_t size, + ACE_Allocator *alloc = 0); + + /// Initialize a ACE_Map_Manager with size @a length. + int open (size_t length = ACE_DEFAULT_MAP_SIZE, + ACE_Allocator *alloc = 0); + + /// Close down a ACE_Map_Manager and release dynamically allocated + /// resources. + int close (void); + + /// Close down a ACE_Map_Manager and release dynamically allocated + /// resources. + ~ACE_Map_Manager (void); + + /** + * Associate @a ext_id with @a int_id. If @a ext_id is already in the + * map then the ACE_Map_Entry is not changed. + * @retval 0 If a new entry is bound successfully. + * @retval 1 If an attempt is made to bind an existing entry. + * @retval -1 If failures occur. + */ + int bind (const EXT_ID &ext_id, + const INT_ID &int_id); + + /** + * Reassociate @a ext_id with @a int_id. If @a ext_id is not in the + * map then behaves just like bind(). Otherwise, store the old + * values of @a ext_id and @a int_id into the "out" parameters and + * rebind the new parameters. This is very useful if you need to + * have an atomic way of updating <Map_Entries> and you also need + * full control over memory allocation. + * @retval 0 If a new entry is bound successfully. + * @retval 1 If an existing entry was rebound. + * @retval -1 If failures occur. + */ + int rebind (const EXT_ID &ext_id, + const INT_ID &int_id, + EXT_ID &old_ext_id, + INT_ID &old_int_id); + + /** + * Reassociate @a ext_id with @a int_id. If @a ext_id is not in the + * map then behaves just like bind(). Otherwise, store the old + * values of @a int_id into the "out" parameter and rebind the new + * parameters. + * @retval 0 If a new entry is bound successfully. + * @retval 1 If an existing entry was rebound. + * @retval -1 If failures occur. + */ + int rebind (const EXT_ID &ext_id, + const INT_ID &int_id, + INT_ID &old_int_id); + + /// Reassociate @a ext_id with @a int_id. Old values in the map are + /// ignored. + int rebind (const EXT_ID &ext_id, + const INT_ID &int_id); + + /** + * Associate @a ext_id with @a int_id if and only if @a ext_id is not + * in the map. If @a ext_id is already in the map then the @a int_id + * parameter is overwritten with the existing value in the map + * @retval 0 If a new entry is bound successfully. + * @retval 1 If an attempt is made to bind an existing entry. + * @retval -1 If failures occur. + */ + int trybind (const EXT_ID &ext_id, + INT_ID &int_id); + + /** + * Locate @a ext_id and pass out parameter via @a int_id. + * @retval 0 If found. + * @retval -1 If not found. + */ + int find (const EXT_ID &ext_id, + INT_ID &int_id) const; + + /// Returns 0 if the @a ext_id is in the mapping, otherwise -1. + int find (const EXT_ID &ext_id) const; + + /** + * Unbind (remove) the @a ext_id from the map. Don't return the + * @a int_id to the caller (this is useful for collections where the + * @a int_ids are *not* dynamically allocated...) Returns 0 if + * successful, else -1. + */ + int unbind (const EXT_ID &ext_id); + + /** + * Break any association of @a ext_id. Returns the value of @a int_id + * in case the caller needs to deallocate memory. Returns 0 if + * successful, else -1. + */ + int unbind (const EXT_ID &ext_id, + INT_ID &int_id); + + /** + * Unbind all entires. + */ + void unbind_all (void); + + /// Return the current size of the map. + size_t current_size (void) const; + + /// Return the total size of the map. + size_t total_size (void) const; + + /** + * Returns a reference to the underlying ACE_LOCK. This makes it + * possible to acquire the lock explicitly, which can be useful in + * some cases if you instantiate the ACE_Atomic_Op with an + * ACE_Recursive_Mutex or ACE_Process_Mutex, or if you need to + * guard the state of an iterator. + * @note The right name would be lock, but HP/C++ will choke on that! + */ + ACE_LOCK &mutex (void); + + /// Dump the state of an object. + void dump (void) const; + + // = STL styled iterator factory functions. + + /// Return forward iterator. + ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> begin (void); + ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> end (void); + + /// Return reverse iterator. + ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> rbegin (void); + ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> rend (void); + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; + +protected: + + // = The following methods do the actual work. + + // These methods assume that the locks are held by the private + // methods. + + /// Performs the binding of @a ext_id to @a int_id. Must be called + /// with locks held. + int bind_i (const EXT_ID &ext_id, + const INT_ID &int_id); + + /// Bind an entry (without finding first). Must be called with locks + /// held. + int shared_bind (const EXT_ID &ext_id, + const INT_ID &int_id); + + /// Performs a rebinding of <ext_it> to @a int_id. Also, recovers old + /// values. Must be called with locks held. + int rebind_i (const EXT_ID &ext_id, + const INT_ID &int_id, + EXT_ID &old_ext_id, + INT_ID &old_int_id); + + /// Performs a rebinding of <ext_it> to @a int_id. Also, recovers old + /// values. Must be called with locks held. + int rebind_i (const EXT_ID &ext_id, + const INT_ID &int_id, + INT_ID &old_int_id); + + /// Performs a rebinding of <ext_it> to @a int_id. Must be called + /// with locks held. + int rebind_i (const EXT_ID &ext_id, + const INT_ID &int_id); + + /// Performs a conditional bind of @a int_id using @a ext_id as the + /// key. Must be called with locks held. + int trybind_i (const EXT_ID &ext_id, + INT_ID &int_id); + + /// Performs a find of @a int_id using @a ext_id as the key. Must be + /// called with locks held. + int find_i (const EXT_ID &ext_id, + INT_ID &int_id); + + /// Performs a find using @a ext_id as the key. Must be called with + /// locks held. + int find_and_return_index (const EXT_ID &ext_id, + ACE_UINT32 &slot); + + /// Performs an unbind of @a int_id using @a ext_id as the key. Must + /// be called with locks held. + int unbind_i (const EXT_ID &ext_id, + INT_ID &int_id); + + /// Performs an unbind using @a ext_id as the key. Must be called + /// with locks held. + int unbind_i (const EXT_ID &ext_id); + + /// Performs an unbind using @a ext_id as the key. Must be called + /// with locks held. + int unbind_and_return_index (const EXT_ID &ext_id, + ACE_UINT32 &slot); + + /// Unbind @a slot. + void unbind_slot (ACE_UINT32 slot); + + /// Resize the map. Must be called with locks held. + int resize_i (ACE_UINT32 size); + + /// Close down a <Map_Manager>. Must be called with locks held. + int close_i (void); + + /// Returns 1 if <id1> == <id2>, else 0. This is defined as a + /// separate method to facilitate template specialization. + int equal (const EXT_ID &id1, const EXT_ID &id2); + + /// This function returns the new size of the Map Manager. This + /// function is called when we run out of room and need to resize. + ACE_UINT32 new_size (void); + + /// Explicitly call the destructors and free up the + /// <search_structure_>. + void free_search_structure (void); + + /// Id of the free list sentinel. + ACE_UINT32 free_list_id (void) const; + + /// Id of the occupied list sentinel. + ACE_UINT32 occupied_list_id (void) const; + + /// Finds the next free slot. + int next_free (ACE_UINT32 &slot); + + /// Move from free list to occupied list. + void move_from_free_list_to_occupied_list (ACE_UINT32 slot); + + /// Move from occupied list to free list. + void move_from_occupied_list_to_free_list (ACE_UINT32 slot); + +#if defined (ACE_HAS_LAZY_MAP_MANAGER) + + /** + * In the case of lazy map managers, the movement of free slots from + * the occupied list to the free list is delayed until we run out of + * free slots in the free list. This function goes through the + * entire occupied list, moving free slots to the free list. + */ + void move_all_free_slots_from_occupied_list (void); + +#endif /* ACE_HAS_LAZY_MAP_MANAGER */ + + /// Move helper. + void shared_move (ACE_UINT32 slot, + ACE_Map_Entry<EXT_ID, INT_ID> ¤t_list, + ACE_UINT32 current_list_id, + ACE_Map_Entry<EXT_ID, INT_ID> &new_list, + ACE_UINT32 new_list_id); + + /// Pointer to a memory allocator. + ACE_Allocator *allocator_; + + /// Synchronization variable for the MT_SAFE ACE_Map_Manager. + mutable ACE_LOCK lock_; + + /// Implement the Map as a resizeable array of ACE_Map_Entry. + ACE_Map_Entry<EXT_ID, INT_ID> *search_structure_; + + /// Total number of elements in this->search_structure_. + ACE_UINT32 total_size_; + + /// Current size of the map. + ACE_UINT32 cur_size_; + + /// Free list. + ACE_Map_Entry<EXT_ID, INT_ID> free_list_; + + /// Occupied list. + ACE_Map_Entry<EXT_ID, INT_ID> occupied_list_; + + enum + { + /// Grow map exponentially up to 64K + MAX_EXPONENTIAL = 64 * 1024, + + /// Afterwards grow in chunks of 32K + LINEAR_INCREASE = 32 * 1024 + }; + +private: + // = Disallow these operations. + ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK> &)) + ACE_UNIMPLEMENTED_FUNC (ACE_Map_Manager (const ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK> &)) +}; + +/** + * @class