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-rw-r--r--ACE/ace/RB_Tree.inl1169
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diff --git a/ACE/ace/RB_Tree.inl b/ACE/ace/RB_Tree.inl
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+++ b/ACE/ace/RB_Tree.inl
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+// -*- C++ -*-
+//
+// $Id$
+
+#include "ace/Guard_T.h"
+#include "ace/Malloc_Base.h"
+#include "ace/Log_Msg.h"
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/////////////////////////////////////////////////////
+// template class ACE_RB_Tree_Node<EXT_ID, INT_ID> //
+/////////////////////////////////////////////////////
+
+// Key accessor.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE EXT_ID &
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::key ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::key");
+ return k_;
+}
+
+
+// Item accessor.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE INT_ID &
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::item ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>:item");
+ return t_;
+}
+
+
+// Set color of the node.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE void
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::color (ACE_RB_Tree_Node_Base::RB_Tree_Node_Color c)
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::color mutator");
+ color_ = c;
+}
+
+
+// Get color of the node.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE ACE_RB_Tree_Node_Base::RB_Tree_Node_Color
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::color ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::color accessor");
+ return color_;
+}
+
+
+// Accessor for node's parent pointer.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> *
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::parent ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::parent accessor");
+ return parent_;
+}
+
+
+// Mutator for node's parent pointer.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE void
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::parent (ACE_RB_Tree_Node<EXT_ID, INT_ID> * p)
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::parent mutator");
+ parent_ = p;
+}
+
+
+
+// Accessor for node's left child pointer.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> *
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::left ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::left accessor");
+ return left_;
+}
+
+
+// Mutator for node's left child pointer.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE void
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::left (ACE_RB_Tree_Node<EXT_ID, INT_ID> * l)
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::left mutator");
+ left_ = l;
+}
+
+
+// Accessor for node's right child pointer.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> *
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::right ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::right accessor");
+ return right_;
+}
+
+
+// Mutator for node's right child pointer.
+
+template <class EXT_ID, class INT_ID>
+ACE_INLINE void
+ACE_RB_Tree_Node<EXT_ID, INT_ID>::right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * r)
+{
+ ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::right mutator");
+ right_ = r;
+}
+
+
+////////////////////////////////////////////////////////////////////////
+// template class ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> //
+////////////////////////////////////////////////////////////////////////
+
+
+// Initialize an RB Tree.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::open (ACE_Allocator *alloc)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::open");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ // Calling this->close_i () ensures we release previously allocated
+ // memory before allocating new memory.
+ this->close_i ();
+
+ // If we were passed an allocator use it,
+ // otherwise use the default instance.
+
+ if (alloc == 0)
+ alloc = ACE_Allocator::instance ();
+
+ this->allocator_ = alloc;
+
+ return 0;
+}
+
+// Close down an RB_Tree and release dynamically allocated
+// resources.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::close (void)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::close");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ return this->close_i ();
+}
+
+
+// Associate <ext_id> with <int_id>. If <ext_id> is already in the
+// tree then the <ACE_RB_Tree_Node> is not changed. Returns 0 if a
+// new entry is bound successfully, returns 1 if an attempt is made
