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-rw-r--r--ACE/ace/Name_Request_Reply.cpp575
1 files changed, 575 insertions, 0 deletions
diff --git a/ACE/ace/Name_Request_Reply.cpp b/ACE/ace/Name_Request_Reply.cpp
new file mode 100644
index 00000000000..c046fae75ec
--- /dev/null
+++ b/ACE/ace/Name_Request_Reply.cpp
@@ -0,0 +1,575 @@
+// $Id$
+
+#include "ace/Name_Request_Reply.h"
+#include "ace/Basic_Types.h"
+#include "ace/CDR_Base.h"
+#include "ace/Log_Msg.h"
+#include "ace/Time_Value.h"
+#include "ace/Truncate.h"
+#include "ace/OS_NS_string.h"
+#include "ace/os_include/arpa/os_inet.h"
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+// Default "do nothing" constructor.
+
+ACE_Name_Request::ACE_Name_Request (void)
+{
+ ACE_TRACE ("ACE_Name_Request::ACE_Name_Request");
+}
+
+// Create a ACE_Name_Request message.
+
+ACE_Name_Request::ACE_Name_Request (
+ ACE_INT32 t, // Type of request.
+ const ACE_WCHAR_T name[], // Name
+ const ACE_UINT32 name_length, // size in bytes
+ const ACE_WCHAR_T value[], //
+ const ACE_UINT32 value_length, // size in bytes
+ const char type[], //
+ const ACE_UINT32 type_length, // size in bytes
+ ACE_Time_Value *timeout) // Max time waiting for request.
+{
+ ACE_TRACE ("ACE_Name_Request::ACE_Name_Request");
+ this->msg_type (t);
+ this->name_len (name_length);
+ this->value_len (value_length);
+ this->type_len (type_length);
+
+ // If timeout is a NULL pointer, then block forever...
+ if (timeout == 0)
+ {
+ this->transfer_.block_forever_ = 1;
+ this->transfer_.sec_timeout_ = 0;
+ this->transfer_.usec_timeout_ = 0;
+ }
+ else // Do a "timed wait."
+ {
+ this->block_forever (0);
+ // Keep track of how long client is willing to wait.
+ this->transfer_.sec_timeout_ = timeout->sec ();
+ this->transfer_.usec_timeout_ = timeout->usec ();
+ }
+
+ // Set up pointers and copy name value and type into request.
+ this->name_ = this->transfer_.data_;
+ this->value_ = &this->name_[name_length / sizeof (ACE_WCHAR_T) ];
+ this->type_ = (char *)(&this->value_[value_length / sizeof (ACE_WCHAR_T)]); //
+
+ (void) ACE_OS::memcpy (this->name_,
+ name,
+ name_length);
+ (void) ACE_OS::memcpy (this->value_,
+ value,
+ value_length);
+ (void) ACE_OS::memcpy (this->type_,
+ type,
+ type_length);
+
+ // Compute size of the fixed portion of the message...
+ size_t len = sizeof this->transfer_ - sizeof this->transfer_.data_;
+
+ // ... then add in the amount of the variable-sized portion.
+ len += name_length + value_length + type_length ;
+
+ this->length (static_cast<ACE_UINT32> (len));
+}
+
+// Initialize length_ in order to avoid problems with byte-ordering.
+
+void
+ACE_Name_Request::init (void)
+{
+ ACE_TRACE ("ACE_Name_Request::init");
+ this->length (sizeof this->transfer_);
+}
+
+// = Set/get the length of the encoded/decoded message.
+
+ACE_UINT32
+ACE_Name_Request::length (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::length");
+ return this->transfer_.length_;
+}
+
+void
+ACE_Name_Request::length (ACE_UINT32 l)
+{
+ ACE_TRACE ("ACE_Name_Request::length");
+ this->transfer_.length_ = l;
+}
+
+// = Set/get the type of the message.
