diff options
Diffstat (limited to 'ACE/ace/Reactor_Impl.h')
-rw-r--r-- | ACE/ace/Reactor_Impl.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/ACE/ace/Reactor_Impl.h b/ACE/ace/Reactor_Impl.h index feddde8ad51..18a82034e3a 100644 --- a/ACE/ace/Reactor_Impl.h +++ b/ACE/ace/Reactor_Impl.h @@ -91,7 +91,7 @@ public: ACE_Notification_Buffer &buffer) = 0; /** * Set the maximum number of times that the <handle_input> method - * will iterate and dispatch the <ACE_Event_Handlers> that are + * will iterate and dispatch the ACE_Event_Handlers that are * passed in via the notify queue before breaking out of the event * loop. By default, this is set to -1, which means "iterate until * the queue is empty." Setting this to a value like "1 or 2" will @@ -102,7 +102,7 @@ public: /** * Get the maximum number of times that the <handle_input> method - * will iterate and dispatch the <ACE_Event_Handlers> that are + * will iterate and dispatch the ACE_Event_Handlers that are * passed in via the notify queue before breaking out of its event * loop. */ @@ -263,15 +263,15 @@ public: ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) = 0; - /// Register @a event_handler with all the <handles> in the <Handle_Set>. + /// Register @a event_handler with all the @a handles in the <Handle_Set>. virtual int register_handler (const ACE_Handle_Set &handles, ACE_Event_Handler *event_handler, ACE_Reactor_Mask mask) = 0; /** - * Register <new_sh> to handle the signal @a signum using the - * <new_disp>. Returns the <old_sh> that was previously registered - * (if any), along with the <old_disp> of the signal handler. + * Register @a new_sh to handle the signal @a signum using the + * @a new_disp. Returns the @a old_sh that was previously registered + * (if any), along with the @a old_disp of the signal handler. */ virtual int register_handler (int signum, ACE_Event_Handler *new_sh, @@ -279,8 +279,8 @@ public: ACE_Event_Handler **old_sh = 0, ACE_Sig_Action *old_disp = 0) = 0; - /// Registers <new_sh> to handle a set of signals <sigset> using the - /// <new_disp>. + /// Registers @a new_sh to handle a set of signals @a sigset using the + /// @a new_disp. virtual int register_handler (const ACE_Sig_Set &sigset, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp = 0) = 0; @@ -303,7 +303,7 @@ public: ACE_Reactor_Mask mask) = 0; /** - * Removes all handles in <handle_set>. If @a mask == + * Removes all handles in @a handle_set. If @a mask == * ACE_Event_Handler::DONT_CALL then the <handle_close> method of * the associated <event_handler>s is not invoked. */ @@ -321,7 +321,7 @@ public: ACE_Sig_Action *old_disp = 0, int sigkey = -1) = 0; - /// Calls <remove_handler> for every signal in <sigset>. + /// Calls <remove_handler> for every signal in @a sigset. virtual int remove_handler (const ACE_Sig_Set &sigset) = 0; // = Suspend and resume Handlers. @@ -333,7 +333,7 @@ public: /// Suspend @a handle temporarily. virtual int suspend_handler (ACE_HANDLE handle) = 0; - /// Suspend all <handles> in handle set temporarily. + /// Suspend all @a handles in handle set temporarily. virtual int suspend_handler (const ACE_Handle_Set &handles) = 0; /// Suspend all <handles> temporarily. @@ -346,7 +346,7 @@ public: /// Resume @a handle. virtual int resume_handler (ACE_HANDLE handle) = 0; - /// Resume all <handles> in handle set. + /// Resume all @a handles in handle set. virtual int resume_handler (const ACE_Handle_Set &handles) = 0; /// Resume all <handles>. @@ -427,7 +427,7 @@ public: virtual int schedule_wakeup (ACE_HANDLE handle, ACE_Reactor_Mask masks_to_be_added) = 0; - /// Clear @a masks_to_be_cleared from the <event_handler>'s entry. + /// Clear @a masks_to_be_cleared from the @a event_handler's entry. virtual int cancel_wakeup (ACE_Event_Handler *event_handler, ACE_Reactor_Mask masks_to_be_cleared) = 0; @@ -449,7 +449,7 @@ public: /** * Set the maximum number of times that ACE_Reactor_Impl will - * iterate and dispatch the <ACE_Event_Handlers> that are passed in + * iterate and dispatch the ACE_Event_Handlers that are passed in * via the notify queue before breaking out of its * <ACE_Message_Queue::dequeue> loop. By default, this is set to * -1, which means "iterate until the queue is empty." Setting this @@ -461,7 +461,7 @@ public: /** * Get the maximum number of times that the ACE_Reactor_Impl will - * iterate and dispatch the <ACE_Event_Handlers> that are passed in + * iterate and dispatch the ACE_Event_Handlers that are passed in * via the notify queue before breaking out of its * <ACE_Message_Queue::dequeue> loop. */ @@ -512,7 +512,7 @@ public: /// Wake up all threads in waiting in the event loop virtual void wakeup_all_threads (void) = 0; - /// Transfers ownership of Reactor_Impl to the <new_owner>. + /// Transfers ownership of Reactor_Impl to the @a new_owner. virtual int owner (ACE_thread_t new_owner, ACE_thread_t *old_owner = 0) = 0; /// Return the ID of the "owner" thread. |