+// to bind an existing entry, and returns -1 if failures occur.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::bind (const EXT_ID &ext_id,
+ const INT_ID &int_id)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::bind (const EXT_ID &item, const INT_ID &int_id)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
+ return this->insert_i (ext_id, int_id, entry);
+}
+
+
+// Same as a normal bind, except the tree entry is also passed back
+// to the caller. The entry in this case will either be the newly
+// created entry, or the existing one.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::bind (const EXT_ID &ext_id,
+ const INT_ID &int_id,
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
+{
+ ACE_TRACE ("ACE_RB_Tree::bind (const EXT_ID &ext_id, const INT_ID &int_id, "
+ "ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ return this->insert_i (ext_id, int_id, entry);
+}
+
+
+// Associate <ext_id> with <int_id> if and only if <ext_id> is not
+// in the tree. If <ext_id> is already in the tree then the <int_id>
+// parameter is assigned the existing value in the tree. Returns 0
+// if a new entry is bound successfully, returns 1 if an attempt is
+// made to bind an existing entry, and returns -1 if failures occur.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::trybind (const EXT_ID &ext_id,
+ INT_ID &int_id)
+{
+ ACE_TRACE ("ACE_RB_Tree::trybind (const EXT_ID &ext_id, INT_ID &int_id)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
+ int result = this->insert_i (ext_id, int_id, entry);
+
+ if (result == 1)
+ {
+ int_id = entry->item ();
+ }
+
+ return result;
+}
+
+
+// Same as a normal trybind, except the tree entry is also passed
+// back to the caller. The entry in this case will either be the
+// newly created entry, or the existing one.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::trybind (const EXT_ID &ext_id,
+ INT_ID &int_id,
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
+{
+ ACE_TRACE ("ACE_RB_Tree::trybind (const EXT_ID &ext_id, INT_ID &int_id, "
+ "ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ int result = this->insert_i (ext_id, int_id, entry);
+
+ if (result == 1)
+ {
+ int_id = entry->item ();
+ }
+
+
+ return result;
+}
+
+
+// Reassociate <ext_id> with <int_id>. If <ext_id> is not in the
+// tree then behaves just like <bind>. Returns 0 if a new entry is
+// bound successfully, returns 1 if an existing entry was rebound,
+// and returns -1 if failures occur.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
+ const INT_ID &int_id)
+{
+ ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
+ int result = this->insert_i (ext_id, int_id, entry);
+
+ if (result == 1)
+ {
+ entry->key () = ext_id;
+ entry->item () = int_id;
+ }
+
+ return result;
+}
+
+
+// Same as a normal rebind, except the tree entry is also passed back
+// to the caller. The entry in this case will either be the newly
+// created entry, or the existing one.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
+ const INT_ID &int_id,
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
+{
+ ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id, "
+ "ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ int result = this->insert_i (ext_id, int_id, entry);
+
+ if (result == 1)
+ {
+ entry->key () = ext_id;
+ entry->item () = int_id;
+ }
+
+ return result;
+}
+
+
+// Associate <ext_id> with <int_id>. If <ext_id> is not in the tree
+// then behaves just like <bind>. Otherwise, store the old value of
+// <int_id> into the "out" parameter and rebind the new parameters.
+// Returns 0 if a new entry is bound successfully, returns 1 if an
+// existing entry was rebound, and returns -1 if failures occur.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
+ const INT_ID &int_id,
+ INT_ID &old_int_id)
+{
+ ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, "
+ "const INT_ID &int_id, INT_ID &old_int_id)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
+ int result = this->insert_i (ext_id, int_id, entry);
+
+ if (result == 1)
+ {
+ old_int_id = entry->item ();
+ entry->key () = ext_id;
+ entry->item () = int_id;
+ }
+
+ return result;
+}
+
+
+// Same as a normal rebind, except the tree entry is also passed back
+// to the caller. The entry in this case will either be the newly
+// created entry, or the existing one.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
+ const INT_ID &int_id,
+ INT_ID &old_int_id,
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
+{
+ ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id,"
+ "INT_ID &old_int_id, ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ int result = this->insert_i (ext_id, int_id, entry);