+
+ACE_INT32
+ACE_Name_Request::msg_type (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::msg_type");
+ return this->transfer_.msg_type_;
+}
+
+void
+ACE_Name_Request::msg_type (ACE_INT32 t)
+{
+ ACE_TRACE ("ACE_Name_Request::msg_type");
+ this->transfer_.msg_type_ = t;
+}
+
+// = Set/get the len of the name
+
+ACE_UINT32
+ACE_Name_Request::name_len (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::name_len");
+ return this->transfer_.name_len_;
+}
+
+void
+ACE_Name_Request::name_len (ACE_UINT32 t)
+{
+ ACE_TRACE ("ACE_Name_Request::name_len");
+ this->transfer_.name_len_ = t;
+}
+
+// = Set/get the len of the value
+
+ACE_UINT32
+ACE_Name_Request::value_len (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::value_len");
+ return this->transfer_.value_len_;
+}
+
+void
+ACE_Name_Request::value_len (ACE_UINT32 t)
+{
+ ACE_TRACE ("ACE_Name_Request::value_len");
+ this->transfer_.value_len_ = t;
+}
+
+// = Set/get the len of the type
+
+ACE_UINT32
+ACE_Name_Request::type_len (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::type_len");
+ return this->transfer_.type_len_;
+}
+
+void
+ACE_Name_Request::type_len (ACE_UINT32 t)
+{
+ ACE_TRACE ("ACE_Name_Request::type_len");
+ this->transfer_.type_len_ = t;
+}
+
+// = Set/get the blocking semantics.
+
+ACE_UINT32
+ACE_Name_Request::block_forever (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::block_forever");
+ return this->transfer_.block_forever_;
+}
+
+void
+ACE_Name_Request::block_forever (ACE_UINT32 bs)
+{
+ ACE_TRACE ("ACE_Name_Request::block_forever");
+ this->transfer_.block_forever_ = bs;
+}
+
+// = Set/get the timeout.
+
+ACE_Time_Value
+ACE_Name_Request::timeout (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::timeout");
+ time_t sec = ACE_Utils::truncate_cast<time_t> (this->transfer_.sec_timeout_);
+ return ACE_Time_Value (sec, this->transfer_.usec_timeout_);
+}
+
+void
+ACE_Name_Request::timeout (const ACE_Time_Value timeout)
+{
+ ACE_TRACE ("ACE_Name_Request::timeout");
+ this->transfer_.sec_timeout_ = timeout.sec ();
+ this->transfer_.usec_timeout_ = timeout.usec ();
+}
+
+// = Set/get the name
+
+const ACE_WCHAR_T *
+ACE_Name_Request::name (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::name");
+ return this->name_;
+}
+
+void
+ACE_Name_Request::name (const ACE_WCHAR_T *t)
+{
+ ACE_TRACE ("ACE_Name_Request::name");
+ (void) ACE_OS::memcpy (this->name_,
+ t,
+ this->name_len ());
+}
+
+// = Set/get the value
+
+const ACE_WCHAR_T *
+ACE_Name_Request::value (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::value");
+ return this->value_;
+}
+
+void
+ACE_Name_Request::value (const ACE_WCHAR_T *c)
+{
+ ACE_TRACE ("ACE_Name_Request::value");
+
+ (void) ACE_OS::memcpy (this->value_,
+ c,
+ this->value_len());
+}
+
+// = Set/get the type
+
+const char *
+ACE_Name_Request::type (void) const
+{
+ ACE_TRACE ("ACE_Name_Request::type");
+ return this->type_;
+}
+
+void
+ACE_Name_Request::type (const char *c)
+{
+ ACE_TRACE ("ACE_Name_Request::type");
+ ACE_OS::strsncpy (this->type_,
+ c,
+ sizeof this->type_);
+}
+
+// Encode the transfer buffer into network byte order so that it can
+// be sent to the server.
+
+int
+ACE_Name_Request::encode (void *&buf)
+{
+ ACE_TRACE ("ACE_Name_Request::encode");
+ // Compute the length *before* doing the marshaling.
+
+ ACE_UINT32 len = this->length ();
+
+ size_t nv_data_len =
+ (this->transfer_.name_len_ + this->transfer_.value_len_)
+ / sizeof (ACE_WCHAR_T);
+
+ for (size_t i = 0; i < nv_data_len; i++)
+ this->transfer_.data_[i] =
+ ACE_HTONS (this->transfer_.data_[i]);
+
+ buf = (void *) &this->transfer_;
+ this->transfer_.block_forever_ = ACE_HTONL (this->transfer_.block_forever_);
+ this->transfer_.usec_timeout_ = ACE_HTONL (this->transfer_.usec_timeout_);
+#if defined (ACE_LITTLE_ENDIAN)
+ ACE_UINT64 secs = this->transfer_.sec_timeout_;
+ ACE_CDR::swap_8 ((const char *)&secs, (char *)&this->transfer_.sec_timeout_);
+#endif
+ this->transfer_.length_ = ACE_HTONL (this->transfer_.length_);
+ this->transfer_.msg_type_ = ACE_HTONL (this->transfer_.msg_type_);
+ this->transfer_.name_len_ = ACE_HTONL (this->transfer_.name_len_);
+ this->transfer_.value_len_ = ACE_HTONL (this->transfer_.value_len_);
+ this->transfer_.type_len_ = ACE_HTONL (this->transfer_.type_len_);
+
+ return len;
+}
+
+// Decode the transfer buffer into host byte byte order so that it can
+// be used by the server.
