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-rw-r--r--ACE/ace/Object_Manager.h17
1 files changed, 9 insertions, 8 deletions
diff --git a/ACE/ace/Object_Manager.h b/ACE/ace/Object_Manager.h
index 1e7a5845b74..d6bb30693bf 100644
--- a/ACE/ace/Object_Manager.h
+++ b/ACE/ace/Object_Manager.h
@@ -272,7 +272,7 @@ public:
static int remove_at_exit (void *object);
#if 0 /* not implemented yet */
- /// Similar to <at_exit>, except that the cleanup_hook is called
+ /// Similar to at_exit(), except that the cleanup_hook is called
/// when the current thread exits instead of when the program terminates.
static int at_thread_exit (void *object,
ACE_CLEANUP_FUNC cleanup_hook,
@@ -327,7 +327,8 @@ public:
};
/**
- * @deprecated Accesses a default signal set used, for example,
+ * @deprecated
+ * Accesses a default signal set used, for example,
* in ACE_Sig_Guard methods.
* Deprecated: use ACE_Object_Manager::default_mask () instead.
*/
@@ -411,10 +412,10 @@ public:
static void *preallocated_array[ACE_PREALLOCATED_ARRAYS];
public:
- // Application code should not use these explicitly, so they're
- // hidden here. They're public so that the ACE_Object_Manager can
- // be constructed/destructed in <main> with
- // ACE_HAS_NONSTATIC_OBJECT_MANAGER.
+ /// Application code should not use these explicitly, so they're
+ /// hidden here. They're public so that the ACE_Object_Manager can
+ /// be constructed/destructed in <main> with
+ /// ACE_HAS_NONSTATIC_OBJECT_MANAGER.
ACE_Object_Manager (void);
~ACE_Object_Manager (void);
@@ -435,7 +436,7 @@ private:
#endif /* ACE_MT_SAFE */
#if defined (ACE_HAS_TSS_EMULATION)
- // Main thread's thread-specific storage array.
+ /// Main thread's thread-specific storage array.
void *ts_storage_[ACE_TSS_Emulation::ACE_TSS_THREAD_KEYS_MAX];
bool ts_storage_initialized_;
#endif /* ACE_HAS_TSS_EMULATION */
@@ -444,7 +445,7 @@ private:
friend class ACE_Object_Manager_Manager;
#endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER */
- // Disallow copying by not implementing the following . . .
+ /// Disallow copying by not implementing the following . . .
ACE_Object_Manager (const ACE_Object_Manager &);
ACE_Object_Manager &operator= (const ACE_Object_Manager &);
};