+
+ if (result == 1)
+ {
+ old_int_id = entry->item ();
+ entry->key () = ext_id;
+ entry->item () = int_id;
+ }
+
+ return result;
+}
+
+
+// Associate <ext_id> with <int_id>. If <ext_id> is not in the tree
+// then behaves just like <bind>. Otherwise, store the old values
+// of <ext_id> and <int_id> into the "out" parameters and rebind the
+// new parameters. This is very useful if you need to have an
+// atomic way of updating <ACE_RB_Tree_Nodes> and you also need
+// full control over memory allocation. Returns 0 if a new entry is
+// bound successfully, returns 1 if an existing entry was rebound,
+// and returns -1 if failures occur.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
+ const INT_ID &int_id,
+ EXT_ID &old_ext_id,
+ INT_ID &old_int_id)
+{
+ ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id,"
+ "EXT_ID &old_ext_id, INT_ID &old_int_id)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry;
+ int result = this->insert_i (ext_id, int_id, entry);
+
+ if (result == 1)
+ {
+ old_ext_id = entry->key ();
+ old_int_id = entry->item ();
+ entry->key () = ext_id;
+ entry->item () = int_id;
+ }
+
+ return result;
+}
+
+
+// Same as a normal rebind, except the tree entry is also passed back
+// to the caller. The entry in this case will either be the newly
+// created entry, or the existing one.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rebind (const EXT_ID &ext_id,
+ const INT_ID &int_id,
+ EXT_ID &old_ext_id,
+ INT_ID &old_int_id,
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
+{
+ ACE_TRACE ("ACE_RB_Tree::rebind (const EXT_ID &ext_id, const INT_ID &int_id, "
+ "EXT_ID &old_ext_id, INT_ID &old_int_id, "
+ "ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ int result = this->insert_i (ext_id, int_id, entry);
+
+ if (result == 1)
+ {
+ old_ext_id = entry->key ();
+ old_int_id = entry->item ();
+ entry->key () = ext_id;
+ entry->item () = int_id;
+ }
+
+ return result;
+}
+
+
+// Locate <ext_id> and pass out parameter via <int_id>. If found,
+// return 0, returns -1 if not found.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find (const EXT_ID &ext_id,
+ INT_ID &int_id)
+{
+ ACE_TRACE ("ACE_RB_Tree::find (const EXT_ID &ext_id, INT_ID &int_id)");
+ ACE_READ_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry = 0;
+
+ int result = this->find_i (ext_id, entry);
+ if (result == 0)
+ {
+ int_id = entry->item ();
+ }
+
+ return result;
+}
+
+// Locate <ext_id> and pass out parameter via <entry>. If found,
+// return 0, returns -1 if not found.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find (const EXT_ID &ext_id,
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
+{
+ ACE_TRACE ("ACE_RB_Tree::find (const EXT_ID &ext_id, ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
+ ACE_READ_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ return this->find_i (ext_id, entry);
+}
+
+
+// Unbind (remove) the <ext_id> from the tree. Don't return the
+// <int_id> to the caller (this is useful for collections where the
+// <int_id>s are *not* dynamically allocated...).
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (const EXT_ID &ext_id)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (const EXT_ID &ext_id)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ INT_ID int_id;
+ int result = this->remove_i (ext_id, int_id);
+
+ // Remap the return codes from the internal method: this
+ // is maintained this way in support of deprecated methods,
+ // and will be cleaned up when these methods are removed.
+ switch (result)
+ {
+ case 1:
+ // If the node was found and deleted, return success.
+ return 0;
+ case 0:
+ // If nothing was found, set errno and break.
+ errno = ENOENT;
+ break;
+ case -1:
+ // If an error happened, just break.
+ break;
+ }
+
+ // Return an error if we didn't already return success.
+ return -1;
+}
+
+
+// Break any association of <ext_id>. Returns the value of <int_id>
+// in case the caller needs to deallocate memory.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (const EXT_ID &ext_id,
+ INT_ID &int_id)
+{
+ ACE_TRACE ("ACE_RB_Tree::unbind (const EXT_ID &ext_id, INT_ID &int_id)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ int result = this->remove_i (ext_id, int_id);
+
+ // Remap the return codes from the internal method: this
+ // is maintained this way in support of deprecated methods,
+ // and will be cleaned up when these methods are removed.
+ switch (result)
+ {
+ case 1:
+ // If the node was found and deleted, return success.
+ return 0;
+ case 0:
+ // If nothing was found, set errno and break.