+
+int
+ACE_Name_Request::decode (void)
+{
+ ACE_TRACE ("ACE_Name_Request::decode");
+ // Decode the fixed-sized portion first.
+ this->transfer_.block_forever_ = ACE_NTOHL (this->transfer_.block_forever_);
+ this->transfer_.usec_timeout_ = ACE_NTOHL (this->transfer_.usec_timeout_);
+#if defined (ACE_LITTLE_ENDIAN)
+ ACE_UINT64 secs = this->transfer_.sec_timeout_;
+ ACE_CDR::swap_8 ((const char *)&secs, (char *)&this->transfer_.sec_timeout_);
+#endif
+ this->transfer_.length_ = ACE_NTOHL (this->transfer_.length_);
+ this->transfer_.msg_type_ = ACE_NTOHL (this->transfer_.msg_type_);
+ this->transfer_.name_len_ = ACE_NTOHL (this->transfer_.name_len_);
+ this->transfer_.value_len_ = ACE_NTOHL (this->transfer_.value_len_);
+ this->transfer_.type_len_ = ACE_NTOHL (this->transfer_.type_len_);
+
+ size_t nv_data_len =
+ (this->transfer_.name_len_ + this->transfer_.value_len_)
+ / sizeof (ACE_WCHAR_T);
+
+ for (size_t i = 0; i < nv_data_len; i++)
+ this->transfer_.data_[i] =
+ ACE_NTOHS (this->transfer_.data_[i]);
+
+ this->name_ = this->transfer_.data_;
+ this->value_ = &this->name_[this->transfer_.name_len_ / sizeof (ACE_WCHAR_T)];
+ this->type_ = (char *)(&this->value_[this->transfer_.value_len_ / sizeof (ACE_WCHAR_T)]);
+ this->type_[this->transfer_.type_len_] = '\0';
+
+ // Decode the variable-sized portion.
+ return 0;
+}
+
+// Print out the current values of the ACE_Name_Request.
+
+void
+ACE_Name_Request::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_Name_Request::dump");
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("*******\nlength = %d\n"),
+ this->length ()));
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("message-type = ")));
+
+ switch (this->msg_type ())
+ {
+ case ACE_Name_Request::BIND:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("BIND\n")));
+ break;
+ case ACE_Name_Request::REBIND:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("REBIND\n")));
+ break;
+ case ACE_Name_Request::RESOLVE:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("RESOLVE\n")));
+ break;
+ case ACE_Name_Request::UNBIND:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("UNBIND\n")));
+ break;
+ case ACE_Name_Request::LIST_NAMES:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("LIST_NAMES\n")));
+ break;
+ case ACE_Name_Request::LIST_VALUES:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("LIST_VALUES\n")));
+ break;
+ case ACE_Name_Request::LIST_TYPES:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("LIST_TYPES\n")));
+ break;
+ case ACE_Name_Request::LIST_NAME_ENTRIES:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("LIST_NAME_ENTRIES\n")));
+ break;
+ case ACE_Name_Request::LIST_VALUE_ENTRIES:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("LIST_VALUE_ENTRIES\n")));
+ break;
+ case ACE_Name_Request::LIST_TYPE_ENTRIES:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("LIST_TYPE_ENTRIES\n")));
+ break;
+ default:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("<unknown type> = %d\n"),
+ this->msg_type ()));
+ break;
+ }
+
+ if (this->block_forever ())
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("blocking forever\n")));
+ else
+ {
+#if !defined (ACE_NLOGGING)
+ ACE_Time_Value tv = this->timeout ();
+#endif /* ! ACE_NLOGGING */
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("waiting for %d secs and %d usecs\n"),
+ tv.sec (),
+ tv.usec ()));
+ }
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("*******\nname_len = %d\n"),
+ this->name_len ()));
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("*******\nvalue_len = %d\n"),
+ this->value_len ()));
+
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("+++++++\n")));
+#endif /* ACE_HAS_DUMP */
+}
+
+// Default constructor.
+
+ACE_Name_Reply::ACE_Name_Reply (void)
+{
+ ACE_TRACE ("ACE_Name_Reply::ACE_Name_Reply");
+
+ // Initialize to a known quantity.