ACE_Map_Iterator_Base + * + * @brief Iterator for the ACE_Map_Manager. + * + * This class factors out common code from its templatized + * subclasses. + */ +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Iterator_Base +{ +public: + // = Initialization method. + /// Contructor. If head != 0, the iterator constructed is positioned + /// at the head of the map, it is positioned at the end otherwise. + ACE_Map_Iterator_Base (ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm); + + // = Iteration methods. + + /// Pass back the next <entry> that hasn't been seen in the Set. + /// Returns 0 when all items have been seen, else 1. + int next (ACE_Map_Entry<EXT_ID, INT_ID> *&next_entry) const; + + /// Returns 1 when all items have been seen, else 0. + int done (void) const; + + /// Returns a reference to the interal element @c this is pointing to. + ACE_Map_Entry<EXT_ID, INT_ID>& operator* (void) const; + + /// Returns reference the Map_Manager that is being iterated + /// over. + ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK>& map (void); + + /// Check if two iterators point to the same position + bool operator== (const ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> &) const; + bool operator!= (const ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> &) const; + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; + +protected: + /// Move forward by one element in the set. Returns 0 when there's + /// no more item in the set after the current items, else 1. + int forward_i (void); + + /// Move backware by one element in the set. Returns 0 when there's + /// no more item in the set before the current item, else 1. + int reverse_i (void); + + /// Dump the state of an object. + void dump_i (void) const; + + /// Map we are iterating over. + ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> *map_man_; + + /// Keeps track of how far we've advanced... + ACE_UINT32 next_; +}; + +/** + * @class ACE_Map_Const_Iterator_Base + * + * @brief Const iterator for the ACE_Map_Manager. + * + * This class factors out common code from its templatized + * subclasses. + */ +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Const_Iterator_Base +{ +public: + // = Initialization method. + /// Contructor. If head != 0, the iterator constructed is positioned + /// at the head of the map, it is positioned at the end otherwise. + ACE_Map_Const_Iterator_Base (const ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm); + + // = Iteration methods. + + /// Pass back the next <entry> that hasn't been seen in the Set. + /// Returns 0 when all items have been seen, else 1. + int next (ACE_Map_Entry<EXT_ID, INT_ID> *&next_entry) const; + + /// Returns 1 when all items have been seen, else 0. + int done (void) const; + + /// Returns a reference to the interal element @c this is pointing to. + ACE_Map_Entry<EXT_ID, INT_ID>& operator* (void) const; + + /// Returns reference the Map_Manager that is being iterated + /// over. + const ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK>& map (void) const; + + /// Check if two iterators point to the same position + bool operator== (const ACE_Map_Const_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> &) const; + bool operator!= (const ACE_Map_Const_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> &) const; + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; + +protected: + /// Move forward by one element in the set. Returns 0 when there's + /// no more item in the set after the current items, else 1. + int forward_i (void); + + /// Move backware by one element in the set. Returns 0 when there's + /// no more item in the set before the current item, else 1. + int reverse_i (void); + + /// Dump the state of an object. + void dump_i (void) const; + + /// Map we are iterating over. + const ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> *map_man_; + + /// Keeps track of how far we've advanced... + ACE_UINT32 next_; +}; + +/** + * @class ACE_Map_Iterator + * + * @brief Forward iterator for the ACE_Map_Manager. + * + * This class does not perform any internal locking of the + * ACE_Map_Manager it is iterating upon since locking is + * inherently inefficient and/or error-prone within an STL-style + * iterator. If you require locking, you can explicitly use an + * ACE_GUARD or ACE_READ_GUARD on the ACE_Map_Manager's + * internal lock, which is accessible via its mutex() method. + */ +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Iterator : public ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> +{ +public: + // = Initialization method. + ACE_Map_Iterator (ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm, + int pass_end = 0); + + // = Iteration methods. + + /// Move forward by one element in the set. Returns 0 when all the + /// items in the set have been seen, else 1. + int advance (void); + + /// Dump the state of an object. + void dump (void) const; + + // = STL styled iteration, compare, and reference functions. + + /// Prefix advance. + ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator++ (void); + + /// Postfix advance. + ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator++ (int); + + /// Prefix reverse. + ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator-- (void); + + /// Postfix reverse. + ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator-- (int); + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; +}; + +/** + * @class ACE_Map_Const_Iterator + * + * @brief Forward const iterator for the ACE_Map_Manager. + * + * This class does not perform any internal locking of the + * ACE_Map_Manager it is iterating upon since locking is + * inherently inefficient and/or error-prone within an STL-style + * iterator. If you require locking, you can explicitly use an + * ACE_GUARD or ACE_READ_GUARD on the ACE_Map_Manager's + * internal lock, which is accessible via its mutex() method. + */ +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Const_Iterator : public ACE_Map_Const_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> +{ +public: + // = Initialization method. + ACE_Map_Const_Iterator (const ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm, + int pass_end = 0); + + // = Iteration methods. + + /// Move forward by one element in the set. Returns 0 when all the + /// items in the set have been seen, else 1. + int advance (void); + + /// Dump the state of an object. + void dump (void) const; + + // = STL styled iteration, compare, and reference functions. + + /// Prefix advance. + ACE_Map_Const_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator++ (void); + + /// Postfix advance. + ACE_Map_Const_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator++ (int); + + /// Prefix reverse. + ACE_Map_Const_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator-- (void); + + /// Postfix reverse. + ACE_Map_Const_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator-- (int); + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; +}; + +/** + * @class ACE_Map_Reverse_Iterator + * + * @brief Reverse Iterator for the ACE_Map_Manager. + * + * This class does not perform any internal locking of the + * ACE_Map_Manager it is iterating upon since locking is + * inherently inefficient and/or error-prone within an STL-style + * iterator. If you require locking, you can explicitly use an + * ACE_GUARD or ACE_READ_GUARD on the ACE_Map_Manager's + * internal lock, which is accessible via its mutex() method. + */ +template <class EXT_ID, class INT_ID, class ACE_LOCK> +class ACE_Map_Reverse_Iterator : public ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> +{ +public: + // = Initialization method. + ACE_Map_Reverse_Iterator (ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm, + int pass_end = 0); + + // = Iteration methods. + + /// Move forward by one element in the set. Returns 0 when all the + /// items in the set have been seen, else 1. + int advance (void); + + /// Dump the state of an object. + void dump (void) const; + + // = STL styled iteration, compare, and reference functions. + + /// Prefix reverse. + ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator++ (void); + + /// Postfix reverse. + ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator++ (int); + + /// Prefix advance. + ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator-- (void); + + /// Postfix advance. + ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator-- (int); + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; +}; + +ACE_END_VERSIONED_NAMESPACE_DECL + +#if defined (__ACE_INLINE__) +#include "ace/Map_Manager.inl" +#endif /* __ACE_INLINE__ */ + +#if defined (ACE_TEMPLATES_REQUIRE_SOURCE) +#include "ace/Map_Manager.cpp" +#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ + +#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) +#pragma implementation ("Map_Manager.cpp") +#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ + +#include /**/ "ace/post.h" + +#endif /* ACE_MAP_MANAGER_H */ |