+ errno = ENOENT;
+ break;
+ case -1:
+ // If an error happened, just break.
+ break;
+ }
+
+ // Return an error if we didn't already return success.
+ return -1;
+}
+
+
+// Remove entry from the tree. This method should be used with *extreme*
+// caution, and only for optimization purposes. The node being passed
+// in had better have been allocated by the tree that is unbinding it.
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::unbind (ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry)");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ return this->remove_i (entry);
+}
+
+
+// Returns a reference to the underlying <ACE_LOCK>. This makes it
+// possible to acquire the lock explicitly, which can be useful in
+// some cases if you instantiate the <ACE_Atomic_Op> with an
+// <ACE_Recursive_Mutex> or <ACE_Process_Mutex>, or if you need to
+// guard the state of an iterator. NOTE: the right name would be
+// <lock>, but HP/C++ will choke on that!
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_LOCK &
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::mutex (void)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::mutex");
+ return this->lock_;
+}
+
+
+// Dump the state of an object.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE void
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump");
+ ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
+ ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\ncurrent_size_ = %d\n"), this->current_size_));
+ this->allocator_->dump ();
+ this->lock_.dump ();
+ ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nDumping nodes from root\n")));
+ this->dump_i (this->root_);
+ ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
+#endif /* ACE_HAS_DUMP */
+}
+
+
+// Return forward iterator positioned at first node in tree.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::begin (void)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::begin");
+
+ return ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> (*this);
+}
+
+
+// Return forward iterator positioned at last node in tree.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::end (void)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::end");
+
+ return ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ();
+}
+
+
+// Return reverse iterator positioned at last node in tree.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rbegin (void)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rbegin");
+
+ return ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> (*this);
+}
+
+
+// Return reverse iterator positioned at first node in tree.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rend (void)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::rend");
+
+ return ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> ();
+}
+
+
+// Returns a pointer to the item corresponding to the given key,
+// or 0 if it cannot find the key in the tree. DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE INT_ID*
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find (const EXT_ID &k)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find (const EXT_ID &k)");
+
+ // The reinterpret cast is to ensure that when this deprecated
+ // method is removed, and is replaced (as planned) by a find method
+ // that takes the same argument signature but returns an int, that
+ // the compiler will cough if this return macro is not changed to
+ // just return an int (whose value will be -1). Please leave this
+ // as is.
+ ACE_READ_GUARD_RETURN (ACE_LOCK,
+ ace_mon,
+ this->lock_,
+ reinterpret_cast<INT_ID*> (0L));
+
+ ACE_RB_Tree_Node<EXT_ID, INT_ID> *entry = 0;
+ int result = this->find_i (k, entry);
+ return (result == 0) ? &(entry->item ()) : 0;
+}
+
+// Inserts a *copy* of the key and the item into the tree:
+// both the key type EXT_ID and the item type INT_ID must have well
+// defined semantics for copy construction and < comparison.