+ this->msg_type (0);
+ this->errnum (0);
+ this->length (sizeof this->transfer_);
+}
+
+// Create a ACE_Name_Reply message.
+
+ACE_Name_Reply::ACE_Name_Reply (ACE_UINT32 t, ACE_UINT32 err) // Type of reply.
+{
+ ACE_TRACE ("ACE_Name_Reply::ACE_Name_Reply");
+ this->msg_type (t);
+ this->errnum (err);
+ this->length (sizeof this->transfer_);
+}
+
+// Initialize length_ to avoid problems with byte-ordering.
+
+void
+ACE_Name_Reply::init (void)
+{
+ ACE_TRACE ("ACE_Name_Reply::init");
+ this->length (sizeof this->transfer_);
+}
+
+// = Set/get the length of the encoded/decoded message.
+
+ACE_UINT32
+ACE_Name_Reply::length (void) const
+{
+ ACE_TRACE ("ACE_Name_Reply::length");
+ return this->transfer_.length_;
+}
+
+void
+ACE_Name_Reply::length (ACE_UINT32 l)
+{
+ ACE_TRACE ("ACE_Name_Reply::length");
+ this->transfer_.length_ = l;
+}
+
+// = Set/get the type of the message.
+
+ACE_INT32
+ACE_Name_Reply::msg_type (void) const
+{
+ ACE_TRACE ("ACE_Name_Reply::msg_type");
+ return this->transfer_.type_;
+}
+
+void
+ACE_Name_Reply::msg_type (ACE_INT32 t)
+{
+ ACE_TRACE ("ACE_Name_Reply::msg_type");
+ this->transfer_.type_ = t;
+}
+
+// Get the status of the reply (0 == success, -1 == failure).
+
+ACE_INT32
+ACE_Name_Reply::status (void) const
+{
+ ACE_TRACE ("ACE_Name_Reply::status");
+ return this->transfer_.type_;
+}
+
+// Set the status of the reply (0 == success, -1 == failure).
+
+void
+ACE_Name_Reply::status (ACE_INT32 s)
+{
+ ACE_TRACE ("ACE_Name_Reply::status");
+ if (s == -1)
+ this->transfer_.type_ = -1;
+ else
+ this->transfer_.type_ = 0;
+}
+
+// = Set/get the errno of a failed reply.
+ACE_UINT32
+ACE_Name_Reply::errnum (void) const
+{
+ ACE_TRACE ("ACE_Name_Reply::errnum");
+ return this->transfer_.errno_;
+}
+
+void
+ACE_Name_Reply::errnum (ACE_UINT32 e)
+{
+ ACE_TRACE ("ACE_Name_Reply::errnum");
+ this->transfer_.errno_ = e;
+}
+
+// Encode the transfer buffer into network byte order
+// so that it can be sent to the client.
+
+int
+ACE_Name_Reply::encode (void *&buf)
+{
+ ACE_TRACE ("ACE_Name_Reply::encode");
+ int len = this->length (); // Get length *before* marshaling.
+
+ this->transfer_.length_ = ACE_HTONL (this->transfer_.length_);
+ this->transfer_.type_ = ACE_HTONL (this->transfer_.type_);
+ this->transfer_.errno_ = ACE_HTONL (this->transfer_.errno_);
+ buf = (void *) &this->transfer_;
+ return len;
+}
+
+// Decode the transfer buffer into host byte order so that it can be
+// used by the client.
+
+int
+ACE_Name_Reply::decode (void)
+{
+ ACE_TRACE ("ACE_Name_Reply::decode");
+ this->transfer_.length_ = ACE_NTOHL (this->transfer_.length_);
+ this->transfer_.type_ = ACE_NTOHL (this->transfer_.type_);
+ this->transfer_.errno_ = ACE_NTOHL (this->transfer_.errno_);
+ return 0;
+}
+
+// Print out current values of the ACE_Name_Reply object.
+
+void
+ACE_Name_Reply::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_Name_Reply::dump");
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("*******\nlength = %d\nerrnum = %d"),
+ this->length (),
+ this->errnum ()));
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("type = ")));
+ switch (this->msg_type ())
+ {
+ case 0:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("SUCCESS\n")));
+ break;
+ case -1:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("FAILURE\n")));
+ break;
+ default:
+ ACE_DEBUG ((LM_DEBUG,
+ ACE_TEXT ("<unknown type> = %d\n"),
+ this->msg_type ()));
+ break;
+ }
+#endif /* ACE_HAS_DUMP */
+}
+
+ACE_END_VERSIONED_NAMESPACE_DECL