diff options
Diffstat (limited to 'ACE/ace/Message_Queue.h')
-rw-r--r-- | ACE/ace/Message_Queue.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/ACE/ace/Message_Queue.h b/ACE/ace/Message_Queue.h index 6e92639459f..3e1713ac712 100644 --- a/ACE/ace/Message_Queue.h +++ b/ACE/ace/Message_Queue.h @@ -38,9 +38,9 @@ template <ACE_SYNCH_DECL> class ACE_Message_Queue_Reverse_Iterator; * @brief Base class for ACE_Message_Queue, which is the central * queueing facility for messages in the ACE framework. * - * For all the <ACE_Time_Value> pointer parameters the caller will - * block until action is possible if <timeout> == 0. Otherwise, it - * will wait until the absolute time specified in *<timeout> + * For all the ACE_Time_Value pointer parameters the caller will + * block until action is possible if @a timeout == 0. Otherwise, it + * will wait until the absolute time specified in *@a timeout * elapses. * * A queue is always in one of three states: @@ -94,8 +94,8 @@ public: /** * Retrieve the first ACE_Message_Block without removing it. Note - * that <timeout> uses <{absolute}> time rather than <{relative}> - * time. If the <timeout> elapses without receiving a message -1 is + * that @a timeout uses <{absolute}> time rather than <{relative}> + * time. If the @a timeout elapses without receiving a message -1 is * returned and <errno> is set to <EWOULDBLOCK>. If the queue is * deactivated -1 is returned and <errno> is set to <ESHUTDOWN>. * Otherwise, returns -1 on failure, else the number of items still |