+// This method returns a pointer to the inserted item copy,
+// or 0 if an error occurred. NOTE: if an identical key
+// already exists in the tree, no new item is created, and
+// the returned pointer addresses the existing item
+// associated with the existing key. DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE INT_ID*
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::insert (const EXT_ID &k, const INT_ID &t)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::insert");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK,
+ ace_mon,
+ this->lock_,
+ reinterpret_cast<INT_ID*> (0L));
+
+ return this->insert_i (k, t);
+}
+
+
+// Removes the item associated with the given key from the
+// tree and destroys it. Returns 1 if it found the item
+// and successfully destroyed it, 0 if it did not find the
+// item, or -1 if an error occurred. DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::remove (const EXT_ID &k)
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::remove");
+ ACE_WRITE_GUARD_RETURN (ACE_LOCK, ace_mon, this->lock_, -1);
+
+ INT_ID i;
+ return this->remove_i (k, i);
+}
+
+
+// Destroys all nodes and sets the root pointer null. DEPRECATED
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE void
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::clear ()
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::clear");
+ ACE_WRITE_GUARD (ACE_LOCK, ace_mon, this->lock_);
+
+ this->close_i ();
+}
+
+// Returns the current number of nodes in the tree.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE size_t
+ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::current_size () const
+{
+ ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::current_size");
+ return current_size_;
+}
+
+
+///////////////////////////////////////////////////////////////////////
+// template class //
+// ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> //
+///////////////////////////////////////////////////////////////////////
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE
+ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator_Base (void)
+ : tree_ (0), node_ (0)
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator_Base (void)");
+}
+
+// Returns 1 when the iteration has completed, otherwise 0.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::done (void) const
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::done");
+
+ return node_ ? 0 : 1;
+}
+
+
+// STL-like iterator dereference operator: returns a reference
+// to the node underneath the iterator.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> &
+ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator* (void) const
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator*");
+ return *(this->node_);
+}
+
+
+// STL-like iterator dereference operator: returns a reference
+// to the node underneath the iterator.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Node<EXT_ID, INT_ID> *
+ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-> (void) const
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator->");
+ return this->node_;
+}
+
+
+// Returns a reference to the tree over which we're iterating.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>ACE_INLINE const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
+ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::tree (void)
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::tree");
+ return *tree_;
+}
+
+
+// Comparison operator: returns 1 if both iterators point to the same position, otherwise 0.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE bool
+ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator==
+ (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt) const
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator==");
+ return (this->node_ == rbt.node_) ? true : false;
+}
+
+
+// Comparison operator: returns 1 if the iterators point to different positions, otherwise 0.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE bool
+ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator!=
+ (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt) const
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator!=");
+ return (this->node_ == rbt.node_) ? false : true;
+}
+
+
+// Move forward by one element in the tree. Returns 0 when
+// there are no more elements in the tree, otherwise 1.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::forward_i (void)
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::forward_i");
+
+ if (node_)
+ {
+ node_ = tree_->RB_tree_successor (node_);
+ }
+
+ return node_ ? 1 : 0;
+}
+
+
+// Move back by one element in the tree. Returns 0 when
+// there are no more elements in the tree, otherwise 1.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::reverse_i (void)
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::reverse_i");
+
+ if (node_)
+ {
+ node_ = tree_->RB_tree_predecessor (node_);
+ }
+
+ return node_ ? 1 : 0;
+}
+
+
+//////////////////////////////////////////////////////////////////
+// template class //
+// ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> //
+//////////////////////////////////////////////////////////////////
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator (void)
+ : ACE_RB_Tree_Iterator_Base<EXT_ID,INT_ID,COMPARE_KEYS,ACE_LOCK> ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator (void)");
+}
+
+// Move forward by one element in the tree. Returns
+// 0 when all elements have been seen, else 1.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::advance (void)
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::advance");
+
+ return this->forward_i ();
+}
+
+
+// Dump the state of an object.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE void
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump");
+
+ this->dump_i ();
+#endif /* ACE_HAS_DUMP */
+}
+
+
+// Prefix advance.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (void)
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (void)");
+
+ this->forward_i ();
+ return *this;
+}
+
+
+// Postfix advance.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (int)
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator++ (int)");
+
+ ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> retv (*this);
+ ++*this;
+ return retv;
