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+// -*- C++ -*-
+
+//=============================================================================
+/**
+ * @file Obstack_T.h
+ *
+ * $Id$
+ *
+ * @author Doug Schmidt <schmidt@cs.wustl.edu>
+ * @author Nanbor Wang <nanbor@cs.wustl.edu>
+ */
+//=============================================================================
+
+#ifndef ACE_OBSTACK_T_H
+#define ACE_OBSTACK_T_H
+
+#include /**/ "ace/pre.h"
+
+#include "ace/Obchunk.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+class ACE_Allocator;
+
+/**
+ * @class ACE_Obstack_T
+ *
+ * @brief Define a simple "mark and release" memory allocation utility.
+ *
+ * The implementation is similar to the GNU obstack utility,
+ * which is used extensively in the GCC compiler.
+ */
+template <class ACE_CHAR_T>
+class ACE_Obstack_T
+{
+public:
+ // = Initialization and termination methods.
+ ACE_Obstack_T (size_t size = (4096 * sizeof (ACE_CHAR_T)) - sizeof (ACE_Obchunk),
+ ACE_Allocator *allocator_strategy = 0);
+ ~ACE_Obstack_T (void);
+
+ /// Request Obstack to prepare a block at least @a len long for building
+ /// a new string. Return -1 if fail, 0 if success.
+ int request (size_t len);
+
+ /// Inserting a new ACE_CHAR_T \a c into the current building
+ /// block without freezing (null terminating) the block.
+ /// This function will create new chunk by checking the
+ /// boundary of current Obchunk. Return
+ /// the location \a c gets inserted to, or 0 if error.
+ ACE_CHAR_T *grow (ACE_CHAR_T c);
+
+ /// Inserting a new ACE_CHAR_T \a c into the current building
+ /// block without freezing (null terminating) the block and without
+ /// checking for out-of-bound error.
+ void grow_fast (ACE_CHAR_T c);
+
+ /// Freeze the current building block by null terminating it.
+ /// Return the starting address of the current building block, 0
+ /// if error occurs.
+ ACE_CHAR_T *freeze (void);
+
+ /// Copy the data into the current Obchunk and freeze the current
+ /// block. Return the starting address of the current building
+ /// block, 0 if error occurs. @a len specify the string length,
+ /// not the actually data size.
+ ACE_CHAR_T *copy (const ACE_CHAR_T *data,
+ size_t len);
+
+ /// Return the maximum @a size
+ size_t size (void) const;
+
+ /// "Unwind" the stack. If @a obj is a null pointer, everything allocated
+ /// in the stack is released. Otherwise, @a obj must be an address of an
+ /// object allocated in the stack. In this case, @a obj is released along
+ /// with everthing allocated in the Obstack since @a obj.
+ void unwind (void* obj);
+
+ /// "Release" the entire stack of Obchunks, putting it back on the free
+ /// list.
+ void release (void);
+
+ /// Dump the state of an object.
+ void dump (void) const;
+
+ /// Declare the dynamic allocation hooks.
+ ACE_ALLOC_HOOK_DECLARE;
+
+protected:
+ class ACE_Obchunk *new_chunk (void);
+
+ /// Search through the list of Obchunks and release them. Helper funtion
+ /// used by unwind.
+ void unwind_i (void* obj);
+
+ /// Pointer to the allocator used by this Obstack.
+ ACE_Allocator *allocator_strategy_;
+
+ /// Current size of the Obstack;
+ size_t size_;
+
+ // Don't change the order of the following two fields.
+ /// Head of the Obchunk chain.
+ class ACE_Obchunk *head_;
+
+ /// Pointer to the current Obchunk.
+ class ACE_Obchunk *curr_;
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+#include "ace/Obstack_T.inl"
+#endif /* __ACE_INLINE__ */
+
+#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
+#include "ace/Obstack_T.cpp"
+#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
+
+#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
+#pragma implementation ("Obstack_T.cpp")
+#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
+
+#include /**/ "ace/post.h"
+#endif /* ACE_OBSTACK_T_H */