+}
+
+
+// Prefix reverse.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (void)
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (void)");
+
+ this->reverse_i ();
+ return *this;
+}
+
+
+// Postfix reverse.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (int)
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> operator-- (int)");
+
+ ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> retv (*this);
+ --*this;
+ return retv;
+}
+
+
+// Passes back the <entry> under the iterator. Returns 0 if
+// the iteration has completed, otherwise 1. This method must
+// be declared and defined in both the derived forward and
+// reverse iterator classes rather than in the base iterator
+// class because of a method signature resolution problem
+// caused by the existence of the deprecated next (void)
+// method in the derived forward iterator class. When that
+// deprecated method is removed, this method should be removed
+// from the derived classes and placed in the base class.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next");
+
+ if (this->node_)
+ {
+ next_entry = this->node_;
+ return 1;
+ }
+
+ return 0;
+}
+
+
+// Accessor for key of node under iterator (if any). DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE EXT_ID *
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::key ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::key");
+ return this->node_ ? (&(this->node_->key ())) : 0;
+}
+
+
+// Accessor for item of node under iterator (if any). DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE INT_ID *
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::item ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::item");
+ return this->node_ ? (&(this->node_->item ())) : 0;
+}
+
+
+// Move to the first item in the tree. DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::first ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::first");
+ this->node_ = this->tree_->RB_tree_minimum (this->tree_->root_);
+ return this->node_ ? 1 : 0;
+}
+
+
+// Move to the last item in the tree. DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::last ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::last");
+ this->node_ = this->tree_->RB_tree_maximum (this->tree_->root_);
+ return this->node_ ? 1 : 0;
+}
+
+
+// Moves to the next item in the tree,
+// returns 1 if there is a next item, 0 otherwise. DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next");
+ this->node_ = this->tree_->RB_tree_successor (this->node_);
+ return this->node_ ? 1 : 0;
+}
+
+
+// Moves to the previous item in the tree,
+// returns 1 if there is a previous item, 0 otherwise. DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::previous ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::previous");
+ this->node_ = this->tree_->RB_tree_predecessor (this->node_);
+ return this->node_ ? 1 : 0;
+}
+
+
+// Returns 0 if the iterator is positioned over a valid ACE_RB_Tree
+// node, returns 1 if not. DEPRECATED.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::is_done ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::is_done");
+ return this->node_ ? 0 : 1;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+// template class //
+// ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> //
+//////////////////////////////////////////////////////////////////////////
+
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE
+ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Reverse_Iterator (void)
+ : ACE_RB_Tree_Iterator_Base<EXT_ID,INT_ID,COMPARE_KEYS,ACE_LOCK> ()
+{
+ ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Reverse_Iterator (void)");
+}
+
+// Move forward by one element in the tree. Returns
+// 0 when all elements have been seen, else 1.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::advance (void)
+{
+ ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::advance");
+
+ return this->reverse_i ();
+}
+
+
+// Dump the state of an object.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE void
+ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump (void) const
+{
+#if defined (ACE_HAS_DUMP)
+ ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::dump");
+
+ this->dump_i ();
+#endif /* ACE_HAS_DUMP */
+}
+
+
+// Prefix advance.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
+ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (void)
+{
+ ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (void)");
+
+ this->reverse_i ();
+ return *this;
+}
+
+
+// Postfix advance.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
+ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (int)
+{
+ ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator++ (int)");
+
+ ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> retv (*this);
+ ++*this;
+ return retv;
+}
+
+
+// Prefix reverse.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &
+ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (void)
+{
+ ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (void)");
+
+ this->forward_i ();
+ return *this;
+}
+
+
+// Postfix reverse.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>
+ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (int)
+{
+ ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator-- (int)");
+
+ ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> retv (*this);
+ --*this;
+ return retv;
+}
+
+
+// Passes back the <entry> under the iterator. Returns 0 if
+// the iteration has completed, otherwise 1. This method must
+// be declared and defined in both the derived forward and
+// reverse iterator classes rather than in the base iterator
+// class because of a method signature resolution problem
+// caused by the existence of the deprecated next (void)
+// method in the derived forward iterator class. When that
+// deprecated method is removed, this method should be removed
+// from the derived classes and placed in the base class.
+
+template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
+ACE_INLINE int
+ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next (ACE_RB_Tree_Node<EXT_ID, INT_ID> *&next_entry) const
+{
+ ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::next");
+
+ if (this->node_)
+ {
+ next_entry = this->node_;
+ return 1;
+ }
+
+ return 0;
+}
+
+ACE_END_VERSIONED_NAMESPACE_DECL